[21:15:45:702]********Game Start********
[21:15:45:747]系统中没有注册游戏使用的热键,此时不需要使用按键检测程序
[21:15:45:971]开启多线程读取Excel的Data数据,数据目录 E:/WeGameApps/rail_apps/Havenhold(2008591)/Havenhold_Data/StreamingAssets\ExcelData
[21:15:47:264]结束多线程读取Excel的Data数据,耗时:1288.9858ms
===gpulevel:0 useDlss:False
===CpuCore:4 FreeMem:8779MB
[21:15:47:631]===设备分级检测: Low 硬件信息如下:
---- System Info Start ----
deviceModel: B250M-D3VX-SI (Gigabyte Technology Co., Ltd.)
deviceName: WIN10-20200314L
deviceType: Desktop
operatingSystem: Windows 10 (10.0.19045) 64bit
---- CPU MEM Info Start ----
type: Intel(R) Core(TM) i5-7500 CPU @ 3.40GHz
processorCount: 4核4线程
processorFrequency: 3408
totalMemorySize: 16342 MB
freeMemorySize: 8779 MB
GPU Info Start =========
graphicsDeviceName: NVIDIA GeForce GTX 1050 Ti (低端)
graphicsDeviceType: Direct3D11
graphicsDeviceVendor: NVIDIA
graphicsMemorySize: 4004
graphicsShaderLevel: 50
maxTextureSize: 16384
graphicsMultiThreaded: False
Unity Directory =========
persistentDataPath: C:/Users/Administrator/AppData/LocalLow/WolfPackGames/Havenhold
streamingAssetsPath: E:/WeGameApps/rail_apps/Havenhold(2008591)/Havenhold_Data/StreamingAssets
============================================================
[21:15:47:646]scene create! - ProcessId:8448 - SceneId:1750844930043150337 SceneName rocess SceneType:Server SceneInstanceId:1750844930043150337 ZoneId:0
[21:15:47:743]Res Option UseHighPriority=False, UseBatchLoading=False
[21:15:47:784]scene create! - ProcessId:8448 - SceneId:1750844930043150370 SceneName:Game SceneType:Zone SceneInstanceId:1750844930043150370 ZoneId:1
===画质选项 已读取存档(版本: 0.0.27) 级别: Custom 高/中/低/流畅/自定义
000000000000
111101111000
121101222101
133311223211
121101222101
===MaxFps 已读取存档:60 (0)
===后处理曝光值 已完成首次设置:True
===DeviceLevel: Low Resolution_MaxLimit: 2560x1440
===dlss&fsr set quality:Off
===设置分辨率: 1920 x 1080
=== 画质级别 已读取存档 并应用: Custom
[21:15:50:885]<color=#F07024>GetAsset bundle allshaders prefab allshaders cost 2.7741242</color>
===Shader WarmUp cost: 2.947555s
===soundbank 加载通用bank
===soundbank: 加载10000 GeneralSoundbank
===soundbank 加载特殊bank
===soundbank: 加载10100 Scene_Main
[AVProVideo] Initialising AVPro Video v2.4.1 (native plugin v2.4.1f1-core) on NVIDIA GeForce GTX 1050 Ti/Direct3D 11.0 [level 11.1] (MT False) on WindowsPlayer
===LoadCfg 已解析视频信息:
VideoId pos size
10007001 0 3289701
10007002 3289701 4188843
10007003 7478544 3364160
10007004 10842704 6901941
10007005 17744645 3030857
10007006 20775502 5473370
10006001 0 2857173
10006002 2857173 3046406
10006003 5903579 3098206
10006004 9001785 3953896
10006005 12955681 3876325
10006006 16832006 7629578
10003001 0 3506472
10003002 3506472 3300222
10003003 6806694 3589190
10003004 10395884 7115678
10003005 17511562 3922391
10003006 21433953 6050475
10004001 0 2737757
10004002 2737757 3006849
10004003 5744606 2848331
10004004 8592937 7944451
10004005 16537388 7001720
10004006 23539108 7463445
10005001 0 9370551
10005002 9370551 2673661
10005003 12044212 3568768
10005004 15612980 3457885
10005005 19070865 3974537
10005006 23045402 5555497
10002001 0 3175662
10002002 3175662 4171932
10002003 7347594 2884057
10002004 10231651 5130569
10002005 15362220 4007808
10002006 19370028 4576084
10000000 0 71197501
10000001 0 177140797
10000002 0 177604969
===Video_LoadBytes 读取GameStartVideo.mp4成功
[AVProVideo] Opening buffer of length 71197501
[AVProVideo] Using playback path: DirectShow (720x480@60.00)
[AVProVideo] Texture size changed: 2560 X 1440
===Video_LoadBytes 读取GameStartVideo.mp4成功
[AVProVideo] Opening buffer of length 71197501
[21:16:34:409]Async load bundle BundleName : E:/WeGameApps/rail_apps/Havenhold(2008591)/Havenhold_Data/StreamingAssets\lobby.unity3d
[21:16:34:425]===TryGetInGame: BuildAccount
[AVProVideo] Using playback path: DirectShow (720x480@60.00)
[AVProVideo] Texture size changed: 2560 X 1440
[21:16:34:771]初始化了新的CancelToken
[21:16:34:772]===TryGetInGame: PreLoadResource
[21:16:34:775]===TryGetInGame: LoggingStart
[21:16:34:788]Create Session - Id:10221032362 localConn:1631097770
[21:16:34:789]channel create: 10221032362 1631097770 82.156.52.171:10002 Connect
[21:16:34:790]KChannel 开始连接服务器 - No.0 - Id:10221032362 LocalConn:1631097770 RemoteConn:0 < 0.0.0.0:61522 => RemoteAddress:82.156.52.171:10002 ConnKey:461425422>
[21:16:34:792]kservice socket count - idChannels.Count:1 localConnChannels.Count:1
[21:16:34:839]kService 收到ACK消息,已成功连接到服务器: ChannelId:10221032362 remoteConn:2034566371 localConn:1631097770 - IpEndPoint:82.156.52.171:10002
[21:16:34:841]channel connected - No.1 - Id:10221032362 LocalConn:1631097770 RemoteConn:2034566371 RemoteAddress:82.156.52.171:10002 LocalEndPoint:0.0.0.0:61522
[21:16:34:845]===LoadBigResource() begin
[21:16:34:846]Async load bundle BundleName : E:/WeGameApps/rail_apps/Havenhold(2008591)/Havenhold_Data/StreamingAssets\sourcehansanscn-bold-rome.unity3d
[21:16:34:847]Async load bundle BundleName : E:/WeGameApps/rail_apps/Havenhold(2008591)/Havenhold_Data/StreamingAssets\material.unity3d
[21:16:34:847]Async load bundle BundleName : E:/WeGameApps/rail_apps/Havenhold(2008591)/Havenhold_Data/StreamingAssets\effect.unity3d
[21:16:34:851]Async load bundle BundleName : E:/WeGameApps/rail_apps/Havenhold(2008591)/Havenhold_Data/StreamingAssets\unitmodel.unity3d
[21:16:34:851]Async load bundle BundleName : E:/WeGameApps/rail_apps/Havenhold(2008591)/Havenhold_Data/StreamingAssets\avatarpart.unity3d
[21:16:34:851]Async load bundle BundleName : E:/WeGameApps/rail_apps/Havenhold(2008591)/Havenhold_Data/StreamingAssets\equip.unity3d
[21:16:34:854]Async load bundle BundleName : E:/WeGameApps/rail_apps/Havenhold(2008591)/Havenhold_Data/StreamingAssets\building_70014_blacksmithshop.unity3d
[21:16:34:857]Async load bundle BundleName : E:/WeGameApps/rail_apps/Havenhold(2008591)/Havenhold_Data/StreamingAssets\sceneprop.unity3d
[21:16:34:863]Async load bundle BundleName : E:/WeGameApps/rail_apps/Havenhold(2008591)/Havenhold_Data/StreamingAssets\textures
[21:16:34:866]Async load bundle BundleName : E:/WeGameApps/rail_apps/Havenhold(2008591)/Havenhold_Data/StreamingAssets\materials
[21:16:34:866]Async load bundle BundleName : E:/WeGameApps/rail_apps/Havenhold(2008591)/Havenhold_Data/StreamingAssets\mechanic.unity3d
[21:16:34:869]Async load bundle BundleName : E:/WeGameApps/rail_apps/Havenhold(2008591)/Havenhold_Data/StreamingAssets\item.unity3d
[21:16:34:874]Async load bundle BundleName : E:/WeGameApps/rail_apps/Havenhold(2008591)/Havenhold_Data/StreamingAssets\cameratimeline.unity3d
[21:16:35:249]<color=#2484BC> Message Cost Time:455.00ms - opcode:20010 - ET.C2R_LoginRealmRequest</color>
[21:16:35:249]<color=#4CD44C>Login Realm Succeeded!</color>
[21:16:35:251]channel dispose: 10221032362 1631097770 2034566371
[21:16:35:252]Create Session - Id:14382095850 localConn:1497193962
[21:16:35:252]channel create: 14382095850 1497193962 82.156.52.171:47703 Connect
[21:16:35:253]KChannel 开始连接服务器 - No.0 - Id:14382095850 LocalConn:1497193962 RemoteConn:0 < 0.0.0.0:61522 => RemoteAddress:82.156.52.171:47703 ConnKey:1265248060>
[21:16:35:253]kservice socket count - idChannels.Count:1 localConnChannels.Count:1
[21:16:35:253]start ping thread
[21:16:35:303]kService Fin - kChannel not found! - error:0 - localConn:1631097770 - remoteConn:2034566371
[21:16:35:303]kService Fin - kChannel not found! - error:0 - localConn:1631097770 - remoteConn:2034566371
[21:16:35:303]kService Fin - kChannel not found! - error:0 - localConn:1631097770 - remoteConn:2034566371
[21:16:35:303]kService 收到ACK消息,已成功连接到服务器: ChannelId:14382095850 remoteConn:2146749749 localConn:1497193962 - IpEndPoint:82.156.52.171:47703
[21:16:35:303]channel connected - No.1 - Id:14382095850 LocalConn:1497193962 RemoteConn:2146749749 RemoteAddress:82.156.52.171:47703 LocalEndPoint:0.0.0.0:61522
[21:16:35:390]<color=#4CD44C>Login Gate Succeeded!</color>
[21:16:35:391]===TryGetInGame: RequestStageInfo
[21:16:35:455]<color=#F07024>LoadBundleAsync sceneprop.unity3d cost 0.603098000000003</color>
[21:16:35:475]<color=#F07024>LoadBundleAsync mechanic.unity3d cost 0.618225599999995</color>
[21:16:35:475]<color=#F07024>LoadBundleAsync cameratimeline.unity3d cost 0.606742000000004</color>
[21:16:35:495]===TryGetInGame: ShowEnterGameSuccess
[21:16:35:495]===OnShowEnterGame: PanelGameStart-等待
[21:16:35:548]<color=#F07024>LoadBundleAsync item.unity3d cost 0.681808600000004</color>
[21:16:36:990]<color=#F07024>GetAsset bundle Item.unity3d prefab item cost 1.4412666</color>
[21:16:42:349]<color=#F07024>GetAsset bundle SceneProp.unity3d prefab sceneprop cost 5.3590535</color>
[21:16:46:150]<color=#F07024>GetAsset bundle effect.unity3d prefab effect cost 3.8004906</color>
[21:16:47:267]<color=#F07024>GetAsset bundle Material.unity3d prefab material cost 1.1177506</color>
[21:16:47:268]===LoadBigResource() end
[21:16:47:268]<color=#A8366C>===LoadBigResource() finish Time:12424ms, Mem=3310.51 MB</color>
[21:16:47:268]===TryGetInGame: ShowEnterGameSuccess
[21:16:47:268]===OnShowEnterGame: PanelGameStart-正常显示
[21:16:54:546]PanelLoading.Awake !!! ID:1750844930043150593
[21:16:54:549]PanelLoading.ShowUI !!! ID:1750844930043150593
[21:16:54:549]PanelLoading Warning : MapStaticId is not found in Table<MapTemplate> !!! Will use random background texture !!!
[21:16:54:552]<color=#FFB624>基础资源加载 - Begin...</color>
[21:16:54:552]map enter first step : start... Time:0ms, Mem=3310.51 MB
[21:16:54:552]<color=#FFB624>基础资源加载 - step 1</color>
[21:16:54:554]<color=#FFB624>基础资源加载 - step 2</color>
[21:16:54:556]<color=#FFB624>基础资源加载 - step 3</color>
[21:16:54:556]PanelLoading.ShowUI !!! ID:1750844930043150593
[21:16:54:556]map enter first step : loading show... Time:4ms, Mem=3310.51 MB
[21:16:54:557]PanelLoading.SetNextPercent:30% - INFO_ENTERMAP_PREPARE:未配置! - ID:1750844930043150593
[21:16:54:557]<color=#FFB624>基础资源加载 - 花费时间 0.0044秒</color>
[21:16:54:557]switch load priority to BelowNormal
[21:16:54:626]EnterMapWithUI - Begin...
[21:16:54:706]<color=#FFB624>【Any2C_PreChangeMap】预转场 Begin... UnitId:0 - MapStaticId:401001 - ServerStatus:2:服务器已就绪</color>
[21:16:54:707]<color=#FFB624>【Any2C_PreChangeMap】预转场 Step 1 - LoadMapSourceWithoutUI - AccountId:1750844930043150370 AccountName:17293822637842217907 - UnitId:0 - MapStaticId:401001</color>
[21:16:54:827]创建频道 - Stage - - 3149087888491610128
[21:16:54:827]加入频道 - [Stage - 3149087888491610128] - 3148084670031200256
[21:16:54:836]<color=#FFB624>【Any2C_ChangeMap】转场 Begin... UnitId:3148084670031200256 - MapStaticId:401001</color>
[21:16:54:836]【Any2C_ChangeMap】转场 Warning - Any2C_PreChangeMap 正在执行中...
[21:16:54:836]<color=#FFB624>【Any2C_ChangeMap】转场 Step 1 - AccountId:1750844930043150370 AccountName:17293822637842217907 UnitId:3148084670031200256 - MapStaticId:401001</color>
[21:16:54:837]...EnterMapWithUI - End
[21:16:54:838]开始取消WeGame票证的有效性
[21:16:54:838]成功取消WeGame票证的有效性
[21:16:58:199]加入频道 - [Stage - 3149087888491610128] - 3140703940531322880
[21:16:58:199]本人已经在频道中 - [Stage - 3149087888491610128] - 3140703940531322880
=====bgm.LeaveMap
[21:16:58:204] LoadMapSourceWithoutUI Begin...
[21:16:58:301]PanelLoading.ShowUI !!! ID:1750844930043150593
[21:16:58:301]PanelLoading.SetNextPercent:30% - INFO_ENTERMAP_ASK:未配置! - ID:1750844930043150593
[21:16:58:301]PanelLoading.SetNextPercent:35% - INFO_ENTERMAP_ASK:未配置! - ID:1750844930043150593
[21:16:58:301]PanelLoading.SetNextPercent:45% - 加载和切换地图 - ID:1750844930043150593
===soundbank mapid:401001 加载 [Begin]
===soundbank: 加载10001 Environmental
===soundbank: 加载10002 Player_Battle
===soundbank: 加载10003 VO
===soundbank: 加载10103 Scene_OpenWorld
===soundbank: 加载10301 Monster
===soundbank: 加载10401 Animal
===soundbank mapid:401001 加载 [End]
[21:16:59:099]<color=#B68A00>map load: LoadAndChangeMapFile WorldWild_01_new.unity3d begin... Time:795ms, Mem=3310.51 MB</color>
[21:16:59:100]Async load bundle BundleName : E:/WeGameApps/rail_apps/Havenhold(2008591)/Havenhold_Data/StreamingAssets\models
[21:16:59:101]Async load bundle BundleName : E:/WeGameApps/rail_apps/Havenhold(2008591)/Havenhold_Data/StreamingAssets\prefabs
[21:16:59:101]Async load bundle BundleName : E:/WeGameApps/rail_apps/Havenhold(2008591)/Havenhold_Data/StreamingAssets\worldwild_01_new.unity3d
[21:16:59:175]map load: LoadAndChangeMapFile WorldWild_01_new.unity3d complete Time:77ms, Mem=3328.51 MB
===preload res: PanelGetItemTip
[21:16:59:183]Async load bundle BundleName : E:/WeGameApps/rail_apps/Havenhold(2008591)/Havenhold_Data/StreamingAssets\panelgetitemtip.unity3d
===预加载资源 mapId:401001
===预加载资源 bundle:unitmodel.unity3d asset:g_cike
===预加载资源 bundle:unitmodel.unity3d asset:g_huangyelang03
===预加载资源 bundle:unitmodel.unity3d asset:g_aipangguai
===预加载资源 bundle:unitmodel.unity3d asset:g_fashi
===预加载资源 bundle:sceneprop.unity3d asset:56221_hemostatic_herb
===预加载资源 bundle:sceneprop.unity3d asset:56112_Berries
===预加载资源 bundle:sceneprop.unity3d asset:56100_WildHerb2
===预加载资源 bundle:sceneprop.unity3d asset:56101_WildHerb3
===预加载资源 bundle:sceneprop.unity3d asset:56103_FieldFruitTree2
===预加载资源 bundle:sceneprop.unity3d asset:56104_FieldFruitTree3
===预加载资源 bundle:sceneprop.unity3d asset:56106_FieldMilkFruitTree2
===预加载资源 bundle:sceneprop.unity3d asset:56107_FieldMilkFruitTree3
===预加载资源 bundle:sceneprop.unity3d asset:56091_WildCotton2
===预加载资源 bundle:sceneprop.unity3d asset:56092_WildCotton3
===预加载资源 bundle:unitmodel.unity3d asset:g_deer
===预加载资源 bundle:sceneprop.unity3d asset:56094_FieldOre2
===预加载资源 bundle:sceneprop.unity3d asset:56095_FieldOre3
===预加载资源 bundle:sceneprop.unity3d asset:56123_WildSedge2
===预加载资源 bundle:sceneprop.unity3d asset:56124_WildSedge3
===预加载资源 bundle:sceneprop.unity3d asset:56127_FieldCastor2
===预加载资源 bundle:sceneprop.unity3d asset:56128_FieldCastor3
===预加载资源 bundle:sceneprop.unity3d asset:56110_MagicStone
===预加载资源 bundle:unitmodel.unity3d asset:g_yezhu
===预加载资源 bundle:unitmodel.unity3d asset:g_kulougong
===预加载资源 bundle:unitmodel.unity3d asset:g_niutouguai
===预加载资源 bundle:sceneprop.unity3d asset:50011_Vase
===预加载资源 bundle:sceneprop.unity3d asset:50240_SM_Prop_Chest_Wood_01
===预加载资源 bundle:sceneprop.unity3d asset:50241_SM_Prop_Fishing_Crate_01
===预加载资源 bundle:sceneprop.unity3d asset:54003_lv0_Azure_5
===预加载资源 bundle:sceneprop.unity3d asset:54108_lv0_Power_5
===预加载资源 bundle:sceneprop.unity3d asset:50237_StoneAnvil
===预加载资源 bundle:sceneprop.unity3d asset:55501_FlavorText_Dungeon_01_EerieWater
===预加载资源 bundle:sceneprop.unity3d asset:55502_FlavorText_Dungeon_02_FireBreathingTrap
===预加载资源 bundle:sceneprop.unity3d asset:55503_FlavorText_Dungeon_03_Icicle
===预加载资源 bundle:sceneprop.unity3d asset:55504_FlavorText_Dungeon_04_WallTorch
===预加载资源 bundle:sceneprop.unity3d asset:55505_FlavorText_Dungeon_05_Tree
===预加载资源 bundle:sceneprop.unity3d asset:55506_FlavorText_Dungeon_06_MobCamp
===预加载资源 bundle:sceneprop.unity3d asset:55045_shici_fushi
===预加载资源 bundle:sceneprop.unity3d asset:55046_shici_exp
===预加载资源 bundle:sceneprop.unity3d asset:55047_shici_fenjie
[21:17:00:074]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_zhancheguai_jiaoxing_suolian_zu_2 cost 0.868577200000004</color>
[21:17:00:171]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_zhancheguai_jiaoxing_suolian_zu_3 cost 0.965663300000003</color>
[21:17:00:180]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_zhancheguai_jiaoxing_selector_zu_4 cost 0.974759700000007</color>
[21:17:00:200]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_zhancheguai_jiaoxing_selector_zu_5 cost 0.994454000000005</color>
[21:17:00:224]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_zhancheguai_jiaoxing_selector_zu_6 cost 1.0187663</color>
[21:17:00:260]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_zhancheguai_jiaoxing_suolian_zu_4 cost 1.05407340000001</color>
[21:17:00:318]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_zhancheguai_jiaoxing_suolian_zu_5 cost 1.11286750000001</color>
[21:17:00:386]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_zhancheguai_jiaoxing_suolian_zu_6 cost 1.18020200000001</color>
[21:17:00:391]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_ckhym_bslh_boom01 cost 1.185818</color>
[21:17:00:395]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_ckhym_bslh_hit01 cost 1.18930200000001</color>
[21:17:00:395]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_ckhym_bslh_hit02 cost 1.18949140000001</color>
[21:17:00:398]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_ckhym_bslh_hit03 cost 1.19234279999999</color>
[21:17:00:401]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_ckhym_bslh_hit04 cost 1.195459</color>
[21:17:00:566]<color=#F07024>GetAsset bundle unitmodel.unity3d prefab g_huangyelang03 cost 1.3603896</color>
[21:17:00:918]<color=#F07024>GetAsset bundle unitmodel.unity3d prefab g_aipangguai cost 1.71261269999999</color>
[21:17:00:919]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_qiangzhuangguai_attack4_wuqi_pkroll cost 1.7128086</color>
[21:17:00:921]<color=#F07024>GetAsset bundle effect.unity3d prefab g_qiangzhuangguai_chuchang_timeline cost 1.7148351</color>
[21:17:00:925]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_qiangzhuangguai_chuchang cost 1.71872069999999</color>
[21:17:00:925]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_aipangguai_qcst cost 1.71898909999999</color>
[21:17:00:931]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_aipangguai_qcst_rhand cost 1.725371</color>
[21:17:00:934]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_aipangguai_xlzq cost 1.72855220000001</color>
[21:17:00:938]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_aipangguai_xlzq_rhand cost 1.73170230000001</color>
[21:17:00:941]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_aipangguai_attack_l1 cost 1.7348089</color>
[21:17:00:941]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_aipangguai_attack_l1_wuqi cost 1.73490870000001</color>
[21:17:00:941]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_aipangguai_attack_r1 cost 1.73497289999999</color>
[21:17:00:944]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_aipangguai_attack_r1_wuqi cost 1.73795410000001</color>
[21:17:00:947]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_aipangguai_attack4 cost 1.74127130000001</color>
[21:17:00:947]<color=#F07024>GetAsset bundle effect.unity3d prefab g_aipangguai_l_magic_attack4_lwuqi cost 1.7413646</color>
[21:17:00:947]<color=#F07024>GetAsset bundle effect.unity3d prefab g_aipangguai_l_magic_attack4_rwuqi cost 1.74139960000001</color>
[21:17:01:298]<color=#F07024>GetAsset bundle unitmodel.unity3d prefab g_fashi cost 2.0926477</color>
[21:17:01:304]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_kuangjianzhizhu_qianshou_shou cost 2.09837549999999</color>
[21:17:01:304]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_kuangjianzhizhu_qianshou_timeline cost 2.0984862</color>
[21:17:01:321]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_kongjianzhizhu_chuansongmen_qianshou cost 2.1151199</color>
[21:17:01:333]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_kongjianzhizhu_chuansongmen_qianshou_01 cost 2.12769730000001</color>
[21:17:01:343]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_kongjianzhizhu_chuansongmen_touji cost 2.13709539999999</color>
[21:17:01:349]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_kuangjianzhizhu_touji_hit cost 2.14333330000001</color>
[21:17:01:349]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_kuangjianzhizhu_touji_timeline cost 2.14345610000001</color>
[21:17:01:359]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_kongjianzhizhu_chuansongmen_touji_self cost 2.15306930000001</color>
[21:17:01:371]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_kongjianzhizhu_chuansongmen05 cost 2.1653111</color>
[21:17:01:374]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_kongjianzhizhu_kongjianfeiteng_l_hand cost 2.16827120000001</color>
[21:17:01:374]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_kongjianzhizhu_kongjianfeiteng_r_hand cost 2.1684216</color>
[21:17:01:380]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_kongjianzhizhu_kongjianfeiteng_loop cost 2.17452969999999</color>
[21:17:01:387]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_kongjianzhizhu_kongjianfeiteng_boom01 cost 2.1812197</color>
[21:17:01:396]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_kongjianzhizhu_kongjianfeiteng_boom02 cost 2.1901743</color>
[21:17:01:402]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_kongjianzhizhu_chuansongmen_prop cost 2.19644170000001</color>
[21:17:01:403]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_kongjianzhizhu_chuansongmen_prop_shut cost 2.19660259999999</color>
[21:17:01:403]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_kuangjianzhizhu_touji_timeline_a cost 2.1966458</color>
[21:17:01:406]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_kongjianzhizhu_shizhong_floor01 cost 2.1994828</color>
[21:17:01:406]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_kongjianzhizhu_shizhong_floor01_timeline cost 2.1995725</color>
[21:17:01:409]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_kongjianzhizhu_shizhong_yuzhao cost 2.2027014</color>
[21:17:01:409]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_kongjianzhizhu_dizuo cost 2.20292260000001</color>
[21:17:01:409]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_kongjianzhizhu_chuansongmen_qianshou_01 cost 2.202977</color>
[21:17:01:409]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_kongjianzhizhu_leiji cost 2.2029878</color>
[21:17:01:409]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_kuangjianzhizhu_shizhong_jinggao cost 2.20304449999999</color>
[21:17:01:412]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_kjzz01_01_changdebuff cost 2.20566280000001</color>
[21:17:01:412]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_kjzz01_01_duandebuff cost 2.2057576</color>
[21:17:01:412]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_kjzz_debuff01_timeline cost 2.20578690000001</color>
[21:17:01:473]<color=#F07024>GetAsset bundle unitmodel.unity3d prefab g_deer cost 2.26593100000001</color>
[21:17:01:695]<color=#F07024>GetAsset bundle unitmodel.unity3d prefab g_yezhu cost 2.4881237</color>
[21:17:01:969]<color=#F07024>GetAsset bundle unitmodel.unity3d prefab g_kulougong cost 2.762441</color>
[21:17:01:969]<color=#F07024>GetAsset bundle effect.unity3d prefab g_bianfu_attack01_01_start01 cost 2.7625919</color>
[21:17:01:975]<color=#F07024>GetAsset bundle effect.unity3d prefab g_bianfu_attack01_01_boom cost 2.76825459999999</color>
[21:17:01:982]<color=#F07024>GetAsset bundle effect.unity3d prefab g_limo_magic03_start02 cost 2.7751959</color>
[21:17:01:982]<color=#F07024>GetAsset bundle effect.unity3d prefab g_limo_magic03_boom cost 2.7753589</color>
[21:17:01:985]<color=#F07024>GetAsset bundle effect.unity3d prefab g_limo_magic01_start01 cost 2.77829720000001</color>
[21:17:01:985]<color=#F07024>GetAsset bundle effect.unity3d prefab g_limo_magic01_start02 cost 2.7785255</color>
[21:17:02:262]<color=#F07024>GetAsset bundle unitmodel.unity3d prefab g_niutouguai cost 3.05544569999999</color>
[21:17:02:262]<color=#F07024>GetAsset bundle effect.unity3d prefab g_cike_magic_attack_r1 cost 3.0556395</color>
[21:17:02:262]<color=#F07024>GetAsset bundle effect.unity3d prefab g_cike_magic_attack_r1_weapon cost 3.0556952</color>
[21:17:02:262]<color=#F07024>GetAsset bundle effect.unity3d prefab g_cike_magic_attack_l1 cost 3.0558051</color>
[21:17:02:262]<color=#F07024>GetAsset bundle effect.unity3d prefab g_cike_magic_attack_l1_weapon cost 3.0558819</color>
[21:17:02:263]<color=#F07024>GetAsset bundle effect.unity3d prefab g_cike_magic_attack4 cost 3.0560091</color>
[21:17:02:265]<color=#F07024>GetAsset bundle effect.unity3d prefab g_cike_magic_attack4_weapon_l cost 3.0581351</color>
[21:17:02:265]<color=#F07024>GetAsset bundle effect.unity3d prefab g_cike_magic_attack4_weapon_r cost 3.05827359999999</color>
[21:17:02:272]<color=#F07024>GetAsset bundle effect.unity3d prefab g_cike_magic_attack4_jump cost 3.0652181</color>
[21:17:02:272]<color=#F07024>GetAsset bundle effect.unity3d prefab g_cike_magic_attack_l4_jump_weapon cost 3.0653514</color>
[21:17:02:272]<color=#F07024>GetAsset bundle effect.unity3d prefab g_cike_magic_attack_r4_jump_weapon cost 3.0654334</color>
[21:17:02:282]<color=#F07024>GetAsset bundle effect.unity3d prefab g_cike_magic_attack4_pkroll cost 3.07517340000001</color>
[21:17:02:282]<color=#F07024>GetAsset bundle effect.unity3d prefab g_cike_magic_attack_l4_pkroll_weapon cost 3.07534580000001</color>
[21:17:02:282]<color=#F07024>GetAsset bundle effect.unity3d prefab g_cike_magic_attack_r4_pkroll_weapon cost 3.07548729999999</color>
[21:17:02:288]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_cikehuangyemo_beici_boom01 cost 3.0813598</color>
[21:17:02:288]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_cikehuangyemo_beici_lweapon cost 3.08148300000001</color>
[21:17:02:291]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_cikehuangyemo_beici_rweapon cost 3.0844922</color>
[21:17:02:291]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_cikehuangyemo_beici_start01 cost 3.0845829</color>
[21:17:02:292]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_cikehuangyemo_beici_lweapon_1 cost 3.08465740000001</color>
[21:17:02:295]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_cikehuangyemo_beici_rweapon_1 cost 3.0876937</color>
[21:17:02:295]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_cikehuangyemo_beici_start01_1 cost 3.08780259999999</color>
[21:17:02:295]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_cikehuangyemo_beici_lweapon_2 cost 3.0879963</color>
[21:17:02:298]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_cikehuangyemo_beici_rweapon_2 cost 3.09072669999999</color>
[21:17:02:301]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_cike_heiqi_loop cost 3.0940105</color>
[21:17:02:301]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_cike_heiqi_loop_l cost 3.094116</color>
[21:17:02:304]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_cike_heiqi_loop_r cost 3.09710889999999</color>
[21:17:02:307]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_niutouguai_paodanti_boom01 cost 3.10023289999999</color>
[21:17:02:307]<color=#A8366C>map load: map change load begin - WorldWild_01_new Time:3132ms, Mem=3596.52 MB</color>
[21:17:02:310]ChangeSceneAsync Begin - WorldWild_01_new
[21:17:02:310]ChangeSceneAsync End -WorldWild_01_new
[21:17:02:972]加入频道 - [Stage - 3149087888491610128] - 3136454362449903616
[21:17:05:041]request sprite atlas Atlas_WorldMiniMap
[21:17:05:273]load sprite atlas Atlas_WorldMiniMap success
[21:17:05:274]本人已经在频道中 - [Stage - 3149087888491610128] - 3136454362449903616
===Init_UrpVolume change:False
[21:17:06:882]===PlaySound_Dream rtpc:False
[21:17:06:948]<color=#A8366C>map load: map change load complete Time:4640ms, Mem=5003.23 MB</color>
===soundbank mapid:100 卸载 [Begin]
===soundbank 卸载:10100 Scene_Main
===soundbank mapid:100 卸载 [End]
[21:17:06:949]ApocaMapHelper LoadMap OK - MapStaticId:[401001] - MapName:[森林] - MapFile:[WorldWild_01_new]
[21:17:06:949]switch load priority to BelowNormal
[21:17:06:949] LoadMapSourceWithoutUI End!
[21:17:06:949]<color=#FFB624>【Any2C_PreChangeMap】预转场 End! - UnitId:0 - MapStaticId:401001</color>
Starting Nature Renderer...
Hardware Info
---
Graphics Device Name: NVIDIA GeForce GTX 1050 Ti
Graphics Device Type: Direct3D11
Graphics Device Vendor: NVIDIA
Graphics Device Vendor ID: 4318
Graphics Device Version: Direct3D 11.0 [level 11.1]
Graphics Memory: 4004
Graphics MultiThreaded: False
Graphics Shader Level: 50
Max Compute Buffer Inputs: 32
Processor Count: 4
Supports Compute Shaders: True
Supports Instancing: True
Memory: 16342
Reduced additional punctual light shadows resolution by 2 to make 72 shadow maps fit in the 4096x4096 shadow atlas. To avoid this, increase shadow atlas size, decrease big shadow resolutions, or reduce the number of shadow maps active in the same frame
[21:17:07:665]<color=#FFB624>【Any2C_ChangeMap】转场 Step 2 - StartEnterMapWithUI... StartLoadUnit:True - UnitId:3148084670031200256 - MapStaticId:401001</color>
[21:17:07:667]StartEnterMapWithUI Begin...
[21:17:07:667]StartEnterMapWithUI Step 1
[21:17:07:667]地图数据同步 start - charId:3148084670031200256 mapId:3135535651764830217 mapStaticId:401001 Token:461672007969444864 from:Any2C_ChangeMap
[21:17:07:680]PanelLoading.ShowUI !!! ID:1750844930043150593
[21:17:07:680]map enter post: start. init scene manager... Time:0ms, Mem=5085.23 MB
[21:17:07:680]PanelLoading.SetNextPercent:50% - 加载场景体素 - ID:1750844930043150593
===Init_UrpVolume change:True
[21:17:08:284]<color=#B68A00>map enter post: scene manager init complete. init scene voxel... Time:604ms, Mem=5113.23 MB</color>
[21:17:08:284]PanelLoading.SetNextPercent:51% - 加载场景体素 - ID:1750844930043150593
[21:17:08:285]Begin Qaz Physics Engine Init! - Step:1
[21:17:08:285]Begin Qaz Physics Engine Init! - Step:2
[21:17:08:286]Begin Qaz Physics Engine Init! - Step:3 - ../BinData/NavMesh/WorldWild_01_new.vox
[21:17:09:838]End Qaz Physics Engine Init! - Time:1553ms
[21:17:09:838]<color=#A8366C>map enter post: init voxel complete. begin map login... Time:1554ms, Mem=5113.23 MB</color>
[21:17:09:838]PanelLoading.SetNextPercent:52% - 链接MS - ID:1750844930043150593
[21:17:09:838]请求登录场景 - Char:[0-3148084670031200256] - [401001-3135535651764830217] - Address:101.43.170.38:0 - MapToken:461672007969444864
===server time: 10/22/2025 21:17:09
[21:17:09:967] SetMapSelf 字段【BelongToBlockStaticId】 = 0
===发现节点: SceneCondition/TimeOfDay/Climate
VolumetricFog缺失 节点:SceneCondition/TimeOfDay/MonsterCamp/WuRanArea_301
VolumetricFog缺失 节点:SceneCondition/TimeOfDay/MonsterCamp/WuRanArea_302
VolumetricFog缺失 节点:SceneCondition/TimeOfDay/MonsterCamp/WuRanArea_303
VolumetricFog缺失 节点:SceneCondition/TimeOfDay/MonsterCamp/WuRanArea_304
VolumetricFog缺失 节点:SceneCondition/TimeOfDay/MonsterCamp/WuRanArea_305
VolumetricFog缺失 节点:SceneCondition/TimeOfDay/MonsterCamp/WuRanArea_306
VolumetricFog缺失 节点:SceneCondition/TimeOfDay/MonsterCamp/WuRanArea_307
VolumetricFog缺失 节点:SceneCondition/TimeOfDay/MonsterCamp/WuRanArea_308
VolumetricFog缺失 节点:SceneCondition/TimeOfDay/MonsterCamp/WuRanArea_309
VolumetricFog缺失 节点:SceneCondition/TimeOfDay/MonsterCamp/WuRanArea_310
VolumetricFog缺失 节点:SceneCondition/TimeOfDay/MonsterCamp/WuRanArea_311
VolumetricFog缺失 节点:SceneCondition/TimeOfDay/MonsterCamp/WuRanArea_312
VolumetricFog缺失 节点:SceneCondition/TimeOfDay/MonsterCamp/WuRanArea_313
VolumetricFog缺失 节点:SceneCondition/TimeOfDay/MonsterCamp/WuRanArea_314
VolumetricFog缺失 节点:SceneCondition/TimeOfDay/MonsterCamp/WuRanArea_315
[21:17:10:054]map enter post: map login complete. GetSteamUserInfo & AccountRewards...
MapStaticId:401001 - UnitId:3148084670031200256 Time:216ms, Mem=5113.23 MB
[21:17:10:054]PanelLoading.SetNextPercent:53% - 加载 Steam SDK 和 账号可领取奖励信息 - ID:1750844930043150593
[21:17:10:167]map enter post: GetSteamUserInfo & AccountRewards complete. begin voxel batch... Time:113ms, Mem=5113.23 MB
[21:17:10:167]PanelLoading.SetNextPercent:55% - 加载GM界面 - ID:1750844930043150593
[21:17:10:359]map enter post: begin voxel batch complete. init building... Time:192ms, Mem=5113.23 MB
[21:17:10:359]PanelLoading.SetNextPercent:60% - 载入-建筑 - ID:1750844930043150593
[21:17:10:435]map enter post: init building complete. add player... Time:76ms, Mem=5113.23 MB
[21:17:10:435]PanelLoading.SetNextPercent:65% - 载入-玩家 - ID:1750844930043150593
[21:17:13:920]<color=#F07024>GetAsset bundle UnitModel.unity3d prefab unitmodel cost 3.3509746</color>
[21:17:17:363]<color=#F07024>GetAsset bundle AvatarPart.unity3d prefab avatarpart cost 3.4135004</color>
Warning (20000) : OverlappingTransform [ROT]
Warning (20000) : OverlappingTransform [Role_Benti_m_Face01_LOD01]
Warning (20001) : AddOverlappingTransform [Role_Benti_m_Face01_LOD01]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
[21:17:17:508]<color=#F24CF8> 捏脸数据(3):</color>
<color=Magenta> No.1001-10000</color>
<color=Magenta> No.1003-10020</color>
<color=Magenta> No.1004-10040</color>
<color=Magenta></color>
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_w_Shell00_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
Warning (20000) : OverlappingTransform [Role_Benti_m_Face01_LOD01]
Warning (20001) : AddOverlappingTransform [Role_Benti_m_Face01_LOD01]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
Warning (20000) : OverlappingTransform [Role_Benti_m_Face01_LOD01]
Warning (20001) : AddOverlappingTransform [Role_Benti_m_Face01_LOD01]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
[21:17:18:097]<color=#A8366C>map enter post: add player complete. load Skill/Backpack/Equipment... Time:7662ms, Mem=6354.27 MB</color>
[21:17:18:097]PanelLoading.SetNextPercent:67% - 加载技能/背包/装备 - ID:1750844930043150593
[21:17:18:101] ChangeBodySyncData 1 - AskBodyIds - Mark:3
[21:17:18:123]<color=#209AFF>正在初始化地图角色 ,收到了M2C_CreateUnits消息,延迟处理,目前累计待处理的消息:1个</color>
[21:17:18:142]加入频道 - [Stage - 3149087888491610128] - 3136185256978874382
[21:17:18:142]本人已经在频道中 - [Stage - 3149087888491610128] - 3136185256978874382
[21:17:18:142]本人已经不在频道中 - [Stage - 3149087888491610128] - 3136385522714345472
[21:17:18:173]===PlayWeatherSound 13.08372 none rain:0 snow:0
Reduced additional punctual light shadows resolution by 2 to make 72 shadow maps fit in the 4096x4096 shadow atlas. To avoid this, increase shadow atlas size, decrease big shadow resolutions, or reduce the number of shadow maps active in the same frame
[21:17:19:353] ChangeBodySyncData - Mark:3 - [Soul(10001-3148084670031200256:那年那禅那把剑)] - CurrentBodyId:3148084670031200257
[21:17:19:359]<color=#2484BC> Message Cost Time:1200.00ms - opcode:22058 - ET.C2M_MovesRequest</color>
[21:17:19:414]AskBodyInfo - StaticId:10001 - Id:3148084670031200257
[21:17:19:481][###]SceneManager.RefNoumenonMovesInfo call 旧逻辑调用日志输出,用于优化或逻辑恢复
[21:17:19:532]AskBodyInfo - StaticId:10007 - Id:3148086370852405248
[21:17:19:592][###]SceneManager.RefNoumenonMovesInfo call 旧逻辑调用日志输出,用于优化或逻辑恢复
[21:17:19:592] ChangeBodySyncData 2 - AskInventory - Mark:3
[21:17:19:662] ChangeBodySyncData 3 - C2M_UiAskEquips - Mark:3
Warning (20000) : OverlappingTransform [ROT]
Warning (20000) : OverlappingTransform [Role_Benti_m_Face01_LOD01]
Warning (20001) : AddOverlappingTransform [Role_Benti_m_Face01_LOD01]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
[21:17:19:767] ChangeBodySyncData 4 - C2M_AskGuide - Mark:3
[21:17:19:886] ChangeBodySyncData 9 - OtherCallBack - Mark:3
[21:17:19:902]This one does not support key binding yet, keyFunctionID:10001
[21:17:19:902]This one does not support key binding yet, keyFunctionID:10002
[21:17:19:902]This one does not support key binding yet, keyFunctionID:10003
[21:17:19:902]This one does not support key binding yet, keyFunctionID:10004
[21:17:19:902]This one does not support key binding yet, keyFunctionID:10005
[21:17:19:902]This one does not support key binding yet, keyFunctionID:10006
[21:17:19:902]This one does not support key binding yet, keyFunctionID:10007
[21:17:19:902]This one does not support key binding yet, keyFunctionID:10008
[21:17:19:902]This one does not support key binding yet, keyFunctionID:10009
[21:17:19:902]This one does not support key binding yet, keyFunctionID:10010
[21:17:19:902]This one does not support key binding yet, keyFunctionID:10011
[21:17:19:902]This one does not support key binding yet, keyFunctionID:10012
[21:17:19:902]This one does not support key binding yet, keyFunctionID:10013
[21:17:19:902]This one does not support key binding yet, keyFunctionID:10014
[21:17:19:902]This one does not support key binding yet, keyFunctionID:10015
[21:17:19:902]This one does not support key binding yet, keyFunctionID:10016
[21:17:19:902]This one does not support key binding yet, keyFunctionID:10017
[21:17:19:902]This one does not support key binding yet, keyFunctionID:10018
[21:17:19:902]This one does not support key binding yet, keyFunctionID:10019
[21:17:19:903]This one does not support key binding yet, keyFunctionID:Open_MailBall
[21:17:19:903]This one does not support key binding yet, keyFunctionID:Rotate_Perspective
[21:17:19:904]This one does not support key binding yet, keyFunctionID emolish
[21:17:19:904]This one does not support key binding yet, keyFunctionID:Switch_Perspective
[21:17:19:904]This one does not support key binding yet, keyFunctionID:Switch_Left
[21:17:19:904]This one does not support key binding yet, keyFunctionID:Switch_Right
[21:17:19:904]This one does not support key binding yet, keyFunctionID:Move_Camera_Forward
[21:17:19:904]This one does not support key binding yet, keyFunctionID:Move_Camera_Left
[21:17:19:904]This one does not support key binding yet, keyFunctionID:Move_Camera_Right
[21:17:19:904]This one does not support key binding yet, keyFunctionID:Move_Camera_Backward
[21:17:19:904]This one does not support key binding yet, keyFunctionID:MinimapHideShowMouse
[21:17:19:904]This one does not support key binding yet, keyFunctionID:OnItem_Rebirth
[21:17:19:904]This one does not support key binding yet, keyFunctionID:OnRebirthPoint_Rebirth
[21:17:19:904]This one does not support key binding yet, keyFunctionID:OnSalvage_Rebirth
[21:17:19:904]This one does not support key binding yet, keyFunctionID:90001
[21:17:19:904]<color=#A8366C>map enter post: Load Skill/Backpack/Equipment complete. load monster... Time:1807ms, Mem=6370.27 MB</color>
[21:17:19:904]PanelLoading.SetNextPercent:70% - 载入-怪物 - ID:1750844930043150593
[21:17:19:994]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:17:19:996]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:17:19:997]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:17:19:998]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:17:19:999]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:17:20:000]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:17:20:001]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:17:20:001]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:17:20:002]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:17:20:003]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:17:20:004]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:17:20:005]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:17:20:006]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:17:20:007]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:17:20:008]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:17:20:010]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:17:20:011]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:17:20:012]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:17:20:013]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:17:20:014]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:17:20:015]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:17:20:016]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:17:20:017]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:17:20:018]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:17:20:019]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:17:20:020]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:17:20:021]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:17:20:022]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:17:20:022]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:17:20:023]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:17:20:024]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:17:20:025]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:17:20:026]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:17:20:027]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:17:20:027]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:17:20:028]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:17:20:029]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:17:20:030]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:17:20:031]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:17:20:032]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:17:20:033]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:17:20:033]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:17:20:034]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:17:20:035]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:17:20:036]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:17:20:037]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:17:20:037]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:17:20:039]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:17:20:040]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:17:20:040]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:17:20:068]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:17:20:068]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:17:20:069]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:17:20:072]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:17:20:073]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:17:20:074]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:17:20:075]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:17:20:076]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:17:20:077]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:17:20:077]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:17:20:079]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:17:20:080]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:17:20:081]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:17:20:082]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:17:20:083]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:17:20:084]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:17:20:086]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:17:20:087]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:17:20:088]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:17:20:089]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:17:20:090]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:17:20:091]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:17:20:092]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:17:20:138]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:17:20:140]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:17:20:142]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:17:20:144]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:17:20:145]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:17:20:146]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:17:20:147]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:17:20:148]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:17:20:150]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:17:20:151]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:17:20:152]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:17:20:153]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:17:20:154]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:17:20:155]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:17:20:156]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:17:20:158]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:17:20:160]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:17:20:162]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:17:20:164]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:17:20:166]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:17:20:168]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:17:20:170]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:17:20:171]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:17:20:173]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:17:20:175]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:17:20:177]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:17:20:179]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:17:20:181]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:17:20:183]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:17:20:185]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:17:20:187]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:17:20:188]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:17:20:191]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:17:20:192]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:17:20:194]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:17:20:195]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:17:20:199]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:17:20:202]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:17:20:205]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:17:20:209]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:17:20:213]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:17:20:214]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:17:20:216]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:17:20:217]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:17:20:219]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:17:20:220]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:17:20:222]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:17:20:224]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:17:20:226]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:17:20:228]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:17:20:230]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:17:20:231]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:17:20:233]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:17:20:235]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:17:20:236]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:17:20:238]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:17:20:240]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:17:20:241]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:17:20:242]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:17:20:244]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:17:20:247]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:17:20:248]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:17:20:250]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:17:20:252]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:17:20:253]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:17:20:255]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:17:20:256]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:17:20:258]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:17:20:259]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:17:20:260]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:17:20:261]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:17:20:263]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:17:20:264]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:17:20:265]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:17:20:266]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:17:20:268]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:17:20:269]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:17:20:270]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:17:20:271]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:17:20:272]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:17:20:273]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:17:20:274]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:17:20:275]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:17:20:277]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:17:20:279]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:17:20:281]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:17:20:283]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:17:20:285]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:17:20:287]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:17:20:289]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:17:20:290]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:17:20:292]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:17:20:293]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:17:20:295]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:17:20:297]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:17:20:301]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:17:20:304]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:17:20:308]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:17:20:312]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:17:20:314]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:17:20:316]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:17:20:318]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:17:20:320]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:17:20:321]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:17:20:323]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:17:20:331]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:17:20:332]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:17:20:332]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:17:20:333]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:17:20:334]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:17:20:335]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:17:20:336]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:17:20:337]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:17:20:338]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:17:20:339]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:17:20:340]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:17:20:341]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:17:20:342]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:17:20:343]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:17:20:344]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:17:20:345]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:17:20:346]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:17:20:347]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:17:20:348]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:17:20:349]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:17:20:350]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:17:20:351]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:17:20:352]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:17:20:353]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:17:20:354]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:17:20:354]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:17:20:355]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:17:20:356]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:17:20:357]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:17:20:358]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:17:20:358]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:17:20:361]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:17:20:362]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:17:20:366]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:17:20:367]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:17:20:368]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:17:20:368]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:17:20:370]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:17:20:372]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:17:20:374]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:17:20:376]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:17:20:378]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:17:20:380]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:17:20:381]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:17:20:383]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:17:20:386]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:17:20:389]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:17:20:390]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:17:20:393]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:17:20:394]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:17:20:396]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:17:20:398]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:17:20:400]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:17:20:402]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:17:20:404]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:17:20:406]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:17:20:408]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:17:20:410]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:17:20:412]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:17:20:413]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:17:20:414]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:17:20:414]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:17:20:415]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:17:20:416]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:17:20:417]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:17:20:418]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:17:20:418]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:17:20:419]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:17:20:421]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:17:20:423]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:17:20:427]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:17:20:429]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:17:20:430]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:17:20:431]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:17:20:432]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:17:20:433]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:17:20:433]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:17:20:435]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:17:20:437]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:17:20:442]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:17:20:446]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:17:20:451]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:17:20:455]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:17:20:460]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:17:20:464]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:17:20:469]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:17:20:472]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:17:20:474]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:17:20:477]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:17:20:481]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:17:20:482]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:17:20:485]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:17:20:488]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:17:20:490]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:17:20:492]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:17:20:492]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:17:20:494]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:17:20:496]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:17:20:498]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:17:20:501]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:17:20:502]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:17:20:506]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:17:20:512]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:17:20:515]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:17:20:516]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:17:20:517]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:17:20:519]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:17:20:522]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:17:20:523]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:17:20:525]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:17:20:528]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:17:20:533]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:17:20:536]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:17:20:540]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:17:20:542]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:17:20:544]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:17:20:548]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:17:20:552]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:17:20:557]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:17:20:561]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:17:20:566]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:17:20:569]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:17:20:574]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:17:20:578]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:17:20:582]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:17:20:587]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:17:20:589]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:17:20:591]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:17:20:595]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:17:20:598]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:17:20:602]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:17:20:605]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:17:20:609]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:17:20:613]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:17:20:615]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:17:20:617]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:17:20:618]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:17:20:621]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:17:20:623]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:17:20:625]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:17:20:626]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:17:20:628]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:17:20:630]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:17:20:632]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:17:20:633]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:17:20:634]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:17:20:638]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:17:20:642]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:17:20:645]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:17:20:647]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:17:20:649]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:17:20:651]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:17:20:653]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:17:20:657]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:17:20:661]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:17:20:666]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:17:20:668]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:17:20:670]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:17:20:672]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:17:20:673]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:17:20:677]<color=#B68A00>map enter post: load monster complete. init props... Time:773ms, Mem=6522.27 MB</color>
[21:17:20:677]PanelLoading.SetNextPercent:78% - 载入-场景道具/机关/载具/传统道具 - ID:1750844930043150593
[21:17:20:686]<color=#2484BC> Message Cost Time:730.00ms - opcode:22407 - ET.C2M_GetInstalledTalentSeriesRequest</color>
[21:17:21:436]查无此【交互数据】 in Table:<InteractCmd> - Id:50302
[21:17:21:436]查无此【交互数据】 in Table:<InteractCmd> - Id:50302
[21:17:21:438]查无此【交互数据】 in Table:<InteractCmd> - Id:50302
[21:17:21:438]查无此【交互数据】 in Table:<InteractCmd> - Id:50302
[21:17:21:438]查无此【交互数据】 in Table:<InteractCmd> - Id:50302
[21:17:21:438]查无此【交互数据】 in Table:<InteractCmd> - Id:50302
[21:17:21:443]查无此【交互数据】 in Table:<InteractCmd> - Id:55707
[21:17:21:444]查无此【交互数据】 in Table:<InteractCmd> - Id:55703
[21:17:21:444]查无此【交互数据】 in Table:<InteractCmd> - Id:55704
[21:17:21:444]查无此【交互数据】 in Table:<InteractCmd> - Id:55703
[21:17:21:444]查无此【交互数据】 in Table:<InteractCmd> - Id:55701
[21:17:21:444]查无此【交互数据】 in Table:<InteractCmd> - Id:55707
[21:17:21:444]查无此【交互数据】 in Table:<InteractCmd> - Id:55704
[21:17:21:444]查无此【交互数据】 in Table:<InteractCmd> - Id:55704
[21:17:21:444]查无此【交互数据】 in Table:<InteractCmd> - Id:55701
[21:17:21:446]查无此【交互数据】 in Table:<InteractCmd> - Id:55708
[21:17:21:446]查无此【交互数据】 in Table:<InteractCmd> - Id:55701
[21:17:21:446]查无此【交互数据】 in Table:<InteractCmd> - Id:55701
[21:17:21:446]查无此【交互数据】 in Table:<InteractCmd> - Id:55708
[21:17:21:446]查无此【交互数据】 in Table:<InteractCmd> - Id:55708
[21:17:21:446]查无此【交互数据】 in Table:<InteractCmd> - Id:55705
[21:17:21:447]查无此【交互数据】 in Table:<InteractCmd> - Id:55702
[21:17:21:447]查无此【交互数据】 in Table:<InteractCmd> - Id:55703
[21:17:21:447]查无此【交互数据】 in Table:<InteractCmd> - Id:55702
[21:17:21:447]查无此【交互数据】 in Table:<InteractCmd> - Id:55704
[21:17:21:447]查无此【交互数据】 in Table:<InteractCmd> - Id:55706
[21:17:21:447]查无此【交互数据】 in Table:<InteractCmd> - Id:55702
[21:17:21:447]查无此【交互数据】 in Table:<InteractCmd> - Id:55703
[21:17:21:448]查无此【交互数据】 in Table:<InteractCmd> - Id:55702
[21:17:21:448]查无此【交互数据】 in Table:<InteractCmd> - Id:55708
[21:17:23:300]<color=#A8366C>map enter post: init props complete. init mechanics... Time:2623ms, Mem=6666.27 MB</color>
[21:17:23:828]<color=#B68A00>map enter post: init mechanics complete. init vehicles... Time:529ms, Mem=6666.27 MB</color>
[21:17:23:904]map enter post: init vehicles complete. init items... Time:76ms, Mem=6666.27 MB
[21:17:23:981]map enter post: init items complete. ask map portal... Time:77ms, Mem=6666.27 MB
[21:17:24:060]map enter post: ask map portal complete. init war/map/time... Time:79ms, Mem=6666.27 MB
[21:17:24:061]PanelLoading.SetNextPercent:80% - 结束批处理体素 - ID:1750844930043150593
[21:17:24:139]map enter post: init war/map/time complete. load EventPoints... Time:79ms, Mem=6666.27 MB
[21:17:24:139]PanelLoading.SetNextPercent:82% - 事件触发点 - ID:1750844930043150593
[21:17:24:219]map enter post: load EventPoints complete. AskPillars... Time:80ms, Mem=6666.27 MB
[21:17:24:220]map enter post: AskPillars complete. AskTraits... Time:1ms, Mem=6666.27 MB
[21:17:24:295]map enter post: AskTraits complete. AskTeams... Time:75ms, Mem=6666.27 MB
[21:17:24:377]map enter post: AskTeams complete. AskMovesShortcut... Time:81ms, Mem=6666.27 MB
[21:17:24:453]AskMovesShortcut - False - 0 : []
[21:17:24:455]map enter post: AskMovesShortcut complete. AskQuests... Time:79ms, Mem=6666.27 MB
[21:17:24:727]map enter post: AskQuests complete. AskMapQuests... Time:271ms, Mem=6672.27 MB
[21:17:24:783]map enter post: AskMapQuests complete. get prop holders... Time:56ms, Mem=6672.27 MB
[21:17:24:838]map enter post: get prop holders complete. load bgm... Time:55ms, Mem=6672.27 MB
[21:17:24:838]PanelLoading.SetNextPercent:88% - 加载背景音乐 - ID:1750844930043150593
[21:17:24:840]map enter post: load bgm complete. load storage/process pile... Time:2ms, Mem=6672.27 MB
[21:17:24:840]PanelLoading.SetNextPercent:90% - 加载工作平台/储物平台 - ID:1750844930043150593
[21:17:24:840]map enter post: load storage/process pile complete. load mainmenu... Time:0ms, Mem=6672.27 MB
[21:17:24:840]PanelLoading.SetNextPercent:92% - 主界面初始化 - ID:1750844930043150593
[21:17:24:840]PanelLoading.ShowUI !!! ID:1750844930043150593
===后处理曝光值 已完成首次设置:True
===Loading过程中 阻止播放ui音效:50153
===Loading过程中 阻止播放ui音效:50153
===Loading过程中 阻止播放ui音效:50153
===Loading过程中 阻止播放ui音效:50153
===Loading过程中 阻止播放ui音效:50153
===Loading过程中 阻止播放ui音效:50153
===Loading过程中 阻止播放ui音效:50153
===Loading过程中 阻止播放ui音效:50153
===Loading过程中 阻止播放ui音效:50153
===Loading过程中 阻止播放ui音效:50153
===Loading过程中 阻止播放ui音效:50153
===后处理曝光值 已完成首次设置:True
[21:17:26:829]<color=#A8366C>map enter post: load main menu complete. check map event point... Time:1989ms, Mem=6700.27 MB</color>
[21:17:27:507]<color=#B68A00>map enter post: check map event point complete. UpdateDiamondNum... Time:673ms, Mem=6718.27 MB</color>
[21:17:27:576]加入频道 - [Stage - 3149087888491610128] - 3145227314188517376
[21:17:27:697]map enter post: UpdateDiamondNum complete. AskUnLockedSystem... Time:196ms, Mem=6718.27 MB
[21:17:27:703]map enter post: AskUnLockedSystem complete. AskCampSites... Time:6ms, Mem=6718.27 MB
[21:17:28:212]<color=#209AFF>AskCampSites - Count:0</color>
[21:17:28:212]<color=#B68A00>map enter post: AskCampSites complete. load achivement/rebirth point... Time:508ms, Mem=6718.27 MB</color>
[21:17:28:212]PanelLoading.SetNextPercent:94% - 成就请求 - ID:1750844930043150593
[21:17:28:234]map enter post: load achivement/rebirth point complete. ResPreLoadingBySceneType... Time:22ms, Mem=6718.27 MB
[21:17:28:234]PanelLoading.SetNextPercent:96% - 加载世界地图资源点 - ID:1750844930043150593
[21:17:28:241]map enter post: ResPreLoadingBySceneType complete. GetGoldEventInfo... Time:8ms, Mem=6718.27 MB
[21:17:28:242]PanelLoading.SetNextPercent:98% - 加载活动数据 - ID:1750844930043150593
[21:17:29:768]<color=#2484BC> Message Cost Time:1526.00ms - opcode:22338 - ET.C2M_AchievementInfoRequest</color>
[21:17:29:801]<color=#2484BC> Message Cost Time:1566.00ms - opcode:20164 - ET.C2G2T_AskBlockCampfireInfoRequest</color>
[21:17:29:844]<color=#2484BC> Message Cost Time:1596.00ms - opcode:20344 - ET.C2G2T_AskGoldTicketActivityInfoRequest</color>
[21:17:29:887]<color=#A8366C>map enter post: GetGoldEventInfo complete. AskCallFriendInfo... Time:1647ms, Mem=6718.27 MB</color>
[21:17:30:336]<color=#2484BC> Message Cost Time:414.00ms - opcode:22356 - ET.C2M_AskNewbieBonusRequest</color>
[21:17:30:337]<color=#B68A00>map enter post: AskCallFriendInfo complete. GetStageBonusData... Time:449ms, Mem=6718.27 MB</color>
[21:17:30:415]map enter post: GetStageBonusData complete. EnterMapFinish... Time:78ms, Mem=6718.27 MB
[21:17:30:417]PanelLoading.SetNextPercent:99% - 登录最后一条消息(EnterMapFinish) - ID:1750844930043150593
[21:17:31:197]T2C_StageInfoHandler - {"_t":"T2C_StageInfo","StageStaticId":3,"StageId":1,"StageStartTime":1760348996986,"StageEndTime":1761624000000,"OpenBlockRank":4}
[21:17:31:197]创建频道 - Map - - 3149093214251057152
[21:17:31:197]加入频道 - [Map - 3149093214251057152] - 3148084670031200256
[21:17:31:207]<color=#209AFF>正在处理期间收到的M2C_CreateUnits消息,需处理:1个</color>
Warning (20000) : OverlappingTransform [ROT]
Warning (20000) : OverlappingTransform [Role_Benti_m_Face01_LOD01]
Warning (20001) : AddOverlappingTransform [Role_Benti_m_Face01_LOD01]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
[21:17:31:285]延后处理创建角色完毕
===未找到草丛父节点, 草丛音效不会生效
[21:17:31:328]<color=#B68A00>map enter post: EnterMapFinish complete. EndLoading... Time:913ms, Mem=6766.27 MB</color>
[21:17:31:328]PanelLoading.SetNextPercent:100% - 等待地图数据加载完成 - ID:1750844930043150593
[21:17:31:416]<color=#A8366C>EndLoading - Mark:0 Time:106336ms, Mem=6766.27 MB</color>
[21:17:31:428]map enter post: EndLoading complete. All things Done! Time:100ms, Mem=6766.27 MB
[21:17:31:428]<color=#FFB624>地图数据同步 完成,花费时间 23.7484秒 - charId:3148084670031200256 mapId:3135535651764830217 mapStaticId:401001</color>
[21:17:31:430]switch load priority to BelowNormal
[21:17:31:430]<color=#FFB624>地图数据同步 end - charId:3148084670031200256 mapId:3135535651764830217 mapStaticId:401001</color>
[21:17:31:430]<color=#FFB624>【Any2C_ChangeMap】转场 End! - UnitId:3148084670031200256 - MapStaticId:401001</color>
[21:17:31:444]收到会员信息 Level:0 Exp:0
[21:17:31:461]===MGT 请求科技信息-失败 Error:200002 msg:玩家没有加入家族 0
[21:17:31:467]获取频道数量(2) :
[21:17:31:469] No.0 - None - 3149087888491610128 - Member:0 - [] No.1 - None - 3149093214251057152 - Member:0 - []
[21:17:31:502]<color=#209AFF>获取邮件数量(1) : </color>
[21:17:31:810]PanelLoading.CloseUI !!! ID:1750844930043150593
ExecuteChangeMaterial
ExecuteEventTimeLine 0
[21:17:32:947]加入频道 - [None - 3149087888491610128] - 3149603490725756928
[21:17:33:194]本人已经在频道中 - [None - 3149087888491610128] - 3149603490725756928
[21:17:35:749]招式(1001000)中的第四阶段的动作开始时间配置出现问题,该值10超过了最大值1
<color=#0099bc><b>DOTWEEN ► </b></color>Max Tweens reached: capacity has automatically been increased from 200/50 to 500/50. Use DOTween.SetTweensCapacity to set it manually at startup
[21:17:39:655]AddItem - Unit has been added! - 31010601 - 3149603610994999297
[21:17:39:659]AddItem - Unit has been added! - 31010601 - 3149603610994999297
ExecuteChangeMaterial
ExecuteEventTimeLine 0
[21:17:39:880]Inventory.EatFood: No.200015-The item is using - ItemId: 3148086748809527296
- <EatFood>d__19.MoveNext();
<Call>d__37.MoveNext();
Session.OnRead(UInt16,IResponse);
OuterMessageDispatcher.Dispatch(Session,MemoryStream);
NetKcpComponentSystem.OnRead(NetKcpComponent,Int64,MemoryStream);
AService.OnRead(Int64,MemoryStream);
KChannel.OnRead(MemoryStream);
KChannel.HandleRecv(Byte[],Int32,Int32);
[21:17:45:442]本人已经不在频道中 - [None - 3149087888491610128] - 3138780310578921472
[21:17:46:437]本人已经不在频道中 - [None - 3149087888491610128] - 3140406952132739072
===已加载soundbank中 缺少音频文件 lay_sfx_hero_xuebao_basicSwing obj:xuebao_attack01_L01_01(Clone) MapID:401001
[21:17:51:014][邮件开发日志] 发送邮件命令请求 Open 3149160799856374780 0
[21:17:51:074][邮件开发日志] 接收邮件通知
[21:17:51:076][邮件开发日志] 接收邮件详细信息 ID:[3149160799856374780] - Title:[维护补偿] - operateId:[0]- operateTime:[1761314884] - Attachments(1) - [30130215|30000, ] - ButtonVars(1) - [{{6||0}}, ]
[21:17:51:114][邮件开发日志] 刷新邮件简易信息 ID:[3149160799856374780] - [维护补偿] - IsRead:True - IsTaken:False - TemplateId:0
[21:17:51:125][邮件开发日志] 接收邮件命令回应 0
[21:17:53:461][邮件开发日志] 发送邮件命令请求 TakeAttachment 3149160799856374780 1
[21:17:53:534][邮件开发日志] 接收邮件通知
[21:17:53:539][邮件开发日志] 刷新邮件简易信息 ID:[3149160799856374780] - [维护补偿] - IsRead:True - IsTaken:True - TemplateId:0
[21:17:53:566][邮件开发日志] 接收邮件命令回应 执行Model更新时成功 - behavior:保存邮件数据 0
===已加载soundbank中 缺少音频文件 lay_sfx_hero_xuebao_basicSwing obj:xuebao_attack01_L01_01(Clone) MapID:401001
===已加载soundbank中 缺少音频文件 lay_sfx_hero_xuebao_basicSwing obj:xuebao_attack01_L01_01(Clone) MapID:401001
not find link point Link_Head
not find link point Link_Head
[21:18:07:040]加入频道 - [None - 3149087888491610128] - 3136274901536669696
[21:18:07:718]本人已经在频道中 - [None - 3149087888491610128] - 3136274901536669696
===已加载soundbank中 缺少音频文件 lay_sfx_hero_xuebao_basicSwing obj:xuebao_attack01_L01_01(Clone) MapID:401001
===已加载soundbank中 缺少音频文件 lay_sfx_hero_xuebao_basicSwing obj:xuebao_attack01_L02_01(Clone) MapID:401001
===已加载soundbank中 缺少音频文件 lay_sfx_hero_xuebao_basicSwing_alt obj:xuebao_attack01_L03_01(Clone) MapID:401001
[21:18:11:576]本人已经不在频道中 - [None - 3149093214251057152] - 3149501837439991808
===ExcelMusicSoundFile 不包含soundId:0
===ExcelMusicSoundFile 不包含soundId:0
===ExcelMusicSoundFile 不包含soundId:0
===已加载soundbank中 缺少音频文件 lay_sfx_hero_xuebao_basicSwing obj:xuebao_attack01_L01_01(Clone) MapID:401001
===已加载soundbank中 缺少音频文件 lay_sfx_hero_xuebao_basicSwing obj:xuebao_attack01_L01_01(Clone) MapID:401001
===ExcelMusicSoundFile 不包含soundId:0
===已加载soundbank中 缺少音频文件 lay_sfx_hero_xuebao_basicSwing obj:xuebao_attack01_L02_01(Clone) MapID:401001
===ExcelMusicSoundFile 不包含soundId:0
Warning (20000) : OverlappingTransform [ROT]
Warning (20000) : OverlappingTransform [Role_Benti_m_Face01_LOD01]
Warning (20001) : AddOverlappingTransform [Role_Benti_m_Face01_LOD01]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing_alt obj:xuebao_attack01_L03_01(Clone) MapID:401001
===ExcelMusicSoundFile 不包含soundId:0
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing obj:xuebao_attack01_L01_01(Clone) MapID:401001
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing obj:xuebao_attack01_L01_01(Clone) MapID:401001
===ExcelMusicSoundFile 不包含soundId:0
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_w_Shell00_Foot01_LOD02
[21:18:22:109]加入频道 - [None - 3149087888491610128] - 3148166136970674176
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing obj:xuebao_attack01_L02_01(Clone) MapID:401001
===ExcelMusicSoundFile 不包含soundId:0
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing_alt obj:xuebao_attack01_L03_01(Clone) MapID:401001
[21:18:25:970]本人已经不在频道中 - [None - 3149093214251057152] - 3148027289268125696
[21:18:27:860]加入频道 - [None - 3149093214251057152] - 3148105595111473152
[21:18:28:809]【N.09153462】Debug: PanelNpcDialogue 响应按键F
[21:18:28:809]【N.09153462】Debug: PanelNpcDialogue 响应按键F
not find link point Link_Head
not find link point Link_Head
[21:18:31:000]下一个对话Id是:-1
<color=#0099bc><b>DOTWEEN ► </b></color>Target or field is missing/null () ►
at (wrapper managed-to-native) UnityEngine.RectTransform.set_anchoredPosition_Injected(UnityEngine.RectTransform,UnityEngine.Vector2&)
at UnityEngine.RectTransform.set_anchoredPosition (UnityEngine.Vector2 value) [0x00000] in <6140167bfb2d4b91bfaebc8359ea6224>:0
at DG.Tweening.DOTweenModuleUI+<>c__DisplayClass26_0.<DOPunchAnchorPos>b__1 (UnityEngine.Vector3 x) [0x0000c] in <209595f148914db0a3f7b410ee49382c>:0
at DG.Tweening.Plugins.Vector3ArrayPlugin.EvaluateAndApply (DG.Tweening.Plugins.Options.Vector3ArrayOptions options, DG.Tweening.Tween t, System.Boolean isRelative, DG.Tweening.Core.DOGetter`1[T] getter, DG.Tweening.Core.DOSetter`1[T] setter, System.Single elapsed, UnityEngine.Vector3[] startValue, UnityEngine.Vector3[] changeValue, System.Single duration, System.Boolean usingInversePosition, System.Int32 newCompletedSteps, DG.Tweening.Core.Enums.UpdateNotice updateNotice) [0x0036d] in <82a2fd073ee449928e161903460426d7>:0
at DG.Tweening.Core.TweenerCore`3[T1,T2,TPlugOptions].ApplyTween (System.Single prevPosition, System.Int32 prevCompletedLoops, System.Int32 newCompletedSteps, System.Boolean useInversePosition, DG.Tweening.Core.Enums.UpdateMode updateMode, DG.Tweening.Core.Enums.UpdateNotice updateNotice) [0x00043] in <82a2fd073ee449928e161903460426d7>:0
[21:18:35:747]查找客户端发送两次转场消息的问题 -- 准备与传送门执行短按交互;
[21:18:35:747]查找客户端发送两次转场消息的问题 -- 开始与传送门执行短按交互;
[21:18:35:748]查找客户端发送两次转场消息的问题 -- 结束与传送门执行短按交互;
[21:18:35:936]M2C_PortalInteractive - 3148084670031200256 - 0 - 0 - [Soul(10001-3148084670031200256:那年那禅那把剑)]
[21:18:35:939]M2C_PortalInteractive - 3149093214261412094 - 0 - 0 - []
[21:18:36:522]加入频道 - [None - 3149087888491610128] - 3138637047649665026
[21:18:37:559]本人已经在频道中 - [None - 3149087888491610128] - 3138637047649665026
[21:18:40:280]<color=#FFB624>【Any2C_PreChangeMap】预转场 Begin... UnitId:3148084670031200256 - MapStaticId:309103 - ServerStatus:1:服务器就绪前预通知</color>
[21:18:40:287]PanelLoading.Awake !!! ID:1750844930043159783
[21:18:40:287]PanelLoading.ShowUI !!! ID:1750844930043159783
[21:18:40:288]PanelLoading.ShowUI !!! ID:1750844930043159783
[21:18:40:288]PanelLoading.SetNextPercent:10% - - ID:1750844930043159783
[21:18:40:288]本人已经不在频道中 - [None - 3149093214251057152] - 3148084670031200256
[21:18:40:288]<color=#FFB624>【Any2C_PreChangeMap】预转场 Begin... UnitId:3148084670031200256 - MapStaticId:309103 - ServerStatus:2:服务器已就绪</color>
[21:18:40:288]<color=#FFB624>【Any2C_PreChangeMap】预转场 Step 1 - LoadMapSourceWithoutUI - AccountId:1750844930043150370 AccountName:17293822637842217907 - UnitId:3148084670031200256 - MapStaticId:309103</color>
[21:18:40:288]<color=#FFB624>【Any2C_PreChangeMap】预转场 Begin... UnitId:3148084670031200256 - MapStaticId:-1 - ServerStatus:-1:转场失败</color>
[21:18:40:288]M2C_PortalInteractive - 3148084670031200256 - 310412 - 0 - [Soul(10001-3148084670031200256:那年那禅那把剑)]
[21:18:40:309]<color=#FFB624>【Any2C_ChangeMap】转场 Begin... UnitId:3148084670031200256 - MapStaticId:309103</color>
[21:18:40:309]【Any2C_ChangeMap】转场 Warning - Any2C_PreChangeMap 正在执行中...
[21:18:40:309]<color=#FFB624>【Any2C_ChangeMap】转场 Step 1 - AccountId:1750844930043150370 AccountName:17293822637842217907 UnitId:3148084670031200256 - MapStaticId:309103</color>
=====bgm.LeaveMap
[21:18:40:594] LoadMapSourceWithoutUI Begin...
[21:18:40:594]PanelLoading.ShowUI !!! ID:1750844930043159783
[21:18:40:594]PanelLoading.SetNextPercent:30% - INFO_ENTERMAP_ASK:未配置! - ID:1750844930043159783
[21:18:40:594]PanelLoading.SetNextPercent:35% - INFO_ENTERMAP_ASK:未配置! - ID:1750844930043159783
[21:18:40:594]PanelLoading.SetNextPercent:45% - 加载和切换地图 - ID:1750844930043159783
[21:18:41:112]TeamComponent.Dispose team entity...
TeamComponent.Dispose team entity success
===soundbank mapid:309103 加载 [Begin]
===soundbank: 加载10104 Scene_Dungeon
===soundbank mapid:309103 加载 [End]
[21:18:42:829]<color=#A8366C>map load: LoadAndChangeMapFile Strength_Exp_Mini_01.unity3d begin... Time:2234ms, Mem=6818.27 MB</color>
[21:18:42:829]Async load bundle BundleName : E:/WeGameApps/rail_apps/Havenhold(2008591)/Havenhold_Data/StreamingAssets\strength_exp_mini_01.unity3d
[21:18:42:838]map load: LoadAndChangeMapFile Strength_Exp_Mini_01.unity3d complete Time:9ms, Mem=6818.27 MB
===preload res: PanelGetItemTip
===预加载资源 mapId:309103
===预加载资源 bundle:unitmodel.unity3d asset:g_aipangguai
===预加载资源 bundle:sceneprop.unity3d asset:50240_SM_Prop_Chest_Wood_01
===预加载资源 bundle:sceneprop.unity3d asset:50241_SM_Prop_Fishing_Crate_01
===预加载资源 bundle:sceneprop.unity3d asset:50241_SM_Prop_Fishing_Crate_01
===预加载资源 bundle:sceneprop.unity3d asset:55501_FlavorText_Dungeon_01_EerieWater
===预加载资源 bundle:sceneprop.unity3d asset:55502_FlavorText_Dungeon_02_FireBreathingTrap
===预加载资源 bundle:sceneprop.unity3d asset:55503_FlavorText_Dungeon_03_Icicle
===预加载资源 bundle:sceneprop.unity3d asset:55504_FlavorText_Dungeon_04_WallTorch
===预加载资源 bundle:sceneprop.unity3d asset:55505_FlavorText_Dungeon_05_Tree
===预加载资源 bundle:sceneprop.unity3d asset:55506_FlavorText_Dungeon_06_MobCamp
===预加载资源 bundle:sceneprop.unity3d asset:55275_ColdAirShrine
[21:18:42:867]map load: map change load begin - Strength_Exp_Mini_01 Time:28ms, Mem=6818.27 MB
[21:18:42:867]ChangeSceneAsync Begin - Strength_Exp_Mini_01
[21:18:42:867]ChangeSceneAsync End -Strength_Exp_Mini_01
[21:18:42:914]本人已经不在频道中 - [None - 3149087888491610128] - 3138669551962619904
===Init_UrpVolume change:False
[21:18:46:559]===PlaySound_Dream rtpc:False
[21:18:46:583]<color=#A8366C>map load: map change load complete Time:3716ms, Mem=6814.27 MB</color>
===soundbank mapid:309103 卸载 [Begin]
===soundbank 卸载:10103 Scene_OpenWorld
===soundbank 卸载:10401 Animal
===soundbank mapid:309103 卸载 [End]
===soundbank mapid:100 卸载 [Begin]
===soundbank mapid:100 卸载 [End]
[21:18:46:618]ApocaMapHelper LoadMap OK - MapStaticId:[309103] - MapName:[玄冥窟] - MapFile:[Strength_Exp_Mini_01]
[21:18:46:619]switch load priority to BelowNormal
[21:18:46:619] LoadMapSourceWithoutUI End!
[21:18:46:619]<color=#FFB624>【Any2C_PreChangeMap】预转场 End! - UnitId:3148084670031200256 - MapStaticId:309103</color>
[21:18:47:511]<color=#FFB624>【Any2C_ChangeMap】转场 Step 2 - StartEnterMapWithUI... StartLoadUnit:True - UnitId:3148084670031200256 - MapStaticId:309103</color>
[21:18:47:511]StartEnterMapWithUI Begin...
[21:18:47:511]StartEnterMapWithUI Step 1
[21:18:47:511]地图数据同步 start - charId:3148084670031200256 mapId:3149604641776664576 mapStaticId:309103 Token:461672035614581760 from:Any2C_ChangeMap
[21:18:47:511]PanelLoading.ShowUI !!! ID:1750844930043159783
[21:18:47:511]map enter post: start. init scene manager... Time:0ms, Mem=6671.56 MB
[21:18:47:511]PanelLoading.SetNextPercent:50% - 加载场景体素 - ID:1750844930043159783
===Init_UrpVolume change:True
[21:18:47:666]map enter post: scene manager init complete. init scene voxel... Time:155ms, Mem=6631.56 MB
[21:18:47:666]PanelLoading.SetNextPercent:51% - 加载场景体素 - ID:1750844930043159783
[21:18:47:666]Begin Qaz Physics Engine Init! - Step:1
[21:18:47:667]Begin Qaz Physics Engine Init! - Step:2
[21:18:47:667]Begin Qaz Physics Engine Init! - Step:3 - ../BinData/NavMesh/Strength_Exp_Mini_01.vox
[21:18:47:793]End Qaz Physics Engine Init! - Time:127ms
[21:18:47:793]map enter post: init voxel complete. begin map login... Time:127ms, Mem=6631.56 MB
[21:18:47:793]PanelLoading.SetNextPercent:52% - 链接MS - ID:1750844930043159783
[21:18:47:793]请求登录场景 - Char:[0-3148084670031200256] - [309103-3149604641776664576] - Address:118.89.243.101:0 - MapToken:461672035614581760
===server time: 10/22/2025 21:18:47
===SceneCondition/TimeOfDay/TimeOfDay_snow 节点 或 节点脚本timeofday 缺失
===SceneCondition/TimeOfDay/TimeOfDay_rain 节点 或 节点脚本timeofday 缺失
===发现节点: SceneCondition/TimeOfDay/Climate
===场景MapId:309103 未在ExcelSceneWeatherConfig中配置数据, 随机天气不会生效!!!
[21:18:47:866]map enter post: map login complete. GetSteamUserInfo & AccountRewards...
MapStaticId:309103 - UnitId:3148084670031200256 Time:73ms, Mem=6631.56 MB
[21:18:47:866]PanelLoading.SetNextPercent:53% - 加载 Steam SDK 和 账号可领取奖励信息 - ID:1750844930043159783
[21:18:47:982]map enter post: GetSteamUserInfo & AccountRewards complete. begin voxel batch... Time:116ms, Mem=6631.56 MB
[21:18:47:983]PanelLoading.SetNextPercent:55% - 加载GM界面 - ID:1750844930043159783
[21:18:48:118]map enter post: begin voxel batch complete. init building... Time:136ms, Mem=6631.56 MB
[21:18:48:119]PanelLoading.SetNextPercent:60% - 载入-建筑 - ID:1750844930043159783
[21:18:48:178]map enter post: init building complete. add player... Time:61ms, Mem=6631.56 MB
[21:18:48:178]PanelLoading.SetNextPercent:65% - 载入-玩家 - ID:1750844930043159783
Warning (20000) : OverlappingTransform [ROT]
Warning (20000) : OverlappingTransform [Role_Benti_m_Face01_LOD01]
Warning (20001) : AddOverlappingTransform [Role_Benti_m_Face01_LOD01]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
[21:18:48:275]<color=#F24CF8> 捏脸数据(3):</color>
<color=Magenta> No.1001-10000</color>
<color=Magenta> No.1003-10020</color>
<color=Magenta> No.1004-10040</color>
<color=Magenta></color>
[21:18:48:276]map enter post: add player complete. load Skill/Backpack/Equipment... Time:97ms, Mem=6631.56 MB
[21:18:48:276]PanelLoading.SetNextPercent:67% - 加载技能/背包/装备 - ID:1750844930043159783
[21:18:48:276] ChangeBodySyncData 1 - AskBodyIds - Mark:3
[21:18:48:276]===PlayWeatherSound 13.89844 none rain:0 snow:0
[21:18:48:335] ChangeBodySyncData - Mark:3 - [Soul(10001-3148084670031200256:那年那禅那把剑)] - CurrentBodyId:3148084670031200257
[21:18:48:399]AskBodyInfo - StaticId:10001 - Id:3148084670031200257
[21:18:48:460][###]SceneManager.RefNoumenonMovesInfo call 旧逻辑调用日志输出,用于优化或逻辑恢复
[21:18:48:517]AskBodyInfo - StaticId:10007 - Id:3148086370852405248
[21:18:48:576][###]SceneManager.RefNoumenonMovesInfo call 旧逻辑调用日志输出,用于优化或逻辑恢复
[21:18:48:576] ChangeBodySyncData 2 - AskInventory - Mark:3
[21:18:48:636] ChangeBodySyncData 3 - C2M_UiAskEquips - Mark:3
Warning (20000) : OverlappingTransform [ROT]
Warning (20000) : OverlappingTransform [Role_Benti_m_Face01_LOD01]
Warning (20001) : AddOverlappingTransform [Role_Benti_m_Face01_LOD01]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
[21:18:48:721] ChangeBodySyncData 4 - C2M_AskGuide - Mark:3
[21:18:48:771] ChangeBodySyncData 9 - OtherCallBack - Mark:3
[21:18:48:771]重复创建InputManager
[21:18:48:772]This one does not support key binding yet, keyFunctionID:10001
[21:18:48:772]This one does not support key binding yet, keyFunctionID:10002
[21:18:48:772]This one does not support key binding yet, keyFunctionID:10003
[21:18:48:772]This one does not support key binding yet, keyFunctionID:10004
[21:18:48:772]This one does not support key binding yet, keyFunctionID:10005
[21:18:48:772]This one does not support key binding yet, keyFunctionID:10006
[21:18:48:772]This one does not support key binding yet, keyFunctionID:10007
[21:18:48:772]This one does not support key binding yet, keyFunctionID:10008
[21:18:48:772]This one does not support key binding yet, keyFunctionID:10009
[21:18:48:772]This one does not support key binding yet, keyFunctionID:10010
[21:18:48:772]This one does not support key binding yet, keyFunctionID:10011
[21:18:48:772]This one does not support key binding yet, keyFunctionID:10012
[21:18:48:772]This one does not support key binding yet, keyFunctionID:10013
[21:18:48:772]This one does not support key binding yet, keyFunctionID:10014
[21:18:48:772]This one does not support key binding yet, keyFunctionID:10015
[21:18:48:772]This one does not support key binding yet, keyFunctionID:10016
[21:18:48:772]This one does not support key binding yet, keyFunctionID:10017
[21:18:48:772]This one does not support key binding yet, keyFunctionID:10018
[21:18:48:772]This one does not support key binding yet, keyFunctionID:10019
[21:18:48:772]This one does not support key binding yet, keyFunctionID:Open_MailBall
[21:18:48:772]This one does not support key binding yet, keyFunctionID:Rotate_Perspective
[21:18:48:772]This one does not support key binding yet, keyFunctionID emolish
[21:18:48:772]This one does not support key binding yet, keyFunctionID:Switch_Perspective
[21:18:48:773]This one does not support key binding yet, keyFunctionID:Switch_Left
[21:18:48:773]This one does not support key binding yet, keyFunctionID:Switch_Right
[21:18:48:773]This one does not support key binding yet, keyFunctionID:Move_Camera_Forward
[21:18:48:773]This one does not support key binding yet, keyFunctionID:Move_Camera_Left
[21:18:48:773]This one does not support key binding yet, keyFunctionID:Move_Camera_Right
[21:18:48:773]This one does not support key binding yet, keyFunctionID:Move_Camera_Backward
[21:18:48:773]This one does not support key binding yet, keyFunctionID:MinimapHideShowMouse
[21:18:48:773]This one does not support key binding yet, keyFunctionID:OnItem_Rebirth
[21:18:48:773]This one does not support key binding yet, keyFunctionID:OnRebirthPoint_Rebirth
[21:18:48:773]This one does not support key binding yet, keyFunctionID:OnSalvage_Rebirth
[21:18:48:773]This one does not support key binding yet, keyFunctionID:90001
[21:18:48:773]<color=#B68A00>map enter post: Load Skill/Backpack/Equipment complete. load monster... Time:497ms, Mem=6631.56 MB</color>
[21:18:48:773]PanelLoading.SetNextPercent:70% - 载入-怪物 - ID:1750844930043159783
[21:18:48:841]map enter post: load monster complete. init props... Time:68ms, Mem=6631.56 MB
[21:18:48:841]PanelLoading.SetNextPercent:78% - 载入-场景道具/机关/载具/传统道具 - ID:1750844930043159783
not find link point Link_Head
not find link point Link_Head
not find link point Link_Head
[21:18:48:913]map enter post: init props complete. init mechanics... Time:73ms, Mem=6631.56 MB
[21:18:48:984]map enter post: init mechanics complete. init vehicles... Time:70ms, Mem=6631.56 MB
[21:18:49:046]map enter post: init vehicles complete. init items... Time:62ms, Mem=6631.56 MB
[21:18:49:109]map enter post: init items complete. ask map portal... Time:62ms, Mem=6631.56 MB
[21:18:49:173]map enter post: ask map portal complete. init war/map/time... Time:65ms, Mem=6631.56 MB
[21:18:49:173]PanelLoading.SetNextPercent:80% - 结束批处理体素 - ID:1750844930043159783
[21:18:49:244]map enter post: init war/map/time complete. load EventPoints... Time:71ms, Mem=6631.56 MB
[21:18:49:244]PanelLoading.SetNextPercent:82% - 事件触发点 - ID:1750844930043159783
[21:18:49:298]map enter post: load EventPoints complete. AskPillars... Time:54ms, Mem=6631.56 MB
[21:18:49:298]map enter post: AskPillars complete. AskTraits... Time:0ms, Mem=6631.56 MB
[21:18:49:360]map enter post: AskTraits complete. AskTeams... Time:62ms, Mem=6631.56 MB
[21:18:49:420]map enter post: AskTeams complete. AskMovesShortcut... Time:61ms, Mem=6631.56 MB
[21:18:49:484]AskMovesShortcut - False - 0 : []
[21:18:49:484]map enter post: AskMovesShortcut complete. AskQuests... Time:64ms, Mem=6631.56 MB
[21:18:49:612]map enter post: AskQuests complete. AskMapQuests... Time:129ms, Mem=6631.56 MB
[21:18:49:672]map enter post: AskMapQuests complete. get prop holders... Time:59ms, Mem=6631.56 MB
[21:18:49:727]map enter post: get prop holders complete. load bgm... Time:55ms, Mem=6631.56 MB
[21:18:49:727]PanelLoading.SetNextPercent:88% - 加载背景音乐 - ID:1750844930043159783
[21:18:49:727]map enter post: load bgm complete. load storage/process pile... Time:0ms, Mem=6631.56 MB
[21:18:49:727]PanelLoading.SetNextPercent:90% - 加载工作平台/储物平台 - ID:1750844930043159783
[21:18:49:727]map enter post: load storage/process pile complete. load mainmenu... Time:0ms, Mem=6631.56 MB
[21:18:49:727]PanelLoading.SetNextPercent:92% - 主界面初始化 - ID:1750844930043159783
[21:18:49:727]PanelLoading.ShowUI !!! ID:1750844930043159783
===后处理曝光值 已完成首次设置:True
===Loading过程中 阻止播放ui音效:50153
===Loading过程中 阻止播放ui音效:50153
===Loading过程中 阻止播放ui音效:50153
===Loading过程中 阻止播放ui音效:50153
===Loading过程中 阻止播放ui音效:50153
===Loading过程中 阻止播放ui音效:50153
===Loading过程中 阻止播放ui音效:50153
===Loading过程中 阻止播放ui音效:50153
===Loading过程中 阻止播放ui音效:50153
===Loading过程中 阻止播放ui音效:50153
===Loading过程中 阻止播放ui音效:50153
===后处理曝光值 已完成首次设置:True
[21:18:50:507]<color=#B68A00>map enter post: load main menu complete. check map event point... Time:780ms, Mem=6631.56 MB</color>
[21:18:50:512]map enter post: check map event point complete. UpdateDiamondNum... Time:4ms, Mem=6631.56 MB
[21:18:50:627]map enter post: UpdateDiamondNum complete. AskUnLockedSystem... Time:115ms, Mem=6631.56 MB
[21:18:50:627]map enter post: AskUnLockedSystem complete. AskCampSites... Time:0ms, Mem=6631.56 MB
[21:18:50:715]<color=#209AFF>AskCampSites - Count:0</color>
[21:18:50:715]map enter post: AskCampSites complete. load achivement/rebirth point... Time:89ms, Mem=6631.56 MB
[21:18:50:715]PanelLoading.SetNextPercent:94% - 成就请求 - ID:1750844930043159783
[21:18:50:715]map enter post: load achivement/rebirth point complete. ResPreLoadingBySceneType... Time:0ms, Mem=6631.56 MB
[21:18:50:715]PanelLoading.SetNextPercent:96% - 加载世界地图资源点 - ID:1750844930043159783
[21:18:50:716]map enter post: ResPreLoadingBySceneType complete. GetGoldEventInfo... Time:0ms, Mem=6631.56 MB
[21:18:50:716]PanelLoading.SetNextPercent:98% - 加载活动数据 - ID:1750844930043159783
[21:18:50:786]map enter post: GetGoldEventInfo complete. AskCallFriendInfo... Time:70ms, Mem=6631.56 MB
[21:18:50:859]map enter post: AskCallFriendInfo complete. GetStageBonusData... Time:73ms, Mem=6631.56 MB
[21:18:50:919]map enter post: GetStageBonusData complete. EnterMapFinish... Time:60ms, Mem=6631.56 MB
[21:18:50:919]PanelLoading.SetNextPercent:99% - 登录最后一条消息(EnterMapFinish) - ID:1750844930043159783
[21:18:50:975]创建频道 - Map - - 3149604641776795648
[21:18:50:975]加入频道 - [Map - 3149604641776795648] - 3148084670031200256
[21:18:50:975]T2C_StageInfoHandler - {"_t":"T2C_StageInfo","StageStaticId":3,"StageId":1,"StageStartTime":1760348996986,"StageEndTime":1761624000000,"OpenBlockRank":4}
[21:18:50:979]<color=#209AFF>正在处理期间收到的M2C_CreateUnits消息,需处理:0个</color>
[21:18:50:979]延后处理创建角色完毕
===未找到草丛父节点, 草丛音效不会生效
[21:18:50:980]map enter post: EnterMapFinish complete. EndLoading... Time:61ms, Mem=6631.56 MB
[21:18:50:980]PanelLoading.SetNextPercent:100% - 等待地图数据加载完成 - ID:1750844930043159783
[21:18:50:982]<color=#A8366C>EndLoading - Mark:0 Time:185901ms, Mem=6631.56 MB</color>
[21:18:50:982]map enter post: EndLoading complete. All things Done! Time:2ms, Mem=6631.56 MB
[21:18:50:982]<color=#FFB624>地图数据同步 完成,花费时间 3.4707秒 - charId:3148084670031200256 mapId:3149604641776664576 mapStaticId:309103</color>
[21:18:50:982]switch load priority to BelowNormal
[21:18:50:982]<color=#FFB624>地图数据同步 end - charId:3148084670031200256 mapId:3149604641776664576 mapStaticId:309103</color>
[21:18:50:982]<color=#FFB624>【Any2C_ChangeMap】转场 End! - UnitId:3148084670031200256 - MapStaticId:309103</color>
[21:18:50:982]收到会员信息 Level:0 Exp:0
[21:18:50:996]PanelLoading.CloseUI !!! ID:1750844930043159783
[21:18:51:039]===MGT 请求科技信息-失败 Error:200002 msg:玩家没有加入家族 0
[21:18:55:809]本人已经不在频道中 - [None - 3149087888491610128] - 3138576969647325184
===ExcelMusicSoundFile 不包含soundId:0
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing obj:xuebao_attack01_L01_01(Clone) MapID:309103
[21:19:00:253]本人已经不在频道中 - [None - 3149087888491610128] - 3135590885044977664
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing obj:xuebao_attack01_L01_01(Clone) MapID:309103
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing obj:xuebao_attack01_L02_01(Clone) MapID:309103
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing_alt obj:xuebao_attack01_L03_01(Clone) MapID:309103
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing obj:xuebao_attack01_L01_01(Clone) MapID:309103
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing obj:xuebao_attack01_L01_01(Clone) MapID:309103
[21:19:12:189]招式(1001001)中的第四阶段的动作开始时间配置出现问题,该值10超过了最大值1
[21:19:13:590]Inventory.EatFood: No.200012-UesSupplies Failed! Unknown Error:300012
- <EatFood>d__19.MoveNext();
<Call>d__37.MoveNext();
Session.OnRead(UInt16,IResponse);
OuterMessageDispatcher.Dispatch(Session,MemoryStream);
NetKcpComponentSystem.OnRead(NetKcpComponent,Int64,MemoryStream);
AService.OnRead(Int64,MemoryStream);
KChannel.OnRead(MemoryStream);
KChannel.HandleRecv(Byte[],Int32,Int32);
===ExcelMusicSoundFile 不包含soundId:0
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing obj:xuebao_attack01_L01_01(Clone) MapID:309103
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing obj:xuebao_attack01_L01_01(Clone) MapID:309103
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing obj:xuebao_attack01_L02_01(Clone) MapID:309103
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing_alt obj:xuebao_attack01_L03_01(Clone) MapID:309103
[21:19:19:005]加入频道 - [None - 3149087888491610128] - 3139180361013067776
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing obj:xuebao_attack01_L01_01(Clone) MapID:309103
[21:19:20:458]加入频道 - [None - 3149087888491610128] - 3136402719763136512
[21:19:21:348]本人已经在频道中 - [None - 3149087888491610128] - 3136402719763136512
===ExcelMusicSoundFile 不包含soundId:0
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing obj:xuebao_attack01_L01_01(Clone) MapID:309103
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing obj:xuebao_attack01_L01_01(Clone) MapID:309103
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing obj:xuebao_attack01_L01_01(Clone) MapID:309103
[21:19:39:908]加入频道 - [None - 3149087888491610128] - 3137059403082956800
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing obj:xuebao_attack01_L02_01(Clone) MapID:309103
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing_alt obj:xuebao_attack01_L03_01(Clone) MapID:309103
===ExcelMusicSoundFile 不包含soundId:0
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing obj:xuebao_attack01_L01_01(Clone) MapID:309103
[21:19:42:804]加入频道 - [None - 3149087888491610128] - 3138574701904723968
[21:19:43:279]本人已经在频道中 - [None - 3149087888491610128] - 3138574701904723968
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing obj:xuebao_attack01_L01_01(Clone) MapID:309103
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing obj:xuebao_attack01_L01_01(Clone) MapID:309103
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing obj:xuebao_attack01_L02_01(Clone) MapID:309103
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing_alt obj:xuebao_attack01_L03_01(Clone) MapID:309103
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing obj:xuebao_attack01_L01_01(Clone) MapID:309103
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing obj:xuebao_attack01_L02_01(Clone) MapID:309103
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing_alt obj:xuebao_attack01_L03_01(Clone) MapID:309103
<color=#0099bc><b>DOTWEEN ► </b></color>Max Tweens reached: capacity has automatically been increased from 500/50 to 1250/50. Use DOTween.SetTweensCapacity to set it manually at startup
===ExcelMusicSoundFile 不包含soundId:0
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing obj:xuebao_attack01_L01_01(Clone) MapID:309103
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing obj:xuebao_attack01_L02_01(Clone) MapID:309103
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing_alt obj:xuebao_attack01_L03_01(Clone) MapID:309103
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing obj:xuebao_attack01_L01_01(Clone) MapID:309103
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing obj:xuebao_attack01_L02_01(Clone) MapID:309103
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing_alt obj:xuebao_attack01_L03_01(Clone) MapID:309103
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing obj:xuebao_attack01_L01_01(Clone) MapID:309103
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing obj:xuebao_attack01_L01_01(Clone) MapID:309103
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing obj:xuebao_attack01_L02_01(Clone) MapID:309103
===ExcelMusicSoundFile 不包含soundId:0
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing_alt obj:xuebao_attack01_L03_01(Clone) MapID:309103
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing obj:xuebao_attack01_L01_01(Clone) MapID:309103
[21:20:13:977]本人已经不在频道中 - [None - 3149087888491610128] - 3135590386828574720
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing obj:xuebao_attack01_L02_01(Clone) MapID:309103
[21:20:28:395]AddItem - Unit has been added! - 31010601 - 3149606497210138626
[21:20:28:396]AddItem - Unit has been added! - 31010601 - 3149606497210138626
[21:20:29:264]加入频道 - [None - 3149087888491610128] - 3135590386828574720
===ExcelMusicSoundFile 不包含soundId:0
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing obj:xuebao_attack01_L01_01(Clone) MapID:309103
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing obj:xuebao_attack01_L02_01(Clone) MapID:309103
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing_alt obj:xuebao_attack01_L03_01(Clone) MapID:309103
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing obj:xuebao_attack01_L01_01(Clone) MapID:309103
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing obj:xuebao_attack01_L02_01(Clone) MapID:309103
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing_alt obj:xuebao_attack01_L03_01(Clone) MapID:309103
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing obj:xuebao_attack01_L01_01(Clone) MapID:309103
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing obj:xuebao_attack01_L02_01(Clone) MapID:309103
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing_alt obj:xuebao_attack01_L03_01(Clone) MapID:309103
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing obj:xuebao_attack01_L01_01(Clone) MapID:309103
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing obj:xuebao_attack01_L02_01(Clone) MapID:309103
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing_alt obj:xuebao_attack01_L03_01(Clone) MapID:309103
[21:20:49:482]WeGame GetRailUsersInfoData playerPersonalInfo is Null list_Count:0
[21:20:49:483]WeGame GetRailUsersInfoData playerPersonalInfo is Null list_Count:0
[21:20:50:337]本人已经不在频道中 - [None - 3149087888491610128] - 3136941755338915841
[21:20:59:506]OnSendStopMove 不能重入
[21:21:02:618][###]SceneManager.RefNoumenonMovesInfo call 旧逻辑调用日志输出,用于优化或逻辑恢复
[21:21:02:633][###]SceneManager.RefNoumenonMovesInfo call 旧逻辑调用日志输出,用于优化或逻辑恢复
[21:21:03:465]加入频道 - [None - 3149087888491610128] - 3140758383536832512
[21:21:03:926]本人已经不在频道中 - [None - 3149087888491610128] - 3148057113521029120
[21:21:25:686]查找客户端发送两次转场消息的问题 -- 准备与传送门执行短按交互;
[21:21:25:686]查找客户端发送两次转场消息的问题 -- 开始与传送门执行短按交互;
[21:21:25:686]查找客户端发送两次转场消息的问题 -- 结束与传送门执行短按交互;
[21:21:25:873]M2C_PortalInteractive - 3148084670031200256 - 0 - 0 - [Soul(10001-3148084670031200256:那年那禅那把剑)]
[21:21:30:179]<color=#FFB624>【Any2C_PreChangeMap】预转场 Begin... UnitId:3148084670031200256 - MapStaticId:401001 - ServerStatus:1:服务器就绪前预通知</color>
[21:21:30:181]PanelLoading.Awake !!! ID:1750844930043162449
[21:21:30:182]PanelLoading.ShowUI !!! ID:1750844930043162449
[21:21:30:182]PanelLoading.ShowUI !!! ID:1750844930043162449
[21:21:30:182]PanelLoading.SetNextPercent:10% - - ID:1750844930043162449
[21:21:30:182]自己离开频道,关闭频道 - [Map - 3149604641776795648]
[21:21:30:183]<color=#FFB624>【Any2C_PreChangeMap】预转场 Begin... UnitId:3148084670031200256 - MapStaticId:401001 - ServerStatus:2:服务器已就绪</color>
[21:21:30:183]<color=#FFB624>【Any2C_PreChangeMap】预转场 Step 1 - LoadMapSourceWithoutUI - AccountId:1750844930043150370 AccountName:17293822637842217907 - UnitId:3148084670031200256 - MapStaticId:401001</color>
[21:21:30:225]<color=#FFB624>【Any2C_ChangeMap】转场 Begin... UnitId:3148084670031200256 - MapStaticId:401001</color>
[21:21:30:225]【Any2C_ChangeMap】转场 Warning - Any2C_PreChangeMap 正在执行中...
[21:21:30:225]<color=#FFB624>【Any2C_ChangeMap】转场 Step 1 - AccountId:1750844930043150370 AccountName:17293822637842217907 UnitId:3148084670031200256 - MapStaticId:401001</color>
=====bgm.LeaveMap
[21:21:30:486] LoadMapSourceWithoutUI Begin...
[21:21:30:486]PanelLoading.ShowUI !!! ID:1750844930043162449
[21:21:30:486]PanelLoading.SetNextPercent:30% - INFO_ENTERMAP_ASK:未配置! - ID:1750844930043162449
[21:21:30:486]PanelLoading.SetNextPercent:35% - INFO_ENTERMAP_ASK:未配置! - ID:1750844930043162449
[21:21:30:486]PanelLoading.SetNextPercent:45% - 加载和切换地图 - ID:1750844930043162449
===Loading过程中 阻止播放ui音效:50146
[21:21:30:523]TeamComponent.Dispose team entity...
TeamComponent.Dispose team entity success
===soundbank mapid:401001 加载 [Begin]
===soundbank: 加载10103 Scene_OpenWorld
===soundbank: 加载10401 Animal
===soundbank mapid:401001 加载 [End]
[21:21:31:572]<color=#A8366C>map load: LoadAndChangeMapFile WorldWild_01_new.unity3d begin... Time:1086ms, Mem=6629.56 MB</color>
[21:21:31:572]Async load bundle BundleName : E:/WeGameApps/rail_apps/Havenhold(2008591)/Havenhold_Data/StreamingAssets\models
[21:21:31:572]Async load bundle BundleName : E:/WeGameApps/rail_apps/Havenhold(2008591)/Havenhold_Data/StreamingAssets\prefabs
[21:21:31:572]Async load bundle BundleName : E:/WeGameApps/rail_apps/Havenhold(2008591)/Havenhold_Data/StreamingAssets\worldwild_01_new.unity3d
[21:21:31:632]map load: LoadAndChangeMapFile WorldWild_01_new.unity3d complete Time:60ms, Mem=6629.56 MB
===preload res: PanelGetItemTip
===预加载资源 mapId:401001
===预加载资源 bundle:unitmodel.unity3d asset:g_cike
===预加载资源 bundle:unitmodel.unity3d asset:g_huangyelang03
===预加载资源 bundle:unitmodel.unity3d asset:g_aipangguai
===预加载资源 bundle:unitmodel.unity3d asset:g_fashi
===预加载资源 bundle:sceneprop.unity3d asset:56221_hemostatic_herb
===预加载资源 bundle:sceneprop.unity3d asset:56112_Berries
===预加载资源 bundle:sceneprop.unity3d asset:56100_WildHerb2
===预加载资源 bundle:sceneprop.unity3d asset:56101_WildHerb3
===预加载资源 bundle:sceneprop.unity3d asset:56103_FieldFruitTree2
===预加载资源 bundle:sceneprop.unity3d asset:56104_FieldFruitTree3
===预加载资源 bundle:sceneprop.unity3d asset:56106_FieldMilkFruitTree2
===预加载资源 bundle:sceneprop.unity3d asset:56107_FieldMilkFruitTree3
===预加载资源 bundle:sceneprop.unity3d asset:56091_WildCotton2
===预加载资源 bundle:sceneprop.unity3d asset:56092_WildCotton3
===预加载资源 bundle:unitmodel.unity3d asset:g_deer
===预加载资源 bundle:sceneprop.unity3d asset:56094_FieldOre2
===预加载资源 bundle:sceneprop.unity3d asset:56095_FieldOre3
===预加载资源 bundle:sceneprop.unity3d asset:56123_WildSedge2
===预加载资源 bundle:sceneprop.unity3d asset:56124_WildSedge3
===预加载资源 bundle:sceneprop.unity3d asset:56127_FieldCastor2
===预加载资源 bundle:sceneprop.unity3d asset:56128_FieldCastor3
===预加载资源 bundle:sceneprop.unity3d asset:56110_MagicStone
===预加载资源 bundle:unitmodel.unity3d asset:g_yezhu
===预加载资源 bundle:unitmodel.unity3d asset:g_kulougong
===预加载资源 bundle:unitmodel.unity3d asset:g_niutouguai
===预加载资源 bundle:sceneprop.unity3d asset:50011_Vase
===预加载资源 bundle:sceneprop.unity3d asset:50240_SM_Prop_Chest_Wood_01
===预加载资源 bundle:sceneprop.unity3d asset:50241_SM_Prop_Fishing_Crate_01
===预加载资源 bundle:sceneprop.unity3d asset:54003_lv0_Azure_5
===预加载资源 bundle:sceneprop.unity3d asset:54108_lv0_Power_5
===预加载资源 bundle:sceneprop.unity3d asset:50237_StoneAnvil
===预加载资源 bundle:sceneprop.unity3d asset:55501_FlavorText_Dungeon_01_EerieWater
===预加载资源 bundle:sceneprop.unity3d asset:55502_FlavorText_Dungeon_02_FireBreathingTrap
===预加载资源 bundle:sceneprop.unity3d asset:55503_FlavorText_Dungeon_03_Icicle
===预加载资源 bundle:sceneprop.unity3d asset:55504_FlavorText_Dungeon_04_WallTorch
===预加载资源 bundle:sceneprop.unity3d asset:55505_FlavorText_Dungeon_05_Tree
===预加载资源 bundle:sceneprop.unity3d asset:55506_FlavorText_Dungeon_06_MobCamp
===预加载资源 bundle:sceneprop.unity3d asset:55045_shici_fushi
===预加载资源 bundle:sceneprop.unity3d asset:55046_shici_exp
===预加载资源 bundle:sceneprop.unity3d asset:55047_shici_fenjie
[21:21:31:670]map load: map change load begin - WorldWild_01_new Time:38ms, Mem=6629.56 MB
[21:21:31:670]ChangeSceneAsync Begin - WorldWild_01_new
[21:21:31:670]ChangeSceneAsync End -WorldWild_01_new
===Init_UrpVolume change:False
[21:21:35:400]===PlaySound_Dream rtpc:False
[21:21:35:457]<color=#A8366C>map load: map change load complete Time:3786ms, Mem=6794.50 MB</color>
===soundbank mapid:401001 卸载 [Begin]
===soundbank 卸载:10104 Scene_Dungeon
===soundbank mapid:401001 卸载 [End]
===soundbank mapid:100 卸载 [Begin]
===soundbank mapid:100 卸载 [End]
[21:21:35:471]ApocaMapHelper LoadMap OK - MapStaticId:[401001] - MapName:[森林] - MapFile:[WorldWild_01_new]
[21:21:35:471]switch load priority to BelowNormal
[21:21:35:471] LoadMapSourceWithoutUI End!
[21:21:35:471]<color=#FFB624>【Any2C_PreChangeMap】预转场 End! - UnitId:3148084670031200256 - MapStaticId:401001</color>
Reduced additional punctual light shadows resolution by 2 to make 72 shadow maps fit in the 4096x4096 shadow atlas. To avoid this, increase shadow atlas size, decrease big shadow resolutions, or reduce the number of shadow maps active in the same frame
[21:21:36:311]<color=#FFB624>【Any2C_ChangeMap】转场 Step 2 - StartEnterMapWithUI... StartLoadUnit:True - UnitId:3148084670031200256 - MapStaticId:401001</color>
[21:21:36:311]StartEnterMapWithUI Begin...
[21:21:36:311]StartEnterMapWithUI Step 1
[21:21:36:312]地图数据同步 start - charId:3148084670031200256 mapId:3135535651764830217 mapStaticId:401001 Token:461672080157611008 from:Any2C_ChangeMap
[21:21:36:312]PanelLoading.ShowUI !!! ID:1750844930043162449
[21:21:36:312]map enter post: start. init scene manager... Time:0ms, Mem=6794.50 MB
[21:21:36:312]PanelLoading.SetNextPercent:50% - 加载场景体素 - ID:1750844930043162449
===Init_UrpVolume change:True
[21:21:36:559]map enter post: scene manager init complete. init scene voxel... Time:247ms, Mem=6794.50 MB
[21:21:36:559]PanelLoading.SetNextPercent:51% - 加载场景体素 - ID:1750844930043162449
[21:21:36:559]Begin Qaz Physics Engine Init! - Step:1
[21:21:36:559]Begin Qaz Physics Engine Init! - Step:2
[21:21:36:560]Begin Qaz Physics Engine Init! - Step:3 - ../BinData/NavMesh/WorldWild_01_new.vox
[21:21:36:659]离开频道 - [None - 3149087888491610128] - Who:3135590386828574720
[21:21:38:537]End Qaz Physics Engine Init! - Time:1978ms
[21:21:38:537]<color=#A8366C>map enter post: init voxel complete. begin map login... Time:1978ms, Mem=6794.50 MB</color>
[21:21:38:537]PanelLoading.SetNextPercent:52% - 链接MS - ID:1750844930043162449
[21:21:38:537]请求登录场景 - Char:[0-3148084670031200256] - [401001-3135535651764830217] - Address:101.43.170.38:0 - MapToken:461672080157611008
===server time: 10/22/2025 21:21:38
[21:21:38:619] SetMapSelf 字段【BelongToBlockStaticId】 = 0
===发现节点: SceneCondition/TimeOfDay/Climate
VolumetricFog缺失 节点:SceneCondition/TimeOfDay/MonsterCamp/WuRanArea_301
VolumetricFog缺失 节点:SceneCondition/TimeOfDay/MonsterCamp/WuRanArea_302
VolumetricFog缺失 节点:SceneCondition/TimeOfDay/MonsterCamp/WuRanArea_303
VolumetricFog缺失 节点:SceneCondition/TimeOfDay/MonsterCamp/WuRanArea_304
VolumetricFog缺失 节点:SceneCondition/TimeOfDay/MonsterCamp/WuRanArea_305
VolumetricFog缺失 节点:SceneCondition/TimeOfDay/MonsterCamp/WuRanArea_306
VolumetricFog缺失 节点:SceneCondition/TimeOfDay/MonsterCamp/WuRanArea_307
VolumetricFog缺失 节点:SceneCondition/TimeOfDay/MonsterCamp/WuRanArea_308
VolumetricFog缺失 节点:SceneCondition/TimeOfDay/MonsterCamp/WuRanArea_309
VolumetricFog缺失 节点:SceneCondition/TimeOfDay/MonsterCamp/WuRanArea_310
VolumetricFog缺失 节点:SceneCondition/TimeOfDay/MonsterCamp/WuRanArea_311
VolumetricFog缺失 节点:SceneCondition/TimeOfDay/MonsterCamp/WuRanArea_312
VolumetricFog缺失 节点:SceneCondition/TimeOfDay/MonsterCamp/WuRanArea_313
VolumetricFog缺失 节点:SceneCondition/TimeOfDay/MonsterCamp/WuRanArea_314
VolumetricFog缺失 节点:SceneCondition/TimeOfDay/MonsterCamp/WuRanArea_315
[21:21:38:645]map enter post: map login complete. GetSteamUserInfo & AccountRewards...
MapStaticId:401001 - UnitId:3148084670031200256 Time:107ms, Mem=6794.50 MB
[21:21:38:645]PanelLoading.SetNextPercent:53% - 加载 Steam SDK 和 账号可领取奖励信息 - ID:1750844930043162449
[21:21:38:754]map enter post: GetSteamUserInfo & AccountRewards complete. begin voxel batch... Time:110ms, Mem=6794.50 MB
[21:21:38:754]PanelLoading.SetNextPercent:55% - 加载GM界面 - ID:1750844930043162449
[21:21:38:915]map enter post: begin voxel batch complete. init building... Time:161ms, Mem=6794.50 MB
[21:21:38:915]PanelLoading.SetNextPercent:60% - 载入-建筑 - ID:1750844930043162449
[21:21:38:972]map enter post: init building complete. add player... Time:57ms, Mem=6794.50 MB
[21:21:38:973]PanelLoading.SetNextPercent:65% - 载入-玩家 - ID:1750844930043162449
Warning (20000) : OverlappingTransform [ROT]
Warning (20000) : OverlappingTransform [Role_Benti_m_Face01_LOD01]
Warning (20001) : AddOverlappingTransform [Role_Benti_m_Face01_LOD01]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
[21:21:39:071]<color=#F24CF8> 捏脸数据(3):</color>
<color=Magenta> No.1001-10000</color>
<color=Magenta> No.1003-10020</color>
<color=Magenta> No.1004-10040</color>
<color=Magenta></color>
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_w_Shell00_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
Warning (20000) : OverlappingTransform [Role_Benti_m_Face01_LOD01]
Warning (20001) : AddOverlappingTransform [Role_Benti_m_Face01_LOD01]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
Warning (20000) : OverlappingTransform [Role_Benti_m_Face01_LOD01]
Warning (20001) : AddOverlappingTransform [Role_Benti_m_Face01_LOD01]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_w_Shell00_Foot01_LOD02
[21:21:39:186]map enter post: add player complete. load Skill/Backpack/Equipment... Time:215ms, Mem=6794.50 MB
[21:21:39:186]PanelLoading.SetNextPercent:67% - 加载技能/背包/装备 - ID:1750844930043162449
[21:21:39:186] ChangeBodySyncData 1 - AskBodyIds - Mark:3
[21:21:39:189]===PlayWeatherSound 15.32181 none rain:0 snow:0
[21:21:39:243] ChangeBodySyncData - Mark:3 - [Soul(10001-3148084670031200256:那年那禅那把剑)] - CurrentBodyId:3148084670031200257
[21:21:39:309]AskBodyInfo - StaticId:10001 - Id:3148084670031200257
[21:21:39:375][###]SceneManager.RefNoumenonMovesInfo call 旧逻辑调用日志输出,用于优化或逻辑恢复
[21:21:39:441]AskBodyInfo - StaticId:10007 - Id:3148086370852405248
[21:21:39:508][###]SceneManager.RefNoumenonMovesInfo call 旧逻辑调用日志输出,用于优化或逻辑恢复
[21:21:39:508] ChangeBodySyncData 2 - AskInventory - Mark:3
[21:21:39:573] ChangeBodySyncData 3 - C2M_UiAskEquips - Mark:3
Warning (20000) : OverlappingTransform [ROT]
Warning (20000) : OverlappingTransform [Role_Benti_m_Face01_LOD01]
Warning (20001) : AddOverlappingTransform [Role_Benti_m_Face01_LOD01]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
[21:21:39:657] ChangeBodySyncData 4 - C2M_AskGuide - Mark:3
[21:21:39:722] ChangeBodySyncData 9 - OtherCallBack - Mark:3
[21:21:39:722]重复创建InputManager
[21:21:39:724]This one does not support key binding yet, keyFunctionID:10001
[21:21:39:724]This one does not support key binding yet, keyFunctionID:10002
[21:21:39:724]This one does not support key binding yet, keyFunctionID:10003
[21:21:39:724]This one does not support key binding yet, keyFunctionID:10004
[21:21:39:724]This one does not support key binding yet, keyFunctionID:10005
[21:21:39:724]This one does not support key binding yet, keyFunctionID:10006
[21:21:39:724]This one does not support key binding yet, keyFunctionID:10007
[21:21:39:724]This one does not support key binding yet, keyFunctionID:10008
[21:21:39:724]This one does not support key binding yet, keyFunctionID:10009
[21:21:39:724]This one does not support key binding yet, keyFunctionID:10010
[21:21:39:724]This one does not support key binding yet, keyFunctionID:10011
[21:21:39:724]This one does not support key binding yet, keyFunctionID:10012
[21:21:39:724]This one does not support key binding yet, keyFunctionID:10013
[21:21:39:724]This one does not support key binding yet, keyFunctionID:10014
[21:21:39:724]This one does not support key binding yet, keyFunctionID:10015
[21:21:39:724]This one does not support key binding yet, keyFunctionID:10016
[21:21:39:724]This one does not support key binding yet, keyFunctionID:10017
[21:21:39:724]This one does not support key binding yet, keyFunctionID:10018
[21:21:39:724]This one does not support key binding yet, keyFunctionID:10019
[21:21:39:724]This one does not support key binding yet, keyFunctionID:Open_MailBall
[21:21:39:724]This one does not support key binding yet, keyFunctionID:Rotate_Perspective
[21:21:39:724]This one does not support key binding yet, keyFunctionID emolish
[21:21:39:724]This one does not support key binding yet, keyFunctionID:Switch_Perspective
[21:21:39:724]This one does not support key binding yet, keyFunctionID:Switch_Left
[21:21:39:724]This one does not support key binding yet, keyFunctionID:Switch_Right
[21:21:39:724]This one does not support key binding yet, keyFunctionID:Move_Camera_Forward
[21:21:39:724]This one does not support key binding yet, keyFunctionID:Move_Camera_Left
[21:21:39:724]This one does not support key binding yet, keyFunctionID:Move_Camera_Right
[21:21:39:724]This one does not support key binding yet, keyFunctionID:Move_Camera_Backward
[21:21:39:724]This one does not support key binding yet, keyFunctionID:MinimapHideShowMouse
[21:21:39:725]This one does not support key binding yet, keyFunctionID:OnItem_Rebirth
[21:21:39:725]This one does not support key binding yet, keyFunctionID:OnRebirthPoint_Rebirth
[21:21:39:725]This one does not support key binding yet, keyFunctionID:OnSalvage_Rebirth
[21:21:39:725]This one does not support key binding yet, keyFunctionID:90001
[21:21:39:725]<color=#B68A00>map enter post: Load Skill/Backpack/Equipment complete. load monster... Time:538ms, Mem=6794.50 MB</color>
[21:21:39:725]PanelLoading.SetNextPercent:70% - 载入-怪物 - ID:1750844930043162449
[21:21:39:795]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:21:39:796]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:21:39:797]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:21:39:797]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:21:39:798]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:21:39:799]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:21:39:800]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:21:39:801]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:21:39:802]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:21:39:802]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:21:39:803]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:21:39:804]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:21:39:804]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:21:39:805]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:21:39:806]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:21:39:807]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:21:39:807]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:21:39:808]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:21:39:809]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:21:39:810]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:21:39:810]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:21:39:811]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:21:39:812]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:21:39:812]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:21:39:813]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:21:39:814]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:21:39:814]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:21:39:815]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:21:39:816]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:21:39:816]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:21:39:817]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:21:39:818]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:21:39:818]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:21:39:819]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:21:39:820]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:21:39:820]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:21:39:821]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:21:39:822]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:21:39:822]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:21:39:823]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:21:39:824]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:21:39:824]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:21:39:825]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:21:39:826]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:21:39:827]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:21:39:827]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:21:39:828]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:21:39:829]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:21:39:830]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:21:39:830]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:21:39:831]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:21:39:832]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:21:39:833]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:21:39:834]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:21:39:834]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:21:39:835]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:21:39:836]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:21:39:837]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:21:39:838]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:21:39:838]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:21:39:839]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:21:39:847]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:21:39:848]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:21:39:849]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:21:39:850]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:21:39:851]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:21:39:852]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:21:39:853]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:21:39:853]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:21:39:854]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:21:39:855]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:21:39:856]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:21:39:868]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:21:39:870]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:21:39:872]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:21:39:874]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:21:39:875]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:21:39:876]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:21:39:877]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:21:39:877]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:21:39:879]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:21:39:880]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:21:39:881]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:21:39:882]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:21:39:882]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:21:39:883]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:21:39:884]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:21:39:886]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:21:39:888]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:21:39:890]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:21:39:892]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:21:39:894]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:21:39:895]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:21:39:896]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:21:39:897]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:21:39:899]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:21:39:901]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:21:39:903]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:21:39:905]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:21:39:906]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:21:39:908]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:21:39:910]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:21:39:911]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:21:39:913]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:21:39:915]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:21:39:916]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:21:39:918]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:21:39:919]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:21:39:922]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:21:39:925]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:21:39:928]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:21:39:931]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:21:39:934]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:21:39:935]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:21:39:936]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:21:39:937]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:21:39:938]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:21:39:940]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:21:39:942]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:21:39:943]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:21:39:946]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:21:39:946]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:21:39:948]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:21:39:949]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:21:39:950]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:21:39:952]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:21:39:954]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:21:39:955]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:21:39:956]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:21:39:958]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:21:39:959]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:21:39:962]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:21:39:964]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:21:39:966]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:21:39:968]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:21:39:969]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:21:39:971]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:21:39:972]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:21:39:973]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:21:39:974]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:21:39:976]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:21:39:976]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:21:39:978]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:21:39:979]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:21:39:980]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:21:39:981]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:21:39:982]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:21:39:983]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:21:39:984]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:21:39:985]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:21:39:986]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:21:39:988]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:21:39:989]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:21:39:989]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:21:39:990]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:21:39:992]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:21:39:994]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:21:39:996]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:21:39:998]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:21:40:000]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:21:40:001]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:21:40:003]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:21:40:005]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:21:40:006]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:21:40:007]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:21:40:009]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:21:40:012]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:21:40:016]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:21:40:020]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:21:40:023]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:21:40:026]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:21:40:028]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:21:40:030]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:21:40:032]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:21:40:033]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:21:40:034]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:21:40:036]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:21:40:044]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:21:40:044]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:21:40:045]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:21:40:046]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:21:40:047]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:21:40:047]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:21:40:048]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:21:40:049]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:21:40:050]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:21:40:050]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:21:40:051]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:21:40:052]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:21:40:053]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:21:40:055]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:21:40:057]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:21:40:058]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:21:40:059]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:21:40:060]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:21:40:061]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:21:40:063]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:21:40:064]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:21:40:064]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:21:40:065]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:21:40:066]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:21:40:067]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:21:40:067]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:21:40:068]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:21:40:069]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:21:40:070]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:21:40:071]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:21:40:071]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:21:40:074]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:21:40:074]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:21:40:079]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:21:40:080]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:21:40:080]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:21:40:081]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:21:40:083]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:21:40:085]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:21:40:086]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:21:40:088]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:21:40:090]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:21:40:092]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:21:40:093]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:21:40:094]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:21:40:097]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:21:40:100]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:21:40:100]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:21:40:102]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:21:40:104]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:21:40:105]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:21:40:107]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:21:40:109]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:21:40:111]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:21:40:113]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:21:40:115]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:21:40:116]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:21:40:118]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:21:40:120]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:21:40:121]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:21:40:122]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:21:40:123]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:21:40:123]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:21:40:124]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:21:40:125]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:21:40:125]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:21:40:126]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:21:40:127]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:21:40:129]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:21:40:131]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:21:40:132]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:21:40:133]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:21:40:134]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:21:40:135]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:21:40:136]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:21:40:136]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:21:40:137]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:21:40:140]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:21:40:142]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:21:40:144]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:21:40:145]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:21:40:147]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:21:40:149]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:21:40:151]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:21:40:153]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:21:40:154]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:21:40:155]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:21:40:156]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:21:40:157]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:21:40:158]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:21:40:160]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:21:40:161]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:21:40:162]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:21:40:163]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:21:40:164]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:21:40:165]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:21:40:166]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:21:40:167]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:21:40:168]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:21:40:170]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:21:40:171]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:21:40:172]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:21:40:173]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:21:40:173]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:21:40:174]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:21:40:175]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:21:40:177]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:21:40:183]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:21:40:184]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:21:40:185]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:21:40:186]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:21:40:187]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:21:40:188]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:21:40:189]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:21:40:191]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:21:40:193]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:21:40:195]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:21:40:197]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:21:40:198]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:21:40:200]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:21:40:202]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:21:40:204]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:21:40:205]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:21:40:205]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:21:40:207]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:21:40:208]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:21:40:210]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:21:40:211]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:21:40:213]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:21:40:214]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:21:40:215]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:21:40:216]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:21:40:217]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:21:40:218]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:21:40:219]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:21:40:220]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:21:40:220]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:21:40:221]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:21:40:222]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:21:40:223]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:21:40:223]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:21:40:224]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:21:40:225]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:21:40:227]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:21:40:228]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:21:40:228]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:21:40:229]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:21:40:230]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:21:40:231]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:21:40:233]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:21:40:234]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:21:40:235]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:21:40:235]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:21:40:236]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:21:40:237]<color=#B68A00>map enter post: load monster complete. init props... Time:512ms, Mem=6794.50 MB</color>
[21:21:40:237]PanelLoading.SetNextPercent:78% - 载入-场景道具/机关/载具/传统道具 - ID:1750844930043162449
[21:21:40:239]<color=#2484BC> Message Cost Time:454.00ms - opcode:22407 - ET.C2M_GetInstalledTalentSeriesRequest</color>
[21:21:40:670]查无此【交互数据】 in Table:<InteractCmd> - Id:50302
[21:21:40:671]查无此【交互数据】 in Table:<InteractCmd> - Id:50302
[21:21:40:671]查无此【交互数据】 in Table:<InteractCmd> - Id:50302
[21:21:40:671]查无此【交互数据】 in Table:<InteractCmd> - Id:50302
[21:21:40:671]查无此【交互数据】 in Table:<InteractCmd> - Id:50302
[21:21:40:671]查无此【交互数据】 in Table:<InteractCmd> - Id:50302
[21:21:40:672]查无此【交互数据】 in Table:<InteractCmd> - Id:55707
[21:21:40:672]查无此【交互数据】 in Table:<InteractCmd> - Id:55703
[21:21:40:672]查无此【交互数据】 in Table:<InteractCmd> - Id:55704
[21:21:40:673]查无此【交互数据】 in Table:<InteractCmd> - Id:55703
[21:21:40:673]查无此【交互数据】 in Table:<InteractCmd> - Id:55701
[21:21:40:673]查无此【交互数据】 in Table:<InteractCmd> - Id:55707
[21:21:40:673]查无此【交互数据】 in Table:<InteractCmd> - Id:55704
[21:21:40:673]查无此【交互数据】 in Table:<InteractCmd> - Id:55704
[21:21:40:673]查无此【交互数据】 in Table:<InteractCmd> - Id:55701
[21:21:40:673]查无此【交互数据】 in Table:<InteractCmd> - Id:55708
[21:21:40:673]查无此【交互数据】 in Table:<InteractCmd> - Id:55701
[21:21:40:674]查无此【交互数据】 in Table:<InteractCmd> - Id:55701
[21:21:40:674]查无此【交互数据】 in Table:<InteractCmd> - Id:55708
[21:21:40:674]查无此【交互数据】 in Table:<InteractCmd> - Id:55708
[21:21:40:674]查无此【交互数据】 in Table:<InteractCmd> - Id:55705
[21:21:40:674]查无此【交互数据】 in Table:<InteractCmd> - Id:55702
[21:21:40:674]查无此【交互数据】 in Table:<InteractCmd> - Id:55703
[21:21:40:674]查无此【交互数据】 in Table:<InteractCmd> - Id:55702
[21:21:40:675]查无此【交互数据】 in Table:<InteractCmd> - Id:55704
[21:21:40:675]查无此【交互数据】 in Table:<InteractCmd> - Id:55706
[21:21:40:675]查无此【交互数据】 in Table:<InteractCmd> - Id:55702
[21:21:40:675]查无此【交互数据】 in Table:<InteractCmd> - Id:55703
[21:21:40:675]查无此【交互数据】 in Table:<InteractCmd> - Id:55702
[21:21:40:675]查无此【交互数据】 in Table:<InteractCmd> - Id:55708
[21:21:41:773]<color=#A8366C>map enter post: init props complete. init mechanics... Time:1536ms, Mem=6858.50 MB</color>
[21:21:42:042]<color=#209AFF>正在初始化地图角色 ,收到了M2C_CreateUnits消息,延迟处理,目前累计待处理的消息:1个</color>
[21:21:42:060]M2C_PropInteractSwitch Failed - SceneProp not found - 3149607751343472640
[21:21:42:062]map enter post: init mechanics complete. init vehicles... Time:288ms, Mem=6858.50 MB
[21:21:42:125]map enter post: init vehicles complete. init items... Time:63ms, Mem=6858.50 MB
[21:21:42:140]M2C_PropInteractSwitch Failed - SceneProp not found - 3149607751343472640
[21:21:42:173]map enter post: init items complete. ask map portal... Time:49ms, Mem=6858.50 MB
[21:21:42:237]map enter post: ask map portal complete. init war/map/time... Time:64ms, Mem=6858.50 MB
[21:21:42:237]PanelLoading.SetNextPercent:80% - 结束批处理体素 - ID:1750844930043162449
[21:21:42:302]map enter post: init war/map/time complete. load EventPoints... Time:65ms, Mem=6858.50 MB
[21:21:42:302]PanelLoading.SetNextPercent:82% - 事件触发点 - ID:1750844930043162449
[21:21:42:367]map enter post: load EventPoints complete. AskPillars... Time:65ms, Mem=6858.50 MB
[21:21:42:367]map enter post: AskPillars complete. AskTraits... Time:0ms, Mem=6858.50 MB
[21:21:42:431]map enter post: AskTraits complete. AskTeams... Time:64ms, Mem=6858.50 MB
[21:21:42:495]map enter post: AskTeams complete. AskMovesShortcut... Time:64ms, Mem=6858.50 MB
[21:21:42:557]AskMovesShortcut - False - 0 : []
[21:21:42:558]map enter post: AskMovesShortcut complete. AskQuests... Time:63ms, Mem=6858.50 MB
[21:21:42:635]M2C_PropInteractSwitch Failed - SceneProp not found - 3149607751343472640
[21:21:42:695]map enter post: AskQuests complete. AskMapQuests... Time:137ms, Mem=6858.50 MB
[21:21:42:750]map enter post: AskMapQuests complete. get prop holders... Time:55ms, Mem=6858.50 MB
[21:21:42:814]map enter post: get prop holders complete. load bgm... Time:64ms, Mem=6858.50 MB
[21:21:42:814]PanelLoading.SetNextPercent:88% - 加载背景音乐 - ID:1750844930043162449
[21:21:42:815]map enter post: load bgm complete. load storage/process pile... Time:1ms, Mem=6858.50 MB
[21:21:42:815]PanelLoading.SetNextPercent:90% - 加载工作平台/储物平台 - ID:1750844930043162449
[21:21:42:815]map enter post: load storage/process pile complete. load mainmenu... Time:0ms, Mem=6858.50 MB
[21:21:42:815]PanelLoading.SetNextPercent:92% - 主界面初始化 - ID:1750844930043162449
[21:21:42:815]PanelLoading.ShowUI !!! ID:1750844930043162449
===后处理曝光值 已完成首次设置:True
===Loading过程中 阻止播放ui音效:50153
===Loading过程中 阻止播放ui音效:50153
===Loading过程中 阻止播放ui音效:50153
===Loading过程中 阻止播放ui音效:50153
===Loading过程中 阻止播放ui音效:50153
===Loading过程中 阻止播放ui音效:50153
===Loading过程中 阻止播放ui音效:50153
===Loading过程中 阻止播放ui音效:50153
===Loading过程中 阻止播放ui音效:50153
===Loading过程中 阻止播放ui音效:50153
===Loading过程中 阻止播放ui音效:50153
===后处理曝光值 已完成首次设置:True
[21:21:43:597]<color=#B68A00>map enter post: load main menu complete. check map event point... Time:782ms, Mem=6858.50 MB</color>
===Loading过程中 阻止播放ui音效:50144
[21:21:43:636]map enter post: check map event point complete. UpdateDiamondNum... Time:39ms, Mem=6858.50 MB
[21:21:43:636]M2C_PropInteractSwitch Failed - SceneProp not found - 3149607751343472640
[21:21:43:636]M2C_PropInteractSwitch Failed - SceneProp not found - 3149607751343472640
[21:21:43:749]map enter post: UpdateDiamondNum complete. AskUnLockedSystem... Time:113ms, Mem=6858.50 MB
[21:21:43:749]map enter post: AskUnLockedSystem complete. AskCampSites... Time:0ms, Mem=6858.50 MB
[21:21:43:816]<color=#209AFF>AskCampSites - Count:0</color>
[21:21:43:816]map enter post: AskCampSites complete. load achivement/rebirth point... Time:66ms, Mem=6858.50 MB
[21:21:43:816]PanelLoading.SetNextPercent:94% - 成就请求 - ID:1750844930043162449
[21:21:43:816]map enter post: load achivement/rebirth point complete. ResPreLoadingBySceneType... Time:0ms, Mem=6858.50 MB
[21:21:43:816]PanelLoading.SetNextPercent:96% - 加载世界地图资源点 - ID:1750844930043162449
[21:21:43:817]map enter post: ResPreLoadingBySceneType complete. GetGoldEventInfo... Time:1ms, Mem=6858.50 MB
[21:21:43:817]PanelLoading.SetNextPercent:98% - 加载活动数据 - ID:1750844930043162449
[21:21:43:887]map enter post: GetGoldEventInfo complete. AskCallFriendInfo... Time:69ms, Mem=6858.50 MB
[21:21:43:980]map enter post: AskCallFriendInfo complete. GetStageBonusData... Time:93ms, Mem=6858.50 MB
[21:21:44:032]map enter post: GetStageBonusData complete. EnterMapFinish... Time:52ms, Mem=6858.50 MB
[21:21:44:032]PanelLoading.SetNextPercent:99% - 登录最后一条消息(EnterMapFinish) - ID:1750844930043162449
[21:21:44:319]加入频道 - [None - 3149093214251057152] - 3148084670031200256
[21:21:44:320]T2C_StageInfoHandler - {"_t":"T2C_StageInfo","StageStaticId":3,"StageId":1,"StageStartTime":1760348996986,"StageEndTime":1761624000000,"OpenBlockRank":4}
[21:21:44:324]<color=#209AFF>正在处理期间收到的M2C_CreateUnits消息,需处理:1个</color>
[21:21:44:324]延后处理创建角色完毕
===未找到草丛父节点, 草丛音效不会生效
[21:21:44:331]map enter post: EnterMapFinish complete. EndLoading... Time:300ms, Mem=6858.50 MB
[21:21:44:331]PanelLoading.SetNextPercent:100% - 等待地图数据加载完成 - ID:1750844930043162449
[21:21:44:333]<color=#A8366C>EndLoading - Mark:0 Time:359252ms, Mem=6858.50 MB</color>
[21:21:44:337]map enter post: EndLoading complete. All things Done! Time:5ms, Mem=6858.50 MB
[21:21:44:337]<color=#FFB624>地图数据同步 完成,花费时间 8.0243秒 - charId:3148084670031200256 mapId:3135535651764830217 mapStaticId:401001</color>
[21:21:44:337]switch load priority to BelowNormal
[21:21:44:337]<color=#FFB624>地图数据同步 end - charId:3148084670031200256 mapId:3135535651764830217 mapStaticId:401001</color>
[21:21:44:337]<color=#FFB624>【Any2C_ChangeMap】转场 End! - UnitId:3148084670031200256 - MapStaticId:401001</color>
[21:21:44:337]收到会员信息 Level:0 Exp:0
[21:21:44:374]PanelLoading.CloseUI !!! ID:1750844930043162449
[21:21:44:397]===MGT 请求科技信息-失败 Error:200002 msg:玩家没有加入家族 0
[21:21:56:255]加入频道 - [None - 3149087888491610128] - 3149608009031614464
[21:21:56:700]本人已经在频道中 - [None - 3149087888491610128] - 3149608009031614464
[21:21:56:885]本人已经不在频道中 - [None - 3149087888491610128] - 3140703940531322880
===已加载soundbank中 缺少音频文件:Play_sfx_locomotion_body_type MapID:401001
===已加载soundbank中 缺少音频文件:Play_sfx_player_move_equipment MapID:401001
===已加载soundbank中 缺少音频文件:Play_sfx_locomotion_body_type MapID:401001
===已加载soundbank中 缺少音频文件:Play_sfx_player_move_equipment MapID:401001
[21:22:03:906][###]SceneManager.RefNoumenonMovesInfo call 旧逻辑调用日志输出,用于优化或逻辑恢复
[21:22:03:911][###]SceneManager.RefNoumenonMovesInfo call 旧逻辑调用日志输出,用于优化或逻辑恢复
===已加载soundbank中 缺少音频文件:Play_sfx_locomotion_body_type MapID:401001
===已加载soundbank中 缺少音频文件:Play_sfx_player_move_equipment MapID:401001
===已加载soundbank中 缺少音频文件:Play_sfx_locomotion_body_type MapID:401001
===已加载soundbank中 缺少音频文件:Play_sfx_player_move_equipment MapID:401001
[21:22:09:308]Put Down Prop - [生鹿腿-56513] - (346.21,349.24,827.69) -> (346.21,349.35,827.69) - 21:22:9:307
[21:22:09:443]查找客户端发送两次转场消息的问题 -- 准备与传送门执行短按交互;
[21:22:09:443]查找客户端发送两次转场消息的问题 -- 开始与传送门执行短按交互;
[21:22:09:443]查找客户端发送两次转场消息的问题 -- 结束与传送门执行短按交互;
[21:22:09:646]M2C_PortalInteractive - 3148084670031200256 - 0 - 0 - [Soul(10001-3148084670031200256:那年那禅那把剑)]
[21:22:09:647]M2C_PortalInteractive - 3149093214261411864 - 0 - 0 - []
[21:22:14:009]<color=#FFB624>【Any2C_PreChangeMap】预转场 Begin... UnitId:3148084670031200256 - MapStaticId:309103 - ServerStatus:1:服务器就绪前预通知</color>
[21:22:14:013]PanelLoading.Awake !!! ID:1750844930043170994
[21:22:14:013]PanelLoading.ShowUI !!! ID:1750844930043170994
[21:22:14:014]PanelLoading.ShowUI !!! ID:1750844930043170994
[21:22:14:014]PanelLoading.SetNextPercent:10% - - ID:1750844930043170994
[21:22:14:014]<color=#FFB624>【Any2C_PreChangeMap】预转场 Begin... UnitId:3148084670031200256 - MapStaticId:309103 - ServerStatus:2:服务器已就绪</color>
[21:22:14:014]<color=#FFB624>【Any2C_PreChangeMap】预转场 Step 1 - LoadMapSourceWithoutUI - AccountId:1750844930043150370 AccountName:17293822637842217907 - UnitId:3148084670031200256 - MapStaticId:309103</color>
[21:22:14:014]<color=#FFB624>【Any2C_PreChangeMap】预转场 Begin... UnitId:3148084670031200256 - MapStaticId:-1 - ServerStatus:-1:转场失败</color>
[21:22:14:014]M2C_PortalInteractive - 3148084670031200256 - 310412 - 0 - [Soul(10001-3148084670031200256:那年那禅那把剑)]
[21:22:14:014]自己离开频道,关闭频道 - [None - 3149093214251057152]
[21:22:14:014]<color=#FFB624>【Any2C_ChangeMap】转场 Begin... UnitId:3148084670031200256 - MapStaticId:309103</color>
[21:22:14:014]【Any2C_ChangeMap】转场 Warning - Any2C_PreChangeMap 正在执行中...
[21:22:14:014]<color=#FFB624>【Any2C_ChangeMap】转场 Step 1 - AccountId:1750844930043150370 AccountName:17293822637842217907 UnitId:3148084670031200256 - MapStaticId:309103</color>
=====bgm.LeaveMap
[21:22:14:333] LoadMapSourceWithoutUI Begin...
[21:22:14:333]PanelLoading.ShowUI !!! ID:1750844930043170994
[21:22:14:333]PanelLoading.SetNextPercent:30% - INFO_ENTERMAP_ASK:未配置! - ID:1750844930043170994
[21:22:14:333]PanelLoading.SetNextPercent:35% - INFO_ENTERMAP_ASK:未配置! - ID:1750844930043170994
[21:22:14:333]PanelLoading.SetNextPercent:45% - 加载和切换地图 - ID:1750844930043170994
===Loading过程中 阻止播放ui音效:50146
[21:22:14:724]TeamComponent.Dispose team entity...
TeamComponent.Dispose team entity success
===soundbank mapid:309103 加载 [Begin]
===soundbank: 加载10104 Scene_Dungeon
===soundbank mapid:309103 加载 [End]
[21:22:16:122]<color=#A8366C>map load: LoadAndChangeMapFile Strength_Exp_Mini_01.unity3d begin... Time:1788ms, Mem=6798.50 MB</color>
[21:22:16:122]Async load bundle BundleName : E:/WeGameApps/rail_apps/Havenhold(2008591)/Havenhold_Data/StreamingAssets\strength_exp_mini_01.unity3d
[21:22:16:149]map load: LoadAndChangeMapFile Strength_Exp_Mini_01.unity3d complete Time:27ms, Mem=6798.50 MB
===preload res: PanelGetItemTip
===预加载资源 mapId:309103
===预加载资源 bundle:unitmodel.unity3d asset:g_aipangguai
===预加载资源 bundle:sceneprop.unity3d asset:50240_SM_Prop_Chest_Wood_01
===预加载资源 bundle:sceneprop.unity3d asset:50241_SM_Prop_Fishing_Crate_01
===预加载资源 bundle:sceneprop.unity3d asset:50241_SM_Prop_Fishing_Crate_01
===预加载资源 bundle:sceneprop.unity3d asset:55501_FlavorText_Dungeon_01_EerieWater
===预加载资源 bundle:sceneprop.unity3d asset:55502_FlavorText_Dungeon_02_FireBreathingTrap
===预加载资源 bundle:sceneprop.unity3d asset:55503_FlavorText_Dungeon_03_Icicle
===预加载资源 bundle:sceneprop.unity3d asset:55504_FlavorText_Dungeon_04_WallTorch
===预加载资源 bundle:sceneprop.unity3d asset:55505_FlavorText_Dungeon_05_Tree
===预加载资源 bundle:sceneprop.unity3d asset:55506_FlavorText_Dungeon_06_MobCamp
===预加载资源 bundle:sceneprop.unity3d asset:55275_ColdAirShrine
[21:22:16:183]map load: map change load begin - Strength_Exp_Mini_01 Time:34ms, Mem=6798.50 MB
[21:22:16:183]ChangeSceneAsync Begin - Strength_Exp_Mini_01
[21:22:16:183]ChangeSceneAsync End -Strength_Exp_Mini_01
===Init_UrpVolume change:False
[21:22:16:723]===PlaySound_Dream rtpc:False
[21:22:16:744]<color=#B68A00>map load: map change load complete Time:561ms, Mem=6790.50 MB</color>
===soundbank mapid:309103 卸载 [Begin]
===soundbank 卸载:10401 Animal
===soundbank 卸载:10103 Scene_OpenWorld
===soundbank mapid:309103 卸载 [End]
===soundbank mapid:100 卸载 [Begin]
===soundbank mapid:100 卸载 [End]
[21:22:16:776]ApocaMapHelper LoadMap OK - MapStaticId:[309103] - MapName:[玄冥窟] - MapFile:[Strength_Exp_Mini_01]
[21:22:16:776]switch load priority to BelowNormal
[21:22:16:776] LoadMapSourceWithoutUI End!
[21:22:16:776]<color=#FFB624>【Any2C_PreChangeMap】预转场 End! - UnitId:3148084670031200256 - MapStaticId:309103</color>
[21:22:17:561]<color=#FFB624>【Any2C_ChangeMap】转场 Step 2 - StartEnterMapWithUI... StartLoadUnit:True - UnitId:3148084670031200256 - MapStaticId:309103</color>
[21:22:17:561]StartEnterMapWithUI Begin...
[21:22:17:561]StartEnterMapWithUI Step 1
[21:22:17:561]地图数据同步 start - charId:3148084670031200256 mapId:3149608318268669953 mapStaticId:309103 Token:461672091635803136 from:Any2C_ChangeMap
[21:22:17:561]PanelLoading.ShowUI !!! ID:1750844930043170994
[21:22:17:561]map enter post: start. init scene manager... Time:0ms, Mem=6701.56 MB
[21:22:17:561]PanelLoading.SetNextPercent:50% - 加载场景体素 - ID:1750844930043170994
===Init_UrpVolume change:True
[21:22:17:674]map enter post: scene manager init complete. init scene voxel... Time:112ms, Mem=6697.56 MB
[21:22:17:674]PanelLoading.SetNextPercent:51% - 加载场景体素 - ID:1750844930043170994
[21:22:17:674]Begin Qaz Physics Engine Init! - Step:1
[21:22:17:674]Begin Qaz Physics Engine Init! - Step:2
[21:22:17:674]Begin Qaz Physics Engine Init! - Step:3 - ../BinData/NavMesh/Strength_Exp_Mini_01.vox
[21:22:17:691]本人已经不在频道中 - [None - 3149087888491610128] - 3149602081976942592
[21:22:17:691]本人已经不在频道中 - [None - 3149087888491610128] - 3135561936965206016
[21:22:17:799]End Qaz Physics Engine Init! - Time:125ms
[21:22:17:799]map enter post: init voxel complete. begin map login... Time:125ms, Mem=6697.56 MB
[21:22:17:799]PanelLoading.SetNextPercent:52% - 链接MS - ID:1750844930043170994
[21:22:17:799]请求登录场景 - Char:[0-3148084670031200256] - [309103-3149608318268669953] - Address:118.89.243.101:0 - MapToken:461672091635803136
===server time: 10/22/2025 21:22:17
===SceneCondition/TimeOfDay/TimeOfDay_snow 节点 或 节点脚本timeofday 缺失
===SceneCondition/TimeOfDay/TimeOfDay_rain 节点 或 节点脚本timeofday 缺失
===发现节点: SceneCondition/TimeOfDay/Climate
===场景MapId:309103 未在ExcelSceneWeatherConfig中配置数据, 随机天气不会生效!!!
[21:22:17:869]map enter post: map login complete. GetSteamUserInfo & AccountRewards...
MapStaticId:309103 - UnitId:3148084670031200256 Time:70ms, Mem=6697.56 MB
[21:22:17:869]PanelLoading.SetNextPercent:53% - 加载 Steam SDK 和 账号可领取奖励信息 - ID:1750844930043170994
[21:22:17:984]map enter post: GetSteamUserInfo & AccountRewards complete. begin voxel batch... Time:114ms, Mem=6697.56 MB
[21:22:17:984]PanelLoading.SetNextPercent:55% - 加载GM界面 - ID:1750844930043170994
[21:22:18:150]map enter post: begin voxel batch complete. init building... Time:166ms, Mem=6697.56 MB
[21:22:18:150]PanelLoading.SetNextPercent:60% - 载入-建筑 - ID:1750844930043170994
[21:22:18:213]map enter post: init building complete. add player... Time:64ms, Mem=6697.56 MB
[21:22:18:214]PanelLoading.SetNextPercent:65% - 载入-玩家 - ID:1750844930043170994
Warning (20000) : OverlappingTransform [ROT]
Warning (20000) : OverlappingTransform [Role_Benti_m_Face01_LOD01]
Warning (20001) : AddOverlappingTransform [Role_Benti_m_Face01_LOD01]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
[21:22:18:298]<color=#F24CF8> 捏脸数据(3):</color>
<color=Magenta> No.1001-10000</color>
<color=Magenta> No.1003-10020</color>
<color=Magenta> No.1004-10040</color>
<color=Magenta></color>
[21:22:18:298]map enter post: add player complete. load Skill/Backpack/Equipment... Time:84ms, Mem=6697.56 MB
[21:22:18:298]PanelLoading.SetNextPercent:67% - 加载技能/背包/装备 - ID:1750844930043170994
[21:22:18:298] ChangeBodySyncData 1 - AskBodyIds - Mark:3
[21:22:18:298]===PlayWeatherSound 15.64876 none rain:0 snow:0
[21:22:18:360] ChangeBodySyncData - Mark:3 - [Soul(10001-3148084670031200256:那年那禅那把剑)] - CurrentBodyId:3148084670031200257
[21:22:18:410]AskBodyInfo - StaticId:10001 - Id:3148084670031200257
[21:22:18:460][###]SceneManager.RefNoumenonMovesInfo call 旧逻辑调用日志输出,用于优化或逻辑恢复
[21:22:18:510]AskBodyInfo - StaticId:10007 - Id:3148086370852405248
[21:22:18:559][###]SceneManager.RefNoumenonMovesInfo call 旧逻辑调用日志输出,用于优化或逻辑恢复
[21:22:18:560] ChangeBodySyncData 2 - AskInventory - Mark:3
[21:22:18:610] ChangeBodySyncData 3 - C2M_UiAskEquips - Mark:3
Warning (20000) : OverlappingTransform [ROT]
Warning (20000) : OverlappingTransform [Role_Benti_m_Face01_LOD01]
Warning (20001) : AddOverlappingTransform [Role_Benti_m_Face01_LOD01]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
[21:22:18:691] ChangeBodySyncData 4 - C2M_AskGuide - Mark:3
[21:22:18:752] ChangeBodySyncData 9 - OtherCallBack - Mark:3
[21:22:18:753]重复创建InputManager
[21:22:18:753]This one does not support key binding yet, keyFunctionID:10001
[21:22:18:753]This one does not support key binding yet, keyFunctionID:10002
[21:22:18:753]This one does not support key binding yet, keyFunctionID:10003
[21:22:18:753]This one does not support key binding yet, keyFunctionID:10004
[21:22:18:753]This one does not support key binding yet, keyFunctionID:10005
[21:22:18:753]This one does not support key binding yet, keyFunctionID:10006
[21:22:18:753]This one does not support key binding yet, keyFunctionID:10007
[21:22:18:753]This one does not support key binding yet, keyFunctionID:10008
[21:22:18:754]This one does not support key binding yet, keyFunctionID:10009
[21:22:18:754]This one does not support key binding yet, keyFunctionID:10010
[21:22:18:754]This one does not support key binding yet, keyFunctionID:10011
[21:22:18:754]This one does not support key binding yet, keyFunctionID:10012
[21:22:18:754]This one does not support key binding yet, keyFunctionID:10013
[21:22:18:754]This one does not support key binding yet, keyFunctionID:10014
[21:22:18:754]This one does not support key binding yet, keyFunctionID:10015
[21:22:18:754]This one does not support key binding yet, keyFunctionID:10016
[21:22:18:754]This one does not support key binding yet, keyFunctionID:10017
[21:22:18:754]This one does not support key binding yet, keyFunctionID:10018
[21:22:18:754]This one does not support key binding yet, keyFunctionID:10019
[21:22:18:754]This one does not support key binding yet, keyFunctionID:Open_MailBall
[21:22:18:754]This one does not support key binding yet, keyFunctionID:Rotate_Perspective
[21:22:18:754]This one does not support key binding yet, keyFunctionID emolish
[21:22:18:754]This one does not support key binding yet, keyFunctionID:Switch_Perspective
[21:22:18:754]This one does not support key binding yet, keyFunctionID:Switch_Left
[21:22:18:754]This one does not support key binding yet, keyFunctionID:Switch_Right
[21:22:18:754]This one does not support key binding yet, keyFunctionID:Move_Camera_Forward
[21:22:18:754]This one does not support key binding yet, keyFunctionID:Move_Camera_Left
[21:22:18:754]This one does not support key binding yet, keyFunctionID:Move_Camera_Right
[21:22:18:754]This one does not support key binding yet, keyFunctionID:Move_Camera_Backward
[21:22:18:754]This one does not support key binding yet, keyFunctionID:MinimapHideShowMouse
[21:22:18:754]This one does not support key binding yet, keyFunctionID:OnItem_Rebirth
[21:22:18:754]This one does not support key binding yet, keyFunctionID:OnRebirthPoint_Rebirth
[21:22:18:754]This one does not support key binding yet, keyFunctionID:OnSalvage_Rebirth
[21:22:18:754]This one does not support key binding yet, keyFunctionID:90001
[21:22:18:754]<color=#B68A00>map enter post: Load Skill/Backpack/Equipment complete. load monster... Time:455ms, Mem=6697.56 MB</color>
[21:22:18:754]PanelLoading.SetNextPercent:70% - 载入-怪物 - ID:1750844930043170994
[21:22:18:820]map enter post: load monster complete. init props... Time:67ms, Mem=6697.56 MB
[21:22:18:820]PanelLoading.SetNextPercent:78% - 载入-场景道具/机关/载具/传统道具 - ID:1750844930043170994
not find link point Link_Head
not find link point Link_Head
not find link point Link_Head
[21:22:18:894]map enter post: init props complete. init mechanics... Time:73ms, Mem=6697.56 MB
[21:22:18:957]map enter post: init mechanics complete. init vehicles... Time:63ms, Mem=6697.56 MB
[21:22:19:009]map enter post: init vehicles complete. init items... Time:53ms, Mem=6697.56 MB
[21:22:19:063]map enter post: init items complete. ask map portal... Time:53ms, Mem=6697.56 MB
[21:22:19:116]map enter post: ask map portal complete. init war/map/time... Time:53ms, Mem=6697.56 MB
[21:22:19:116]PanelLoading.SetNextPercent:80% - 结束批处理体素 - ID:1750844930043170994
[21:22:19:170]map enter post: init war/map/time complete. load EventPoints... Time:54ms, Mem=6697.56 MB
[21:22:19:170]PanelLoading.SetNextPercent:82% - 事件触发点 - ID:1750844930043170994
[21:22:19:222]map enter post: load EventPoints complete. AskPillars... Time:52ms, Mem=6697.56 MB
[21:22:19:222]map enter post: AskPillars complete. AskTraits... Time:0ms, Mem=6697.56 MB
[21:22:19:274]map enter post: AskTraits complete. AskTeams... Time:53ms, Mem=6697.56 MB
[21:22:19:328]map enter post: AskTeams complete. AskMovesShortcut... Time:54ms, Mem=6697.56 MB
[21:22:19:403]AskMovesShortcut - False - 0 : []
[21:22:19:403]map enter post: AskMovesShortcut complete. AskQuests... Time:75ms, Mem=6697.56 MB
[21:22:19:533]map enter post: AskQuests complete. AskMapQuests... Time:130ms, Mem=6697.56 MB
[21:22:19:604]map enter post: AskMapQuests complete. get prop holders... Time:70ms, Mem=6697.56 MB
[21:22:19:669]map enter post: get prop holders complete. load bgm... Time:65ms, Mem=6697.56 MB
[21:22:19:669]PanelLoading.SetNextPercent:88% - 加载背景音乐 - ID:1750844930043170994
[21:22:19:669]map enter post: load bgm complete. load storage/process pile... Time:0ms, Mem=6697.56 MB
[21:22:19:669]PanelLoading.SetNextPercent:90% - 加载工作平台/储物平台 - ID:1750844930043170994
[21:22:19:669]map enter post: load storage/process pile complete. load mainmenu... Time:0ms, Mem=6697.56 MB
[21:22:19:669]PanelLoading.SetNextPercent:92% - 主界面初始化 - ID:1750844930043170994
[21:22:19:669]PanelLoading.ShowUI !!! ID:1750844930043170994
===后处理曝光值 已完成首次设置:True
===Loading过程中 阻止播放ui音效:50153
===Loading过程中 阻止播放ui音效:50153
===Loading过程中 阻止播放ui音效:50153
===Loading过程中 阻止播放ui音效:50153
===Loading过程中 阻止播放ui音效:50153
===Loading过程中 阻止播放ui音效:50153
===Loading过程中 阻止播放ui音效:50153
===Loading过程中 阻止播放ui音效:50153
===Loading过程中 阻止播放ui音效:50153
===Loading过程中 阻止播放ui音效:50153
===Loading过程中 阻止播放ui音效:50153
===后处理曝光值 已完成首次设置:True
[21:22:20:382]<color=#B68A00>map enter post: load main menu complete. check map event point... Time:713ms, Mem=6697.56 MB</color>
===Loading过程中 阻止播放ui音效:50144
[21:22:20:394]map enter post: check map event point complete. UpdateDiamondNum... Time:12ms, Mem=6697.56 MB
[21:22:20:495]map enter post: UpdateDiamondNum complete. AskUnLockedSystem... Time:102ms, Mem=6697.56 MB
[21:22:20:495]map enter post: AskUnLockedSystem complete. AskCampSites... Time:0ms, Mem=6697.56 MB
[21:22:20:557]<color=#209AFF>AskCampSites - Count:0</color>
[21:22:20:557]map enter post: AskCampSites complete. load achivement/rebirth point... Time:62ms, Mem=6697.56 MB
[21:22:20:557]PanelLoading.SetNextPercent:94% - 成就请求 - ID:1750844930043170994
[21:22:20:557]map enter post: load achivement/rebirth point complete. ResPreLoadingBySceneType... Time:0ms, Mem=6697.56 MB
[21:22:20:557]PanelLoading.SetNextPercent:96% - 加载世界地图资源点 - ID:1750844930043170994
[21:22:20:559]map enter post: ResPreLoadingBySceneType complete. GetGoldEventInfo... Time:1ms, Mem=6697.56 MB
[21:22:20:559]PanelLoading.SetNextPercent:98% - 加载活动数据 - ID:1750844930043170994
[21:22:20:616]map enter post: GetGoldEventInfo complete. AskCallFriendInfo... Time:57ms, Mem=6697.56 MB
[21:22:20:701]map enter post: AskCallFriendInfo complete. GetStageBonusData... Time:85ms, Mem=6697.56 MB
[21:22:20:756]map enter post: GetStageBonusData complete. EnterMapFinish... Time:54ms, Mem=6697.56 MB
[21:22:20:756]PanelLoading.SetNextPercent:99% - 登录最后一条消息(EnterMapFinish) - ID:1750844930043170994
[21:22:20:807]创建频道 - Map - - 3149608318268801026
[21:22:20:807]加入频道 - [Map - 3149608318268801026] - 3148084670031200256
[21:22:20:807]T2C_StageInfoHandler - {"_t":"T2C_StageInfo","StageStaticId":3,"StageId":1,"StageStartTime":1760348996986,"StageEndTime":1761624000000,"OpenBlockRank":4}
[21:22:20:829]<color=#209AFF>正在处理期间收到的M2C_CreateUnits消息,需处理:0个</color>
[21:22:20:829]延后处理创建角色完毕
===未找到草丛父节点, 草丛音效不会生效
[21:22:20:830]map enter post: EnterMapFinish complete. EndLoading... Time:74ms, Mem=6697.56 MB
[21:22:20:830]PanelLoading.SetNextPercent:100% - 等待地图数据加载完成 - ID:1750844930043170994
[21:22:20:831]<color=#A8366C>EndLoading - Mark:0 Time:395751ms, Mem=6697.56 MB</color>
[21:22:20:831]map enter post: EndLoading complete. All things Done! Time:2ms, Mem=6697.56 MB
[21:22:20:831]<color=#FFB624>地图数据同步 完成,花费时间 3.2701秒 - charId:3148084670031200256 mapId:3149608318268669953 mapStaticId:309103</color>
[21:22:20:832]switch load priority to BelowNormal
[21:22:20:832]<color=#FFB624>地图数据同步 end - charId:3148084670031200256 mapId:3149608318268669953 mapStaticId:309103</color>
[21:22:20:832]<color=#FFB624>【Any2C_ChangeMap】转场 End! - UnitId:3148084670031200256 - MapStaticId:309103</color>
[21:22:20:832]收到会员信息 Level:0 Exp:0
[21:22:20:845]PanelLoading.CloseUI !!! ID:1750844930043170994
[21:22:20:884]===MGT 请求科技信息-失败 Error:200002 msg:玩家没有加入家族 0
The character with Unicode value \u706C was not found in the [Murecho-Regular SDF 6] font asset or any potential fallbacks. It was replaced by Unicode character \u200B in text object [Text].
The character with Unicode value \u706C was not found in the [Murecho-Regular SDF 6] font asset or any potential fallbacks. It was replaced by Unicode character \u200B in text object [Text].
The character with Unicode value \u706C was not found in the [Murecho-Regular SDF 6] font asset or any potential fallbacks. It was replaced by Unicode character \u200B in text object [Text].
The character with Unicode value \u706C was not found in the [Murecho-Regular SDF 6] font asset or any potential fallbacks. It was replaced by Unicode character \u200B in text object [Text].
The character with Unicode value \u706C was not found in the [Murecho-Regular SDF 6] font asset or any potential fallbacks. It was replaced by Unicode character \u200B in text object [Text].
The character with Unicode value \u706C was not found in the [Murecho-Regular SDF 6] font asset or any potential fallbacks. It was replaced by Unicode character \u200B in text object [Text].
The character with Unicode value \u706C was not found in the [Murecho-Regular SDF 6] font asset or any potential fallbacks. It was replaced by Unicode character \u200B in text object [Text].
The character with Unicode value \u706C was not found in the [Murecho-Regular SDF 6] font asset or any potential fallbacks. It was replaced by Unicode character \u200B in text object [Text].
The character with Unicode value \u706C was not found in the [Murecho-Regular SDF 6] font asset or any potential fallbacks. It was replaced by Unicode character \u200B in text object [Text].
The character with Unicode value \u706C was not found in the [Murecho-Regular SDF 6] font asset or any potential fallbacks. It was replaced by Unicode character \u200B in text object [Text].
The character with Unicode value \u706C was not found in the [Murecho-Regular SDF 6] font asset or any potential fallbacks. It was replaced by Unicode character \u200B in text object [Text].
The character with Unicode value \u706C was not found in the [Murecho-Regular SDF 6] font asset or any potential fallbacks. It was replaced by Unicode character \u200B in text object [Text].
The character with Unicode value \u706C was not found in the [Murecho-Regular SDF 6] font asset or any potential fallbacks. It was replaced by Unicode character \u200B in text object [Text].
The character with Unicode value \u706C was not found in the [Murecho-Regular SDF 6] font asset or any potential fallbacks. It was replaced by Unicode character \u200B in text object [Text].
The character with Unicode value \u706C was not found in the [Murecho-Regular SDF 6] font asset or any potential fallbacks. It was replaced by Unicode character \u200B in text object [Text].
The character with Unicode value \u706C was not found in the [Murecho-Regular SDF 6] font asset or any potential fallbacks. It was replaced by Unicode character \u200B in text object [Text].
The character with Unicode value \u706C was not found in the [Murecho-Regular SDF 6] font asset or any potential fallbacks. It was replaced by Unicode character \u200B in text object [Text].
The character with Unicode value \u706C was not found in the [Murecho-Regular SDF 6] font asset or any potential fallbacks. It was replaced by Unicode character \u200B in text object [Text].
The character with Unicode value \u706C was not found in the [Murecho-Regular SDF 6] font asset or any potential fallbacks. It was replaced by Unicode character \u200B in text object [Text].
The character with Unicode value \u706C was not found in the [Murecho-Regular SDF 6] font asset or any potential fallbacks. It was replaced by Unicode character \u200B in text object [Text].
The character with Unicode value \u706C was not found in the [Murecho-Regular SDF 6] font asset or any potential fallbacks. It was replaced by Unicode character \u200B in text object [Text].
The character with Unicode value \u706C was not found in the [Murecho-Regular SDF 6] font asset or any potential fallbacks. It was replaced by Unicode character \u200B in text object [Text].
The character with Unicode value \u706C was not found in the [Murecho-Regular SDF 6] font asset or any potential fallbacks. It was replaced by Unicode character \u200B in text object [Text].
The character with Unicode value \u706C was not found in the [Murecho-Regular SDF 6] font asset or any potential fallbacks. It was replaced by Unicode character \u200B in text object [Text].
[21:22:24:968]加入频道 - [None - 3149087888491610128] - 3143640340952252416
[21:22:25:631]本人已经在频道中 - [None - 3149087888491610128] - 3143640340952252416
===ExcelMusicSoundFile 不包含soundId:0
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing obj:xuebao_attack01_L01_01(Clone) MapID:309103
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing obj:xuebao_attack01_L02_01(Clone) MapID:309103
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing_alt obj:xuebao_attack01_L03_01(Clone) MapID:309103
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing obj:xuebao_attack01_L01_01(Clone) MapID:309103
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing obj:xuebao_attack01_L02_01(Clone) MapID:309103
===ExcelMusicSoundFile 不包含soundId:0
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing_alt obj:xuebao_attack01_L03_01(Clone) MapID:309103
===ExcelMusicSoundFile 不包含soundId:0
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing obj:xuebao_attack01_L01_01(Clone) MapID:309103
[21:22:38:669]加入频道 - [None - 3149087888491610128] - 3135590386828574720
[21:22:40:594]WeGame GetRailUsersInfoData playerPersonalInfo is Null list_Count:0
[21:22:40:595]WeGame GetRailUsersInfoData playerPersonalInfo is Null list_Count:0
<color=#0099bc><b>DOTWEEN ► </b></color>This Tween has been killed and is now invalid
<color=#0099bc><b>DOTWEEN ► </b></color>This Tween has been killed and is now invalid
===ExcelMusicSoundFile 不包含soundId:0
===ExcelMusicSoundFile 不包含soundId:0
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing obj:xuebao_attack01_L01_01(Clone) MapID:309103
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing obj:xuebao_attack01_L01_01(Clone) MapID:309103
<color=#0099bc><b>DOTWEEN ► </b></color>Target or field is missing/null () ► Index was outside the bounds of the array.
at (wrapper stelemref) System.Object.virt_stelemref_class_small_idepth(intptr,object)
at FxAvatar.FxMatRemove (UnityEngine.Renderer rd, System.String rdName, System.String matName) [0x00060] in <5fe26354ddf74784bfe57d3da8a02f0d>:0
at FxObject+<>c__DisplayClass246_1.<InitFxMatAni>b__2 (System.Single newValue) [0x007fc] in <4015c20476dd4106a860264287319f65>:0
at DG.Tweening.Plugins.FloatPlugin.EvaluateAndApply (DG.Tweening.Plugins.Options.FloatOptions options, DG.Tweening.Tween t, System.Boolean isRelative, DG.Tweening.Core.DOGetter`1[T] getter, DG.Tweening.Core.DOSetter`1[T] setter, System.Single elapsed, System.Single startValue, System.Single changeValue, System.Single duration, System.Boolean usingInversePosition, System.Int32 newCompletedSteps, DG.Tweening.Core.Enums.UpdateNotice updateNotice) [0x000e3] in <82a2fd073ee449928e161903460426d7>:0
at DG.Tweening.Core.TweenerCore`3[T1,T2,TPlugOptions].ApplyTween (System.Single prevPosition, System.Int32 prevCompletedLoops, System.Int32 newCompletedSteps, System.Boolean useInversePosition, DG.Tweening.Core.Enums.UpdateMode updateMode, DG.Tweening.Core.Enums.UpdateNotice updateNotice) [0x00043] in <82a2fd073ee449928e161903460426d7>:0
[21:22:54:149]Inventory.EatFood: No.200012-UesSupplies Failed! Unknown Error:300012
- <EatFood>d__19.MoveNext();
<Call>d__37.MoveNext();
Session.OnRead(UInt16,IResponse);
OuterMessageDispatcher.Dispatch(Session,MemoryStream);
NetKcpComponentSystem.OnRead(NetKcpComponent,Int64,MemoryStream);
AService.OnRead(Int64,MemoryStream);
KChannel.OnRead(MemoryStream);
KChannel.HandleRecv(Byte[],Int32,Int32);
[21:22:54:408]Inventory.EatFood: No.200012-UesSupplies Failed! Unknown Error:300012
- <EatFood>d__19.MoveNext();
<Call>d__37.MoveNext();
Session.OnRead(UInt16,IResponse);
OuterMessageDispatcher.Dispatch(Session,MemoryStream);
NetKcpComponentSystem.OnRead(NetKcpComponent,Int64,MemoryStream);
AService.OnRead(Int64,MemoryStream);
KChannel.OnRead(MemoryStream);
KChannel.HandleRecv(Byte[],Int32,Int32);
[21:22:54:574]Inventory.EatFood: No.200012-UesSupplies Failed! Unknown Error:300012
- <EatFood>d__19.MoveNext();
<Call>d__37.MoveNext();
Session.OnRead(UInt16,IResponse);
OuterMessageDispatcher.Dispatch(Session,MemoryStream);
NetKcpComponentSystem.OnRead(NetKcpComponent,Int64,MemoryStream);
AService.OnRead(Int64,MemoryStream);
KChannel.OnRead(MemoryStream);
KChannel.HandleRecv(Byte[],Int32,Int32);
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing obj:xuebao_attack01_L01_01(Clone) MapID:309103
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing obj:xuebao_attack01_L02_01(Clone) MapID:309103
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing_alt obj:xuebao_attack01_L03_01(Clone) MapID:309103
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing obj:xuebao_attack01_L01_01(Clone) MapID:309103
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing obj:xuebao_attack01_L02_01(Clone) MapID:309103
===已加载soundbank中 缺少音频文件:Play_sfx_hero_common_Potion_02 MapID:309103
===ExcelMusicSoundFile 不包含soundId:0
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing obj:xuebao_attack01_L01_01(Clone) MapID:309103
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing obj:xuebao_attack01_L02_01(Clone) MapID:309103
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing_alt obj:xuebao_attack01_L03_01(Clone) MapID:309103
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing obj:xuebao_attack01_L01_01(Clone) MapID:309103
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing obj:xuebao_attack01_L02_01(Clone) MapID:309103
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing_alt obj:xuebao_attack01_L03_01(Clone) MapID:309103
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing obj:xuebao_attack01_L01_01(Clone) MapID:309103
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing obj:xuebao_attack01_L02_01(Clone) MapID:309103
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing_alt obj:xuebao_attack01_L03_01(Clone) MapID:309103
[21:23:16:715]AddItem - Unit has been added! - 31010601 - 3149609400608030720
[21:23:16:718]AddItem - Unit has been added! - 31010601 - 3149609400608030720
===ExcelMusicSoundFile 不包含soundId:0
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing obj:xuebao_attack01_L01_01(Clone) MapID:309103
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing obj:xuebao_attack01_L02_01(Clone) MapID:309103
[21:23:30:912]本人已经不在频道中 - [None - 3149087888491610128] - 3135598856504344576
Warning (20000) : OverlappingTransform [ROT]
Warning (20000) : OverlappingTransform [Role_Benti_m_Face01_LOD01]
Warning (20001) : AddOverlappingTransform [Role_Benti_m_Face01_LOD01]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
[21:23:32:275]WeGame GetRailUsersInfoData playerPersonalInfo is Null list_Count:0
[21:23:35:061]装配暗器成功 : [31010601 x 3]
[21:23:37:207]本人已经不在频道中 - [None - 3149087888491610128] - 3146541316482727936
[21:23:37:281]new once time too small: 1761168215906 < 1761168216906 - CastState.onPhaseChanged(Params);
MovesState.start();
MovesState.cyh.game.IState.OnEnter(IStateCore);
StateMachine`1.enter(IStateCore&);
StateMachine`1.Enter(IStateCore);
MovesStateMachine.Enter(IStateCore);
SpriteBase.playMoves(StartMovesParams);
SpriteBase.PlayMoves(StartMovesParams);
- TimerComponent.NewOnceTimer(Int64,Action);
CastState.onPhaseChanged(Params);
MovesState.start();
MovesState.cyh.game.IState.OnEnter(IStateCore);
StateMachine`1.enter(IStateCore&);
StateMachine`1.Enter(IStateCore);
MovesStateMachine.Enter(IStateCore);
SpriteBase.playMoves(StartMovesParams);
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing obj:xuebao_attack01_L01_01(Clone) MapID:309103
<color=#0099bc><b>DOTWEEN ► </b></color>Max Tweens reached: capacity has automatically been increased from 1250/50 to 1250/125. Use DOTween.SetTweensCapacity to set it manually at startup
[21:23:39:783]本人已经不在频道中 - [None - 3149087888491610128] - 3138965887526174720
===ExcelMusicSoundFile 不包含soundId:0
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing obj:xuebao_attack01_L01_01(Clone) MapID:309103
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing obj:xuebao_attack01_L02_01(Clone) MapID:309103
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing_alt obj:xuebao_attack01_L03_01(Clone) MapID:309103
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing obj:xuebao_attack01_L01_01(Clone) MapID:309103
[21:23:45:445]本人已经不在频道中 - [None - 3149087888491610128] - 3137035901021978624
===ExcelMusicSoundFile 不包含soundId:0
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing obj:xuebao_attack01_L01_01(Clone) MapID:309103
[21:23:48:736]加入频道 - [None - 3149087888491610128] - 3149609950357028864
[21:23:48:964]本人已经在频道中 - [None - 3149087888491610128] - 3149609950357028864
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing obj:xuebao_attack01_L02_01(Clone) MapID:309103
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing_alt obj:xuebao_attack01_L03_01(Clone) MapID:309103
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing obj:xuebao_attack01_L01_01(Clone) MapID:309103
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing obj:xuebao_attack01_L02_01(Clone) MapID:309103
[21:23:52:810]<color=#A8366C>向服务端发送招式1000380的启动消息失败,被当前状态cyh.game.WrapperList`1[System.Int32]阻止:-2</color>
[21:23:53:029]<color=#A8366C>向服务端发送招式1000380的启动消息失败,被当前状态cyh.game.WrapperList`1[System.Int32]阻止:-2</color>
===已加载soundbank中 缺少音频文件:Play_sfx_xuebao_basicattack_swing_jump obj:xuebao_attack05_Lboom(Clone) MapID:309103
[21:23:53:446]<color=#A8366C>向服务端发送招式1000380的启动消息失败,被当前状态cyh.game.WrapperList`1[System.Int32]阻止:-2</color>
[21:23:53:975]<color=#A8366C>向服务端发送招式1000380的启动消息失败,被当前状态cyh.game.WrapperList`1[System.Int32]阻止:-2</color>
[21:23:54:217]<color=#A8366C>向服务端发送招式1000380的启动消息失败,被当前状态cyh.game.WrapperList`1[System.Int32]阻止:-2</color>
===已加载soundbank中 缺少音频文件:Play_sfx_xuebao_basicattack_swing_jump obj:xuebao_attack05_Lboom(Clone) MapID:309103
[21:23:54:556]<color=#A8366C>向服务端发送招式1000380的启动消息失败,被当前状态cyh.game.WrapperList`1[System.Int32]阻止:-2</color>
[21:23:55:072]<color=#A8366C>向服务端发送招式1000380的启动消息失败,被当前状态cyh.game.WrapperList`1[System.Int32]阻止:-2</color>
[21:23:55:310]<color=#A8366C>向服务端发送招式1000380的启动消息失败,被当前状态cyh.game.WrapperList`1[System.Int32]阻止:-2</color>
===已加载soundbank中 缺少音频文件:Play_sfx_xuebao_basicattack_swing_jump obj:xuebao_attack05_Lboom(Clone) MapID:309103
[21:23:55:573]<color=#A8366C>向服务端发送招式1000380的启动消息失败,被当前状态cyh.game.WrapperList`1[System.Int32]阻止:-2</color>
[21:23:55:851]<color=#A8366C>向服务端发送招式1000380的启动消息失败,被当前状态cyh.game.WrapperList`1[System.Int32]阻止:-2</color>
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing obj:xuebao_attack01_L01_01(Clone) MapID:309103
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing obj:xuebao_attack01_L02_01(Clone) MapID:309103
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing_alt obj:xuebao_attack01_L03_01(Clone) MapID:309103
[21:24:11:891]OnSendStopMove 不能重入
[21:24:19:596]加入频道 - [None - 3149087888491610128] - 3143400527158575104
[21:24:20:292]本人已经在频道中 - [None - 3149087888491610128] - 3143400527158575104
[21:24:24:531]查找客户端发送两次转场消息的问题 -- 准备与传送门执行短按交互;
[21:24:24:531]查找客户端发送两次转场消息的问题 -- 开始与传送门执行短按交互;
[21:24:24:532]查找客户端发送两次转场消息的问题 -- 结束与传送门执行短按交互;
[21:24:24:711]M2C_PortalInteractive - 3148084670031200256 - 0 - 0 - [Soul(10001-3148084670031200256:那年那禅那把剑)]
[21:24:29:057]<color=#FFB624>【Any2C_PreChangeMap】预转场 Begin... UnitId:3148084670031200256 - MapStaticId:401001 - ServerStatus:1:服务器就绪前预通知</color>
[21:24:29:058]PanelLoading.Awake !!! ID:1750844930043173657
[21:24:29:059]PanelLoading.ShowUI !!! ID:1750844930043173657
[21:24:29:060]PanelLoading.ShowUI !!! ID:1750844930043173657
[21:24:29:060]PanelLoading.SetNextPercent:10% - - ID:1750844930043173657
[21:24:29:060]自己离开频道,关闭频道 - [Map - 3149608318268801026]
[21:24:29:060]<color=#FFB624>【Any2C_PreChangeMap】预转场 Begin... UnitId:3148084670031200256 - MapStaticId:401001 - ServerStatus:2:服务器已就绪</color>
[21:24:29:060]<color=#FFB624>【Any2C_PreChangeMap】预转场 Step 1 - LoadMapSourceWithoutUI - AccountId:1750844930043150370 AccountName:17293822637842217907 - UnitId:3148084670031200256 - MapStaticId:401001</color>
[21:24:29:079]<color=#FFB624>【Any2C_ChangeMap】转场 Begin... UnitId:3148084670031200256 - MapStaticId:401001</color>
[21:24:29:079]【Any2C_ChangeMap】转场 Warning - Any2C_PreChangeMap 正在执行中...
[21:24:29:079]<color=#FFB624>【Any2C_ChangeMap】转场 Step 1 - AccountId:1750844930043150370 AccountName:17293822637842217907 UnitId:3148084670031200256 - MapStaticId:401001</color>
=====bgm.LeaveMap
[21:24:29:376] LoadMapSourceWithoutUI Begin...
[21:24:29:376]PanelLoading.ShowUI !!! ID:1750844930043173657
[21:24:29:376]PanelLoading.SetNextPercent:30% - INFO_ENTERMAP_ASK:未配置! - ID:1750844930043173657
[21:24:29:376]PanelLoading.SetNextPercent:35% - INFO_ENTERMAP_ASK:未配置! - ID:1750844930043173657
[21:24:29:376]PanelLoading.SetNextPercent:45% - 加载和切换地图 - ID:1750844930043173657
[21:24:29:412]TeamComponent.Dispose team entity...
TeamComponent.Dispose team entity success
===soundbank mapid:401001 加载 [Begin]
===soundbank: 加载10103 Scene_OpenWorld
===soundbank: 加载10401 Animal
===soundbank mapid:401001 加载 [End]
[21:24:30:562]<color=#A8366C>map load: LoadAndChangeMapFile WorldWild_01_new.unity3d begin... Time:1186ms, Mem=6697.56 MB</color>
[21:24:30:563]Async load bundle BundleName : E:/WeGameApps/rail_apps/Havenhold(2008591)/Havenhold_Data/StreamingAssets\models
[21:24:30:563]Async load bundle BundleName : E:/WeGameApps/rail_apps/Havenhold(2008591)/Havenhold_Data/StreamingAssets\prefabs
[21:24:30:563]Async load bundle BundleName : E:/WeGameApps/rail_apps/Havenhold(2008591)/Havenhold_Data/StreamingAssets\worldwild_01_new.unity3d
[21:24:30:629]map load: LoadAndChangeMapFile WorldWild_01_new.unity3d complete Time:67ms, Mem=6697.56 MB
===preload res: PanelGetItemTip
===预加载资源 mapId:401001
===预加载资源 bundle:unitmodel.unity3d asset:g_cike
===预加载资源 bundle:unitmodel.unity3d asset:g_huangyelang03
===预加载资源 bundle:unitmodel.unity3d asset:g_aipangguai
===预加载资源 bundle:unitmodel.unity3d asset:g_fashi
===预加载资源 bundle:sceneprop.unity3d asset:56221_hemostatic_herb
===预加载资源 bundle:sceneprop.unity3d asset:56112_Berries
===预加载资源 bundle:sceneprop.unity3d asset:56100_WildHerb2
===预加载资源 bundle:sceneprop.unity3d asset:56101_WildHerb3
===预加载资源 bundle:sceneprop.unity3d asset:56103_FieldFruitTree2
===预加载资源 bundle:sceneprop.unity3d asset:56104_FieldFruitTree3
===预加载资源 bundle:sceneprop.unity3d asset:56106_FieldMilkFruitTree2
===预加载资源 bundle:sceneprop.unity3d asset:56107_FieldMilkFruitTree3
===预加载资源 bundle:sceneprop.unity3d asset:56091_WildCotton2
===预加载资源 bundle:sceneprop.unity3d asset:56092_WildCotton3
===预加载资源 bundle:unitmodel.unity3d asset:g_deer
===预加载资源 bundle:sceneprop.unity3d asset:56094_FieldOre2
===预加载资源 bundle:sceneprop.unity3d asset:56095_FieldOre3
===预加载资源 bundle:sceneprop.unity3d asset:56123_WildSedge2
===预加载资源 bundle:sceneprop.unity3d asset:56124_WildSedge3
===预加载资源 bundle:sceneprop.unity3d asset:56127_FieldCastor2
===预加载资源 bundle:sceneprop.unity3d asset:56128_FieldCastor3
===预加载资源 bundle:sceneprop.unity3d asset:56110_MagicStone
===预加载资源 bundle:unitmodel.unity3d asset:g_yezhu
===预加载资源 bundle:unitmodel.unity3d asset:g_kulougong
===预加载资源 bundle:unitmodel.unity3d asset:g_niutouguai
===预加载资源 bundle:sceneprop.unity3d asset:50011_Vase
===预加载资源 bundle:sceneprop.unity3d asset:50240_SM_Prop_Chest_Wood_01
===预加载资源 bundle:sceneprop.unity3d asset:50241_SM_Prop_Fishing_Crate_01
===预加载资源 bundle:sceneprop.unity3d asset:54003_lv0_Azure_5
===预加载资源 bundle:sceneprop.unity3d asset:54108_lv0_Power_5
===预加载资源 bundle:sceneprop.unity3d asset:50237_StoneAnvil
===预加载资源 bundle:sceneprop.unity3d asset:55501_FlavorText_Dungeon_01_EerieWater
===预加载资源 bundle:sceneprop.unity3d asset:55502_FlavorText_Dungeon_02_FireBreathingTrap
===预加载资源 bundle:sceneprop.unity3d asset:55503_FlavorText_Dungeon_03_Icicle
===预加载资源 bundle:sceneprop.unity3d asset:55504_FlavorText_Dungeon_04_WallTorch
===预加载资源 bundle:sceneprop.unity3d asset:55505_FlavorText_Dungeon_05_Tree
===预加载资源 bundle:sceneprop.unity3d asset:55506_FlavorText_Dungeon_06_MobCamp
===预加载资源 bundle:sceneprop.unity3d asset:55045_shici_fushi
===预加载资源 bundle:sceneprop.unity3d asset:55046_shici_exp
===预加载资源 bundle:sceneprop.unity3d asset:55047_shici_fenjie
[21:24:30:651]map load: map change load begin - WorldWild_01_new Time:22ms, Mem=6697.56 MB
[21:24:30:652]ChangeSceneAsync Begin - WorldWild_01_new
[21:24:30:652]ChangeSceneAsync End -WorldWild_01_new
===Init_UrpVolume change:False
[21:24:33:671]===PlaySound_Dream rtpc:False
[21:24:33:729]<color=#A8366C>map load: map change load complete Time:3077ms, Mem=6811.50 MB</color>
===soundbank mapid:401001 卸载 [Begin]
===soundbank 卸载:10104 Scene_Dungeon
===soundbank mapid:401001 卸载 [End]
===soundbank mapid:100 卸载 [Begin]
===soundbank mapid:100 卸载 [End]
[21:24:33:742]ApocaMapHelper LoadMap OK - MapStaticId:[401001] - MapName:[森林] - MapFile:[WorldWild_01_new]
[21:24:33:742]switch load priority to BelowNormal
[21:24:33:742] LoadMapSourceWithoutUI End!
[21:24:33:742]<color=#FFB624>【Any2C_PreChangeMap】预转场 End! - UnitId:3148084670031200256 - MapStaticId:401001</color>
Reduced additional punctual light shadows resolution by 2 to make 72 shadow maps fit in the 4096x4096 shadow atlas. To avoid this, increase shadow atlas size, decrease big shadow resolutions, or reduce the number of shadow maps active in the same frame
[21:24:34:597]<color=#FFB624>【Any2C_ChangeMap】转场 Step 2 - StartEnterMapWithUI... StartLoadUnit:True - UnitId:3148084670031200256 - MapStaticId:401001</color>
[21:24:34:597]StartEnterMapWithUI Begin...
[21:24:34:597]StartEnterMapWithUI Step 1
[21:24:34:597]地图数据同步 start - charId:3148084670031200256 mapId:3135535651764830217 mapStaticId:401001 Token:461672127046259712 from:Any2C_ChangeMap
[21:24:34:597]PanelLoading.ShowUI !!! ID:1750844930043173657
[21:24:34:597]map enter post: start. init scene manager... Time:0ms, Mem=6811.50 MB
[21:24:34:597]PanelLoading.SetNextPercent:50% - 加载场景体素 - ID:1750844930043173657
===Init_UrpVolume change:True
[21:24:34:792]map enter post: scene manager init complete. init scene voxel... Time:196ms, Mem=6811.50 MB
[21:24:34:792]PanelLoading.SetNextPercent:51% - 加载场景体素 - ID:1750844930043173657
[21:24:34:792]Begin Qaz Physics Engine Init! - Step:1
[21:24:34:792]Begin Qaz Physics Engine Init! - Step:2
[21:24:34:792]Begin Qaz Physics Engine Init! - Step:3 - ../BinData/NavMesh/WorldWild_01_new.vox
[21:24:36:462]End Qaz Physics Engine Init! - Time:1669ms
[21:24:36:462]<color=#A8366C>map enter post: init voxel complete. begin map login... Time:1669ms, Mem=6811.50 MB</color>
[21:24:36:462]PanelLoading.SetNextPercent:52% - 链接MS - ID:1750844930043173657
[21:24:36:462]请求登录场景 - Char:[0-3148084670031200256] - [401001-3135535651764830217] - Address:101.43.170.38:0 - MapToken:461672127046259712
===server time: 10/22/2025 21:24:36
[21:24:36:541] SetMapSelf 字段【BelongToBlockStaticId】 = 0
===发现节点: SceneCondition/TimeOfDay/Climate
VolumetricFog缺失 节点:SceneCondition/TimeOfDay/MonsterCamp/WuRanArea_301
VolumetricFog缺失 节点:SceneCondition/TimeOfDay/MonsterCamp/WuRanArea_302
VolumetricFog缺失 节点:SceneCondition/TimeOfDay/MonsterCamp/WuRanArea_303
VolumetricFog缺失 节点:SceneCondition/TimeOfDay/MonsterCamp/WuRanArea_304
VolumetricFog缺失 节点:SceneCondition/TimeOfDay/MonsterCamp/WuRanArea_305
VolumetricFog缺失 节点:SceneCondition/TimeOfDay/MonsterCamp/WuRanArea_306
VolumetricFog缺失 节点:SceneCondition/TimeOfDay/MonsterCamp/WuRanArea_307
VolumetricFog缺失 节点:SceneCondition/TimeOfDay/MonsterCamp/WuRanArea_308
VolumetricFog缺失 节点:SceneCondition/TimeOfDay/MonsterCamp/WuRanArea_309
VolumetricFog缺失 节点:SceneCondition/TimeOfDay/MonsterCamp/WuRanArea_310
VolumetricFog缺失 节点:SceneCondition/TimeOfDay/MonsterCamp/WuRanArea_311
VolumetricFog缺失 节点:SceneCondition/TimeOfDay/MonsterCamp/WuRanArea_312
VolumetricFog缺失 节点:SceneCondition/TimeOfDay/MonsterCamp/WuRanArea_313
VolumetricFog缺失 节点:SceneCondition/TimeOfDay/MonsterCamp/WuRanArea_314
VolumetricFog缺失 节点:SceneCondition/TimeOfDay/MonsterCamp/WuRanArea_315
[21:24:36:555]map enter post: map login complete. GetSteamUserInfo & AccountRewards...
MapStaticId:401001 - UnitId:3148084670031200256 Time:94ms, Mem=6811.50 MB
[21:24:36:555]PanelLoading.SetNextPercent:53% - 加载 Steam SDK 和 账号可领取奖励信息 - ID:1750844930043173657
[21:24:36:664]map enter post: GetSteamUserInfo & AccountRewards complete. begin voxel batch... Time:109ms, Mem=6811.50 MB
[21:24:36:665]PanelLoading.SetNextPercent:55% - 加载GM界面 - ID:1750844930043173657
[21:24:36:833]map enter post: begin voxel batch complete. init building... Time:168ms, Mem=6811.50 MB
[21:24:36:833]PanelLoading.SetNextPercent:60% - 载入-建筑 - ID:1750844930043173657
[21:24:36:892]map enter post: init building complete. add player... Time:59ms, Mem=6811.50 MB
[21:24:36:892]PanelLoading.SetNextPercent:65% - 载入-玩家 - ID:1750844930043173657
Warning (20000) : OverlappingTransform [ROT]
Warning (20000) : OverlappingTransform [Role_Benti_m_Face01_LOD01]
Warning (20001) : AddOverlappingTransform [Role_Benti_m_Face01_LOD01]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
[21:24:36:988]<color=#F24CF8> 捏脸数据(3):</color>
<color=Magenta> No.1001-10000</color>
<color=Magenta> No.1003-10020</color>
<color=Magenta> No.1004-10040</color>
<color=Magenta></color>
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_w_Shell00_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
Warning (20000) : OverlappingTransform [Role_Benti_m_Face01_LOD01]
Warning (20001) : AddOverlappingTransform [Role_Benti_m_Face01_LOD01]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_w_Shell00_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
[21:24:37:093]map enter post: add player complete. load Skill/Backpack/Equipment... Time:202ms, Mem=6811.50 MB
[21:24:37:093]PanelLoading.SetNextPercent:67% - 加载技能/背包/装备 - ID:1750844930043173657
[21:24:37:093] ChangeBodySyncData 1 - AskBodyIds - Mark:3
[21:24:37:094]===PlayWeatherSound 16.80443 none rain:0 snow:0
[21:24:37:144] ChangeBodySyncData - Mark:3 - [Soul(10001-3148084670031200256:那年那禅那把剑)] - CurrentBodyId:3148084670031200257
[21:24:37:201]AskBodyInfo - StaticId:10001 - Id:3148084670031200257
[21:24:37:255][###]SceneManager.RefNoumenonMovesInfo call 旧逻辑调用日志输出,用于优化或逻辑恢复
[21:24:37:307]AskBodyInfo - StaticId:10007 - Id:3148086370852405248
[21:24:37:385][###]SceneManager.RefNoumenonMovesInfo call 旧逻辑调用日志输出,用于优化或逻辑恢复
[21:24:37:386] ChangeBodySyncData 2 - AskInventory - Mark:3
[21:24:37:439] ChangeBodySyncData 3 - C2M_UiAskEquips - Mark:3
Warning (20000) : OverlappingTransform [ROT]
Warning (20000) : OverlappingTransform [Role_Benti_m_Face01_LOD01]
Warning (20001) : AddOverlappingTransform [Role_Benti_m_Face01_LOD01]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
[21:24:37:542] ChangeBodySyncData 4 - C2M_AskGuide - Mark:3
[21:24:37:613] ChangeBodySyncData 9 - OtherCallBack - Mark:3
[21:24:37:613]重复创建InputManager
[21:24:37:614]This one does not support key binding yet, keyFunctionID:10001
[21:24:37:614]This one does not support key binding yet, keyFunctionID:10002
[21:24:37:614]This one does not support key binding yet, keyFunctionID:10003
[21:24:37:614]This one does not support key binding yet, keyFunctionID:10004
[21:24:37:614]This one does not support key binding yet, keyFunctionID:10005
[21:24:37:614]This one does not support key binding yet, keyFunctionID:10006
[21:24:37:614]This one does not support key binding yet, keyFunctionID:10007
[21:24:37:614]This one does not support key binding yet, keyFunctionID:10008
[21:24:37:614]This one does not support key binding yet, keyFunctionID:10009
[21:24:37:614]This one does not support key binding yet, keyFunctionID:10010
[21:24:37:614]This one does not support key binding yet, keyFunctionID:10011
[21:24:37:614]This one does not support key binding yet, keyFunctionID:10012
[21:24:37:614]This one does not support key binding yet, keyFunctionID:10013
[21:24:37:614]This one does not support key binding yet, keyFunctionID:10014
[21:24:37:614]This one does not support key binding yet, keyFunctionID:10015
[21:24:37:614]This one does not support key binding yet, keyFunctionID:10016
[21:24:37:614]This one does not support key binding yet, keyFunctionID:10017
[21:24:37:614]This one does not support key binding yet, keyFunctionID:10018
[21:24:37:614]This one does not support key binding yet, keyFunctionID:10019
[21:24:37:614]This one does not support key binding yet, keyFunctionID:Open_MailBall
[21:24:37:614]This one does not support key binding yet, keyFunctionID:Rotate_Perspective
[21:24:37:614]This one does not support key binding yet, keyFunctionID emolish
[21:24:37:614]This one does not support key binding yet, keyFunctionID:Switch_Perspective
[21:24:37:614]This one does not support key binding yet, keyFunctionID:Switch_Left
[21:24:37:614]This one does not support key binding yet, keyFunctionID:Switch_Right
[21:24:37:614]This one does not support key binding yet, keyFunctionID:Move_Camera_Forward
[21:24:37:614]This one does not support key binding yet, keyFunctionID:Move_Camera_Left
[21:24:37:614]This one does not support key binding yet, keyFunctionID:Move_Camera_Right
[21:24:37:614]This one does not support key binding yet, keyFunctionID:Move_Camera_Backward
[21:24:37:614]This one does not support key binding yet, keyFunctionID:MinimapHideShowMouse
[21:24:37:614]This one does not support key binding yet, keyFunctionID:OnItem_Rebirth
[21:24:37:614]This one does not support key binding yet, keyFunctionID:OnRebirthPoint_Rebirth
[21:24:37:614]This one does not support key binding yet, keyFunctionID:OnSalvage_Rebirth
[21:24:37:615]This one does not support key binding yet, keyFunctionID:90001
[21:24:37:615]<color=#B68A00>map enter post: Load Skill/Backpack/Equipment complete. load monster... Time:522ms, Mem=6811.50 MB</color>
[21:24:37:615]PanelLoading.SetNextPercent:70% - 载入-怪物 - ID:1750844930043173657
[21:24:37:702]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:24:37:703]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:24:37:704]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:24:37:704]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:24:37:705]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:24:37:706]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:24:37:706]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:24:37:707]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:24:37:708]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:24:37:708]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:24:37:709]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:24:37:710]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:24:37:710]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:24:37:711]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:24:37:711]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:24:37:712]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:24:37:713]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:24:37:713]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:24:37:714]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:24:37:714]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:24:37:715]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:24:37:716]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:24:37:716]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:24:37:717]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:24:37:717]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:24:37:718]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:24:37:719]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:24:37:720]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:24:37:720]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:24:37:721]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:24:37:722]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:24:37:722]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:24:37:723]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:24:37:724]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:24:37:724]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:24:37:725]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:24:37:726]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:24:37:726]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:24:37:727]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:24:37:728]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:24:37:728]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:24:37:729]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:24:37:729]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:24:37:730]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:24:37:731]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:24:37:731]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:24:37:732]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:24:37:732]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:24:37:733]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:24:37:734]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:24:37:734]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:24:37:735]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:24:37:736]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:24:37:737]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:24:37:738]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:24:37:739]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:24:37:740]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:24:37:741]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:24:37:742]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:24:37:742]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:24:37:743]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:24:37:744]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:24:37:745]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:24:37:745]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:24:37:746]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:24:37:747]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:24:37:747]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:24:37:748]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:24:37:749]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:24:37:750]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:24:37:750]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:24:37:751]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:24:37:759]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:24:37:760]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:24:37:762]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:24:37:763]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:24:37:764]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:24:37:765]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:24:37:766]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:24:37:766]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:24:37:768]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:24:37:768]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:24:37:769]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:24:37:770]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:24:37:771]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:24:37:772]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:24:37:772]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:24:37:774]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:24:37:775]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:24:37:776]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:24:37:778]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:24:37:779]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:24:37:781]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:24:37:782]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:24:37:782]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:24:37:783]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:24:37:786]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:24:37:788]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:24:37:790]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:24:37:792]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:24:37:794]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:24:37:795]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:24:37:796]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:24:37:798]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:24:37:801]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:24:37:802]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:24:37:804]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:24:37:805]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:24:37:809]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:24:37:812]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:24:37:814]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:24:37:817]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:24:37:819]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:24:37:820]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:24:37:822]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:24:37:823]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:24:37:824]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:24:37:825]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:24:37:827]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:24:37:830]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:24:37:832]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:24:37:833]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:24:37:835]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:24:37:836]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:24:37:837]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:24:37:839]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:24:37:841]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:24:37:842]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:24:37:843]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:24:37:845]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:24:37:846]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:24:37:847]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:24:37:849]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:24:37:851]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:24:37:852]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:24:37:854]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:24:37:855]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:24:37:857]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:24:37:858]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:24:37:859]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:24:37:860]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:24:37:861]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:24:37:862]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:24:37:863]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:24:37:863]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:24:37:864]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:24:37:865]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:24:37:866]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:24:37:867]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:24:37:867]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:24:37:869]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:24:37:870]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:24:37:871]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:24:37:871]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:24:37:872]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:24:37:873]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:24:37:875]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:24:37:877]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:24:37:878]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:24:37:880]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:24:37:882]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:24:37:883]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:24:37:885]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:24:37:886]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:24:37:887]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:24:37:888]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:24:37:889]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:24:37:893]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:24:37:895]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:24:37:898]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:24:37:901]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:24:37:903]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:24:37:904]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:24:37:906]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:24:37:907]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:24:37:908]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:24:37:910]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:24:37:916]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:24:37:916]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:24:37:917]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:24:37:917]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:24:37:918]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:24:37:918]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:24:37:919]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:24:37:920]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:24:37:920]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:24:37:921]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:24:37:922]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:24:37:923]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:24:37:923]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:24:37:925]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:24:37:925]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:24:37:926]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:24:37:927]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:24:37:927]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:24:37:928]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:24:37:929]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:24:37:930]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:24:37:931]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:24:37:931]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:24:37:932]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:24:37:932]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:24:37:933]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:24:37:933]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:24:37:934]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:24:37:935]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:24:37:935]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:24:37:936]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:24:37:941]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:24:37:942]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:24:37:950]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:24:37:958]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:24:37:972]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:24:37:973]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:24:37:975]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:24:37:983]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:24:37:990]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:24:38:023]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:24:38:028]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:24:38:038]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:24:38:043]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:24:38:045]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:24:38:051]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:24:38:055]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:24:38:056]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:24:38:057]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:24:38:059]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:24:38:060]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:24:38:062]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:24:38:064]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:24:38:066]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:24:38:067]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:24:38:069]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:24:38:071]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:24:38:073]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:24:38:074]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:24:38:075]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:24:38:075]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:24:38:076]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:24:38:077]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:24:38:077]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:24:38:078]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:24:38:079]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:24:38:080]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:24:38:082]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:24:38:083]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:24:38:084]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:24:38:086]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:24:38:087]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:24:38:088]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:24:38:088]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:24:38:089]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:24:38:090]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:24:38:092]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:24:38:093]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:24:38:095]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:24:38:097]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:24:38:098]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:24:38:099]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:24:38:101]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:24:38:104]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:24:38:105]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:24:38:106]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:24:38:106]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:24:38:108]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:24:38:108]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:24:38:109]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:24:38:111]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:24:38:111]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:24:38:112]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:24:38:113]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:24:38:113]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:24:38:114]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:24:38:115]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:24:38:116]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:24:38:117]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:24:38:118]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:24:38:119]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:24:38:120]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:24:38:121]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:24:38:122]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:24:38:123]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:24:38:124]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:24:38:125]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:24:38:126]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:24:38:127]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:24:38:127]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:24:38:128]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:24:38:130]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:24:38:131]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:24:38:132]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:24:38:134]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:24:38:136]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:24:38:138]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:24:38:139]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:24:38:141]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:24:38:143]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:24:38:144]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:24:38:144]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:24:38:145]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:24:38:147]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:24:38:148]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:24:38:149]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:24:38:150]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:24:38:151]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:24:38:153]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:24:38:153]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:24:38:154]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:24:38:155]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:24:38:155]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:24:38:157]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:24:38:158]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:24:38:158]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:24:38:159]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:24:38:159]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:24:38:160]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:24:38:161]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:24:38:162]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:24:38:163]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:24:38:163]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:24:38:164]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:24:38:165]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:24:38:165]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:24:38:166]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:24:38:167]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:24:38:169]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:24:38:170]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:24:38:171]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:24:38:172]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:24:38:172]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:24:38:173]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:24:38:173]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:24:38:174]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:24:38:176]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:24:38:176]<color=#B68A00>map enter post: load monster complete. init props... Time:562ms, Mem=6811.50 MB</color>
[21:24:38:176]PanelLoading.SetNextPercent:78% - 载入-场景道具/机关/载具/传统道具 - ID:1750844930043173657
[21:24:38:178]<color=#2484BC> Message Cost Time:487.00ms - opcode:22407 - ET.C2M_GetInstalledTalentSeriesRequest</color>
[21:24:38:802]查无此【交互数据】 in Table:<InteractCmd> - Id:50302
[21:24:38:802]查无此【交互数据】 in Table:<InteractCmd> - Id:50302
[21:24:38:803]查无此【交互数据】 in Table:<InteractCmd> - Id:50302
[21:24:38:804]查无此【交互数据】 in Table:<InteractCmd> - Id:50302
[21:24:38:804]查无此【交互数据】 in Table:<InteractCmd> - Id:50302
[21:24:38:804]查无此【交互数据】 in Table:<InteractCmd> - Id:50302
[21:24:38:806]查无此【交互数据】 in Table:<InteractCmd> - Id:55707
[21:24:38:807]查无此【交互数据】 in Table:<InteractCmd> - Id:55703
[21:24:38:807]查无此【交互数据】 in Table:<InteractCmd> - Id:55704
[21:24:38:807]查无此【交互数据】 in Table:<InteractCmd> - Id:55703
[21:24:38:807]查无此【交互数据】 in Table:<InteractCmd> - Id:55701
[21:24:38:808]查无此【交互数据】 in Table:<InteractCmd> - Id:55707
[21:24:38:808]查无此【交互数据】 in Table:<InteractCmd> - Id:55704
[21:24:38:808]查无此【交互数据】 in Table:<InteractCmd> - Id:55704
[21:24:38:809]查无此【交互数据】 in Table:<InteractCmd> - Id:55701
[21:24:38:809]查无此【交互数据】 in Table:<InteractCmd> - Id:55708
[21:24:38:810]查无此【交互数据】 in Table:<InteractCmd> - Id:55701
[21:24:38:810]查无此【交互数据】 in Table:<InteractCmd> - Id:55701
[21:24:38:810]查无此【交互数据】 in Table:<InteractCmd> - Id:55708
[21:24:38:811]查无此【交互数据】 in Table:<InteractCmd> - Id:55708
[21:24:38:811]查无此【交互数据】 in Table:<InteractCmd> - Id:55705
[21:24:38:811]查无此【交互数据】 in Table:<InteractCmd> - Id:55702
[21:24:38:812]查无此【交互数据】 in Table:<InteractCmd> - Id:55703
[21:24:38:812]查无此【交互数据】 in Table:<InteractCmd> - Id:55702
[21:24:38:812]查无此【交互数据】 in Table:<InteractCmd> - Id:55704
[21:24:38:812]查无此【交互数据】 in Table:<InteractCmd> - Id:55706
[21:24:38:813]查无此【交互数据】 in Table:<InteractCmd> - Id:55702
[21:24:38:813]查无此【交互数据】 in Table:<InteractCmd> - Id:55703
[21:24:38:813]查无此【交互数据】 in Table:<InteractCmd> - Id:55702
[21:24:38:813]查无此【交互数据】 in Table:<InteractCmd> - Id:55708
[21:24:39:773]<color=#A8366C>map enter post: init props complete. init mechanics... Time:1596ms, Mem=6811.50 MB</color>
[21:24:40:115]map enter post: init mechanics complete. init vehicles... Time:341ms, Mem=6811.50 MB
[21:24:40:187]map enter post: init vehicles complete. init items... Time:72ms, Mem=6811.50 MB
[21:24:40:260]map enter post: init items complete. ask map portal... Time:73ms, Mem=6811.50 MB
[21:24:40:332]map enter post: ask map portal complete. init war/map/time... Time:72ms, Mem=6811.50 MB
[21:24:40:332]PanelLoading.SetNextPercent:80% - 结束批处理体素 - ID:1750844930043173657
[21:24:40:405]map enter post: init war/map/time complete. load EventPoints... Time:73ms, Mem=6811.50 MB
[21:24:40:405]PanelLoading.SetNextPercent:82% - 事件触发点 - ID:1750844930043173657
[21:24:40:477]map enter post: load EventPoints complete. AskPillars... Time:71ms, Mem=6811.50 MB
[21:24:40:477]map enter post: AskPillars complete. AskTraits... Time:0ms, Mem=6811.50 MB
[21:24:40:549]map enter post: AskTraits complete. AskTeams... Time:72ms, Mem=6811.50 MB
[21:24:40:621]map enter post: AskTeams complete. AskMovesShortcut... Time:73ms, Mem=6811.50 MB
[21:24:40:694]AskMovesShortcut - False - 0 : []
[21:24:40:694]map enter post: AskMovesShortcut complete. AskQuests... Time:72ms, Mem=6811.50 MB
[21:24:40:850]map enter post: AskQuests complete. AskMapQuests... Time:156ms, Mem=6811.50 MB
[21:24:40:917]map enter post: AskMapQuests complete. get prop holders... Time:67ms, Mem=6811.50 MB
[21:24:40:990]map enter post: get prop holders complete. load bgm... Time:73ms, Mem=6811.50 MB
[21:24:40:990]PanelLoading.SetNextPercent:88% - 加载背景音乐 - ID:1750844930043173657
[21:24:40:991]map enter post: load bgm complete. load storage/process pile... Time:1ms, Mem=6811.50 MB
[21:24:40:991]PanelLoading.SetNextPercent:90% - 加载工作平台/储物平台 - ID:1750844930043173657
[21:24:40:991]map enter post: load storage/process pile complete. load mainmenu... Time:0ms, Mem=6811.50 MB
[21:24:40:991]PanelLoading.SetNextPercent:92% - 主界面初始化 - ID:1750844930043173657
[21:24:40:991]PanelLoading.ShowUI !!! ID:1750844930043173657
===后处理曝光值 已完成首次设置:True
===Loading过程中 阻止播放ui音效:50153
===Loading过程中 阻止播放ui音效:50153
===Loading过程中 阻止播放ui音效:50153
===Loading过程中 阻止播放ui音效:50153
===Loading过程中 阻止播放ui音效:50153
===Loading过程中 阻止播放ui音效:50153
===Loading过程中 阻止播放ui音效:50153
===Loading过程中 阻止播放ui音效:50153
===Loading过程中 阻止播放ui音效:50153
===Loading过程中 阻止播放ui音效:50153
===Loading过程中 阻止播放ui音效:50153
===后处理曝光值 已完成首次设置:True
[21:24:41:810]<color=#B68A00>map enter post: load main menu complete. check map event point... Time:819ms, Mem=6811.50 MB</color>
[21:24:41:833]map enter post: check map event point complete. UpdateDiamondNum... Time:23ms, Mem=6811.50 MB
[21:24:41:943]map enter post: UpdateDiamondNum complete. AskUnLockedSystem... Time:111ms, Mem=6811.50 MB
[21:24:41:943]map enter post: AskUnLockedSystem complete. AskCampSites... Time:0ms, Mem=6811.50 MB
[21:24:42:011]<color=#209AFF>AskCampSites - Count:0</color>
[21:24:42:011]map enter post: AskCampSites complete. load achivement/rebirth point... Time:68ms, Mem=6811.50 MB
[21:24:42:011]PanelLoading.SetNextPercent:94% - 成就请求 - ID:1750844930043173657
[21:24:42:012]map enter post: load achivement/rebirth point complete. ResPreLoadingBySceneType... Time:0ms, Mem=6811.50 MB
[21:24:42:012]PanelLoading.SetNextPercent:96% - 加载世界地图资源点 - ID:1750844930043173657
[21:24:42:014]map enter post: ResPreLoadingBySceneType complete. GetGoldEventInfo... Time:3ms, Mem=6811.50 MB
[21:24:42:015]PanelLoading.SetNextPercent:98% - 加载活动数据 - ID:1750844930043173657
[21:24:42:070]map enter post: GetGoldEventInfo complete. AskCallFriendInfo... Time:55ms, Mem=6811.50 MB
[21:24:42:192]map enter post: AskCallFriendInfo complete. GetStageBonusData... Time:123ms, Mem=6811.50 MB
[21:24:42:243]map enter post: GetStageBonusData complete. EnterMapFinish... Time:50ms, Mem=6811.50 MB
[21:24:42:243]PanelLoading.SetNextPercent:99% - 登录最后一条消息(EnterMapFinish) - ID:1750844930043173657
[21:24:42:494]加入频道 - [None - 3149093214251057152] - 3148084670031200256
[21:24:42:494]T2C_StageInfoHandler - {"_t":"T2C_StageInfo","StageStaticId":3,"StageId":1,"StageStartTime":1760348996986,"StageEndTime":1761624000000,"OpenBlockRank":4}
[21:24:42:553]<color=#209AFF>正在处理期间收到的M2C_CreateUnits消息,需处理:0个</color>
[21:24:42:553]延后处理创建角色完毕
===未找到草丛父节点, 草丛音效不会生效
[21:24:42:560]map enter post: EnterMapFinish complete. EndLoading... Time:318ms, Mem=6827.50 MB
[21:24:42:560]PanelLoading.SetNextPercent:100% - 等待地图数据加载完成 - ID:1750844930043173657
[21:24:42:562]<color=#A8366C>EndLoading - Mark:0 Time:537481ms, Mem=6827.50 MB</color>
[21:24:42:569]map enter post: EndLoading complete. All things Done! Time:9ms, Mem=6827.50 MB
[21:24:42:569]<color=#FFB624>地图数据同步 完成,花费时间 7.9722秒 - charId:3148084670031200256 mapId:3135535651764830217 mapStaticId:401001</color>
[21:24:42:569]switch load priority to BelowNormal
[21:24:42:569]<color=#FFB624>地图数据同步 end - charId:3148084670031200256 mapId:3135535651764830217 mapStaticId:401001</color>
[21:24:42:569]<color=#FFB624>【Any2C_ChangeMap】转场 End! - UnitId:3148084670031200256 - MapStaticId:401001</color>
[21:24:42:570]收到会员信息 Level:0 Exp:0
[21:24:42:608]===MGT 请求科技信息-失败 Error:200002 msg:玩家没有加入家族 0
[21:24:42:616]PanelLoading.CloseUI !!! ID:1750844930043173657
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing obj:xuebao_attack01_L01_01(Clone) MapID:401001
[21:25:06:508]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:25:06:510]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:25:21:920]离开频道 - [None - 3149087888491610128] - Who:3139180361013067776
===ExcelMusicSoundFile 不包含soundId:0
===ExcelMusicSoundFile 不包含soundId:0
===已加载soundbank中 缺少音频文件:Play_sfx_monster_wanderer_Archer_Alert_1 MapID:401001
[21:25:31:549]加入频道 - [None - 3149087888491610128] - 3139180361013067776
===ExcelMusicSoundFile 不包含soundId:0
===ExcelMusicSoundFile 不包含soundId:0
The character with Unicode value \u706C was not found in the [Murecho-Regular SDF 6] font asset or any potential fallbacks. It was replaced by Unicode character \u200B in text object [Text].
The character with Unicode value \u706C was not found in the [Murecho-Regular SDF 6] font asset or any potential fallbacks. It was replaced by Unicode character \u200B in text object [Text].
The character with Unicode value \u706C was not found in the [Murecho-Regular SDF 6] font asset or any potential fallbacks. It was replaced by Unicode character \u200B in text object [Text].
The character with Unicode value \u706C was not found in the [Murecho-Regular SDF 6] font asset or any potential fallbacks. It was replaced by Unicode character \u200B in text object [Text].
The character with Unicode value \u706C was not found in the [Murecho-Regular SDF 6] font asset or any potential fallbacks. It was replaced by Unicode character \u200B in text object [Text].
The character with Unicode value \u706C was not found in the [Murecho-Regular SDF 6] font asset or any potential fallbacks. It was replaced by Unicode character \u200B in text object [Text].
The character with Unicode value \u706C was not found in the [Murecho-Regular SDF 6] font asset or any potential fallbacks. It was replaced by Unicode character \u200B in text object [Text].
The character with Unicode value \u706C was not found in the [Murecho-Regular SDF 6] font asset or any potential fallbacks. It was replaced by Unicode character \u200B in text object [Text].
The character with Unicode value \u706C was not found in the [Murecho-Regular SDF 6] font asset or any potential fallbacks. It was replaced by Unicode character \u200B in text object [Text].
The character with Unicode value \u706C was not found in the [Murecho-Regular SDF 6] font asset or any potential fallbacks. It was replaced by Unicode character \u200B in text object [Text].
The character with Unicode value \u706C was not found in the [Murecho-Regular SDF 6] font asset or any potential fallbacks. It was replaced by Unicode character \u200B in text object [Text].
The character with Unicode value \u706C was not found in the [Murecho-Regular SDF 6] font asset or any potential fallbacks. It was replaced by Unicode character \u200B in text object [Text].
The character with Unicode value \u706C was not found in the [Murecho-Regular SDF 6] font asset or any potential fallbacks. It was replaced by Unicode character \u200B in text object [Text].
The character with Unicode value \u706C was not found in the [Murecho-Regular SDF 6] font asset or any potential fallbacks. It was replaced by Unicode character \u200B in text object [Text].
The character with Unicode value \u706C was not found in the [Murecho-Regular SDF 6] font asset or any potential fallbacks. It was replaced by Unicode character \u200B in text object [Text].
The character with Unicode value \u706C was not found in the [Murecho-Regular SDF 6] font asset or any potential fallbacks. It was replaced by Unicode character \u200B in text object [Text].
The character with Unicode value \u706C was not found in the [Murecho-Regular SDF 6] font asset or any potential fallbacks. It was replaced by Unicode character \u200B in text object [Text].
The character with Unicode value \u706C was not found in the [Murecho-Regular SDF 6] font asset or any potential fallbacks. It was replaced by Unicode character \u200B in text object [Text].
The character with Unicode value \u706C was not found in the [Murecho-Regular SDF 6] font asset or any potential fallbacks. It was replaced by Unicode character \u200B in text object [Text].
The character with Unicode value \u706C was not found in the [Murecho-Regular SDF 6] font asset or any potential fallbacks. It was replaced by Unicode character \u200B in text object [Text].
The character with Unicode value \u706C was not found in the [Murecho-Regular SDF 6] font asset or any potential fallbacks. It was replaced by Unicode character \u200B in text object [Text].
[21:25:45:181]离开频道 - [None - 3149087888491610128] - Who:3139180361013067776
PanelEventTreasure: 未找到对应的Icon Key: 104
PanelEventTreasure: 未找到对应的Icon Key: 104
[21:25:45:689]本人已经不在频道中 - [None - 3149087888491610128] - 3136469051238318080
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_w_Shell00_Foot01_LOD02
[21:25:50:189]加入频道 - [None - 3149087888491610128] - 3140703940531322880
[21:26:13:111]加入频道 - [None - 3149087888491610128] - 3136469051238318080
[21:26:13:360]本人已经不在频道中 - [None - 3149087888491610128] - 3136921723611447296
[21:26:13:531]加入频道 - [None - 3149087888491610128] - 3149612424257929216
[21:26:13:753]本人已经在频道中 - [None - 3149087888491610128] - 3149612424257929216
[21:26:21:062]查找客户端发送两次转场消息的问题 -- 准备与传送门执行短按交互;
[21:26:21:062]查找客户端发送两次转场消息的问题 -- 开始与传送门执行短按交互;
[21:26:21:062]查找客户端发送两次转场消息的问题 -- 结束与传送门执行短按交互;
[21:26:21:257]M2C_PortalInteractive - 3148084670031200256 - 0 - 0 - [Soul(10001-3148084670031200256:那年那禅那把剑)]
[21:26:21:259]M2C_PortalInteractive - 3149093214261411930 - 0 - 0 - []
[21:26:23:815]加入频道 - [None - 3149087888491610128] - 3135557315580526592
Warning (20000) : OverlappingTransform [ROT]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
[21:26:24:973]本人已经在频道中 - [None - 3149087888491610128] - 3135557315580526592
[21:26:25:574]<color=#FFB624>【Any2C_PreChangeMap】预转场 Begin... UnitId:3148084670031200256 - MapStaticId:309105 - ServerStatus:1:服务器就绪前预通知</color>
[21:26:25:576]PanelLoading.Awake !!! ID:1750844930043182848
[21:26:25:577]PanelLoading.ShowUI !!! ID:1750844930043182848
[21:26:25:577]PanelLoading.ShowUI !!! ID:1750844930043182848
[21:26:25:577]PanelLoading.SetNextPercent:10% - - ID:1750844930043182848
[21:26:25:577]<color=#FFB624>【Any2C_PreChangeMap】预转场 Begin... UnitId:3148084670031200256 - MapStaticId:309105 - ServerStatus:2:服务器已就绪</color>
[21:26:25:577]<color=#FFB624>【Any2C_PreChangeMap】预转场 Step 1 - LoadMapSourceWithoutUI - AccountId:1750844930043150370 AccountName:17293822637842217907 - UnitId:3148084670031200256 - MapStaticId:309105</color>
[21:26:25:577]<color=#FFB624>【Any2C_PreChangeMap】预转场 Begin... UnitId:3148084670031200256 - MapStaticId:-1 - ServerStatus:-1:转场失败</color>
[21:26:25:577]M2C_PortalInteractive - 3148084670031200256 - 310412 - 0 - [Soul(10001-3148084670031200256:那年那禅那把剑)]
[21:26:25:577]自己离开频道,关闭频道 - [None - 3149093214251057152]
[21:26:25:617]<color=#FFB624>【Any2C_ChangeMap】转场 Begin... UnitId:3148084670031200256 - MapStaticId:309105</color>
[21:26:25:617]【Any2C_ChangeMap】转场 Warning - Any2C_PreChangeMap 正在执行中...
[21:26:25:617]<color=#FFB624>【Any2C_ChangeMap】转场 Step 1 - AccountId:1750844930043150370 AccountName:17293822637842217907 UnitId:3148084670031200256 - MapStaticId:309105</color>
=====bgm.LeaveMap
[21:26:25:881] LoadMapSourceWithoutUI Begin...
[21:26:25:881]PanelLoading.ShowUI !!! ID:1750844930043182848
[21:26:25:881]PanelLoading.SetNextPercent:30% - INFO_ENTERMAP_ASK:未配置! - ID:1750844930043182848
[21:26:25:881]PanelLoading.SetNextPercent:35% - INFO_ENTERMAP_ASK:未配置! - ID:1750844930043182848
[21:26:25:881]PanelLoading.SetNextPercent:45% - 加载和切换地图 - ID:1750844930043182848
[21:26:26:274]TeamComponent.Dispose team entity...
TeamComponent.Dispose team entity success
<color=#0099bc><b>DOTWEEN ► </b></color>An error inside a tween callback was taken care of (Void <CloseUI>b__25_0()) ► Object reference not set to an instance of an object
at ET.PanelEventsSystem.<CloseUI>b__25_0 () [0x00024] in <4015c20476dd4106a860264287319f65>:0
at ET.PanelUIFade.OnFadeInFinish () [0x0000d] in <4015c20476dd4106a860264287319f65>:0
at DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) [0x00007] in <82a2fd073ee449928e161903460426d7>:0
[21:26:27:659]加入频道 - [None - 3149087888491610128] - 3135666218771021838
===soundbank mapid:309105 加载 [Begin]
===soundbank: 加载10104 Scene_Dungeon
===soundbank mapid:309105 加载 [End]
[21:26:27:755]<color=#A8366C>map load: LoadAndChangeMapFile Vitality_Exp_Level_01.unity3d begin... Time:1874ms, Mem=6861.50 MB</color>
[21:26:27:756]Async load bundle BundleName : E:/WeGameApps/rail_apps/Havenhold(2008591)/Havenhold_Data/StreamingAssets\vitality_exp_level_01.unity3d
[21:26:27:782]map load: LoadAndChangeMapFile Vitality_Exp_Level_01.unity3d complete Time:27ms, Mem=6861.50 MB
===preload res: PanelGetItemTip
===预加载资源 mapId:309105
===预加载资源 bundle:sceneprop.unity3d asset:50252_TransferDevice_0
===预加载资源 bundle:sceneprop.unity3d asset:50253_TransferDevice_45
===预加载资源 bundle:sceneprop.unity3d asset:50254_TransferDevice_90
===预加载资源 bundle:sceneprop.unity3d asset:50255_TransferDevice_135
===预加载资源 bundle:sceneprop.unity3d asset:50256_TransferDevice_180
===预加载资源 bundle:sceneprop.unity3d asset:50257_TransferDevice_225
===预加载资源 bundle:sceneprop.unity3d asset:50258_TransferDevice_270
===预加载资源 bundle:sceneprop.unity3d asset:50259_TransferDevice_315
===预加载资源 bundle:sceneprop.unity3d asset:50240_SM_Prop_Chest_Wood_01
===预加载资源 bundle:sceneprop.unity3d asset:50241_SM_Prop_Fishing_Crate_01
===预加载资源 bundle:sceneprop.unity3d asset:50241_SM_Prop_Fishing_Crate_01
===预加载资源 bundle:sceneprop.unity3d asset:56099_WildHerb1
===预加载资源 bundle:sceneprop.unity3d asset:56100_WildHerb2
===预加载资源 bundle:sceneprop.unity3d asset:56101_WildHerb3
===预加载资源 bundle:sceneprop.unity3d asset:55501_FlavorText_Dungeon_01_EerieWater
===预加载资源 bundle:sceneprop.unity3d asset:55502_FlavorText_Dungeon_02_FireBreathingTrap
===预加载资源 bundle:sceneprop.unity3d asset:55503_FlavorText_Dungeon_03_Icicle
===预加载资源 bundle:sceneprop.unity3d asset:55504_FlavorText_Dungeon_04_WallTorch
===预加载资源 bundle:sceneprop.unity3d asset:55505_FlavorText_Dungeon_05_Tree
===预加载资源 bundle:sceneprop.unity3d asset:55506_FlavorText_Dungeon_06_MobCamp
===预加载资源 bundle:sceneprop.unity3d asset:55270_LotusShrine
[21:26:27:804]map load: map change load begin - Vitality_Exp_Level_01 Time:23ms, Mem=6861.50 MB
[21:26:27:804]ChangeSceneAsync Begin - Vitality_Exp_Level_01
[21:26:27:804]ChangeSceneAsync End -Vitality_Exp_Level_01
===Init_UrpVolume change:False
[21:26:28:858]===PlaySound_Dream rtpc:False
[21:26:28:886]<color=#A8366C>map load: map change load complete Time:1082ms, Mem=6873.50 MB</color>
===soundbank mapid:309105 卸载 [Begin]
===soundbank 卸载:10401 Animal
===soundbank 卸载:10103 Scene_OpenWorld
===soundbank mapid:309105 卸载 [End]
===soundbank mapid:100 卸载 [Begin]
===soundbank mapid:100 卸载 [End]
[21:26:28:922]ApocaMapHelper LoadMap OK - MapStaticId:[309105] - MapName:[血莲池] - MapFile:[Vitality_Exp_Level_01]
[21:26:28:922]switch load priority to BelowNormal
[21:26:28:922] LoadMapSourceWithoutUI End!
[21:26:28:922]<color=#FFB624>【Any2C_PreChangeMap】预转场 End! - UnitId:3148084670031200256 - MapStaticId:309105</color>
[21:26:29:904]<color=#FFB624>【Any2C_ChangeMap】转场 Step 2 - StartEnterMapWithUI... StartLoadUnit:True - UnitId:3148084670031200256 - MapStaticId:309105</color>
[21:26:29:904]StartEnterMapWithUI Begin...
[21:26:29:904]StartEnterMapWithUI Step 1
[21:26:29:904]地图数据同步 start - charId:3148084670031200256 mapId:3149612647595704320 mapStaticId:309105 Token:461672157588914176 from:Any2C_ChangeMap
[21:26:29:904]PanelLoading.ShowUI !!! ID:1750844930043182848
[21:26:29:904]map enter post: start. init scene manager... Time:0ms, Mem=6784.56 MB
[21:26:29:904]PanelLoading.SetNextPercent:50% - 加载场景体素 - ID:1750844930043182848
===Init_UrpVolume change:True
[21:26:30:041]map enter post: scene manager init complete. init scene voxel... Time:137ms, Mem=6784.56 MB
[21:26:30:041]PanelLoading.SetNextPercent:51% - 加载场景体素 - ID:1750844930043182848
[21:26:30:041]Begin Qaz Physics Engine Init! - Step:1
[21:26:30:041]Begin Qaz Physics Engine Init! - Step:2
[21:26:30:041]Begin Qaz Physics Engine Init! - Step:3 - ../BinData/NavMesh/Vitality_Exp_Level_01.vox
[21:26:30:064]本人已经在频道中 - [None - 3149087888491610128] - 3135666218771021838
[21:26:30:193]End Qaz Physics Engine Init! - Time:153ms
[21:26:30:193]map enter post: init voxel complete. begin map login... Time:153ms, Mem=6784.56 MB
[21:26:30:193]PanelLoading.SetNextPercent:52% - 链接MS - ID:1750844930043182848
[21:26:30:194]请求登录场景 - Char:[0-3148084670031200256] - [309105-3149612647595704320] - Address:43.138.43.118:0 - MapToken:461672157588914176
===server time: 10/22/2025 21:26:29
===SceneCondition/TimeOfDay/TimeOfDay_snow 节点 或 节点脚本timeofday 缺失
===SceneCondition/TimeOfDay/TimeOfDay_rain 节点 或 节点脚本timeofday 缺失
===发现节点: SceneCondition/TimeOfDay/Climate
===场景MapId:309105 未在ExcelSceneWeatherConfig中配置数据, 随机天气不会生效!!!
[21:26:30:276]map enter post: map login complete. GetSteamUserInfo & AccountRewards...
MapStaticId:309105 - UnitId:3148084670031200256 Time:82ms, Mem=6784.56 MB
[21:26:30:276]PanelLoading.SetNextPercent:53% - 加载 Steam SDK 和 账号可领取奖励信息 - ID:1750844930043182848
[21:26:30:373]map enter post: GetSteamUserInfo & AccountRewards complete. begin voxel batch... Time:96ms, Mem=6784.56 MB
[21:26:30:373]PanelLoading.SetNextPercent:55% - 加载GM界面 - ID:1750844930043182848
[21:26:30:521]map enter post: begin voxel batch complete. init building... Time:149ms, Mem=6784.56 MB
[21:26:30:522]PanelLoading.SetNextPercent:60% - 载入-建筑 - ID:1750844930043182848
[21:26:30:575]map enter post: init building complete. add player... Time:53ms, Mem=6784.56 MB
[21:26:30:575]PanelLoading.SetNextPercent:65% - 载入-玩家 - ID:1750844930043182848
Warning (20000) : OverlappingTransform [ROT]
Warning (20000) : OverlappingTransform [Role_Benti_m_Face01_LOD01]
Warning (20001) : AddOverlappingTransform [Role_Benti_m_Face01_LOD01]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
[21:26:30:650]<color=#F24CF8> 捏脸数据(3):</color>
<color=Magenta> No.1001-10000</color>
<color=Magenta> No.1003-10020</color>
<color=Magenta> No.1004-10040</color>
<color=Magenta></color>
[21:26:30:650]map enter post: add player complete. load Skill/Backpack/Equipment... Time:75ms, Mem=6784.56 MB
[21:26:30:650]PanelLoading.SetNextPercent:67% - 加载技能/背包/装备 - ID:1750844930043182848
[21:26:30:650] ChangeBodySyncData 1 - AskBodyIds - Mark:3
[21:26:30:650]===PlayWeatherSound 20.44386 none rain:0 snow:0
[21:26:31:037] ChangeBodySyncData - Mark:3 - [Soul(10001-3148084670031200256:那年那禅那把剑)] - CurrentBodyId:3148084670031200257
[21:26:31:088]AskBodyInfo - StaticId:10001 - Id:3148084670031200257
[21:26:31:140][###]SceneManager.RefNoumenonMovesInfo call 旧逻辑调用日志输出,用于优化或逻辑恢复
[21:26:31:192]AskBodyInfo - StaticId:10007 - Id:3148086370852405248
[21:26:31:252][###]SceneManager.RefNoumenonMovesInfo call 旧逻辑调用日志输出,用于优化或逻辑恢复
[21:26:31:252] ChangeBodySyncData 2 - AskInventory - Mark:3
[21:26:31:305] ChangeBodySyncData 3 - C2M_UiAskEquips - Mark:3
Warning (20000) : OverlappingTransform [ROT]
Warning (20000) : OverlappingTransform [Role_Benti_m_Face01_LOD01]
Warning (20001) : AddOverlappingTransform [Role_Benti_m_Face01_LOD01]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
[21:26:31:376] ChangeBodySyncData 4 - C2M_AskGuide - Mark:3
[21:26:31:438] ChangeBodySyncData 9 - OtherCallBack - Mark:3
[21:26:31:439]重复创建InputManager
[21:26:31:439]This one does not support key binding yet, keyFunctionID:10001
[21:26:31:440]This one does not support key binding yet, keyFunctionID:10002
[21:26:31:440]This one does not support key binding yet, keyFunctionID:10003
[21:26:31:440]This one does not support key binding yet, keyFunctionID:10004
[21:26:31:440]This one does not support key binding yet, keyFunctionID:10005
[21:26:31:440]This one does not support key binding yet, keyFunctionID:10006
[21:26:31:440]This one does not support key binding yet, keyFunctionID:10007
[21:26:31:440]This one does not support key binding yet, keyFunctionID:10008
[21:26:31:440]This one does not support key binding yet, keyFunctionID:10009
[21:26:31:440]This one does not support key binding yet, keyFunctionID:10010
[21:26:31:440]This one does not support key binding yet, keyFunctionID:10011
[21:26:31:440]This one does not support key binding yet, keyFunctionID:10012
[21:26:31:440]This one does not support key binding yet, keyFunctionID:10013
[21:26:31:440]This one does not support key binding yet, keyFunctionID:10014
[21:26:31:440]This one does not support key binding yet, keyFunctionID:10015
[21:26:31:440]This one does not support key binding yet, keyFunctionID:10016
[21:26:31:440]This one does not support key binding yet, keyFunctionID:10017
[21:26:31:440]This one does not support key binding yet, keyFunctionID:10018
[21:26:31:440]This one does not support key binding yet, keyFunctionID:10019
[21:26:31:440]This one does not support key binding yet, keyFunctionID:Open_MailBall
[21:26:31:440]This one does not support key binding yet, keyFunctionID:Rotate_Perspective
[21:26:31:440]This one does not support key binding yet, keyFunctionID emolish
[21:26:31:440]This one does not support key binding yet, keyFunctionID:Switch_Perspective
[21:26:31:440]This one does not support key binding yet, keyFunctionID:Switch_Left
[21:26:31:440]This one does not support key binding yet, keyFunctionID:Switch_Right
[21:26:31:440]This one does not support key binding yet, keyFunctionID:Move_Camera_Forward
[21:26:31:440]This one does not support key binding yet, keyFunctionID:Move_Camera_Left
[21:26:31:440]This one does not support key binding yet, keyFunctionID:Move_Camera_Right
[21:26:31:440]This one does not support key binding yet, keyFunctionID:Move_Camera_Backward
[21:26:31:440]This one does not support key binding yet, keyFunctionID:MinimapHideShowMouse
[21:26:31:440]This one does not support key binding yet, keyFunctionID:OnItem_Rebirth
[21:26:31:440]This one does not support key binding yet, keyFunctionID:OnRebirthPoint_Rebirth
[21:26:31:440]This one does not support key binding yet, keyFunctionID:OnSalvage_Rebirth
[21:26:31:440]This one does not support key binding yet, keyFunctionID:90001
[21:26:31:440]<color=#B68A00>map enter post: Load Skill/Backpack/Equipment complete. load monster... Time:790ms, Mem=6784.56 MB</color>
[21:26:31:440]PanelLoading.SetNextPercent:70% - 载入-怪物 - ID:1750844930043182848
[21:26:31:491]map enter post: load monster complete. init props... Time:50ms, Mem=6784.56 MB
[21:26:31:491]PanelLoading.SetNextPercent:78% - 载入-场景道具/机关/载具/传统道具 - ID:1750844930043182848
[21:26:31:537]<color=#209AFF>正在初始化地图角色 ,收到了M2C_CreateUnits消息,延迟处理,目前累计待处理的消息:1个</color>
[21:26:31:584]map enter post: init props complete. init mechanics... Time:94ms, Mem=6784.56 MB
[21:26:31:669]map enter post: init mechanics complete. init vehicles... Time:84ms, Mem=6784.56 MB
[21:26:31:719]map enter post: init vehicles complete. init items... Time:50ms, Mem=6784.56 MB
[21:26:31:768]map enter post: init items complete. ask map portal... Time:49ms, Mem=6784.56 MB
[21:26:31:818]map enter post: ask map portal complete. init war/map/time... Time:49ms, Mem=6784.56 MB
[21:26:31:818]PanelLoading.SetNextPercent:80% - 结束批处理体素 - ID:1750844930043182848
[21:26:31:868]map enter post: init war/map/time complete. load EventPoints... Time:51ms, Mem=6784.56 MB
[21:26:31:868]PanelLoading.SetNextPercent:82% - 事件触发点 - ID:1750844930043182848
[21:26:31:941]map enter post: load EventPoints complete. AskPillars... Time:74ms, Mem=6784.56 MB
[21:26:31:942]map enter post: AskPillars complete. AskTraits... Time:0ms, Mem=6784.56 MB
[21:26:31:992]map enter post: AskTraits complete. AskTeams... Time:50ms, Mem=6784.56 MB
[21:26:32:066]map enter post: AskTeams complete. AskMovesShortcut... Time:74ms, Mem=6784.56 MB
[21:26:32:141]AskMovesShortcut - False - 0 : []
[21:26:32:142]map enter post: AskMovesShortcut complete. AskQuests... Time:75ms, Mem=6784.56 MB
[21:26:32:271]map enter post: AskQuests complete. AskMapQuests... Time:129ms, Mem=6784.56 MB
[21:26:32:350]map enter post: AskMapQuests complete. get prop holders... Time:78ms, Mem=6784.56 MB
[21:26:32:422]map enter post: get prop holders complete. load bgm... Time:73ms, Mem=6784.56 MB
[21:26:32:423]PanelLoading.SetNextPercent:88% - 加载背景音乐 - ID:1750844930043182848
[21:26:32:423]map enter post: load bgm complete. load storage/process pile... Time:0ms, Mem=6784.56 MB
[21:26:32:423]PanelLoading.SetNextPercent:90% - 加载工作平台/储物平台 - ID:1750844930043182848
[21:26:32:423]map enter post: load storage/process pile complete. load mainmenu... Time:0ms, Mem=6784.56 MB
[21:26:32:423]PanelLoading.SetNextPercent:92% - 主界面初始化 - ID:1750844930043182848
[21:26:32:423]PanelLoading.ShowUI !!! ID:1750844930043182848
===后处理曝光值 已完成首次设置:True
===Loading过程中 阻止播放ui音效:50153
===Loading过程中 阻止播放ui音效:50153
===Loading过程中 阻止播放ui音效:50153
===Loading过程中 阻止播放ui音效:50153
===Loading过程中 阻止播放ui音效:50153
===Loading过程中 阻止播放ui音效:50153
===Loading过程中 阻止播放ui音效:50153
===Loading过程中 阻止播放ui音效:50153
===Loading过程中 阻止播放ui音效:50153
===Loading过程中 阻止播放ui音效:50153
===Loading过程中 阻止播放ui音效:50153
===后处理曝光值 已完成首次设置:True
<color=#0099bc><b>DOTWEEN ► </b></color>This Tween has been killed and is now invalid
<color=#0099bc><b>DOTWEEN ► </b></color>This Tween has been killed and is now invalid
[21:26:33:205]<color=#B68A00>map enter post: load main menu complete. check map event point... Time:782ms, Mem=6784.56 MB</color>
===Loading过程中 阻止播放ui音效:50144
[21:26:33:209]map enter post: check map event point complete. UpdateDiamondNum... Time:4ms, Mem=6784.56 MB
[21:26:33:213]<color=#2484BC> Message Cost Time:869.00ms - opcode:22220 - ET.C2M_QuestCommitRequest</color>
[21:26:33:216]<color=#2484BC> Message Cost Time:797.00ms - opcode:20359 - ET.C2G2IM_SavePlayerPrefsRequest</color>
[21:26:33:270]map enter post: UpdateDiamondNum complete. AskUnLockedSystem... Time:60ms, Mem=6784.56 MB
[21:26:33:270]map enter post: AskUnLockedSystem complete. AskCampSites... Time:0ms, Mem=6784.56 MB
[21:26:33:340]<color=#209AFF>AskCampSites - Count:0</color>
[21:26:33:340]map enter post: AskCampSites complete. load achivement/rebirth point... Time:70ms, Mem=6784.56 MB
[21:26:33:340]PanelLoading.SetNextPercent:94% - 成就请求 - ID:1750844930043182848
[21:26:33:340]map enter post: load achivement/rebirth point complete. ResPreLoadingBySceneType... Time:0ms, Mem=6784.56 MB
[21:26:33:340]PanelLoading.SetNextPercent:96% - 加载世界地图资源点 - ID:1750844930043182848
[21:26:33:342]map enter post: ResPreLoadingBySceneType complete. GetGoldEventInfo... Time:1ms, Mem=6784.56 MB
[21:26:33:342]PanelLoading.SetNextPercent:98% - 加载活动数据 - ID:1750844930043182848
[21:26:33:410]map enter post: GetGoldEventInfo complete. AskCallFriendInfo... Time:68ms, Mem=6784.56 MB
[21:26:33:490]map enter post: AskCallFriendInfo complete. GetStageBonusData... Time:80ms, Mem=6784.56 MB
[21:26:33:555]map enter post: GetStageBonusData complete. EnterMapFinish... Time:65ms, Mem=6784.56 MB
[21:26:33:555]PanelLoading.SetNextPercent:99% - 登录最后一条消息(EnterMapFinish) - ID:1750844930043182848
[21:26:33:619]创建频道 - Map - - 3149612647595835394
[21:26:33:619]加入频道 - [Map - 3149612647595835394] - 3148084670031200256
[21:26:33:619]T2C_StageInfoHandler - {"_t":"T2C_StageInfo","StageStaticId":3,"StageId":1,"StageStartTime":1760348996986,"StageEndTime":1761624000000,"OpenBlockRank":4}
[21:26:33:623]<color=#209AFF>正在处理期间收到的M2C_CreateUnits消息,需处理:1个</color>
[21:26:33:623]AddMechanic - Unit has been added! - 50258 - 3149612750685077512
[21:26:33:626]延后处理创建角色完毕
===未找到草丛父节点, 草丛音效不会生效
[21:26:33:627]map enter post: EnterMapFinish complete. EndLoading... Time:72ms, Mem=6784.56 MB
[21:26:33:627]PanelLoading.SetNextPercent:100% - 等待地图数据加载完成 - ID:1750844930043182848
[21:26:33:628]<color=#A8366C>EndLoading - Mark:0 Time:648548ms, Mem=6784.56 MB</color>
[21:26:33:628]map enter post: EndLoading complete. All things Done! Time:2ms, Mem=6784.56 MB
[21:26:33:628]<color=#FFB624>地图数据同步 完成,花费时间 3.7250秒 - charId:3148084670031200256 mapId:3149612647595704320 mapStaticId:309105</color>
[21:26:33:628]switch load priority to BelowNormal
[21:26:33:628]<color=#FFB624>地图数据同步 end - charId:3148084670031200256 mapId:3149612647595704320 mapStaticId:309105</color>
[21:26:33:628]<color=#FFB624>【Any2C_ChangeMap】转场 End! - UnitId:3148084670031200256 - MapStaticId:309105</color>
[21:26:33:629]收到会员信息 Level:0 Exp:0
[21:26:33:654]PanelLoading.CloseUI !!! ID:1750844930043182848
[21:26:33:693]===MGT 请求科技信息-失败 Error:200002 msg:玩家没有加入家族 0
[21:26:38:037]加入频道 - [None - 3149087888491610128] - 3143442789636571136
[21:26:38:493]本人已经在频道中 - [None - 3149087888491610128] - 3143442789636571136
[21:26:50:890]玩家那年那禅那把剑 开始推箱子
===已加载soundbank中 缺少音频文件:Play_sfx_locomotion_body_type MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_player_move_equipment MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_locomotion_body_type MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_player_move_equipment MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_locomotion_body_type MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_player_move_equipment MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_locomotion_body_type MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_player_move_equipment MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_locomotion_body_type MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_player_move_equipment MapID:309105
[21:26:55:338]本人已经不在频道中 - [None - 3149087888491610128] - 3148089239876468736
===已加载soundbank中 缺少音频文件:Play_sfx_locomotion_body_type MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_player_move_equipment MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_locomotion_body_type MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_player_move_equipment MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_locomotion_body_type MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_player_move_equipment MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_locomotion_body_type MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_player_move_equipment MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_locomotion_body_type MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_player_move_equipment MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_locomotion_body_type MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_player_move_equipment MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_locomotion_body_type MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_player_move_equipment MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_locomotion_body_type MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_player_move_equipment MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_locomotion_body_type MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_player_move_equipment MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_locomotion_body_type MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_player_move_equipment MapID:309105
[21:27:02:854]玩家那年那禅那把剑 结束推箱子
[21:27:02:855][###]SceneManager.RefNoumenonMovesInfo call 旧逻辑调用日志输出,用于优化或逻辑恢复
[21:27:08:732]加入频道 - [None - 3149087888491610128] - 3136480286872371202
[21:27:09:931]本人已经在频道中 - [None - 3149087888491610128] - 3136480286872371202
[21:27:10:282]玩家那年那禅那把剑 开始推箱子
===已加载soundbank中 缺少音频文件:Play_sfx_locomotion_body_type MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_player_move_equipment MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_locomotion_body_type MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_player_move_equipment MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_locomotion_body_type MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_player_move_equipment MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_locomotion_body_type MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_player_move_equipment MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_locomotion_body_type MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_player_move_equipment MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_locomotion_body_type MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_player_move_equipment MapID:309105
[21:27:17:147]本人已经不在频道中 - [None - 3149087888491610128] - 3135561868245991424
===已加载soundbank中 缺少音频文件:Play_sfx_locomotion_body_type MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_player_move_equipment MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_locomotion_body_type MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_player_move_equipment MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_locomotion_body_type MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_player_move_equipment MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_locomotion_body_type MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_player_move_equipment MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_locomotion_body_type MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_player_move_equipment MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_locomotion_body_type MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_player_move_equipment MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_locomotion_body_type MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_player_move_equipment MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_locomotion_body_type MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_player_move_equipment MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_locomotion_body_type MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_player_move_equipment MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_locomotion_body_type MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_player_move_equipment MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_locomotion_body_type MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_player_move_equipment MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_locomotion_body_type MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_player_move_equipment MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_locomotion_body_type MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_player_move_equipment MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_locomotion_body_type MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_player_move_equipment MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_locomotion_body_type MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_player_move_equipment MapID:309105
[21:27:30:890]加入频道 - [None - 3149087888491610128] - 3135561868245991424
[21:27:31:979]玩家那年那禅那把剑 结束推箱子
[21:27:31:979][###]SceneManager.RefNoumenonMovesInfo call 旧逻辑调用日志输出,用于优化或逻辑恢复
[21:27:37:759]加入频道 - [None - 3149087888491610128] - 3135647939390472192
[21:27:40:227]加入频道 - [None - 3149087888491610128] - 3135649880715493377
[21:27:40:920]本人已经在频道中 - [None - 3149087888491610128] - 3135649880715493377
[21:27:41:339]OnSendStopMove 不能重入
[21:27:45:908]加入频道 - [None - 3149087888491610128] - 3140092474627588096
[21:27:46:491]本人已经在频道中 - [None - 3149087888491610128] - 3140092474627588096
[21:27:48:878]加入频道 - [None - 3149087888491610128] - 3135556611205627904
[21:27:50:019]本人已经在频道中 - [None - 3149087888491610128] - 3135556611205627904
[21:27:51:245]玩家那年那禅那把剑 开始推箱子
===已加载soundbank中 缺少音频文件:Play_sfx_locomotion_body_type MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_player_move_equipment MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_locomotion_body_type MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_player_move_equipment MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_locomotion_body_type MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_player_move_equipment MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_locomotion_body_type MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_player_move_equipment MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_locomotion_body_type MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_player_move_equipment MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_locomotion_body_type MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_player_move_equipment MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_locomotion_body_type MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_player_move_equipment MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_locomotion_body_type MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_player_move_equipment MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_locomotion_body_type MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_player_move_equipment MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_locomotion_body_type MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_player_move_equipment MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_locomotion_body_type MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_player_move_equipment MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_locomotion_body_type MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_player_move_equipment MapID:309105
[21:28:03:448]玩家那年那禅那把剑 结束推箱子
[21:28:03:448][###]SceneManager.RefNoumenonMovesInfo call 旧逻辑调用日志输出,用于优化或逻辑恢复
[21:28:10:890]本人已经不在频道中 - [None - 3149087888491610128] - 3136630696627470336
[21:28:16:982][###]SceneManager.RefNoumenonMovesInfo call 旧逻辑调用日志输出,用于优化或逻辑恢复
[21:28:16:988][###]SceneManager.RefNoumenonMovesInfo call 旧逻辑调用日志输出,用于优化或逻辑恢复
[21:28:18:888]加入频道 - [None - 3149087888491610128] - 3136282099901857792
[21:28:19:602]OnSendStopMove 不能重入
[21:28:36:627]玩家那年那禅那把剑 开始推箱子
===已加载soundbank中 缺少音频文件:Play_sfx_locomotion_body_type MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_player_move_equipment MapID:309105
[21:28:37:759]离开频道 - [None - 3149087888491610128] - Who:3138574701904723968
===已加载soundbank中 缺少音频文件:Play_sfx_locomotion_body_type MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_player_move_equipment MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_locomotion_body_type MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_player_move_equipment MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_locomotion_body_type MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_player_move_equipment MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_locomotion_body_type MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_player_move_equipment MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_locomotion_body_type MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_player_move_equipment MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_locomotion_body_type MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_player_move_equipment MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_locomotion_body_type MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_player_move_equipment MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_locomotion_body_type MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_player_move_equipment MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_locomotion_body_type MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_player_move_equipment MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_locomotion_body_type MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_player_move_equipment MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_locomotion_body_type MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_player_move_equipment MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_locomotion_body_type MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_player_move_equipment MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_locomotion_body_type MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_player_move_equipment MapID:309105
[21:28:48:721]玩家那年那禅那把剑 结束推箱子
[21:28:48:721][###]SceneManager.RefNoumenonMovesInfo call 旧逻辑调用日志输出,用于优化或逻辑恢复
[21:28:54:338]体力不足0,当前技能1000053释放失败,当前体力为-0.05699847
[21:28:55:690]体力不足0,当前技能1000058释放失败,当前体力为-0.05699847
[21:29:01:596]玩家那年那禅那把剑 开始推箱子
===已加载soundbank中 缺少音频文件:Play_sfx_locomotion_body_type MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_player_move_equipment MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_locomotion_body_type MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_player_move_equipment MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_locomotion_body_type MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_player_move_equipment MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_locomotion_body_type MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_player_move_equipment MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_locomotion_body_type MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_player_move_equipment MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_locomotion_body_type MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_player_move_equipment MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_locomotion_body_type MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_player_move_equipment MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_locomotion_body_type MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_player_move_equipment MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_locomotion_body_type MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_player_move_equipment MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_locomotion_body_type MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_player_move_equipment MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_locomotion_body_type MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_player_move_equipment MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_locomotion_body_type MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_player_move_equipment MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_locomotion_body_type MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_player_move_equipment MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_locomotion_body_type MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_player_move_equipment MapID:309105
[21:29:16:417]玩家那年那禅那把剑 结束推箱子
[21:29:16:417][###]SceneManager.RefNoumenonMovesInfo call 旧逻辑调用日志输出,用于优化或逻辑恢复
[21:29:19:874]玩家那年那禅那把剑 开始推箱子
===已加载soundbank中 缺少音频文件:Play_sfx_locomotion_body_type MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_player_move_equipment MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_locomotion_body_type MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_player_move_equipment MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_locomotion_body_type MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_player_move_equipment MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_locomotion_body_type MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_player_move_equipment MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_locomotion_body_type MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_player_move_equipment MapID:309105
[21:29:25:429]加入频道 - [None - 3149087888491610128] - 3139144042769219584
===已加载soundbank中 缺少音频文件:Play_sfx_locomotion_body_type MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_player_move_equipment MapID:309105
[21:29:26:484]本人已经在频道中 - [None - 3149087888491610128] - 3139144042769219584
===已加载soundbank中 缺少音频文件:Play_sfx_locomotion_body_type MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_player_move_equipment MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_locomotion_body_type MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_player_move_equipment MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_locomotion_body_type MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_player_move_equipment MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_locomotion_body_type MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_player_move_equipment MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_locomotion_body_type MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_player_move_equipment MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_locomotion_body_type MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_player_move_equipment MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_locomotion_body_type MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_player_move_equipment MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_locomotion_body_type MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_player_move_equipment MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_locomotion_body_type MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_player_move_equipment MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_locomotion_body_type MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_player_move_equipment MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_locomotion_body_type MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_player_move_equipment MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_locomotion_body_type MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_player_move_equipment MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_locomotion_body_type MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_player_move_equipment MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_locomotion_body_type MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_player_move_equipment MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_locomotion_body_type MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_player_move_equipment MapID:309105
The character with Unicode value \u4E40 was not found in the [Murecho-Regular SDF 6] font asset or any potential fallbacks. It was replaced by Unicode character \u200B in text object [Text].
The character with Unicode value \u4E40 was not found in the [Murecho-Regular SDF 6] font asset or any potential fallbacks. It was replaced by Unicode character \u200B in text object [Text].
The character with Unicode value \u4E40 was not found in the [Murecho-Regular SDF 6] font asset or any potential fallbacks. It was replaced by Unicode character \u200B in text object [Text].
The character with Unicode value \u4E40 was not found in the [Murecho-Regular SDF 6] font asset or any potential fallbacks. It was replaced by Unicode character \u200B in text object [Text].
The character with Unicode value \u4E40 was not found in the [Murecho-Regular SDF 6] font asset or any potential fallbacks. It was replaced by Unicode character \u200B in text object [Text].
The character with Unicode value \u4E40 was not found in the [Murecho-Regular SDF 6] font asset or any potential fallbacks. It was replaced by Unicode character \u200B in text object [Text].
===已加载soundbank中 缺少音频文件:Play_sfx_locomotion_body_type MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_player_move_equipment MapID:309105
The character with Unicode value \u4E40 was not found in the [Murecho-Regular SDF 6] font asset or any potential fallbacks. It was replaced by Unicode character \u200B in text object [Text].
The character with Unicode value \u4E40 was not found in the [Murecho-Regular SDF 6] font asset or any potential fallbacks. It was replaced by Unicode character \u200B in text object [Text].
The character with Unicode value \u4E40 was not found in the [Murecho-Regular SDF 6] font asset or any potential fallbacks. It was replaced by Unicode character \u200B in text object [Text].
===已加载soundbank中 缺少音频文件:Play_sfx_locomotion_body_type MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_player_move_equipment MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_locomotion_body_type MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_player_move_equipment MapID:309105
[21:29:42:245]玩家那年那禅那把剑 结束推箱子
[21:29:42:245][###]SceneManager.RefNoumenonMovesInfo call 旧逻辑调用日志输出,用于优化或逻辑恢复
[21:29:45:618]玩家那年那禅那把剑 开始推箱子
===已加载soundbank中 缺少音频文件:Play_sfx_locomotion_body_type MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_player_move_equipment MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_locomotion_body_type MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_player_move_equipment MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_locomotion_body_type MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_player_move_equipment MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_locomotion_body_type MapID:309105
===已加载soundbank中 缺少音频文件:Play_sfx_player_move_equipment MapID:309105
[21:29:50:621]玩家那年那禅那把剑 结束推箱子
[21:29:50:621][###]SceneManager.RefNoumenonMovesInfo call 旧逻辑调用日志输出,用于优化或逻辑恢复
[21:29:53:620]体力不足0,当前技能1000053释放失败,当前体力为-0.05699847
[21:29:56:648]体力不足0,当前技能1000053释放失败,当前体力为-0.05699847
[21:30:09:766]本人已经不在频道中 - [None - 3149087888491610128] - 3138755880805072896
===ExcelMusicSoundFile 不包含soundId:11100568
[21:30:20:902]体力不足0,当前技能1000035释放失败,当前体力为-0.05699847
===ExcelMusicSoundFile 不包含soundId:11100568
[21:30:23:589]Inventory.EatFood: No.200012-UesSupplies Failed! Unknown Error:300012
- <EatFood>d__19.MoveNext();
<Call>d__37.MoveNext();
Session.OnRead(UInt16,IResponse);
OuterMessageDispatcher.Dispatch(Session,MemoryStream);
NetKcpComponentSystem.OnRead(NetKcpComponent,Int64,MemoryStream);
AService.OnRead(Int64,MemoryStream);
KChannel.OnRead(MemoryStream);
KChannel.HandleRecv(Byte[],Int32,Int32);
[21:30:24:483]Inventory.EatFood: No.200012-UesSupplies Failed! Unknown Error:300012
- <EatFood>d__19.MoveNext();
<Call>d__37.MoveNext();
Session.OnRead(UInt16,IResponse);
OuterMessageDispatcher.Dispatch(Session,MemoryStream);
NetKcpComponentSystem.OnRead(NetKcpComponent,Int64,MemoryStream);
AService.OnRead(Int64,MemoryStream);
KChannel.OnRead(MemoryStream);
KChannel.HandleRecv(Byte[],Int32,Int32);
[21:30:25:156]Inventory.EatFood: No.200012-UesSupplies Failed! Unknown Error:300012
- <EatFood>d__19.MoveNext();
<Call>d__37.MoveNext();
Session.OnRead(UInt16,IResponse);
OuterMessageDispatcher.Dispatch(Session,MemoryStream);
NetKcpComponentSystem.OnRead(NetKcpComponent,Int64,MemoryStream);
AService.OnRead(Int64,MemoryStream);
KChannel.OnRead(MemoryStream);
KChannel.HandleRecv(Byte[],Int32,Int32);
[21:30:25:442]体力不足0,当前技能1000035释放失败,当前体力为-0.05699847
===ExcelMusicSoundFile 不包含soundId:11100568
[21:30:26:114]本人已经不在频道中 - [None - 3149087888491610128] - 3136209669572984835
===已加载soundbank中 缺少音频文件:Play_sfx_hero_common_Potion_02 MapID:309105
===ExcelMusicSoundFile 不包含soundId:11100568
[21:30:36:629]加入频道 - [None - 3149087888491610128] - 3136344978222743552
[21:30:37:198]本人已经在频道中 - [None - 3149087888491610128] - 3136344978222743552
===ExcelMusicSoundFile 不包含soundId:11100568
===ExcelMusicSoundFile 不包含soundId:11100568
===ExcelMusicSoundFile 不包含soundId:11100568
===ExcelMusicSoundFile 不包含soundId:11100568
===ExcelMusicSoundFile 不包含soundId:11100568
===ExcelMusicSoundFile 不包含soundId:11100568
===ExcelMusicSoundFile 不包含soundId:11100568
[21:30:57:376]离开频道 - [None - 3149087888491610128] - Who:3140758383536832512
===ExcelMusicSoundFile 不包含soundId:11100568
<color=#0099bc><b>DOTWEEN ► </b></color>Target or field is missing/null () ► Index was outside the bounds of the array.
at (wrapper stelemref) System.Object.virt_stelemref_class_small_idepth(intptr,object)
at FxAvatar.FxMatRemove (UnityEngine.Renderer rd, System.String rdName, System.String matName) [0x00060] in <5fe26354ddf74784bfe57d3da8a02f0d>:0
at FxObject+<>c__DisplayClass246_1.<InitFxMatAni>b__2 (System.Single newValue) [0x007fc] in <4015c20476dd4106a860264287319f65>:0
at DG.Tweening.Plugins.FloatPlugin.EvaluateAndApply (DG.Tweening.Plugins.Options.FloatOptions options, DG.Tweening.Tween t, System.Boolean isRelative, DG.Tweening.Core.DOGetter`1[T] getter, DG.Tweening.Core.DOSetter`1[T] setter, System.Single elapsed, System.Single startValue, System.Single changeValue, System.Single duration, System.Boolean usingInversePosition, System.Int32 newCompletedSteps, DG.Tweening.Core.Enums.UpdateNotice updateNotice) [0x000e3] in <82a2fd073ee449928e161903460426d7>:0
at DG.Tweening.Core.TweenerCore`3[T1,T2,TPlugOptions].ApplyTween (System.Single prevPosition, System.Int32 prevCompletedLoops, System.Int32 newCompletedSteps, System.Boolean useInversePosition, DG.Tweening.Core.Enums.UpdateMode updateMode, DG.Tweening.Core.Enums.UpdateNotice updateNotice) [0x00043] in <82a2fd073ee449928e161903460426d7>:0
<color=#0099bc><b>DOTWEEN ► </b></color>Tween startup failed (NULL target/property - ): the tween will now be killed ►
<color=#0099bc><b>DOTWEEN ► </b></color>Tween startup failed (NULL target/property - ): the tween will now be killed ►
[21:31:22:048]本人已经不在频道中 - [None - 3149087888491610128] - 3149521903527460864
===ExcelMusicSoundFile 不包含soundId:11100568
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing obj:xuebao_attack01_L01_01(Clone) MapID:309105
[21:31:36:278]本人已经不在频道中 - [None - 3149087888491610128] - 3135720953834242048
Warning (20000) : OverlappingTransform [ROT]
Warning (20000) : OverlappingTransform [Role_Benti_m_Face01_LOD01]
Warning (20001) : AddOverlappingTransform [Role_Benti_m_Face01_LOD01]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
[21:31:39:180]<color=#2484BC> Message Cost Time:843.00ms - opcode:24044 - ET.C2M_ItemCommandRequest</color>
[21:31:39:192]WeGame GetRailUsersInfoData playerPersonalInfo is Null list_Count:0
[21:31:39:995]WeGame GetRailUsersInfoData playerPersonalInfo is Null list_Count:0
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing obj:xuebao_attack01_L01_01(Clone) MapID:309105
[21:31:53:446]加入频道 - [None - 3149087888491610128] - 3136594550182445056
[21:31:54:603]本人已经在频道中 - [None - 3149087888491610128] - 3136594550182445056
[21:31:55:418]离开频道 - [None - 3149087888491610128] - Who:3136480286872371202
[21:32:04:563]WeGame GetRailUsersInfoData playerPersonalInfo is Null list_Count:0
[21:32:04:583]WeGame GetRailUsersInfoData playerPersonalInfo is Null list_Count:0
[21:32:04:817]本人已经不在频道中 - [None - 3149087888491610128] - 3139379029020049408
[21:32:06:902]加入频道 - [None - 3149087888491610128] - 3136185686475603982
[21:32:07:100]本人已经不在频道中 - [None - 3149087888491610128] - 3136309072296345600
[21:32:07:435]本人已经在频道中 - [None - 3149087888491610128] - 3136185686475603982
[21:32:29:666]WeGame GetRailUsersInfoData playerPersonalInfo is Null list_Count:0
[21:32:29:685]WeGame GetRailUsersInfoData playerPersonalInfo is Null list_Count:0
[21:32:30:659]WeGame GetRailUsersInfoData playerPersonalInfo is Null list_Count:0
[21:32:31:679]WeGame GetRailUsersInfoData playerPersonalInfo is Null list_Count:0
[21:32:32:710]WeGame GetRailUsersInfoData playerPersonalInfo is Null list_Count:0
<color=#0099bc><b>DOTWEEN ► </b></color>Target or field is missing/null () ►
at (wrapper managed-to-native) UnityEngine.CanvasGroup.set_alpha(UnityEngine.CanvasGroup,single)
at DG.Tweening.DOTweenModuleUI+<>c__DisplayClass0_0.<DOFade>b__1 (System.Single x) [0x00000] in <209595f148914db0a3f7b410ee49382c>:0
at DG.Tweening.Plugins.FloatPlugin.EvaluateAndApply (DG.Tweening.Plugins.Options.FloatOptions options, DG.Tweening.Tween t, System.Boolean isRelative, DG.Tweening.Core.DOGetter`1[T] getter, DG.Tweening.Core.DOSetter`1[T] setter, System.Single elapsed, System.Single startValue, System.Single changeValue, System.Single duration, System.Boolean usingInversePosition, System.Int32 newCompletedSteps, DG.Tweening.Core.Enums.UpdateNotice updateNotice) [0x000e3] in <82a2fd073ee449928e161903460426d7>:0
at DG.Tweening.Core.TweenerCore`3[T1,T2,TPlugOptions].ApplyTween (System.Single prevPosition, System.Int32 prevCompletedLoops, System.Int32 newCompletedSteps, System.Boolean useInversePosition, DG.Tweening.Core.Enums.UpdateMode updateMode, DG.Tweening.Core.Enums.UpdateNotice updateNotice) [0x00043] in <82a2fd073ee449928e161903460426d7>:0
[21:32:36:736]WeGame GetRailUsersInfoData playerPersonalInfo is Null list_Count:0
[21:32:37:706]WeGame GetRailUsersInfoData playerPersonalInfo is Null list_Count:0
[21:32:38:706]WeGame GetRailUsersInfoData playerPersonalInfo is Null list_Count:0
<color=#0099bc><b>DOTWEEN ► </b></color>Target or field is missing/null () ►
at (wrapper managed-to-native) UnityEngine.GameObject.GetComponentFastPath(UnityEngine.GameObject,System.Type,intptr)
at UnityEngine.GameObject.GetComponent[T] () [0x00021] in <6140167bfb2d4b91bfaebc8359ea6224>:0
at ET.UITools+<>c__DisplayClass124_0.< laySuccessUIDynamicEffect>b__1 (UnityEngine.Vector2 value) [0x00000] in <4015c20476dd4106a860264287319f65>:0
at DG.Tweening.Plugins.Vector2Plugin.EvaluateAndApply (DG.Tweening.Plugins.Options.VectorOptions options, DG.Tweening.Tween t, System.Boolean isRelative, DG.Tweening.Core.DOGetter`1[T] getter, DG.Tweening.Core.DOSetter`1[T] setter, System.Single elapsed, UnityEngine.Vector2 startValue, UnityEngine.Vector2 changeValue, System.Single duration, System.Boolean usingInversePosition, System.Int32 newCompletedSteps, DG.Tweening.Core.Enums.UpdateNotice updateNotice) [0x001b2] in <82a2fd073ee449928e161903460426d7>:0
at DG.Tweening.Core.TweenerCore`3[T1,T2,TPlugOptions].ApplyTween (System.Single prevPosition, System.Int32 prevCompletedLoops, System.Int32 newCompletedSteps, System.Boolean useInversePosition, DG.Tweening.Core.Enums.UpdateMode updateMode, DG.Tweening.Core.Enums.UpdateNotice updateNotice) [0x00043] in <82a2fd073ee449928e161903460426d7>:0
<color=#0099bc><b>DOTWEEN ► </b></color>Target or field is missing/null () ►
at (wrapper managed-to-native) UnityEngine.CanvasGroup.set_alpha(UnityEngine.CanvasGroup,single)
at DG.Tweening.DOTweenModuleUI+<>c__DisplayClass0_0.<DOFade>b__1 (System.Single x) [0x00000] in <209595f148914db0a3f7b410ee49382c>:0
at DG.Tweening.Plugins.FloatPlugin.EvaluateAndApply (DG.Tweening.Plugins.Options.FloatOptions options, DG.Tweening.Tween t, System.Boolean isRelative, DG.Tweening.Core.DOGetter`1[T] getter, DG.Tweening.Core.DOSetter`1[T] setter, System.Single elapsed, System.Single startValue, System.Single changeValue, System.Single duration, System.Boolean usingInversePosition, System.Int32 newCompletedSteps, DG.Tweening.Core.Enums.UpdateNotice updateNotice) [0x000e3] in <82a2fd073ee449928e161903460426d7>:0
at DG.Tweening.Core.TweenerCore`3[T1,T2,TPlugOptions].ApplyTween (System.Single prevPosition, System.Int32 prevCompletedLoops, System.Int32 newCompletedSteps, System.Boolean useInversePosition, DG.Tweening.Core.Enums.UpdateMode updateMode, DG.Tweening.Core.Enums.UpdateNotice updateNotice) [0x00043] in <82a2fd073ee449928e161903460426d7>:0
[21:32:39:758]WeGame GetRailUsersInfoData playerPersonalInfo is Null list_Count:0
[21:32:40:716]WeGame GetRailUsersInfoData playerPersonalInfo is Null list_Count:0
[21:32:41:913]WeGame GetRailUsersInfoData playerPersonalInfo is Null list_Count:0
[21:32:42:692]WeGame GetRailUsersInfoData playerPersonalInfo is Null list_Count:0
[21:32:43:699]WeGame GetRailUsersInfoData playerPersonalInfo is Null list_Count:0
<color=#0099bc><b>DOTWEEN ► </b></color>Target or field is missing/null () ►
at (wrapper managed-to-native) UnityEngine.GameObject.GetComponentFastPath(UnityEngine.GameObject,System.Type,intptr)
at UnityEngine.GameObject.GetComponent[T] () [0x00021] in <6140167bfb2d4b91bfaebc8359ea6224>:0
at ET.UITools+<>c__DisplayClass124_0.< laySuccessUIDynamicEffect>b__1 (UnityEngine.Vector2 value) [0x00000] in <4015c20476dd4106a860264287319f65>:0
at DG.Tweening.Plugins.Vector2Plugin.EvaluateAndApply (DG.Tweening.Plugins.Options.VectorOptions options, DG.Tweening.Tween t, System.Boolean isRelative, DG.Tweening.Core.DOGetter`1[T] getter, DG.Tweening.Core.DOSetter`1[T] setter, System.Single elapsed, UnityEngine.Vector2 startValue, UnityEngine.Vector2 changeValue, System.Single duration, System.Boolean usingInversePosition, System.Int32 newCompletedSteps, DG.Tweening.Core.Enums.UpdateNotice updateNotice) [0x001b2] in <82a2fd073ee449928e161903460426d7>:0
at DG.Tweening.Core.TweenerCore`3[T1,T2,TPlugOptions].ApplyTween (System.Single prevPosition, System.Int32 prevCompletedLoops, System.Int32 newCompletedSteps, System.Boolean useInversePosition, DG.Tweening.Core.Enums.UpdateMode updateMode, DG.Tweening.Core.Enums.UpdateNotice updateNotice) [0x00043] in <82a2fd073ee449928e161903460426d7>:0
<color=#0099bc><b>DOTWEEN ► </b></color>Target or field is missing/null () ►
at (wrapper managed-to-native) UnityEngine.CanvasGroup.set_alpha(UnityEngine.CanvasGroup,single)
at DG.Tweening.DOTweenModuleUI+<>c__DisplayClass0_0.<DOFade>b__1 (System.Single x) [0x00000] in <209595f148914db0a3f7b410ee49382c>:0
at DG.Tweening.Plugins.FloatPlugin.EvaluateAndApply (DG.Tweening.Plugins.Options.FloatOptions options, DG.Tweening.Tween t, System.Boolean isRelative, DG.Tweening.Core.DOGetter`1[T] getter, DG.Tweening.Core.DOSetter`1[T] setter, System.Single elapsed, System.Single startValue, System.Single changeValue, System.Single duration, System.Boolean usingInversePosition, System.Int32 newCompletedSteps, DG.Tweening.Core.Enums.UpdateNotice updateNotice) [0x000e3] in <82a2fd073ee449928e161903460426d7>:0
at DG.Tweening.Core.TweenerCore`3[T1,T2,TPlugOptions].ApplyTween (System.Single prevPosition, System.Int32 prevCompletedLoops, System.Int32 newCompletedSteps, System.Boolean useInversePosition, DG.Tweening.Core.Enums.UpdateMode updateMode, DG.Tweening.Core.Enums.UpdateNotice updateNotice) [0x00043] in <82a2fd073ee449928e161903460426d7>:0
[21:32:44:727]WeGame GetRailUsersInfoData playerPersonalInfo is Null list_Count:0
[21:32:45:676]WeGame GetRailUsersInfoData playerPersonalInfo is Null list_Count:0
[21:32:58:797]本人已经不在频道中 - [None - 3149087888491610128] - 3136298248978759680
[21:33:05:962]查找客户端发送两次转场消息的问题 -- 准备与传送门执行短按交互;
[21:33:05:962]查找客户端发送两次转场消息的问题 -- 开始与传送门执行短按交互;
[21:33:05:962]查找客户端发送两次转场消息的问题 -- 结束与传送门执行短按交互;
[21:33:06:160]M2C_PortalInteractive - 3148084670031200256 - 0 - 0 - [Soul(10001-3148084670031200256:那年那禅那把剑)]
[21:33:10:493]<color=#FFB624>【Any2C_PreChangeMap】预转场 Begin... UnitId:3148084670031200256 - MapStaticId:401001 - ServerStatus:1:服务器就绪前预通知</color>
[21:33:10:495]PanelLoading.Awake !!! ID:1750844930043185895
[21:33:10:496]PanelLoading.ShowUI !!! ID:1750844930043185895
[21:33:10:496]PanelLoading.ShowUI !!! ID:1750844930043185895
[21:33:10:496]PanelLoading.SetNextPercent:10% - - ID:1750844930043185895
[21:33:10:496]自己离开频道,关闭频道 - [Map - 3149612647595835394]
[21:33:10:496]<color=#FFB624>【Any2C_PreChangeMap】预转场 Begin... UnitId:3148084670031200256 - MapStaticId:401001 - ServerStatus:2:服务器已就绪</color>
[21:33:10:496]<color=#FFB624>【Any2C_PreChangeMap】预转场 Step 1 - LoadMapSourceWithoutUI - AccountId:1750844930043150370 AccountName:17293822637842217907 - UnitId:3148084670031200256 - MapStaticId:401001</color>
[21:33:10:532]<color=#FFB624>【Any2C_ChangeMap】转场 Begin... UnitId:3148084670031200256 - MapStaticId:401001</color>
[21:33:10:532]【Any2C_ChangeMap】转场 Warning - Any2C_PreChangeMap 正在执行中...
[21:33:10:532]<color=#FFB624>【Any2C_ChangeMap】转场 Step 1 - AccountId:1750844930043150370 AccountName:17293822637842217907 UnitId:3148084670031200256 - MapStaticId:401001</color>
=====bgm.LeaveMap
[21:33:10:800] LoadMapSourceWithoutUI Begin...
[21:33:10:800]PanelLoading.ShowUI !!! ID:1750844930043185895
[21:33:10:800]PanelLoading.SetNextPercent:30% - INFO_ENTERMAP_ASK:未配置! - ID:1750844930043185895
[21:33:10:800]PanelLoading.SetNextPercent:35% - INFO_ENTERMAP_ASK:未配置! - ID:1750844930043185895
[21:33:10:800]PanelLoading.SetNextPercent:45% - 加载和切换地图 - ID:1750844930043185895
[21:33:10:837]TeamComponent.Dispose team entity...
TeamComponent.Dispose team entity success
===soundbank mapid:401001 加载 [Begin]
===soundbank: 加载10103 Scene_OpenWorld
===soundbank: 加载10401 Animal
===soundbank mapid:401001 加载 [End]
[21:33:12:174]<color=#A8366C>map load: LoadAndChangeMapFile WorldWild_01_new.unity3d begin... Time:1373ms, Mem=6784.56 MB</color>
[21:33:12:174]Async load bundle BundleName : E:/WeGameApps/rail_apps/Havenhold(2008591)/Havenhold_Data/StreamingAssets\models
[21:33:12:174]Async load bundle BundleName : E:/WeGameApps/rail_apps/Havenhold(2008591)/Havenhold_Data/StreamingAssets\prefabs
[21:33:12:174]Async load bundle BundleName : E:/WeGameApps/rail_apps/Havenhold(2008591)/Havenhold_Data/StreamingAssets\worldwild_01_new.unity3d
[21:33:12:242]map load: LoadAndChangeMapFile WorldWild_01_new.unity3d complete Time:69ms, Mem=6784.56 MB
===preload res: PanelGetItemTip
===预加载资源 mapId:401001
===预加载资源 bundle:unitmodel.unity3d asset:g_cike
===预加载资源 bundle:unitmodel.unity3d asset:g_huangyelang03
===预加载资源 bundle:unitmodel.unity3d asset:g_aipangguai
===预加载资源 bundle:unitmodel.unity3d asset:g_fashi
===预加载资源 bundle:sceneprop.unity3d asset:56221_hemostatic_herb
===预加载资源 bundle:sceneprop.unity3d asset:56112_Berries
===预加载资源 bundle:sceneprop.unity3d asset:56100_WildHerb2
===预加载资源 bundle:sceneprop.unity3d asset:56101_WildHerb3
===预加载资源 bundle:sceneprop.unity3d asset:56103_FieldFruitTree2
===预加载资源 bundle:sceneprop.unity3d asset:56104_FieldFruitTree3
===预加载资源 bundle:sceneprop.unity3d asset:56106_FieldMilkFruitTree2
===预加载资源 bundle:sceneprop.unity3d asset:56107_FieldMilkFruitTree3
===预加载资源 bundle:sceneprop.unity3d asset:56091_WildCotton2
===预加载资源 bundle:sceneprop.unity3d asset:56092_WildCotton3
===预加载资源 bundle:unitmodel.unity3d asset:g_deer
===预加载资源 bundle:sceneprop.unity3d asset:56094_FieldOre2
===预加载资源 bundle:sceneprop.unity3d asset:56095_FieldOre3
===预加载资源 bundle:sceneprop.unity3d asset:56123_WildSedge2
===预加载资源 bundle:sceneprop.unity3d asset:56124_WildSedge3
===预加载资源 bundle:sceneprop.unity3d asset:56127_FieldCastor2
===预加载资源 bundle:sceneprop.unity3d asset:56128_FieldCastor3
===预加载资源 bundle:sceneprop.unity3d asset:56110_MagicStone
===预加载资源 bundle:unitmodel.unity3d asset:g_yezhu
===预加载资源 bundle:unitmodel.unity3d asset:g_kulougong
===预加载资源 bundle:unitmodel.unity3d asset:g_niutouguai
===预加载资源 bundle:sceneprop.unity3d asset:50011_Vase
===预加载资源 bundle:sceneprop.unity3d asset:50240_SM_Prop_Chest_Wood_01
===预加载资源 bundle:sceneprop.unity3d asset:50241_SM_Prop_Fishing_Crate_01
===预加载资源 bundle:sceneprop.unity3d asset:54003_lv0_Azure_5
===预加载资源 bundle:sceneprop.unity3d asset:54108_lv0_Power_5
===预加载资源 bundle:sceneprop.unity3d asset:50237_StoneAnvil
===预加载资源 bundle:sceneprop.unity3d asset:55501_FlavorText_Dungeon_01_EerieWater
===预加载资源 bundle:sceneprop.unity3d asset:55502_FlavorText_Dungeon_02_FireBreathingTrap
===预加载资源 bundle:sceneprop.unity3d asset:55503_FlavorText_Dungeon_03_Icicle
===预加载资源 bundle:sceneprop.unity3d asset:55504_FlavorText_Dungeon_04_WallTorch
===预加载资源 bundle:sceneprop.unity3d asset:55505_FlavorText_Dungeon_05_Tree
===预加载资源 bundle:sceneprop.unity3d asset:55506_FlavorText_Dungeon_06_MobCamp
===预加载资源 bundle:sceneprop.unity3d asset:55045_shici_fushi
===预加载资源 bundle:sceneprop.unity3d asset:55046_shici_exp
===预加载资源 bundle:sceneprop.unity3d asset:55047_shici_fenjie
[21:33:12:272]map load: map change load begin - WorldWild_01_new Time:30ms, Mem=6784.56 MB
[21:33:12:273]ChangeSceneAsync Begin - WorldWild_01_new
[21:33:12:273]ChangeSceneAsync End -WorldWild_01_new
[21:33:14:094]加入频道 - [None - 3149087888491610128] - 3135581487656402944
===Init_UrpVolume change:False
[21:33:15:428]===PlaySound_Dream rtpc:False
[21:33:15:485]<color=#A8366C>map load: map change load complete Time:3213ms, Mem=6881.50 MB</color>
===soundbank mapid:401001 卸载 [Begin]
===soundbank 卸载:10104 Scene_Dungeon
===soundbank mapid:401001 卸载 [End]
===soundbank mapid:100 卸载 [Begin]
===soundbank mapid:100 卸载 [End]
[21:33:15:504]ApocaMapHelper LoadMap OK - MapStaticId:[401001] - MapName:[森林] - MapFile:[WorldWild_01_new]
[21:33:15:505]switch load priority to BelowNormal
[21:33:15:505] LoadMapSourceWithoutUI End!
[21:33:15:505]<color=#FFB624>【Any2C_PreChangeMap】预转场 End! - UnitId:3148084670031200256 - MapStaticId:401001</color>
Reduced additional punctual light shadows resolution by 2 to make 72 shadow maps fit in the 4096x4096 shadow atlas. To avoid this, increase shadow atlas size, decrease big shadow resolutions, or reduce the number of shadow maps active in the same frame
[21:33:16:440]<color=#FFB624>【Any2C_ChangeMap】转场 Step 2 - StartEnterMapWithUI... StartLoadUnit:True - UnitId:3148084670031200256 - MapStaticId:401001</color>
[21:33:16:440]StartEnterMapWithUI Begin...
[21:33:16:440]StartEnterMapWithUI Step 1
[21:33:16:440]地图数据同步 start - charId:3148084670031200256 mapId:3135535651764830217 mapStaticId:401001 Token:461672263738102784 from:Any2C_ChangeMap
[21:33:16:440]PanelLoading.ShowUI !!! ID:1750844930043185895
[21:33:16:440]map enter post: start. init scene manager... Time:0ms, Mem=6881.50 MB
[21:33:16:440]PanelLoading.SetNextPercent:50% - 加载场景体素 - ID:1750844930043185895
===Init_UrpVolume change:True
[21:33:16:633]map enter post: scene manager init complete. init scene voxel... Time:193ms, Mem=6881.50 MB
[21:33:16:633]PanelLoading.SetNextPercent:51% - 加载场景体素 - ID:1750844930043185895
[21:33:16:633]Begin Qaz Physics Engine Init! - Step:1
[21:33:16:633]Begin Qaz Physics Engine Init! - Step:2
[21:33:16:633]Begin Qaz Physics Engine Init! - Step:3 - ../BinData/NavMesh/WorldWild_01_new.vox
[21:33:16:661]本人已经在频道中 - [None - 3149087888491610128] - 3135581487656402944
[21:33:18:313]End Qaz Physics Engine Init! - Time:1680ms
[21:33:18:313]<color=#A8366C>map enter post: init voxel complete. begin map login... Time:1680ms, Mem=6881.50 MB</color>
[21:33:18:313]PanelLoading.SetNextPercent:52% - 链接MS - ID:1750844930043185895
[21:33:18:313]请求登录场景 - Char:[0-3148084670031200256] - [401001-3135535651764830217] - Address:101.43.170.38:0 - MapToken:461672263738102784
===server time: 10/22/2025 21:33:17
[21:33:18:393] SetMapSelf 字段【BelongToBlockStaticId】 = 0
===发现节点: SceneCondition/TimeOfDay/Climate
VolumetricFog缺失 节点:SceneCondition/TimeOfDay/MonsterCamp/WuRanArea_301
VolumetricFog缺失 节点:SceneCondition/TimeOfDay/MonsterCamp/WuRanArea_302
VolumetricFog缺失 节点:SceneCondition/TimeOfDay/MonsterCamp/WuRanArea_303
VolumetricFog缺失 节点:SceneCondition/TimeOfDay/MonsterCamp/WuRanArea_304
VolumetricFog缺失 节点:SceneCondition/TimeOfDay/MonsterCamp/WuRanArea_305
VolumetricFog缺失 节点:SceneCondition/TimeOfDay/MonsterCamp/WuRanArea_306
VolumetricFog缺失 节点:SceneCondition/TimeOfDay/MonsterCamp/WuRanArea_307
VolumetricFog缺失 节点:SceneCondition/TimeOfDay/MonsterCamp/WuRanArea_308
VolumetricFog缺失 节点:SceneCondition/TimeOfDay/MonsterCamp/WuRanArea_309
VolumetricFog缺失 节点:SceneCondition/TimeOfDay/MonsterCamp/WuRanArea_310
VolumetricFog缺失 节点:SceneCondition/TimeOfDay/MonsterCamp/WuRanArea_311
VolumetricFog缺失 节点:SceneCondition/TimeOfDay/MonsterCamp/WuRanArea_312
VolumetricFog缺失 节点:SceneCondition/TimeOfDay/MonsterCamp/WuRanArea_313
VolumetricFog缺失 节点:SceneCondition/TimeOfDay/MonsterCamp/WuRanArea_314
VolumetricFog缺失 节点:SceneCondition/TimeOfDay/MonsterCamp/WuRanArea_315
[21:33:18:407]map enter post: map login complete. GetSteamUserInfo & AccountRewards...
MapStaticId:401001 - UnitId:3148084670031200256 Time:94ms, Mem=6881.50 MB
[21:33:18:407]PanelLoading.SetNextPercent:53% - 加载 Steam SDK 和 账号可领取奖励信息 - ID:1750844930043185895
[21:33:18:529]map enter post: GetSteamUserInfo & AccountRewards complete. begin voxel batch... Time:121ms, Mem=6881.50 MB
[21:33:18:529]PanelLoading.SetNextPercent:55% - 加载GM界面 - ID:1750844930043185895
[21:33:18:682]map enter post: begin voxel batch complete. init building... Time:154ms, Mem=6881.50 MB
[21:33:18:682]PanelLoading.SetNextPercent:60% - 载入-建筑 - ID:1750844930043185895
[21:33:18:737]map enter post: init building complete. add player... Time:55ms, Mem=6881.50 MB
[21:33:18:737]PanelLoading.SetNextPercent:65% - 载入-玩家 - ID:1750844930043185895
Warning (20000) : OverlappingTransform [ROT]
Warning (20000) : OverlappingTransform [Role_Benti_m_Face01_LOD01]
Warning (20001) : AddOverlappingTransform [Role_Benti_m_Face01_LOD01]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
[21:33:18:835]<color=#F24CF8> 捏脸数据(3):</color>
<color=Magenta> No.1001-10000</color>
<color=Magenta> No.1003-10020</color>
<color=Magenta> No.1004-10040</color>
<color=Magenta></color>
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_w_Shell00_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
Warning (20000) : OverlappingTransform [Role_Benti_m_Face01_LOD01]
Warning (20001) : AddOverlappingTransform [Role_Benti_m_Face01_LOD01]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_w_Shell00_Foot01_LOD02
[21:33:18:909]map enter post: add player complete. load Skill/Backpack/Equipment... Time:172ms, Mem=6881.50 MB
[21:33:18:909]PanelLoading.SetNextPercent:67% - 加载技能/背包/装备 - ID:1750844930043185895
[21:33:18:909] ChangeBodySyncData 1 - AskBodyIds - Mark:3
[21:33:18:909]===PlayWeatherSound 3.362156 none rain:0 snow:0
[21:33:18:914]===PlaySound_Dream rtpc:True
[21:33:18:983] ChangeBodySyncData - Mark:3 - [Soul(10001-3148084670031200256:那年那禅那把剑)] - CurrentBodyId:3148084670031200257
[21:33:19:037]AskBodyInfo - StaticId:10001 - Id:3148084670031200257
[21:33:19:088][###]SceneManager.RefNoumenonMovesInfo call 旧逻辑调用日志输出,用于优化或逻辑恢复
[21:33:19:138]AskBodyInfo - StaticId:10007 - Id:3148086370852405248
[21:33:19:187][###]SceneManager.RefNoumenonMovesInfo call 旧逻辑调用日志输出,用于优化或逻辑恢复
[21:33:19:187] ChangeBodySyncData 2 - AskInventory - Mark:3
[21:33:19:237] ChangeBodySyncData 3 - C2M_UiAskEquips - Mark:3
Warning (20000) : OverlappingTransform [ROT]
Warning (20000) : OverlappingTransform [Role_Benti_m_Face01_LOD01]
Warning (20001) : AddOverlappingTransform [Role_Benti_m_Face01_LOD01]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
[21:33:19:330] ChangeBodySyncData 4 - C2M_AskGuide - Mark:3
[21:33:19:394] ChangeBodySyncData 9 - OtherCallBack - Mark:3
[21:33:19:395]重复创建InputManager
[21:33:19:395]This one does not support key binding yet, keyFunctionID:10001
[21:33:19:395]This one does not support key binding yet, keyFunctionID:10002
[21:33:19:395]This one does not support key binding yet, keyFunctionID:10003
[21:33:19:395]This one does not support key binding yet, keyFunctionID:10004
[21:33:19:395]This one does not support key binding yet, keyFunctionID:10005
[21:33:19:395]This one does not support key binding yet, keyFunctionID:10006
[21:33:19:395]This one does not support key binding yet, keyFunctionID:10007
[21:33:19:395]This one does not support key binding yet, keyFunctionID:10008
[21:33:19:396]This one does not support key binding yet, keyFunctionID:10009
[21:33:19:396]This one does not support key binding yet, keyFunctionID:10010
[21:33:19:396]This one does not support key binding yet, keyFunctionID:10011
[21:33:19:396]This one does not support key binding yet, keyFunctionID:10012
[21:33:19:396]This one does not support key binding yet, keyFunctionID:10013
[21:33:19:396]This one does not support key binding yet, keyFunctionID:10014
[21:33:19:396]This one does not support key binding yet, keyFunctionID:10015
[21:33:19:396]This one does not support key binding yet, keyFunctionID:10016
[21:33:19:396]This one does not support key binding yet, keyFunctionID:10017
[21:33:19:396]This one does not support key binding yet, keyFunctionID:10018
[21:33:19:396]This one does not support key binding yet, keyFunctionID:10019
[21:33:19:396]This one does not support key binding yet, keyFunctionID:Open_MailBall
[21:33:19:396]This one does not support key binding yet, keyFunctionID:Rotate_Perspective
[21:33:19:396]This one does not support key binding yet, keyFunctionID emolish
[21:33:19:396]This one does not support key binding yet, keyFunctionID:Switch_Perspective
[21:33:19:396]This one does not support key binding yet, keyFunctionID:Switch_Left
[21:33:19:396]This one does not support key binding yet, keyFunctionID:Switch_Right
[21:33:19:396]This one does not support key binding yet, keyFunctionID:Move_Camera_Forward
[21:33:19:396]This one does not support key binding yet, keyFunctionID:Move_Camera_Left
[21:33:19:396]This one does not support key binding yet, keyFunctionID:Move_Camera_Right
[21:33:19:396]This one does not support key binding yet, keyFunctionID:Move_Camera_Backward
[21:33:19:396]This one does not support key binding yet, keyFunctionID:MinimapHideShowMouse
[21:33:19:396]This one does not support key binding yet, keyFunctionID:OnItem_Rebirth
[21:33:19:396]This one does not support key binding yet, keyFunctionID:OnRebirthPoint_Rebirth
[21:33:19:396]This one does not support key binding yet, keyFunctionID:OnSalvage_Rebirth
[21:33:19:396]This one does not support key binding yet, keyFunctionID:90001
[21:33:19:396]<color=#B68A00>map enter post: Load Skill/Backpack/Equipment complete. load monster... Time:487ms, Mem=6881.50 MB</color>
[21:33:19:396]PanelLoading.SetNextPercent:70% - 载入-怪物 - ID:1750844930043185895
[21:33:19:478]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:33:19:479]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:33:19:480]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:33:19:480]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:33:19:481]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:33:19:482]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:33:19:482]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:33:19:483]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:33:19:483]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:33:19:484]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:33:19:484]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:33:19:485]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:33:19:486]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:33:19:486]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:33:19:487]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:33:19:487]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:33:19:488]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:33:19:489]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:33:19:489]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:33:19:490]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:33:19:490]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:33:19:491]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:33:19:492]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:33:19:492]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:33:19:493]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:33:19:493]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:33:19:494]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:33:19:495]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:33:19:496]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:33:19:496]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:33:19:497]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:33:19:497]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:33:19:498]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:33:19:499]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:33:19:499]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:33:19:500]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:33:19:501]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:33:19:501]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:33:19:502]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:33:19:502]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:33:19:503]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:33:19:503]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:33:19:504]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:33:19:504]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:33:19:505]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:33:19:506]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:33:19:506]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:33:19:507]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:33:19:507]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:33:19:508]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:33:19:509]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:33:19:510]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:33:19:510]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:33:19:511]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:33:19:512]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:33:19:513]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:33:19:513]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:33:19:514]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:33:19:515]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:33:19:516]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:33:19:516]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:33:19:517]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:33:19:518]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:33:19:518]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:33:19:519]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:33:19:520]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:33:19:520]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:33:19:521]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:33:19:522]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:33:19:522]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:33:19:526]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:33:19:527]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:33:19:536]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:33:19:538]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:33:19:540]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:33:19:542]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:33:19:544]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:33:19:545]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:33:19:545]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:33:19:546]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:33:19:548]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:33:19:550]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:33:19:551]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:33:19:553]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:33:19:553]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:33:19:554]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:33:19:555]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:33:19:557]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:33:19:559]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:33:19:561]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:33:19:563]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:33:19:565]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:33:19:567]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:33:19:568]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:33:19:569]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:33:19:571]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:33:19:572]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:33:19:575]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:33:19:577]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:33:19:578]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:33:19:581]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:33:19:582]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:33:19:583]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:33:19:585]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:33:19:587]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:33:19:589]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:33:19:590]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:33:19:592]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:33:19:596]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:33:19:600]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:33:19:603]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:33:19:607]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:33:19:610]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:33:19:612]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:33:19:627]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:33:19:629]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:33:19:630]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:33:19:631]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:33:19:632]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:33:19:634]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:33:19:635]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:33:19:637]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:33:19:638]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:33:19:639]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:33:19:640]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:33:19:642]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:33:19:643]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:33:19:645]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:33:19:646]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:33:19:647]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:33:19:648]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:33:19:650]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:33:19:651]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:33:19:653]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:33:19:654]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:33:19:656]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:33:19:657]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:33:19:658]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:33:19:659]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:33:19:660]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:33:19:660]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:33:19:661]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:33:19:662]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:33:19:663]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:33:19:664]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:33:19:665]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:33:19:666]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:33:19:667]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:33:19:668]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:33:19:668]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:33:19:669]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:33:19:670]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:33:19:671]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:33:19:672]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:33:19:673]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:33:19:674]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:33:19:675]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:33:19:677]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:33:19:678]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:33:19:680]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:33:19:681]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:33:19:683]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:33:19:684]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:33:19:685]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:33:19:686]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:33:19:688]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:33:19:690]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:33:19:693]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:33:19:696]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:33:19:699]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:33:19:701]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:33:19:703]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:33:19:704]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:33:19:705]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:33:19:706]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:33:19:708]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:33:19:714]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:33:19:715]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:33:19:716]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:33:19:716]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:33:19:717]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:33:19:717]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:33:19:718]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:33:19:719]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:33:19:719]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:33:19:720]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:33:19:721]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:33:19:721]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:33:19:723]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:33:19:723]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:33:19:724]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:33:19:725]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:33:19:725]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:33:19:726]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:33:19:727]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:33:19:728]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:33:19:729]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:33:19:729]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:33:19:730]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:33:19:730]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:33:19:731]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:33:19:732]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:33:19:732]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:33:19:733]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:33:19:735]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:33:19:738]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:33:19:738]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:33:19:740]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:33:19:742]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:33:19:743]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:33:19:744]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:33:19:746]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:33:19:747]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:33:19:748]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:33:19:750]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:33:19:752]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:33:19:754]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:33:19:754]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:33:19:756]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:33:19:757]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:33:19:758]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:33:19:760]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:33:19:762]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:33:19:763]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:33:19:765]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:33:19:767]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:33:19:768]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:33:19:770]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:33:19:771]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:33:19:772]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:33:19:773]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:33:19:773]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:33:19:774]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:33:19:774]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:33:19:775]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:33:19:776]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:33:19:777]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:33:19:779]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:33:19:780]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:33:19:781]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:33:19:782]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:33:19:783]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:33:19:783]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:33:19:784]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:33:19:786]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:33:19:787]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:33:19:789]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:33:19:790]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:33:19:792]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:33:19:793]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:33:19:795]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:33:19:797]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:33:19:797]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:33:19:799]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:33:19:800]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:33:19:802]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:33:19:802]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:33:19:803]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:33:19:804]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:33:19:805]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:33:19:806]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:33:19:806]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:33:19:807]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:33:19:808]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:33:19:809]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:33:19:810]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:33:19:811]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:33:19:812]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:33:19:813]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:33:19:814]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:33:19:815]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:33:19:816]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:33:19:817]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:33:19:819]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:33:19:819]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:33:19:820]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:33:19:821]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:33:19:822]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:33:19:824]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:33:19:825]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:33:19:827]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:33:19:829]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:33:19:830]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:33:19:832]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:33:19:834]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:33:19:835]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:33:19:836]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:33:19:836]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:33:19:838]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:33:19:838]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:33:19:840]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:33:19:841]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:33:19:842]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:33:19:844]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:33:19:846]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:33:19:846]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:33:19:847]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:33:19:847]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:33:19:848]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:33:19:849]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:33:19:849]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:33:19:850]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:33:19:851]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:33:19:851]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:33:19:852]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:33:19:852]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:33:19:853]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:33:19:854]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:33:19:855]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:33:19:855]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:33:19:855]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:33:19:857]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:33:19:858]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:33:19:860]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:33:19:860]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:33:19:861]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:33:19:861]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:33:19:862]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:33:19:863]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:33:19:863]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:33:19:864]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:33:19:911]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:33:19:911]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:33:19:912]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:33:19:913]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:33:19:914]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:33:19:915]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:33:19:916]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:33:19:917]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:33:19:919]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:33:19:920]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:33:19:921]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:33:19:921]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:33:19:922]<color=#B68A00>map enter post: load monster complete. init props... Time:527ms, Mem=6881.50 MB</color>
[21:33:19:922]PanelLoading.SetNextPercent:78% - 载入-场景道具/机关/载具/传统道具 - ID:1750844930043185895
[21:33:19:923]<color=#209AFF>正在初始化地图角色 ,收到了M2C_CreateUnits消息,延迟处理,目前累计待处理的消息:1个</color>
[21:33:19:925]<color=#2484BC> Message Cost Time:459.00ms - opcode:22407 - ET.C2M_GetInstalledTalentSeriesRequest</color>
[21:33:20:419]查无此【交互数据】 in Table:<InteractCmd> - Id:50302
[21:33:20:419]查无此【交互数据】 in Table:<InteractCmd> - Id:50302
[21:33:20:420]查无此【交互数据】 in Table:<InteractCmd> - Id:50302
[21:33:20:420]查无此【交互数据】 in Table:<InteractCmd> - Id:50302
[21:33:20:420]查无此【交互数据】 in Table:<InteractCmd> - Id:50302
[21:33:20:420]查无此【交互数据】 in Table:<InteractCmd> - Id:50302
[21:33:20:421]查无此【交互数据】 in Table:<InteractCmd> - Id:55707
[21:33:20:421]查无此【交互数据】 in Table:<InteractCmd> - Id:55703
[21:33:20:422]查无此【交互数据】 in Table:<InteractCmd> - Id:55704
[21:33:20:422]查无此【交互数据】 in Table:<InteractCmd> - Id:55703
[21:33:20:422]查无此【交互数据】 in Table:<InteractCmd> - Id:55701
[21:33:20:422]查无此【交互数据】 in Table:<InteractCmd> - Id:55707
[21:33:20:422]查无此【交互数据】 in Table:<InteractCmd> - Id:55704
[21:33:20:422]查无此【交互数据】 in Table:<InteractCmd> - Id:55704
[21:33:20:423]查无此【交互数据】 in Table:<InteractCmd> - Id:55701
[21:33:20:423]查无此【交互数据】 in Table:<InteractCmd> - Id:55708
[21:33:20:423]查无此【交互数据】 in Table:<InteractCmd> - Id:55701
[21:33:20:423]查无此【交互数据】 in Table:<InteractCmd> - Id:55701
[21:33:20:423]查无此【交互数据】 in Table:<InteractCmd> - Id:55708
[21:33:20:423]查无此【交互数据】 in Table:<InteractCmd> - Id:55708
[21:33:20:423]查无此【交互数据】 in Table:<InteractCmd> - Id:55705
[21:33:20:424]查无此【交互数据】 in Table:<InteractCmd> - Id:55702
[21:33:20:424]查无此【交互数据】 in Table:<InteractCmd> - Id:55703
[21:33:20:424]查无此【交互数据】 in Table:<InteractCmd> - Id:55702
[21:33:20:424]查无此【交互数据】 in Table:<InteractCmd> - Id:55704
[21:33:20:424]查无此【交互数据】 in Table:<InteractCmd> - Id:55706
[21:33:20:424]查无此【交互数据】 in Table:<InteractCmd> - Id:55702
[21:33:20:424]查无此【交互数据】 in Table:<InteractCmd> - Id:55703
[21:33:20:424]查无此【交互数据】 in Table:<InteractCmd> - Id:55702
[21:33:20:425]查无此【交互数据】 in Table:<InteractCmd> - Id:55708
[21:33:21:414]<color=#A8366C>map enter post: init props complete. init mechanics... Time:1491ms, Mem=6897.50 MB</color>
[21:33:21:610]map enter post: init mechanics complete. init vehicles... Time:197ms, Mem=6897.50 MB
[21:33:21:681]map enter post: init vehicles complete. init items... Time:72ms, Mem=6897.50 MB
[21:33:21:753]map enter post: init items complete. ask map portal... Time:72ms, Mem=6897.50 MB
[21:33:21:825]map enter post: ask map portal complete. init war/map/time... Time:72ms, Mem=6897.50 MB
[21:33:21:825]PanelLoading.SetNextPercent:80% - 结束批处理体素 - ID:1750844930043185895
[21:33:21:899]map enter post: init war/map/time complete. load EventPoints... Time:74ms, Mem=6897.50 MB
[21:33:21:899]PanelLoading.SetNextPercent:82% - 事件触发点 - ID:1750844930043185895
[21:33:21:970]map enter post: load EventPoints complete. AskPillars... Time:71ms, Mem=6897.50 MB
[21:33:21:970]map enter post: AskPillars complete. AskTraits... Time:0ms, Mem=6897.50 MB
[21:33:22:041]map enter post: AskTraits complete. AskTeams... Time:71ms, Mem=6897.50 MB
[21:33:22:090]map enter post: AskTeams complete. AskMovesShortcut... Time:49ms, Mem=6897.50 MB
[21:33:22:158]AskMovesShortcut - False - 0 : []
[21:33:22:158]map enter post: AskMovesShortcut complete. AskQuests... Time:69ms, Mem=6897.50 MB
[21:33:22:309]map enter post: AskQuests complete. AskMapQuests... Time:151ms, Mem=6897.50 MB
[21:33:22:379]map enter post: AskMapQuests complete. get prop holders... Time:71ms, Mem=6897.50 MB
[21:33:22:448]map enter post: get prop holders complete. load bgm... Time:69ms, Mem=6897.50 MB
[21:33:22:448]PanelLoading.SetNextPercent:88% - 加载背景音乐 - ID:1750844930043185895
[21:33:22:449]map enter post: load bgm complete. load storage/process pile... Time:1ms, Mem=6897.50 MB
[21:33:22:449]PanelLoading.SetNextPercent:90% - 加载工作平台/储物平台 - ID:1750844930043185895
[21:33:22:449]map enter post: load storage/process pile complete. load mainmenu... Time:0ms, Mem=6897.50 MB
[21:33:22:449]PanelLoading.SetNextPercent:92% - 主界面初始化 - ID:1750844930043185895
[21:33:22:449]PanelLoading.ShowUI !!! ID:1750844930043185895
===后处理曝光值 已完成首次设置:True
===Loading过程中 阻止播放ui音效:50153
===Loading过程中 阻止播放ui音效:50153
===Loading过程中 阻止播放ui音效:50153
===Loading过程中 阻止播放ui音效:50153
===Loading过程中 阻止播放ui音效:50153
===Loading过程中 阻止播放ui音效:50153
===Loading过程中 阻止播放ui音效:50153
===Loading过程中 阻止播放ui音效:50153
===Loading过程中 阻止播放ui音效:50153
===Loading过程中 阻止播放ui音效:50153
===Loading过程中 阻止播放ui音效:50153
===后处理曝光值 已完成首次设置:True
[21:33:23:214]<color=#B68A00>map enter post: load main menu complete. check map event point... Time:764ms, Mem=6897.50 MB</color>
[21:33:23:234]map enter post: check map event point complete. UpdateDiamondNum... Time:20ms, Mem=6897.50 MB
[21:33:23:236]<color=#209AFF>正在初始化地图角色 ,收到了M2C_CreateUnits消息,延迟处理,目前累计待处理的消息:2个</color>
[21:33:23:342]map enter post: UpdateDiamondNum complete. AskUnLockedSystem... Time:109ms, Mem=6897.50 MB
[21:33:23:343]map enter post: AskUnLockedSystem complete. AskCampSites... Time:0ms, Mem=6897.50 MB
[21:33:23:413]<color=#209AFF>AskCampSites - Count:0</color>
[21:33:23:413]map enter post: AskCampSites complete. load achivement/rebirth point... Time:70ms, Mem=6897.50 MB
[21:33:23:413]PanelLoading.SetNextPercent:94% - 成就请求 - ID:1750844930043185895
[21:33:23:413]map enter post: load achivement/rebirth point complete. ResPreLoadingBySceneType... Time:0ms, Mem=6897.50 MB
[21:33:23:413]PanelLoading.SetNextPercent:96% - 加载世界地图资源点 - ID:1750844930043185895
[21:33:23:416]map enter post: ResPreLoadingBySceneType complete. GetGoldEventInfo... Time:3ms, Mem=6897.50 MB
[21:33:23:416]PanelLoading.SetNextPercent:98% - 加载活动数据 - ID:1750844930043185895
[21:33:23:475]map enter post: GetGoldEventInfo complete. AskCallFriendInfo... Time:59ms, Mem=6897.50 MB
[21:33:23:574]map enter post: AskCallFriendInfo complete. GetStageBonusData... Time:100ms, Mem=6897.50 MB
[21:33:23:648]map enter post: GetStageBonusData complete. EnterMapFinish... Time:73ms, Mem=6897.50 MB
[21:33:23:648]PanelLoading.SetNextPercent:99% - 登录最后一条消息(EnterMapFinish) - ID:1750844930043185895
[21:33:23:885]T2C_StageInfoHandler - {"_t":"T2C_StageInfo","StageStaticId":3,"StageId":1,"StageStartTime":1760348996986,"StageEndTime":1761624000000,"OpenBlockRank":4}
[21:33:23:885]加入频道 - [None - 3149093214251057152] - 3148084670031200256
[21:33:23:947]<color=#209AFF>正在处理期间收到的M2C_CreateUnits消息,需处理:2个</color>
[21:33:23:948]AddMechanic - Unit has been added! - 55046 - 3149619760072032256
Warning (20000) : OverlappingTransform [ROT]
Warning (20000) : OverlappingTransform [Role_Benti_m_Face01_LOD01]
Warning (20001) : AddOverlappingTransform [Role_Benti_m_Face01_LOD01]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
[21:33:23:972]延后处理创建角色完毕
===未找到草丛父节点, 草丛音效不会生效
[21:33:23:979]map enter post: EnterMapFinish complete. EndLoading... Time:332ms, Mem=6897.50 MB
[21:33:23:979]PanelLoading.SetNextPercent:100% - 等待地图数据加载完成 - ID:1750844930043185895
[21:33:23:981]<color=#A8366C>EndLoading - Mark:0 Time:1058901ms, Mem=6897.50 MB</color>
[21:33:23:987]map enter post: EndLoading complete. All things Done! Time:8ms, Mem=6897.50 MB
[21:33:23:987]<color=#FFB624>地图数据同步 完成,花费时间 7.5473秒 - charId:3148084670031200256 mapId:3135535651764830217 mapStaticId:401001</color>
[21:33:23:987]switch load priority to BelowNormal
[21:33:23:987]<color=#FFB624>地图数据同步 end - charId:3148084670031200256 mapId:3135535651764830217 mapStaticId:401001</color>
[21:33:23:987]<color=#FFB624>【Any2C_ChangeMap】转场 End! - UnitId:3148084670031200256 - MapStaticId:401001</color>
[21:33:23:987]收到会员信息 Level:0 Exp:0
[21:33:24:027]===MGT 请求科技信息-失败 Error:200002 msg:玩家没有加入家族 0
[21:33:24:033]PanelLoading.CloseUI !!! ID:1750844930043185895
[21:33:25:549]加入频道 - [None - 3149087888491610128] - 3136452369584947200
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing obj:xuebao_attack01_L01_01(Clone) MapID:401001
[21:33:26:556]本人已经在频道中 - [None - 3149087888491610128] - 3136452369584947200
[21:33:28:852]加入频道 - [None - 3149087888491610128] - 3145065290841915392
Warning (20000) : OverlappingTransform [ROT]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
[21:33:29:261]本人已经在频道中 - [None - 3149087888491610128] - 3145065290841915392
[21:33:30:137]加入频道 - [None - 3149087888491610128] - 3135549430020440064
Warning (20000) : OverlappingTransform [ROT]
Warning (20000) : OverlappingTransform [Role_Benti_m_Face01_LOD01]
Warning (20001) : AddOverlappingTransform [Role_Benti_m_Face01_LOD01]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
[21:33:31:122]本人已经在频道中 - [None - 3149087888491610128] - 3135549430020440064
[21:33:32:907]加入频道 - [None - 3149093214251057152] - 3148105595111473152
[21:33:32:933]<color=#F24CF8>M2C_UnitRebirth - [Soul(10001-3148105595111473152:爱拔牙的某人)] - (514.25,362.99,972.99)</color>
[21:33:32:934]Soul(10001-3148105595111473152:爱拔牙的某人) FixDown失败,位置(514.25, 363.99, 972.99)卡住了:SceneProp(50074-3149093214261412142 。
[21:33:32:937]Soul(10001-3148105595111473152:爱拔牙的某人) FixDown失败,下探距离30,超过最大位移限制距离9
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing obj:xuebao_attack01_L01_01(Clone) MapID:401001
[21:33:37:958]加入频道 - [None - 3149087888491610128] - 3136406018298019842
[21:33:38:949]本人已经在频道中 - [None - 3149087888491610128] - 3136406018298019842
[21:33:39:933]加入频道 - [None - 3149093214251057152] - 3145065290841915392
===已加载soundbank中 缺少音频文件:Play_sfx_hero_common_Potion_02 MapID:401001
[21:33:42:285]加入频道 - [None - 3149087888491610128] - 3148325050760888320
[21:33:42:537]加入频道 - [None - 3149093214251057152] - 3135549430020440064
[21:33:46:137]加入频道 - [None - 3149087888491610128] - 3135689944170430464
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_w_Shell00_Foot01_LOD02
[21:33:47:122]本人已经在频道中 - [None - 3149087888491610128] - 3135689944170430464
[21:33:49:670]离开频道 - [None - 3149093214251057152] - Who:3145065290841915392
[21:33:55:697]加入频道 - [None - 3149087888491610128] - 3138574701904723968
[21:33:56:129]加入频道 - [None - 3149093214251057152] - 3135689944170430464
[21:33:56:174]本人已经在频道中 - [None - 3149087888491610128] - 3138574701904723968
[21:33:56:945]离开频道 - [None - 3149093214251057152] - Who:3135549430020440064
[21:34:00:223]加入频道 - [None - 3149087888491610128] - 3135598856504344576
[21:34:01:230]本人已经在频道中 - [None - 3149087888491610128] - 3135598856504344576
[21:34:06:675]离开频道 - [None - 3149093214251057152] - Who:3135689944170430464
not find link point Link_Head
not find link point Link_Head
[21:34:10:932]加入频道 - [None - 3149087888491610128] - 3142184690636226560
[21:34:16:837]查找客户端发送两次转场消息的问题 -- 准备与传送门执行短按交互;
[21:34:16:837]查找客户端发送两次转场消息的问题 -- 开始与传送门执行短按交互;
[21:34:16:838]查找客户端发送两次转场消息的问题 -- 结束与传送门执行短按交互;
[21:34:17:102][传送门可传送信息调试日志]
[PassageInfos]=> [10001]
[PassageInfos]=> [11001]
[PassageInfos]=> [11002]
[PassageInfos]=> [11003]
[PassageInfos]=> [12001]
[PassageInfos]=> [12002]
[PassageInfos]=> [22001]
[21:34:17:374]WeGame GetRailUsersInfoData playerPersonalInfo is Null list_Count:0
[21:34:20:785]<color=#FFB624>【Any2C_PreChangeMap】预转场 Begin... UnitId:3148084670031200256 - MapStaticId:406011 - ServerStatus:1:服务器就绪前预通知</color>
[21:34:20:786]PanelLoading.Awake !!! ID:1750844930043194776
[21:34:20:786]PanelLoading.ShowUI !!! ID:1750844930043194776
[21:34:20:786]PanelLoading.ShowUI !!! ID:1750844930043194776
[21:34:20:786]PanelLoading.SetNextPercent:10% - - ID:1750844930043194776
[21:34:20:801]<color=#FFB624>【Any2C_PreChangeMap】预转场 Begin... UnitId:3148084670031200256 - MapStaticId:406011 - ServerStatus:2:服务器已就绪</color>
[21:34:20:801]<color=#FFB624>【Any2C_PreChangeMap】预转场 Step 1 - LoadMapSourceWithoutUI - AccountId:1750844930043150370 AccountName:17293822637842217907 - UnitId:3148084670031200256 - MapStaticId:406011</color>
[21:34:20:801]自己离开频道,关闭频道 - [None - 3149093214251057152]
[21:34:20:836]<color=#FFB624>【Any2C_ChangeMap】转场 Begin... UnitId:3148084670031200256 - MapStaticId:406011</color>
[21:34:20:837]【Any2C_ChangeMap】转场 Warning - Any2C_PreChangeMap 正在执行中...
[21:34:20:837]<color=#FFB624>【Any2C_ChangeMap】转场 Step 1 - AccountId:1750844930043150370 AccountName:17293822637842217907 UnitId:3148084670031200256 - MapStaticId:406011</color>
=====bgm.LeaveMap
[21:34:21:104] LoadMapSourceWithoutUI Begin...
[21:34:21:104]PanelLoading.ShowUI !!! ID:1750844930043194776
[21:34:21:104]PanelLoading.SetNextPercent:30% - INFO_ENTERMAP_ASK:未配置! - ID:1750844930043194776
[21:34:21:104]PanelLoading.SetNextPercent:35% - INFO_ENTERMAP_ASK:未配置! - ID:1750844930043194776
[21:34:21:104]PanelLoading.SetNextPercent:45% - 加载和切换地图 - ID:1750844930043194776
[21:34:21:490]TeamComponent.Dispose team entity...
TeamComponent.Dispose team entity success
===soundbank mapid:406011 加载 [Begin]
===soundbank: 加载10102 Scene_Campsite
===soundbank mapid:406011 加载 [End]
[21:34:22:970]<color=#A8366C>map load: LoadAndChangeMapFile World_campsite_new.unity3d begin... Time:1865ms, Mem=6881.50 MB</color>
[21:34:22:970]Async load bundle BundleName : E:/WeGameApps/rail_apps/Havenhold(2008591)/Havenhold_Data/StreamingAssets\world_campsite_new.unity3d
[21:34:23:042]map load: LoadAndChangeMapFile World_campsite_new.unity3d complete Time:73ms, Mem=6881.50 MB
===preload res: PanelGetItemTip
===preload res: PanelManufactureMain
[21:34:23:043]Async load bundle BundleName : E:/WeGameApps/rail_apps/Havenhold(2008591)/Havenhold_Data/StreamingAssets\panelmanufacturemain.unity3d
===preload res: PanelManufactureFormula
[21:34:23:043]Async load bundle BundleName : E:/WeGameApps/rail_apps/Havenhold(2008591)/Havenhold_Data/StreamingAssets\atlas_adjusticon.unity3d
[21:34:23:044]Async load bundle BundleName : E:/WeGameApps/rail_apps/Havenhold(2008591)/Havenhold_Data/StreamingAssets\panelmanufactureformula.unity3d
===preload res: PanelItemAttrDetailModule
[21:34:23:044]Async load bundle BundleName : E:/WeGameApps/rail_apps/Havenhold(2008591)/Havenhold_Data/StreamingAssets\panelitemattrdetailmodule.unity3d
===preload res: PrefabUniversalBtn
===preload res: PanelMessageBox
[21:34:23:044]Async load bundle BundleName : E:/WeGameApps/rail_apps/Havenhold(2008591)/Havenhold_Data/StreamingAssets\panelmessagebox.unity3d
===preload res: PanelEquipRemould
[21:34:23:045]Async load bundle BundleName : E:/WeGameApps/rail_apps/Havenhold(2008591)/Havenhold_Data/StreamingAssets\panelequipremould.unity3d
===preload res: PanelInventoryModule
===preload res: PanelEquipModule
===preload res: PanelEquipRepairModule
[21:34:23:046]Async load bundle BundleName : E:/WeGameApps/rail_apps/Havenhold(2008591)/Havenhold_Data/StreamingAssets\atlas_bodyequiprepairdot.unity3d
[21:34:23:050]Async load bundle BundleName : E:/WeGameApps/rail_apps/Havenhold(2008591)/Havenhold_Data/StreamingAssets\panelequiprepairmodule.unity3d
===preload res: PanelEquipReinforceMoudle
[21:34:23:051]Async load bundle BundleName : E:/WeGameApps/rail_apps/Havenhold(2008591)/Havenhold_Data/StreamingAssets\panelequipreinforcemoudle.unity3d
===preload res: PanelEquipRefineAndStrengthen
[21:34:23:052]Async load bundle BundleName : E:/WeGameApps/rail_apps/Havenhold(2008591)/Havenhold_Data/StreamingAssets\panelequiprefineandstrengthen.unity3d
===preload res: PanelItemAttrDetailModule
===preload res: PanelWarehouseSystem
[21:34:23:054]Async load bundle BundleName : E:/WeGameApps/rail_apps/Havenhold(2008591)/Havenhold_Data/StreamingAssets\panelwarehousesystem.unity3d
===preload res: Atlas_TraditionalItem
===preload res: Tex_TraditionalItem
[21:34:23:054]Async load bundle BundleName : E:/WeGameApps/rail_apps/Havenhold(2008591)/Havenhold_Data/StreamingAssets\tex_traditionalitem.unity3d
===预加载资源 mapId:406011
===预加载资源 bundle:sceneprop.unity3d asset:59053_SM_Evn_Tree_01
===预加载资源 bundle:sceneprop.unity3d asset:56090_WildCotton1
===预加载资源 bundle:sceneprop.unity3d asset:56091_WildCotton2
===预加载资源 bundle:sceneprop.unity3d asset:56092_WildCotton3
===预加载资源 bundle:sceneprop.unity3d asset:56093_FieldOre1
===预加载资源 bundle:sceneprop.unity3d asset:56094_FieldOre2
===预加载资源 bundle:sceneprop.unity3d asset:56095_FieldOre3
===预加载资源 bundle:sceneprop.unity3d asset:56099_WildHerb1
===预加载资源 bundle:sceneprop.unity3d asset:56100_WildHerb2
===预加载资源 bundle:sceneprop.unity3d asset:56101_WildHerb3
===预加载资源 bundle:sceneprop.unity3d asset:56102_FieldFruitTree1
===预加载资源 bundle:sceneprop.unity3d asset:56103_FieldFruitTree2
===预加载资源 bundle:sceneprop.unity3d asset:56104_FieldFruitTree3
===预加载资源 bundle:sceneprop.unity3d asset:56105_FieldMilkFruitTree1
===预加载资源 bundle:sceneprop.unity3d asset:56106_FieldMilkFruitTree2
===预加载资源 bundle:sceneprop.unity3d asset:56107_FieldMilkFruitTree3
===预加载资源 bundle:sceneprop.unity3d asset:56209_sm_forest_plant_stick_01
===预加载资源 bundle:sceneprop.unity3d asset:56210_sm_forest_plant_stick_02
===预加载资源 bundle:sceneprop.unity3d asset:56211_sm_forest_plant_stick_03
===预加载资源 bundle:sceneprop.unity3d asset:56215_sm_stone_forest_flint_01
===预加载资源 bundle:sceneprop.unity3d asset:56216_sm_stone_forest_flint_02
===预加载资源 bundle:sceneprop.unity3d asset:56217_sm_stone_forest_flint_03
===预加载资源 bundle:sceneprop.unity3d asset:52023_meihuazhuang_afterimage1
===预加载资源 bundle:sceneprop.unity3d asset:52024_meihuazhuang_afterimage2
===预加载资源 bundle:sceneprop.unity3d asset:52025_murenzhuang_afterimage
===预加载资源 bundle:sceneprop.unity3d asset:52026_dazuo_afterimage
[21:34:24:182]<color=#A8366C>map load: map change load begin - World_campsite_new Time:1140ms, Mem=6883.50 MB</color>
[21:34:24:182]ChangeSceneAsync Begin - World_campsite_new
[21:34:24:182]ChangeSceneAsync End -World_campsite_new
[21:34:44:654]********Game Start********
[21:34:44:716]系统中没有注册游戏使用的热键,此时不需要使用按键检测程序
[21:34:44:938]开启多线程读取Excel的Data数据,数据目录 E:/WeGameApps/rail_apps/Havenhold(2008591)/Havenhold_Data/StreamingAssets\ExcelData
[21:34:46:270]结束多线程读取Excel的Data数据,耗时:1330.9226ms
===gpulevel:0 useDlss:False
===CpuCore:4 FreeMem:10442MB
[21:34:46:528]===设备分级检测: Low 硬件信息如下:
---- System Info Start ----
deviceModel: B250M-D3VX-SI (Gigabyte Technology Co., Ltd.)
deviceName: WIN10-20200314L
deviceType: Desktop
operatingSystem: Windows 10 (10.0.19045) 64bit
---- CPU MEM Info Start ----
type: Intel(R) Core(TM) i5-7500 CPU @ 3.40GHz
processorCount: 4核4线程
processorFrequency: 3408
totalMemorySize: 16342 MB
freeMemorySize: 10442 MB
GPU Info Start =========
graphicsDeviceName: NVIDIA GeForce GTX 1050 Ti (低端)
graphicsDeviceType: Direct3D11
graphicsDeviceVendor: NVIDIA
graphicsMemorySize: 4004
graphicsShaderLevel: 50
maxTextureSize: 16384
graphicsMultiThreaded: False
Unity Directory =========
persistentDataPath: C:/Users/Administrator/AppData/LocalLow/WolfPackGames/Havenhold
streamingAssetsPath: E:/WeGameApps/rail_apps/Havenhold(2008591)/Havenhold_Data/StreamingAssets
============================================================
[21:34:46:543]scene create! - ProcessId:9768 - SceneId:1750923201527152641 SceneName:Process SceneType:Server SceneInstanceId:1750923201527152641 ZoneId:0
[21:34:46:641]Res Option UseHighPriority=False, UseBatchLoading=False
[21:34:46:676]scene create! - ProcessId:9768 - SceneId:1750923201527152674 SceneName:Game SceneType:Zone SceneInstanceId:1750923201527152674 ZoneId:1
===画质选项 已读取存档(版本: 0.0.27) 级别: Custom 高/中/低/流畅/自定义
000000000000
111101111000
121101222101
133311223211
121101222101
===MaxFps 已读取存档:60 (0)
===后处理曝光值 已完成首次设置:True
===DeviceLevel: Low Resolution_MaxLimit: 2560x1440
===dlss&fsr set quality:Off
===设置分辨率: 1920 x 1080
=== 画质级别 已读取存档 并应用: Custom
[21:34:49:679]<color=#F07024>GetAsset bundle allshaders prefab allshaders cost 2.6873695</color>
===Shader WarmUp cost: 2.844672s
===soundbank 加载通用bank
===soundbank: 加载10000 GeneralSoundbank
===soundbank 加载特殊bank
===soundbank: 加载10100 Scene_Main
[AVProVideo] Initialising AVPro Video v2.4.1 (native plugin v2.4.1f1-core) on NVIDIA GeForce GTX 1050 Ti/Direct3D 11.0 [level 11.1] (MT False) on WindowsPlayer
===LoadCfg 已解析视频信息:
VideoId pos size
10007001 0 3289701
10007002 3289701 4188843
10007003 7478544 3364160
10007004 10842704 6901941
10007005 17744645 3030857
10007006 20775502 5473370
10006001 0 2857173
10006002 2857173 3046406
10006003 5903579 3098206
10006004 9001785 3953896
10006005 12955681 3876325
10006006 16832006 7629578
10003001 0 3506472
10003002 3506472 3300222
10003003 6806694 3589190
10003004 10395884 7115678
10003005 17511562 3922391
10003006 21433953 6050475
10004001 0 2737757
10004002 2737757 3006849
10004003 5744606 2848331
10004004 8592937 7944451
10004005 16537388 7001720
10004006 23539108 7463445
10005001 0 9370551
10005002 9370551 2673661
10005003 12044212 3568768
10005004 15612980 3457885
10005005 19070865 3974537
10005006 23045402 5555497
10002001 0 3175662
10002002 3175662 4171932
10002003 7347594 2884057
10002004 10231651 5130569
10002005 15362220 4007808
10002006 19370028 4576084
10000000 0 71197501
10000001 0 177140797
10000002 0 177604969
===Video_LoadBytes 读取GameStartVideo.mp4成功
[AVProVideo] Opening buffer of length 71197501
[AVProVideo] Using playback path: DirectShow (720x480@60.00)
[AVProVideo] Texture size changed: 2560 X 1440
===Video_LoadBytes 读取GameStartVideo.mp4成功
[AVProVideo] Opening buffer of length 71197501
[21:35:01:731]Async load bundle BundleName : E:/WeGameApps/rail_apps/Havenhold(2008591)/Havenhold_Data/StreamingAssets\lobby.unity3d
[21:35:01:742]===TryGetInGame: BuildAccount
[AVProVideo] Using playback path: DirectShow (720x480@60.00)
[AVProVideo] Texture size changed: 2560 X 1440
[21:35:02:099]初始化了新的CancelToken
[21:35:02:100]===TryGetInGame: PreLoadResource
[21:35:02:103]===TryGetInGame: LoggingStart
[21:35:02:120]Create Session - Id:10007185663 localConn:1417251071
[21:35:02:122]channel create: 10007185663 1417251071 82.156.52.171:10002 Connect
[21:35:02:123]KChannel 开始连接服务器 - No.0 - Id:10007185663 LocalConn:1417251071 RemoteConn:0 < 0.0.0.0:54949 => RemoteAddress:82.156.52.171:10002 ConnKey:1874571391>
[21:35:02:124]kservice socket count - idChannels.Count:1 localConnChannels.Count:1
[21:35:02:166]===LoadBigResource() begin
[21:35:02:167]Async load bundle BundleName : E:/WeGameApps/rail_apps/Havenhold(2008591)/Havenhold_Data/StreamingAssets\sourcehansanscn-bold-rome.unity3d
[21:35:02:167]Async load bundle BundleName : E:/WeGameApps/rail_apps/Havenhold(2008591)/Havenhold_Data/StreamingAssets\material.unity3d
[21:35:02:167]Async load bundle BundleName : E:/WeGameApps/rail_apps/Havenhold(2008591)/Havenhold_Data/StreamingAssets\effect.unity3d
[21:35:02:168]Async load bundle BundleName : E:/WeGameApps/rail_apps/Havenhold(2008591)/Havenhold_Data/StreamingAssets\unitmodel.unity3d
[21:35:02:168]Async load bundle BundleName : E:/WeGameApps/rail_apps/Havenhold(2008591)/Havenhold_Data/StreamingAssets\avatarpart.unity3d
[21:35:02:168]Async load bundle BundleName : E:/WeGameApps/rail_apps/Havenhold(2008591)/Havenhold_Data/StreamingAssets\equip.unity3d
[21:35:02:169]Async load bundle BundleName : E:/WeGameApps/rail_apps/Havenhold(2008591)/Havenhold_Data/StreamingAssets\building_70014_blacksmithshop.unity3d
[21:35:02:169]Async load bundle BundleName : E:/WeGameApps/rail_apps/Havenhold(2008591)/Havenhold_Data/StreamingAssets\sceneprop.unity3d
[21:35:02:169]Async load bundle BundleName : E:/WeGameApps/rail_apps/Havenhold(2008591)/Havenhold_Data/StreamingAssets\textures
[21:35:02:169]Async load bundle BundleName : E:/WeGameApps/rail_apps/Havenhold(2008591)/Havenhold_Data/StreamingAssets\materials
[21:35:02:169]Async load bundle BundleName : E:/WeGameApps/rail_apps/Havenhold(2008591)/Havenhold_Data/StreamingAssets\mechanic.unity3d
[21:35:02:169]Async load bundle BundleName : E:/WeGameApps/rail_apps/Havenhold(2008591)/Havenhold_Data/StreamingAssets\item.unity3d
[21:35:02:169]Async load bundle BundleName : E:/WeGameApps/rail_apps/Havenhold(2008591)/Havenhold_Data/StreamingAssets\cameratimeline.unity3d
[21:35:02:182]kService 收到ACK消息,已成功连接到服务器: ChannelId:10007185663 remoteConn:1465961912 localConn:1417251071 - IpEndPoint:82.156.52.171:10002
[21:35:02:183]channel connected - No.1 - Id:10007185663 LocalConn:1417251071 RemoteConn:1465961912 RemoteAddress:82.156.52.171:10002 LocalEndPoint:0.0.0.0:54949
[21:35:02:543]<color=#2484BC> Message Cost Time:418.00ms - opcode:20010 - ET.C2R_LoginRealmRequest</color>
[21:35:02:543]<color=#4CD44C>Login Realm Succeeded!</color>
[21:35:02:545]channel dispose: 10007185663 1417251071 1465961912
[21:35:02:547]Create Session - Id:14341953968 localConn:1457052080
[21:35:02:547]channel create: 14341953968 1457052080 82.156.52.171:47703 Connect
[21:35:02:547]KChannel 开始连接服务器 - No.0 - Id:14341953968 LocalConn:1457052080 RemoteConn:0 < 0.0.0.0:54949 => RemoteAddress:82.156.52.171:47703 ConnKey:594767241>
[21:35:02:547]kservice socket count - idChannels.Count:1 localConnChannels.Count:1
[21:35:02:548]start ping thread
[21:35:02:601]kService Fin - kChannel not found! - error:0 - localConn:1417251071 - remoteConn:1465961912
[21:35:02:601]kService Fin - kChannel not found! - error:0 - localConn:1417251071 - remoteConn:1465961912
[21:35:02:601]kService Fin - kChannel not found! - error:0 - localConn:1417251071 - remoteConn:1465961912
[21:35:02:601]kService 收到ACK消息,已成功连接到服务器: ChannelId:14341953968 remoteConn:2098140279 localConn:1457052080 - IpEndPoint:82.156.52.171:47703
[21:35:02:601]channel connected - No.1 - Id:14341953968 LocalConn:1457052080 RemoteConn:2098140279 RemoteAddress:82.156.52.171:47703 LocalEndPoint:0.0.0.0:54949
[21:35:02:670]No.310522-【LoginGateRequest】C2G_LoginGateRequest Error - <SceneInfo type:Gate name:Gate1> [C2G_LoginGateRequest]进场流程阶段性错误 - Step A,终止进场! - Step:[MapTransferDone != Playing/None/Error] - Account:[17293822637842217907-3148083415900749826-3148084670031200256-Online] - Char:[3148084670031200256-1750921414880526414] - [0-0-10001-0]
- <LoginGateRequest>d__5.MoveNext();
<Call>d__37.MoveNext();
Session.OnRead(UInt16,IResponse);
OuterMessageDispatcher.Dispatch(Session,MemoryStream);
NetKcpComponentSystem.OnRead(NetKcpComponent,Int64,MemoryStream);
AService.OnRead(Int64,MemoryStream);
KChannel.OnRead(MemoryStream);
KChannel.HandleRecv(Byte[],Int32,Int32);
[21:35:02:671]No.310522 - LoginGateRequest - 服务器异常,请联系管理人员
- <AccountLoginFun>d__9.MoveNext();
<LoginGateRequest>d__5.MoveNext();
<Call>d__37.MoveNext();
Session.OnRead(UInt16,IResponse);
OuterMessageDispatcher.Dispatch(Session,MemoryStream);
NetKcpComponentSystem.OnRead(NetKcpComponent,Int64,MemoryStream);
AService.OnRead(Int64,MemoryStream);
KChannel.OnRead(MemoryStream);
[21:35:02:859]No.310522 请重新登录-服务器异常,请联系管理人员
- <FirstAccountLoginFun>d__20.MoveNext();
<AccountLoginFun>d__9.MoveNext();
<LoginGateRequest>d__5.MoveNext();
<Call>d__37.MoveNext();
Session.OnRead(UInt16,IResponse);
OuterMessageDispatcher.Dispatch(Session,MemoryStream);
NetKcpComponentSystem.OnRead(NetKcpComponent,Int64,MemoryStream);
AService.OnRead(Int64,MemoryStream);
[21:35:02:865]<color=#F07024>LoadBundleAsync sceneprop.unity3d cost 0.695227900000003</color>
[21:35:02:866]<color=#F07024>LoadBundleAsync equip.unity3d cost 0.6967401</color>
[21:35:02:866]<color=#F07024>LoadBundleAsync mechanic.unity3d cost 0.6960257</color>
[21:35:02:866]<color=#F07024>LoadBundleAsync item.unity3d cost 0.6958634</color>
[21:35:04:291]<color=#F07024>GetAsset bundle Item.unity3d prefab item cost 1.4243047</color>
[21:35:04:734]QuitGame - IsHaveOperateBeforeQuit:True - From LoginProcess
[21:35:26:532]********Game Start********
[21:35:26:572]系统中没有注册游戏使用的热键,此时不需要使用按键检测程序
[21:35:26:805]开启多线程读取Excel的Data数据,数据目录 E:/WeGameApps/rail_apps/Havenhold(2008591)/Havenhold_Data/StreamingAssets\ExcelData
[21:35:28:352]结束多线程读取Excel的Data数据,耗时:1544.8892ms
===gpulevel:0 useDlss:False
===CpuCore:4 FreeMem:10363MB
[21:35:28:568]===设备分级检测: Low 硬件信息如下:
---- System Info Start ----
deviceModel: B250M-D3VX-SI (Gigabyte Technology Co., Ltd.)
deviceName: WIN10-20200314L
deviceType: Desktop
operatingSystem: Windows 10 (10.0.19045) 64bit
---- CPU MEM Info Start ----
type: Intel(R) Core(TM) i5-7500 CPU @ 3.40GHz
processorCount: 4核4线程
processorFrequency: 3408
totalMemorySize: 16342 MB
freeMemorySize: 10363 MB
GPU Info Start =========
graphicsDeviceName: NVIDIA GeForce GTX 1050 Ti (低端)
graphicsDeviceType: Direct3D11
graphicsDeviceVendor: NVIDIA
graphicsMemorySize: 4004
graphicsShaderLevel: 50
maxTextureSize: 16384
graphicsMultiThreaded: False
Unity Directory =========
persistentDataPath: C:/Users/Administrator/AppData/LocalLow/WolfPackGames/Havenhold
streamingAssetsPath: E:/WeGameApps/rail_apps/Havenhold(2008591)/Havenhold_Data/StreamingAssets
============================================================
[21:35:28:578]scene create! - ProcessId:5216 - SceneId:1750926087745175553 SceneName:Process SceneType:Server SceneInstanceId:1750926087745175553 ZoneId:0
[21:35:28:673]Res Option UseHighPriority=False, UseBatchLoading=False
[21:35:28:711]scene create! - ProcessId:5216 - SceneId:1750926087745175586 SceneName:Game SceneType:Zone SceneInstanceId:1750926087745175586 ZoneId:1
===画质选项 已读取存档(版本: 0.0.27) 级别: Custom 高/中/低/流畅/自定义
000000000000
111101111000
121101222101
133311223211
121101222101
===MaxFps 已读取存档:60 (0)
===后处理曝光值 已完成首次设置:True
===DeviceLevel: Low Resolution_MaxLimit: 2560x1440
===dlss&fsr set quality:Off
===设置分辨率: 1920 x 1080
=== 画质级别 已读取存档 并应用: Custom
[21:35:31:780]<color=#F07024>GetAsset bundle allshaders prefab allshaders cost 2.8041377</color>
===Shader WarmUp cost: 3.033951s
===soundbank 加载通用bank
===soundbank: 加载10000 GeneralSoundbank
===soundbank 加载特殊bank
===soundbank: 加载10100 Scene_Main
[AVProVideo] Initialising AVPro Video v2.4.1 (native plugin v2.4.1f1-core) on NVIDIA GeForce GTX 1050 Ti/Direct3D 11.0 [level 11.1] (MT False) on WindowsPlayer
===LoadCfg 已解析视频信息:
VideoId pos size
10007001 0 3289701
10007002 3289701 4188843
10007003 7478544 3364160
10007004 10842704 6901941
10007005 17744645 3030857
10007006 20775502 5473370
10006001 0 2857173
10006002 2857173 3046406
10006003 5903579 3098206
10006004 9001785 3953896
10006005 12955681 3876325
10006006 16832006 7629578
10003001 0 3506472
10003002 3506472 3300222
10003003 6806694 3589190
10003004 10395884 7115678
10003005 17511562 3922391
10003006 21433953 6050475
10004001 0 2737757
10004002 2737757 3006849
10004003 5744606 2848331
10004004 8592937 7944451
10004005 16537388 7001720
10004006 23539108 7463445
10005001 0 9370551
10005002 9370551 2673661
10005003 12044212 3568768
10005004 15612980 3457885
10005005 19070865 3974537
10005006 23045402 5555497
10002001 0 3175662
10002002 3175662 4171932
10002003 7347594 2884057
10002004 10231651 5130569
10002005 15362220 4007808
10002006 19370028 4576084
10000000 0 71197501
10000001 0 177140797
10000002 0 177604969
===Video_LoadBytes 读取GameStartVideo.mp4成功
[AVProVideo] Opening buffer of length 71197501
[AVProVideo] Using playback path: DirectShow (720x480@60.00)
[AVProVideo] Texture size changed: 2560 X 1440
===Video_LoadBytes 读取GameStartVideo.mp4成功
[AVProVideo] Opening buffer of length 71197501
[21:35:43:557]Async load bundle BundleName : E:/WeGameApps/rail_apps/Havenhold(2008591)/Havenhold_Data/StreamingAssets\lobby.unity3d
[21:35:43:563]===TryGetInGame: BuildAccount
[AVProVideo] Using playback path: DirectShow (720x480@60.00)
[21:35:44:054]初始化了新的CancelToken
[21:35:44:054]===TryGetInGame: PreLoadResource
[21:35:44:058]===TryGetInGame: LoggingStart
[21:35:44:073]Create Session - Id:9670770324 localConn:1080835732
[21:35:44:074]channel create: 9670770324 1080835732 82.156.52.171:10002 Connect
[21:35:44:075]KChannel 开始连接服务器 - No.0 - Id:9670770324 LocalConn:1080835732 RemoteConn:0 < 0.0.0.0:65473 => RemoteAddress:82.156.52.171:10002 ConnKey:1794465006>
[21:35:44:077]kservice socket count - idChannels.Count:1 localConnChannels.Count:1
[21:35:44:130]kService 收到ACK消息,已成功连接到服务器: ChannelId:9670770324 remoteConn:1967343295 localConn:1080835732 - IpEndPoint:82.156.52.171:10002
[21:35:44:132]channel connected - No.1 - Id:9670770324 LocalConn:1080835732 RemoteConn:1967343295 RemoteAddress:82.156.52.171:10002 LocalEndPoint:0.0.0.0:65473
[21:35:44:136]===LoadBigResource() begin
[21:35:44:137]Async load bundle BundleName : E:/WeGameApps/rail_apps/Havenhold(2008591)/Havenhold_Data/StreamingAssets\sourcehansanscn-bold-rome.unity3d
[21:35:44:137]Async load bundle BundleName : E:/WeGameApps/rail_apps/Havenhold(2008591)/Havenhold_Data/StreamingAssets\material.unity3d
[21:35:44:137]Async load bundle BundleName : E:/WeGameApps/rail_apps/Havenhold(2008591)/Havenhold_Data/StreamingAssets\effect.unity3d
[21:35:44:137]Async load bundle BundleName : E:/WeGameApps/rail_apps/Havenhold(2008591)/Havenhold_Data/StreamingAssets\unitmodel.unity3d
[21:35:44:137]Async load bundle BundleName : E:/WeGameApps/rail_apps/Havenhold(2008591)/Havenhold_Data/StreamingAssets\avatarpart.unity3d
[21:35:44:137]Async load bundle BundleName : E:/WeGameApps/rail_apps/Havenhold(2008591)/Havenhold_Data/StreamingAssets\equip.unity3d
[21:35:44:138]Async load bundle BundleName : E:/WeGameApps/rail_apps/Havenhold(2008591)/Havenhold_Data/StreamingAssets\building_70014_blacksmithshop.unity3d
[21:35:44:138]Async load bundle BundleName : E:/WeGameApps/rail_apps/Havenhold(2008591)/Havenhold_Data/StreamingAssets\sceneprop.unity3d
[21:35:44:138]Async load bundle BundleName : E:/WeGameApps/rail_apps/Havenhold(2008591)/Havenhold_Data/StreamingAssets\textures
[21:35:44:138]Async load bundle BundleName : E:/WeGameApps/rail_apps/Havenhold(2008591)/Havenhold_Data/StreamingAssets\materials
[21:35:44:138]Async load bundle BundleName : E:/WeGameApps/rail_apps/Havenhold(2008591)/Havenhold_Data/StreamingAssets\mechanic.unity3d
[21:35:44:138]Async load bundle BundleName : E:/WeGameApps/rail_apps/Havenhold(2008591)/Havenhold_Data/StreamingAssets\item.unity3d
[21:35:44:139]Async load bundle BundleName : E:/WeGameApps/rail_apps/Havenhold(2008591)/Havenhold_Data/StreamingAssets\cameratimeline.unity3d
[21:35:44:473]<color=#4CD44C>Login Realm Succeeded!</color>
[21:35:44:475]channel dispose: 9670770324 1080835732 1967343295
[21:35:44:476]Create Session - Id:14285371094 localConn:1400469206
[21:35:44:476]channel create: 14285371094 1400469206 82.156.52.171:47703 Connect
[21:35:44:477]KChannel 开始连接服务器 - No.0 - Id:14285371094 LocalConn:1400469206 RemoteConn:0 < 0.0.0.0:65473 => RemoteAddress:82.156.52.171:47703 ConnKey:999040843>
[21:35:44:477]kservice socket count - idChannels.Count:1 localConnChannels.Count:1
[21:35:44:477]start ping thread
[21:35:44:534]kService Fin - kChannel not found! - error:0 - localConn:1080835732 - remoteConn:1967343295
[21:35:44:534]kService Fin - kChannel not found! - error:0 - localConn:1080835732 - remoteConn:1967343295
[21:35:44:534]kService Fin - kChannel not found! - error:0 - localConn:1080835732 - remoteConn:1967343295
[21:35:44:534]kService 收到ACK消息,已成功连接到服务器: ChannelId:14285371094 remoteConn:1751236008 localConn:1400469206 - IpEndPoint:82.156.52.171:47703
[21:35:44:534]channel connected - No.1 - Id:14285371094 LocalConn:1400469206 RemoteConn:1751236008 RemoteAddress:82.156.52.171:47703 LocalEndPoint:0.0.0.0:65473
[21:35:44:603]<color=#4CD44C>Login Gate Succeeded!</color>
[21:35:44:603]===TryGetInGame: RequestStageInfo
[21:35:44:688]===TryGetInGame: ShowEnterGameSuccess
[21:35:44:688]===OnShowEnterGame: PanelGameStart-等待
[21:35:44:743]<color=#F07024>LoadBundleAsync item.unity3d cost 0.605305300000001</color>
[21:35:44:901]<color=#F07024>LoadBundleAsync sceneprop.unity3d cost 0.7630531</color>
[21:35:46:207]<color=#F07024>GetAsset bundle Item.unity3d prefab item cost 1.3058711</color>
[21:35:51:586]<color=#F07024>GetAsset bundle SceneProp.unity3d prefab sceneprop cost 5.3781433</color>
[21:35:56:490]<color=#F07024>GetAsset bundle effect.unity3d prefab effect cost 4.903431</color>
[21:35:57:690]<color=#F07024>GetAsset bundle Material.unity3d prefab material cost 1.1999147</color>
[21:35:57:690]===LoadBigResource() end
[21:35:57:691]<color=#A8366C>===LoadBigResource() finish Time:13554ms, Mem=3310.51 MB</color>
[21:35:57:691]===TryGetInGame: ShowEnterGameSuccess
[21:35:57:691]===OnShowEnterGame: PanelGameStart-正常显示
[21:35:59:414]PanelLoading.Awake !!! ID:1750926087745175809
[21:35:59:416]PanelLoading.ShowUI !!! ID:1750926087745175809
[21:35:59:417]PanelLoading Warning : MapStaticId is not found in Table<MapTemplate> !!! Will use random background texture !!!
[21:35:59:421]<color=#FFB624>基础资源加载 - Begin...</color>
[21:35:59:421]map enter first step : start... Time:0ms, Mem=3310.51 MB
[21:35:59:421]<color=#FFB624>基础资源加载 - step 1</color>
[21:35:59:423]<color=#FFB624>基础资源加载 - step 2</color>
[21:35:59:425]<color=#FFB624>基础资源加载 - step 3</color>
[21:35:59:425]PanelLoading.ShowUI !!! ID:1750926087745175809
[21:35:59:425]map enter first step : loading show... Time:5ms, Mem=3310.51 MB
[21:35:59:426]PanelLoading.SetNextPercent:30% - INFO_ENTERMAP_PREPARE:未配置! - ID:1750926087745175809
[21:35:59:427]<color=#FFB624>基础资源加载 - 花费时间 0.0059秒</color>
[21:35:59:427]switch load priority to BelowNormal
[21:35:59:486]EnterMapWithUI - Begin...
[21:35:59:571]<color=#FFB624>【Any2C_PreChangeMap】预转场 Begin... UnitId:0 - MapStaticId:401001 - ServerStatus:2:服务器已就绪</color>
[21:35:59:572]<color=#FFB624>【Any2C_PreChangeMap】预转场 Step 1 - LoadMapSourceWithoutUI - AccountId:1750926087745175586 AccountName:17293822637842217907 - UnitId:0 - MapStaticId:401001</color>
[21:35:59:735]<color=#FFB624>【Any2C_ChangeMap】转场 Begin... UnitId:3148084670031200256 - MapStaticId:401001</color>
[21:35:59:735]【Any2C_ChangeMap】转场 Warning - Any2C_PreChangeMap 正在执行中...
[21:35:59:735]<color=#FFB624>【Any2C_ChangeMap】转场 Step 1 - AccountId:1750926087745175586 AccountName:17293822637842217907 UnitId:3148084670031200256 - MapStaticId:401001</color>
[21:35:59:737]...EnterMapWithUI - End
[21:35:59:739]开始取消WeGame票证的有效性
[21:35:59:740]成功取消WeGame票证的有效性
[21:35:59:748]创建频道 - Stage - - 3149087888491610128
[21:35:59:749]加入频道 - [Stage - 3149087888491610128] - 3148084670031200256
=====bgm.LeaveMap
[21:35:59:877] LoadMapSourceWithoutUI Begin...
[21:35:59:969]PanelLoading.ShowUI !!! ID:1750926087745175809
[21:35:59:969]PanelLoading.SetNextPercent:30% - INFO_ENTERMAP_ASK:未配置! - ID:1750926087745175809
[21:35:59:969]PanelLoading.SetNextPercent:35% - INFO_ENTERMAP_ASK:未配置! - ID:1750926087745175809
[21:35:59:969]PanelLoading.SetNextPercent:45% - 加载和切换地图 - ID:1750926087745175809
===soundbank mapid:401001 加载 [Begin]
===soundbank: 加载10001 Environmental
===soundbank: 加载10002 Player_Battle
===soundbank: 加载10003 VO
===soundbank: 加载10103 Scene_OpenWorld
===soundbank: 加载10301 Monster
===soundbank: 加载10401 Animal
===soundbank mapid:401001 加载 [End]
[21:36:03:877]<color=#A8366C>map load: LoadAndChangeMapFile WorldWild_01_new.unity3d begin... Time:3905ms, Mem=3320.51 MB</color>
[21:36:03:878]Async load bundle BundleName : E:/WeGameApps/rail_apps/Havenhold(2008591)/Havenhold_Data/StreamingAssets\models
[21:36:03:878]Async load bundle BundleName : E:/WeGameApps/rail_apps/Havenhold(2008591)/Havenhold_Data/StreamingAssets\prefabs
[21:36:03:878]Async load bundle BundleName : E:/WeGameApps/rail_apps/Havenhold(2008591)/Havenhold_Data/StreamingAssets\worldwild_01_new.unity3d
[21:36:03:956]map load: LoadAndChangeMapFile WorldWild_01_new.unity3d complete Time:79ms, Mem=3338.51 MB
===preload res: PanelGetItemTip
[21:36:03:962]Async load bundle BundleName : E:/WeGameApps/rail_apps/Havenhold(2008591)/Havenhold_Data/StreamingAssets\panelgetitemtip.unity3d
===预加载资源 mapId:401001
===预加载资源 bundle:unitmodel.unity3d asset:g_cike
===预加载资源 bundle:unitmodel.unity3d asset:g_huangyelang03
===预加载资源 bundle:unitmodel.unity3d asset:g_aipangguai
===预加载资源 bundle:unitmodel.unity3d asset:g_fashi
===预加载资源 bundle:sceneprop.unity3d asset:56221_hemostatic_herb
===预加载资源 bundle:sceneprop.unity3d asset:56112_Berries
===预加载资源 bundle:sceneprop.unity3d asset:56100_WildHerb2
===预加载资源 bundle:sceneprop.unity3d asset:56101_WildHerb3
===预加载资源 bundle:sceneprop.unity3d asset:56103_FieldFruitTree2
===预加载资源 bundle:sceneprop.unity3d asset:56104_FieldFruitTree3
===预加载资源 bundle:sceneprop.unity3d asset:56106_FieldMilkFruitTree2
===预加载资源 bundle:sceneprop.unity3d asset:56107_FieldMilkFruitTree3
===预加载资源 bundle:sceneprop.unity3d asset:56091_WildCotton2
===预加载资源 bundle:sceneprop.unity3d asset:56092_WildCotton3
===预加载资源 bundle:unitmodel.unity3d asset:g_deer
===预加载资源 bundle:sceneprop.unity3d asset:56094_FieldOre2
===预加载资源 bundle:sceneprop.unity3d asset:56095_FieldOre3
===预加载资源 bundle:sceneprop.unity3d asset:56123_WildSedge2
===预加载资源 bundle:sceneprop.unity3d asset:56124_WildSedge3
===预加载资源 bundle:sceneprop.unity3d asset:56127_FieldCastor2
===预加载资源 bundle:sceneprop.unity3d asset:56128_FieldCastor3
===预加载资源 bundle:sceneprop.unity3d asset:56110_MagicStone
===预加载资源 bundle:unitmodel.unity3d asset:g_yezhu
===预加载资源 bundle:unitmodel.unity3d asset:g_kulougong
===预加载资源 bundle:unitmodel.unity3d asset:g_niutouguai
===预加载资源 bundle:sceneprop.unity3d asset:50011_Vase
===预加载资源 bundle:sceneprop.unity3d asset:50240_SM_Prop_Chest_Wood_01
===预加载资源 bundle:sceneprop.unity3d asset:50241_SM_Prop_Fishing_Crate_01
===预加载资源 bundle:sceneprop.unity3d asset:54003_lv0_Azure_5
===预加载资源 bundle:sceneprop.unity3d asset:54108_lv0_Power_5
===预加载资源 bundle:sceneprop.unity3d asset:50237_StoneAnvil
===预加载资源 bundle:sceneprop.unity3d asset:55501_FlavorText_Dungeon_01_EerieWater
===预加载资源 bundle:sceneprop.unity3d asset:55502_FlavorText_Dungeon_02_FireBreathingTrap
===预加载资源 bundle:sceneprop.unity3d asset:55503_FlavorText_Dungeon_03_Icicle
===预加载资源 bundle:sceneprop.unity3d asset:55504_FlavorText_Dungeon_04_WallTorch
===预加载资源 bundle:sceneprop.unity3d asset:55505_FlavorText_Dungeon_05_Tree
===预加载资源 bundle:sceneprop.unity3d asset:55506_FlavorText_Dungeon_06_MobCamp
===预加载资源 bundle:sceneprop.unity3d asset:55045_shici_fushi
===预加载资源 bundle:sceneprop.unity3d asset:55046_shici_exp
===预加载资源 bundle:sceneprop.unity3d asset:55047_shici_fenjie
[21:36:04:809]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_zhancheguai_jiaoxing_suolian_zu_1 cost 0.820714299999999</color>
[21:36:04:892]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_zhancheguai_jiaoxing_suolian_zu_2 cost 0.903988299999995</color>
[21:36:04:994]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_zhancheguai_jiaoxing_suolian_zu_3 cost 1.0057996</color>
[21:36:05:003]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_zhancheguai_jiaoxing_selector_zu_4 cost 1.0148704</color>
[21:36:05:024]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_zhancheguai_jiaoxing_selector_zu_5 cost 1.0354162</color>
[21:36:05:048]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_zhancheguai_jiaoxing_selector_zu_6 cost 1.059172</color>
[21:36:05:085]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_zhancheguai_jiaoxing_suolian_zu_4 cost 1.0959451</color>
[21:36:05:142]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_zhancheguai_jiaoxing_suolian_zu_5 cost 1.1533187</color>
[21:36:05:212]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_zhancheguai_jiaoxing_suolian_zu_6 cost 1.2235297</color>
[21:36:05:217]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_ckhym_bslh_boom01 cost 1.2290304</color>
[21:36:05:221]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_ckhym_bslh_hit01 cost 1.2330551</color>
[21:36:05:222]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_ckhym_bslh_hit02 cost 1.2331935</color>
[21:36:05:225]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_ckhym_bslh_hit03 cost 1.2365262</color>
[21:36:05:228]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_ckhym_bslh_hit04 cost 1.2396803</color>
[21:36:05:399]<color=#F07024>GetAsset bundle unitmodel.unity3d prefab g_huangyelang03 cost 1.4109277</color>
[21:36:05:760]<color=#F07024>GetAsset bundle unitmodel.unity3d prefab g_aipangguai cost 1.77160569999999</color>
[21:36:05:762]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_qiangzhuangguai_attack4_wuqi_pkroll cost 1.77363159999999</color>
[21:36:05:762]<color=#F07024>GetAsset bundle effect.unity3d prefab g_qiangzhuangguai_chuchang_timeline cost 1.7738248</color>
[21:36:05:763]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_qiangzhuangguai_chuchang cost 1.7741498</color>
[21:36:05:766]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_aipangguai_qcst cost 1.7770311</color>
[21:36:05:769]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_aipangguai_qcst_rhand cost 1.7805564</color>
[21:36:05:773]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_aipangguai_xlzq cost 1.7845445</color>
[21:36:05:780]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_aipangguai_xlzq_rhand cost 1.7910075</color>
[21:36:05:780]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_aipangguai_attack_l1 cost 1.7911463</color>
[21:36:05:780]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_aipangguai_attack_l1_wuqi cost 1.7911917</color>
[21:36:05:783]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_aipangguai_attack_r1 cost 1.7940772</color>
[21:36:05:783]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_aipangguai_attack_r1_wuqi cost 1.7942002</color>
[21:36:05:786]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_aipangguai_attack4 cost 1.79724</color>
[21:36:05:786]<color=#F07024>GetAsset bundle effect.unity3d prefab g_aipangguai_l_magic_attack4_lwuqi cost 1.79737220000001</color>
[21:36:05:790]<color=#F07024>GetAsset bundle effect.unity3d prefab g_aipangguai_l_magic_attack4_rwuqi cost 1.8010684</color>
[21:36:06:147]<color=#F07024>GetAsset bundle unitmodel.unity3d prefab g_fashi cost 2.158572</color>
[21:36:06:153]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_kuangjianzhizhu_qianshou_shou cost 2.16436179999999</color>
[21:36:06:153]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_kuangjianzhizhu_qianshou_timeline cost 2.1644874</color>
[21:36:06:172]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_kongjianzhizhu_chuansongmen_qianshou cost 2.18336770000001</color>
[21:36:06:182]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_kongjianzhizhu_chuansongmen_qianshou_01 cost 2.1927696</color>
[21:36:06:192]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_kongjianzhizhu_chuansongmen_touji cost 2.203335</color>
[21:36:06:196]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_kuangjianzhizhu_touji_hit cost 2.2067707</color>
[21:36:06:196]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_kuangjianzhizhu_touji_timeline cost 2.2068943</color>
[21:36:06:209]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_kongjianzhizhu_chuansongmen_touji_self cost 2.2200281</color>
[21:36:06:223]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_kongjianzhizhu_chuansongmen05 cost 2.2335378</color>
[21:36:06:223]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_kongjianzhizhu_kongjianfeiteng_l_hand cost 2.2336855</color>
[21:36:06:226]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_kongjianzhizhu_kongjianfeiteng_r_hand cost 2.2365339</color>
[21:36:06:229]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_kongjianzhizhu_kongjianfeiteng_loop cost 2.2397218</color>
[21:36:06:239]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_kongjianzhizhu_kongjianfeiteng_boom01 cost 2.2498244</color>
[21:36:06:246]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_kongjianzhizhu_kongjianfeiteng_boom02 cost 2.2560826</color>
[21:36:06:252]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_kongjianzhizhu_chuansongmen_prop cost 2.2624614</color>
[21:36:06:256]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_kongjianzhizhu_chuansongmen_prop_shut cost 2.2660517</color>
[21:36:06:256]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_kuangjianzhizhu_touji_timeline_a cost 2.2661474</color>
[21:36:06:259]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_kongjianzhizhu_shizhong_floor01 cost 2.269182</color>
[21:36:06:259]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_kongjianzhizhu_shizhong_floor01_timeline cost 2.2692707</color>
[21:36:06:259]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_kongjianzhizhu_shizhong_yuzhao cost 2.269412</color>
[21:36:06:262]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_kongjianzhizhu_dizuo cost 2.2723139</color>
[21:36:06:262]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_kongjianzhizhu_chuansongmen_qianshou_01 cost 2.272416</color>
[21:36:06:262]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_kongjianzhizhu_leiji cost 2.2724422</color>
[21:36:06:262]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_kuangjianzhizhu_shizhong_jinggao cost 2.2724794</color>
[21:36:06:265]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_kjzz01_01_changdebuff cost 2.275355</color>
[21:36:06:265]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_kjzz01_01_duandebuff cost 2.2754486</color>
[21:36:06:265]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_kjzz_debuff01_timeline cost 2.2754819</color>
[21:36:06:325]<color=#F07024>GetAsset bundle unitmodel.unity3d prefab g_deer cost 2.33495910000001</color>
[21:36:06:556]<color=#F07024>GetAsset bundle unitmodel.unity3d prefab g_yezhu cost 2.5657494</color>
[21:36:06:836]<color=#F07024>GetAsset bundle unitmodel.unity3d prefab g_kulougong cost 2.8465625</color>
[21:36:06:839]<color=#F07024>GetAsset bundle effect.unity3d prefab g_bianfu_attack01_01_start01 cost 2.8488969</color>
[21:36:06:842]<color=#F07024>GetAsset bundle effect.unity3d prefab g_bianfu_attack01_01_boom cost 2.8525064</color>
[21:36:06:849]<color=#F07024>GetAsset bundle effect.unity3d prefab g_limo_magic03_start02 cost 2.8596746</color>
[21:36:06:850]<color=#F07024>GetAsset bundle effect.unity3d prefab g_limo_magic03_boom cost 2.8598409</color>
[21:36:06:850]<color=#F07024>GetAsset bundle effect.unity3d prefab g_limo_magic01_start01 cost 2.8599439</color>
[21:36:06:853]<color=#F07024>GetAsset bundle effect.unity3d prefab g_limo_magic01_start02 cost 2.8628866</color>
[21:36:07:121]<color=#F07024>GetAsset bundle unitmodel.unity3d prefab g_niutouguai cost 3.131071</color>
[21:36:07:121]<color=#F07024>GetAsset bundle effect.unity3d prefab g_cike_magic_attack_r1 cost 3.1312775</color>
[21:36:07:121]<color=#F07024>GetAsset bundle effect.unity3d prefab g_cike_magic_attack_r1_weapon cost 3.1313369</color>
[21:36:07:121]<color=#F07024>GetAsset bundle effect.unity3d prefab g_cike_magic_attack_l1 cost 3.1314088</color>
[21:36:07:121]<color=#F07024>GetAsset bundle effect.unity3d prefab g_cike_magic_attack_l1_weapon cost 3.1314602</color>
[21:36:07:124]<color=#F07024>GetAsset bundle effect.unity3d prefab g_cike_magic_attack4 cost 3.134004</color>
[21:36:07:124]<color=#F07024>GetAsset bundle effect.unity3d prefab g_cike_magic_attack4_weapon_l cost 3.1341286</color>
[21:36:07:127]<color=#F07024>GetAsset bundle effect.unity3d prefab g_cike_magic_attack4_weapon_r cost 3.1373503</color>
[21:36:07:135]<color=#F07024>GetAsset bundle effect.unity3d prefab g_cike_magic_attack4_jump cost 3.1446603</color>
[21:36:07:135]<color=#F07024>GetAsset bundle effect.unity3d prefab g_cike_magic_attack_l4_jump_weapon cost 3.1447734</color>
[21:36:07:135]<color=#F07024>GetAsset bundle effect.unity3d prefab g_cike_magic_attack_r4_jump_weapon cost 3.1448433</color>
[21:36:07:142]<color=#F07024>GetAsset bundle effect.unity3d prefab g_cike_magic_attack4_pkroll cost 3.1514855</color>
[21:36:07:142]<color=#F07024>GetAsset bundle effect.unity3d prefab g_cike_magic_attack_l4_pkroll_weapon cost 3.1516146</color>
[21:36:07:142]<color=#F07024>GetAsset bundle effect.unity3d prefab g_cike_magic_attack_r4_pkroll_weapon cost 3.1516614</color>
[21:36:07:148]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_cikehuangyemo_beici_boom01 cost 3.157692</color>
[21:36:07:151]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_cikehuangyemo_beici_lweapon cost 3.16081000000001</color>
[21:36:07:151]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_cikehuangyemo_beici_rweapon cost 3.1608392</color>
[21:36:07:151]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_cikehuangyemo_beici_start01 cost 3.1608324</color>
[21:36:07:155]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_cikehuangyemo_beici_lweapon_1 cost 3.164464</color>
[21:36:07:155]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_cikehuangyemo_beici_rweapon_1 cost 3.16458470000001</color>
[21:36:07:155]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_cikehuangyemo_beici_start01_1 cost 3.1646296</color>
[21:36:07:158]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_cikehuangyemo_beici_lweapon_2 cost 3.167376</color>
[21:36:07:158]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_cikehuangyemo_beici_rweapon_2 cost 3.1674765</color>
[21:36:07:161]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_cike_heiqi_loop cost 3.17052529999999</color>
[21:36:07:164]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_cike_heiqi_loop_l cost 3.1737031</color>
[21:36:07:164]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_cike_heiqi_loop_r cost 3.17383719999999</color>
[21:36:07:167]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_niutouguai_paodanti_boom01 cost 3.1768631</color>
[21:36:07:168]<color=#A8366C>map load: map change load begin - WorldWild_01_new Time:3212ms, Mem=3606.52 MB</color>
[21:36:07:169]ChangeSceneAsync Begin - WorldWild_01_new
[21:36:07:169]ChangeSceneAsync End -WorldWild_01_new
[21:36:09:686]request sprite atlas Atlas_WorldMiniMap
[21:36:09:961]load sprite atlas Atlas_WorldMiniMap success
===Init_UrpVolume change:False
[21:36:11:648]===PlaySound_Dream rtpc:False
[21:36:11:711]<color=#A8366C>map load: map change load complete Time:4543ms, Mem=5013.23 MB</color>
===soundbank mapid:100 卸载 [Begin]
===soundbank 卸载:10100 Scene_Main
===soundbank mapid:100 卸载 [End]
[21:36:11:713]ApocaMapHelper LoadMap OK - MapStaticId:[401001] - MapName:[森林] - MapFile:[WorldWild_01_new]
[21:36:11:713]switch load priority to BelowNormal
[21:36:11:713] LoadMapSourceWithoutUI End!
[21:36:11:713]<color=#FFB624>【Any2C_PreChangeMap】预转场 End! - UnitId:0 - MapStaticId:401001</color>
Starting Nature Renderer...
Hardware Info
---
Graphics Device Name: NVIDIA GeForce GTX 1050 Ti
Graphics Device Type: Direct3D11
Graphics Device Vendor: NVIDIA
Graphics Device Vendor ID: 4318
Graphics Device Version: Direct3D 11.0 [level 11.1]
Graphics Memory: 4004
Graphics MultiThreaded: False
Graphics Shader Level: 50
Max Compute Buffer Inputs: 32
Processor Count: 4
Supports Compute Shaders: True
Supports Instancing: True
Memory: 16342
Reduced additional punctual light shadows resolution by 2 to make 72 shadow maps fit in the 4096x4096 shadow atlas. To avoid this, increase shadow atlas size, decrease big shadow resolutions, or reduce the number of shadow maps active in the same frame
[21:36:12:405]<color=#FFB624>【Any2C_ChangeMap】转场 Step 2 - StartEnterMapWithUI... StartLoadUnit:True - UnitId:3148084670031200256 - MapStaticId:401001</color>
[21:36:12:406]StartEnterMapWithUI Begin...
[21:36:12:406]StartEnterMapWithUI Step 1
[21:36:12:406]地图数据同步 start - charId:3148084670031200256 mapId:3135535651764830211 mapStaticId:401001 Token:461672308093458432 from:Any2C_ChangeMap
[21:36:12:418]PanelLoading.ShowUI !!! ID:1750926087745175809
[21:36:12:418]map enter post: start. init scene manager... Time:0ms, Mem=5107.23 MB
[21:36:12:418]PanelLoading.SetNextPercent:50% - 加载场景体素 - ID:1750926087745175809
===Init_UrpVolume change:True
[21:36:13:048]<color=#B68A00>map enter post: scene manager init complete. init scene voxel... Time:630ms, Mem=5135.23 MB</color>
[21:36:13:048]PanelLoading.SetNextPercent:51% - 加载场景体素 - ID:1750926087745175809
[21:36:13:049]Begin Qaz Physics Engine Init! - Step:1
[21:36:13:049]Begin Qaz Physics Engine Init! - Step:2
[21:36:13:049]Begin Qaz Physics Engine Init! - Step:3 - ../BinData/NavMesh/WorldWild_01_new.vox
[21:36:14:652]End Qaz Physics Engine Init! - Time:1602ms
[21:36:14:652]<color=#A8366C>map enter post: init voxel complete. begin map login... Time:1604ms, Mem=5135.23 MB</color>
[21:36:14:652]PanelLoading.SetNextPercent:52% - 链接MS - ID:1750926087745175809
[21:36:14:652]请求登录场景 - Char:[0-3148084670031200256] - [401001-3135535651764830211] - Address:49.232.85.19:0 - MapToken:461672308093458432
===server time: 10/22/2025 21:36:14
[21:36:14:812] SetMapSelf 字段【BelongToBlockStaticId】 = 0
===发现节点: SceneCondition/TimeOfDay/Climate
VolumetricFog缺失 节点:SceneCondition/TimeOfDay/MonsterCamp/WuRanArea_301
VolumetricFog缺失 节点:SceneCondition/TimeOfDay/MonsterCamp/WuRanArea_302
VolumetricFog缺失 节点:SceneCondition/TimeOfDay/MonsterCamp/WuRanArea_303
VolumetricFog缺失 节点:SceneCondition/TimeOfDay/MonsterCamp/WuRanArea_304
VolumetricFog缺失 节点:SceneCondition/TimeOfDay/MonsterCamp/WuRanArea_305
VolumetricFog缺失 节点:SceneCondition/TimeOfDay/MonsterCamp/WuRanArea_306
VolumetricFog缺失 节点:SceneCondition/TimeOfDay/MonsterCamp/WuRanArea_307
VolumetricFog缺失 节点:SceneCondition/TimeOfDay/MonsterCamp/WuRanArea_308
VolumetricFog缺失 节点:SceneCondition/TimeOfDay/MonsterCamp/WuRanArea_309
VolumetricFog缺失 节点:SceneCondition/TimeOfDay/MonsterCamp/WuRanArea_310
VolumetricFog缺失 节点:SceneCondition/TimeOfDay/MonsterCamp/WuRanArea_311
VolumetricFog缺失 节点:SceneCondition/TimeOfDay/MonsterCamp/WuRanArea_312
VolumetricFog缺失 节点:SceneCondition/TimeOfDay/MonsterCamp/WuRanArea_313
VolumetricFog缺失 节点:SceneCondition/TimeOfDay/MonsterCamp/WuRanArea_314
VolumetricFog缺失 节点:SceneCondition/TimeOfDay/MonsterCamp/WuRanArea_315
[21:36:14:846]map enter post: map login complete. GetSteamUserInfo & AccountRewards...
MapStaticId:401001 - UnitId:3148084670031200256 Time:194ms, Mem=5135.23 MB
[21:36:14:846]PanelLoading.SetNextPercent:53% - 加载 Steam SDK 和 账号可领取奖励信息 - ID:1750926087745175809
[21:36:14:852]加入频道 - [Stage - 3149087888491610128] - 3136186992145661956
[21:36:14:978]map enter post: GetSteamUserInfo & AccountRewards complete. begin voxel batch... Time:132ms, Mem=5135.23 MB
[21:36:14:978]PanelLoading.SetNextPercent:55% - 加载GM界面 - ID:1750926087745175809
[21:36:15:170]map enter post: begin voxel batch complete. init building... Time:192ms, Mem=5135.23 MB
[21:36:15:171]PanelLoading.SetNextPercent:60% - 载入-建筑 - ID:1750926087745175809
[21:36:15:246]map enter post: init building complete. add player... Time:76ms, Mem=5135.23 MB
[21:36:15:246]PanelLoading.SetNextPercent:65% - 载入-玩家 - ID:1750926087745175809
[21:36:17:938]<color=#F07024>GetAsset bundle UnitModel.unity3d prefab unitmodel cost 2.5611379</color>
[21:36:21:113]<color=#F07024>GetAsset bundle AvatarPart.unity3d prefab avatarpart cost 3.1486923</color>
Warning (20000) : OverlappingTransform [ROT]
Warning (20000) : OverlappingTransform [Role_Benti_m_Face01_LOD01]
Warning (20001) : AddOverlappingTransform [Role_Benti_m_Face01_LOD01]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
[21:36:21:251]<color=#F24CF8> 捏脸数据(3):</color>
<color=Magenta> No.1001-10000</color>
<color=Magenta> No.1003-10020</color>
<color=Magenta> No.1004-10040</color>
<color=Magenta></color>
Warning (20000) : OverlappingTransform [ROT]
Warning (20000) : OverlappingTransform [Role_Benti_m_Face01_LOD01]
Warning (20001) : AddOverlappingTransform [Role_Benti_m_Face01_LOD01]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
Warning (20000) : OverlappingTransform [Role_Benti_m_Face01_LOD01]
Warning (20001) : AddOverlappingTransform [Role_Benti_m_Face01_LOD01]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
[21:36:21:785]<color=#A8366C>map enter post: add player complete. load Skill/Backpack/Equipment... Time:6540ms, Mem=6353.24 MB</color>
[21:36:21:785]PanelLoading.SetNextPercent:67% - 加载技能/背包/装备 - ID:1750926087745175809
[21:36:21:791] ChangeBodySyncData 1 - AskBodyIds - Mark:3
[21:36:21:810]<color=#209AFF>正在初始化地图角色 ,收到了M2C_CreateUnits消息,延迟处理,目前累计待处理的消息:1个</color>
[21:36:21:815]本人已经在频道中 - [Stage - 3149087888491610128] - 3136186992145661956
[21:36:21:874]===PlayWeatherSound 7.623698 none rain:0 snow:0
[21:36:21:927]===PlaySound_Dream rtpc:True
Reduced additional punctual light shadows resolution by 2 to make 72 shadow maps fit in the 4096x4096 shadow atlas. To avoid this, increase shadow atlas size, decrease big shadow resolutions, or reduce the number of shadow maps active in the same frame
[21:36:22:136] ChangeBodySyncData - Mark:3 - [Soul(10001-3148084670031200256:那年那禅那把剑)] - CurrentBodyId:3148084670031200257
[21:36:22:195]AskBodyInfo - StaticId:10001 - Id:3148084670031200257
[21:36:22:278][###]SceneManager.RefNoumenonMovesInfo call 旧逻辑调用日志输出,用于优化或逻辑恢复
[21:36:22:351]AskBodyInfo - StaticId:10007 - Id:3148086370852405248
[21:36:22:429][###]SceneManager.RefNoumenonMovesInfo call 旧逻辑调用日志输出,用于优化或逻辑恢复
[21:36:22:430] ChangeBodySyncData 2 - AskInventory - Mark:3
[21:36:22:519] ChangeBodySyncData 3 - C2M_UiAskEquips - Mark:3
Warning (20000) : OverlappingTransform [ROT]
Warning (20000) : OverlappingTransform [Role_Benti_m_Face01_LOD01]
Warning (20001) : AddOverlappingTransform [Role_Benti_m_Face01_LOD01]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
[21:36:22:618] ChangeBodySyncData 4 - C2M_AskGuide - Mark:3
[21:36:22:728] ChangeBodySyncData 9 - OtherCallBack - Mark:3
[21:36:22:744]This one does not support key binding yet, keyFunctionID:10001
[21:36:22:744]This one does not support key binding yet, keyFunctionID:10002
[21:36:22:744]This one does not support key binding yet, keyFunctionID:10003
[21:36:22:744]This one does not support key binding yet, keyFunctionID:10004
[21:36:22:744]This one does not support key binding yet, keyFunctionID:10005
[21:36:22:744]This one does not support key binding yet, keyFunctionID:10006
[21:36:22:744]This one does not support key binding yet, keyFunctionID:10007
[21:36:22:744]This one does not support key binding yet, keyFunctionID:10008
[21:36:22:744]This one does not support key binding yet, keyFunctionID:10009
[21:36:22:744]This one does not support key binding yet, keyFunctionID:10010
[21:36:22:744]This one does not support key binding yet, keyFunctionID:10011
[21:36:22:744]This one does not support key binding yet, keyFunctionID:10012
[21:36:22:744]This one does not support key binding yet, keyFunctionID:10013
[21:36:22:744]This one does not support key binding yet, keyFunctionID:10014
[21:36:22:744]This one does not support key binding yet, keyFunctionID:10015
[21:36:22:744]This one does not support key binding yet, keyFunctionID:10016
[21:36:22:744]This one does not support key binding yet, keyFunctionID:10017
[21:36:22:744]This one does not support key binding yet, keyFunctionID:10018
[21:36:22:744]This one does not support key binding yet, keyFunctionID:10019
[21:36:22:745]This one does not support key binding yet, keyFunctionID:Open_MailBall
[21:36:22:745]This one does not support key binding yet, keyFunctionID:Rotate_Perspective
[21:36:22:745]This one does not support key binding yet, keyFunctionID emolish
[21:36:22:745]This one does not support key binding yet, keyFunctionID:Switch_Perspective
[21:36:22:746]This one does not support key binding yet, keyFunctionID:Switch_Left
[21:36:22:746]This one does not support key binding yet, keyFunctionID:Switch_Right
[21:36:22:746]This one does not support key binding yet, keyFunctionID:Move_Camera_Forward
[21:36:22:746]This one does not support key binding yet, keyFunctionID:Move_Camera_Left
[21:36:22:746]This one does not support key binding yet, keyFunctionID:Move_Camera_Right
[21:36:22:746]This one does not support key binding yet, keyFunctionID:Move_Camera_Backward
[21:36:22:746]This one does not support key binding yet, keyFunctionID:MinimapHideShowMouse
[21:36:22:746]This one does not support key binding yet, keyFunctionID:OnItem_Rebirth
[21:36:22:746]This one does not support key binding yet, keyFunctionID:OnRebirthPoint_Rebirth
[21:36:22:746]This one does not support key binding yet, keyFunctionID:OnSalvage_Rebirth
[21:36:22:746]This one does not support key binding yet, keyFunctionID:90001
[21:36:22:746]<color=#B68A00>map enter post: Load Skill/Backpack/Equipment complete. load monster... Time:960ms, Mem=6369.24 MB</color>
[21:36:22:746]PanelLoading.SetNextPercent:70% - 载入-怪物 - ID:1750926087745175809
[21:36:22:830]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:36:22:832]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:36:22:833]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:36:22:834]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:36:22:835]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:36:22:836]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:36:22:836]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:36:22:837]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:36:22:838]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:36:22:839]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:36:22:839]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:36:22:840]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:36:22:842]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:36:22:843]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:36:22:844]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:36:22:845]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:36:22:845]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:36:22:846]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:36:22:847]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:36:22:848]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:36:22:848]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:36:22:849]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:36:22:850]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:36:22:851]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:36:22:852]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:36:22:852]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:36:22:853]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:36:22:854]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:36:22:860]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:36:22:862]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:36:22:893]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:36:22:895]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:36:22:897]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:36:22:898]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:36:22:899]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:36:22:901]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:36:22:903]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:36:22:905]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:36:22:906]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:36:22:932]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:36:22:933]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:36:22:934]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:36:22:936]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:36:22:938]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:36:22:939]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:36:22:941]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:36:22:942]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:36:22:947]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:36:22:950]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:36:22:953]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:36:22:954]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:36:22:955]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:36:22:956]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:36:22:957]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:36:22:957]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:36:22:958]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:36:22:960]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:36:22:962]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:36:22:962]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:36:22:965]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:36:22:965]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:36:22:966]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:36:22:967]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:36:22:968]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:36:22:969]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:36:22:972]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:36:22:972]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:36:22:972]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:36:22:973]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:36:22:975]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:36:22:977]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:36:22:978]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:36:22:980]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:36:22:982]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:36:22:983]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:36:22:984]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:36:22:986]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:36:22:987]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:36:22:987]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:36:22:988]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:36:22:989]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:36:22:990]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:36:22:991]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:36:22:991]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:36:22:992]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:36:22:993]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:36:22:994]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:36:22:995]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:36:22:995]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:36:22:996]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:36:22:997]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:36:23:000]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:36:23:001]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:36:23:002]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:36:23:003]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:36:23:003]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:36:23:004]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:36:23:006]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:36:23:008]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:36:23:010]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:36:23:011]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:36:23:016]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:36:23:017]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:36:23:018]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:36:23:019]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:36:23:021]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:36:23:023]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:36:23:025]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:36:23:026]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:36:23:027]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:36:23:028]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:36:23:029]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:36:23:030]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:36:23:032]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:36:23:033]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:36:23:033]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:36:23:034]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:36:23:035]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:36:23:035]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:36:23:036]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:36:23:037]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:36:23:038]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:36:23:039]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:36:23:039]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:36:23:040]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:36:23:041]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:36:23:041]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:36:23:042]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:36:23:043]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:36:23:043]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:36:23:044]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:36:23:044]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:36:23:045]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:36:23:046]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:36:23:046]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:36:23:047]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:36:23:049]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:36:23:049]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:36:23:050]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:36:23:052]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:36:23:053]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:36:23:054]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:36:23:054]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:36:23:055]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:36:23:056]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:36:23:056]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:36:23:057]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:36:23:058]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:36:23:060]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:36:23:062]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:36:23:063]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:36:23:064]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:36:23:065]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:36:23:066]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:36:23:066]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:36:23:068]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:36:23:071]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:36:23:071]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:36:23:072]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:36:23:074]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:36:23:074]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:36:23:075]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:36:23:078]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:36:23:078]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:36:23:079]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:36:23:080]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:36:23:080]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:36:23:081]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:36:23:081]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:36:23:082]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:36:23:083]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:36:23:083]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:36:23:084]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:36:23:085]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:36:23:086]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:36:23:086]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:36:23:088]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:36:23:089]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:36:23:090]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:36:23:091]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:36:23:093]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:36:23:095]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:36:23:095]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:36:23:096]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:36:23:097]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:36:23:097]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:36:23:099]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:36:23:100]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:36:23:101]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:36:23:102]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:36:23:103]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:36:23:105]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:36:23:105]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:36:23:106]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:36:23:108]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:36:23:110]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:36:23:112]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:36:23:112]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:36:23:113]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:36:23:114]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:36:23:114]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:36:23:115]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:36:23:116]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:36:23:117]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:36:23:118]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:36:23:119]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:36:23:119]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:36:23:120]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:36:23:121]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:36:23:122]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:36:23:122]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:36:23:123]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:36:23:124]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:36:23:124]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:36:23:125]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:36:23:127]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:36:23:127]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:36:23:128]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:36:23:129]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:36:23:130]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:36:23:130]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:36:23:131]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:36:23:132]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:36:23:133]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:36:23:135]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:36:23:136]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:36:23:136]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:36:23:137]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:36:23:138]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:36:23:139]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:36:23:139]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:36:23:140]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:36:23:141]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:36:23:141]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:36:23:142]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:36:23:143]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:36:23:143]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:36:23:144]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:36:23:144]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:36:23:145]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:36:23:146]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:36:23:146]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:36:23:148]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:36:23:148]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:36:23:149]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:36:23:150]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:36:23:151]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:36:23:151]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:36:23:153]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:36:23:154]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:36:23:154]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:36:23:156]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:36:23:157]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:36:23:157]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:36:23:159]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:36:23:160]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:36:23:161]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:36:23:162]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:36:23:162]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:36:23:164]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:36:23:165]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:36:23:176]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:36:23:177]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:36:23:178]<color=#B68A00>map enter post: load monster complete. init props... Time:432ms, Mem=6473.24 MB</color>
[21:36:23:178]PanelLoading.SetNextPercent:78% - 载入-场景道具/机关/载具/传统道具 - ID:1750926087745175809
[21:36:23:652]查无此【交互数据】 in Table:<InteractCmd> - Id:50302
[21:36:23:652]查无此【交互数据】 in Table:<InteractCmd> - Id:50302
[21:36:23:653]查无此【交互数据】 in Table:<InteractCmd> - Id:50302
[21:36:23:653]查无此【交互数据】 in Table:<InteractCmd> - Id:50302
[21:36:23:653]查无此【交互数据】 in Table:<InteractCmd> - Id:50302
[21:36:23:653]查无此【交互数据】 in Table:<InteractCmd> - Id:50302
[21:36:23:655]查无此【交互数据】 in Table:<InteractCmd> - Id:55707
[21:36:23:655]查无此【交互数据】 in Table:<InteractCmd> - Id:55703
[21:36:23:655]查无此【交互数据】 in Table:<InteractCmd> - Id:55704
[21:36:23:655]查无此【交互数据】 in Table:<InteractCmd> - Id:55703
[21:36:23:655]查无此【交互数据】 in Table:<InteractCmd> - Id:55701
[21:36:23:655]查无此【交互数据】 in Table:<InteractCmd> - Id:55707
[21:36:23:656]查无此【交互数据】 in Table:<InteractCmd> - Id:55704
[21:36:23:656]查无此【交互数据】 in Table:<InteractCmd> - Id:55704
[21:36:23:656]查无此【交互数据】 in Table:<InteractCmd> - Id:55701
[21:36:23:656]查无此【交互数据】 in Table:<InteractCmd> - Id:55708
[21:36:23:656]查无此【交互数据】 in Table:<InteractCmd> - Id:55701
[21:36:23:656]查无此【交互数据】 in Table:<InteractCmd> - Id:55701
[21:36:23:656]查无此【交互数据】 in Table:<InteractCmd> - Id:55708
[21:36:23:657]查无此【交互数据】 in Table:<InteractCmd> - Id:55708
[21:36:23:657]查无此【交互数据】 in Table:<InteractCmd> - Id:55705
[21:36:23:657]查无此【交互数据】 in Table:<InteractCmd> - Id:55702
[21:36:23:657]查无此【交互数据】 in Table:<InteractCmd> - Id:55703
[21:36:23:657]查无此【交互数据】 in Table:<InteractCmd> - Id:55702
[21:36:23:657]查无此【交互数据】 in Table:<InteractCmd> - Id:55704
[21:36:23:657]查无此【交互数据】 in Table:<InteractCmd> - Id:55706
[21:36:23:658]查无此【交互数据】 in Table:<InteractCmd> - Id:55702
[21:36:23:658]查无此【交互数据】 in Table:<InteractCmd> - Id:55703
[21:36:23:658]查无此【交互数据】 in Table:<InteractCmd> - Id:55702
[21:36:23:658]查无此【交互数据】 in Table:<InteractCmd> - Id:55708
[21:36:24:844]<color=#A8366C>map enter post: init props complete. init mechanics... Time:1666ms, Mem=6633.24 MB</color>
[21:36:25:301]<color=#B68A00>map enter post: init mechanics complete. init vehicles... Time:456ms, Mem=6649.24 MB</color>
[21:36:25:375]map enter post: init vehicles complete. init items... Time:75ms, Mem=6649.24 MB
[21:36:25:453]map enter post: init items complete. ask map portal... Time:77ms, Mem=6649.24 MB
[21:36:25:525]map enter post: ask map portal complete. init war/map/time... Time:72ms, Mem=6649.24 MB
[21:36:25:526]PanelLoading.SetNextPercent:80% - 结束批处理体素 - ID:1750926087745175809
[21:36:25:601]map enter post: init war/map/time complete. load EventPoints... Time:76ms, Mem=6649.24 MB
[21:36:25:601]PanelLoading.SetNextPercent:82% - 事件触发点 - ID:1750926087745175809
[21:36:25:678]map enter post: load EventPoints complete. AskPillars... Time:77ms, Mem=6649.24 MB
[21:36:25:680]map enter post: AskPillars complete. AskTraits... Time:1ms, Mem=6649.24 MB
[21:36:25:777]map enter post: AskTraits complete. AskTeams... Time:97ms, Mem=6649.24 MB
[21:36:25:852]map enter post: AskTeams complete. AskMovesShortcut... Time:76ms, Mem=6649.24 MB
[21:36:25:924]AskMovesShortcut - False - 0 : []
[21:36:25:926]map enter post: AskMovesShortcut complete. AskQuests... Time:74ms, Mem=6649.24 MB
[21:36:26:183]map enter post: AskQuests complete. AskMapQuests... Time:257ms, Mem=6651.24 MB
[21:36:26:263]map enter post: AskMapQuests complete. get prop holders... Time:80ms, Mem=6651.24 MB
[21:36:26:337]map enter post: get prop holders complete. load bgm... Time:73ms, Mem=6651.24 MB
[21:36:26:337]PanelLoading.SetNextPercent:88% - 加载背景音乐 - ID:1750926087745175809
[21:36:26:338]map enter post: load bgm complete. load storage/process pile... Time:2ms, Mem=6651.24 MB
[21:36:26:338]PanelLoading.SetNextPercent:90% - 加载工作平台/储物平台 - ID:1750926087745175809
[21:36:26:338]map enter post: load storage/process pile complete. load mainmenu... Time:0ms, Mem=6651.24 MB
[21:36:26:338]PanelLoading.SetNextPercent:92% - 主界面初始化 - ID:1750926087745175809
[21:36:26:338]PanelLoading.ShowUI !!! ID:1750926087745175809
===后处理曝光值 已完成首次设置:True
===Loading过程中 阻止播放ui音效:50153
===Loading过程中 阻止播放ui音效:50153
===Loading过程中 阻止播放ui音效:50153
===Loading过程中 阻止播放ui音效:50153
===Loading过程中 阻止播放ui音效:50153
===Loading过程中 阻止播放ui音效:50153
===Loading过程中 阻止播放ui音效:50153
===Loading过程中 阻止播放ui音效:50153
===Loading过程中 阻止播放ui音效:50153
===Loading过程中 阻止播放ui音效:50153
===Loading过程中 阻止播放ui音效:50153
===后处理曝光值 已完成首次设置:True
[21:36:27:726]<color=#A8366C>map enter post: load main menu complete. check map event point... Time:1388ms, Mem=6679.24 MB</color>
[21:36:27:755]map enter post: check map event point complete. UpdateDiamondNum... Time:28ms, Mem=6679.24 MB
[21:36:27:907]map enter post: UpdateDiamondNum complete. AskUnLockedSystem... Time:153ms, Mem=6679.24 MB
[21:36:27:910]map enter post: AskUnLockedSystem complete. AskCampSites... Time:3ms, Mem=6679.24 MB
[21:36:28:001]<color=#209AFF>AskCampSites - Count:0</color>
[21:36:28:001]map enter post: AskCampSites complete. load achivement/rebirth point... Time:91ms, Mem=6679.24 MB
[21:36:28:001]PanelLoading.SetNextPercent:94% - 成就请求 - ID:1750926087745175809
[21:36:28:012]map enter post: load achivement/rebirth point complete. ResPreLoadingBySceneType... Time:10ms, Mem=6679.24 MB
[21:36:28:012]PanelLoading.SetNextPercent:96% - 加载世界地图资源点 - ID:1750926087745175809
[21:36:28:014]map enter post: ResPreLoadingBySceneType complete. GetGoldEventInfo... Time:2ms, Mem=6679.24 MB
[21:36:28:014]PanelLoading.SetNextPercent:98% - 加载活动数据 - ID:1750926087745175809
[21:36:28:079]map enter post: GetGoldEventInfo complete. AskCallFriendInfo... Time:65ms, Mem=6679.24 MB
[21:36:28:176]map enter post: AskCallFriendInfo complete. GetStageBonusData... Time:96ms, Mem=6679.24 MB
[21:36:28:256]map enter post: GetStageBonusData complete. EnterMapFinish... Time:81ms, Mem=6679.24 MB
[21:36:28:256]PanelLoading.SetNextPercent:99% - 登录最后一条消息(EnterMapFinish) - ID:1750926087745175809
[21:36:28:596]T2C_StageInfoHandler - {"_t":"T2C_StageInfo","StageStaticId":3,"StageId":1,"StageStartTime":1760348996986,"StageEndTime":1761624000000,"OpenBlockRank":4}
[21:36:28:597]创建频道 - Map - - 3149153429692547073
[21:36:28:597]加入频道 - [Map - 3149153429692547073] - 3148084670031200256
[21:36:28:667]<color=#209AFF>正在处理期间收到的M2C_CreateUnits消息,需处理:1个</color>
Warning (20000) : OverlappingTransform [ROT]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
[21:36:28:701]延后处理创建角色完毕
===未找到草丛父节点, 草丛音效不会生效
[21:36:28:714]<color=#B68A00>map enter post: EnterMapFinish complete. EndLoading... Time:458ms, Mem=6743.24 MB</color>
[21:36:28:714]PanelLoading.SetNextPercent:100% - 等待地图数据加载完成 - ID:1750926087745175809
[21:36:28:804]<color=#A8366C>EndLoading - Mark:0 Time:62868ms, Mem=6743.24 MB</color>
[21:36:28:809]map enter post: EndLoading complete. All things Done! Time:95ms, Mem=6743.24 MB
[21:36:28:809]<color=#FFB624>地图数据同步 完成,花费时间 16.3907秒 - charId:3148084670031200256 mapId:3135535651764830211 mapStaticId:401001</color>
[21:36:28:809]switch load priority to BelowNormal
[21:36:28:809]<color=#FFB624>地图数据同步 end - charId:3148084670031200256 mapId:3135535651764830211 mapStaticId:401001</color>
[21:36:28:809]<color=#FFB624>【Any2C_ChangeMap】转场 End! - UnitId:3148084670031200256 - MapStaticId:401001</color>
[21:36:28:817]收到会员信息 Level:0 Exp:0
[21:36:28:826]===MGT 请求科技信息-失败 Error:200002 msg:玩家没有加入家族 0
[21:36:28:905]获取频道数量(2) :
[21:36:28:906] No.0 - None - 3149087888491610128 - Member:0 - [] No.1 - None - 3149153429692547073 - Member:0 - []
[21:36:28:917]<color=#209AFF>获取邮件数量(1) : </color>
[21:36:28:981]PanelLoading.CloseUI !!! ID:1750926087745175809
[21:36:35:778]加入频道 - [None - 3149087888491610128] - 3135605487933915136
Warning (20000) : OverlappingTransform [ROT]
Warning (20000) : OverlappingTransform [Role_Benti_m_Face01_LOD01]
Warning (20001) : AddOverlappingTransform [Role_Benti_m_Face01_LOD01]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
[21:36:38:257]本人已经不在频道中 - [None - 3149153429692547073] - 3136186992145661956
[21:36:39:070]加入频道 - [None - 3149087888491610128] - 3138670617114247168
[21:36:39:299]查找客户端发送两次转场消息的问题 -- 准备与传送门执行短按交互;
[21:36:39:300]查找客户端发送两次转场消息的问题 -- 开始与传送门执行短按交互;
[21:36:39:307]查找客户端发送两次转场消息的问题 -- 结束与传送门执行短按交互;
[21:36:39:576][传送门可传送信息调试日志]
[PassageInfos]=> [10001]
[PassageInfos]=> [11002]
[PassageInfos]=> [11003]
[PassageInfos]=> [11004]
[PassageInfos]=> [12001]
[PassageInfos]=> [12002]
[PassageInfos]=> [22001]
[21:36:39:863]WeGame GetRailUsersInfoData playerPersonalInfo is Null list_Count:0
[21:36:39:894]本人已经在频道中 - [None - 3149087888491610128] - 3138670617114247168
[21:36:40:757]M2C_PortalInteractive - 3149603490725756928 - 0 - 0 - [Soul(10001-3149603490725756928:敌法师)]
[21:36:40:761]M2C_PortalInteractive - 3149153429707161871 - 0 - 0 - []
[21:36:42:585]<color=#FFB624>【Any2C_PreChangeMap】预转场 Begin... UnitId:3148084670031200256 - MapStaticId:406011 - ServerStatus:1:服务器就绪前预通知</color>
[21:36:42:586]PanelLoading.Awake !!! ID:1750926087745184378
[21:36:42:586]PanelLoading.ShowUI !!! ID:1750926087745184378
[21:36:42:586]PanelLoading.ShowUI !!! ID:1750926087745184378
[21:36:42:586]PanelLoading.SetNextPercent:10% - - ID:1750926087745184378
[21:36:42:586]<color=#FFB624>【Any2C_PreChangeMap】预转场 Begin... UnitId:3148084670031200256 - MapStaticId:406011 - ServerStatus:2:服务器已就绪</color>
[21:36:42:586]<color=#FFB624>【Any2C_PreChangeMap】预转场 Step 1 - LoadMapSourceWithoutUI - AccountId:1750926087745175586 AccountName:17293822637842217907 - UnitId:3148084670031200256 - MapStaticId:406011</color>
[21:36:42:587]本人已经不在频道中 - [None - 3149153429692547073] - 3148084670031200256
[21:36:42:637]<color=#FFB624>【Any2C_ChangeMap】转场 Begin... UnitId:3148084670031200256 - MapStaticId:406011</color>
[21:36:42:637]【Any2C_ChangeMap】转场 Warning - Any2C_PreChangeMap 正在执行中...
[21:36:42:637]<color=#FFB624>【Any2C_ChangeMap】转场 Step 1 - AccountId:1750926087745175586 AccountName:17293822637842217907 UnitId:3148084670031200256 - MapStaticId:406011</color>
=====bgm.LeaveMap
[21:36:42:889] LoadMapSourceWithoutUI Begin...
[21:36:42:890]PanelLoading.ShowUI !!! ID:1750926087745184378
[21:36:42:890]PanelLoading.SetNextPercent:30% - INFO_ENTERMAP_ASK:未配置! - ID:1750926087745184378
[21:36:42:890]PanelLoading.SetNextPercent:35% - INFO_ENTERMAP_ASK:未配置! - ID:1750926087745184378
[21:36:42:890]PanelLoading.SetNextPercent:45% - 加载和切换地图 - ID:1750926087745184378
[21:36:43:298]TeamComponent.Dispose team entity...
TeamComponent.Dispose team entity success
===soundbank mapid:406011 加载 [Begin]
===soundbank: 加载10102 Scene_Campsite
===soundbank mapid:406011 加载 [End]
[21:36:44:432]<color=#A8366C>map load: LoadAndChangeMapFile World_campsite_new.unity3d begin... Time:1542ms, Mem=6773.24 MB</color>
[21:36:44:432]Async load bundle BundleName : E:/WeGameApps/rail_apps/Havenhold(2008591)/Havenhold_Data/StreamingAssets\world_campsite_new.unity3d
[21:36:44:508]map load: LoadAndChangeMapFile World_campsite_new.unity3d complete Time:76ms, Mem=6773.24 MB
===preload res: PanelGetItemTip
===preload res: PanelManufactureMain
[21:36:44:508]Async load bundle BundleName : E:/WeGameApps/rail_apps/Havenhold(2008591)/Havenhold_Data/StreamingAssets\panelmanufacturemain.unity3d
===preload res: PanelManufactureFormula
[21:36:44:508]Async load bundle BundleName : E:/WeGameApps/rail_apps/Havenhold(2008591)/Havenhold_Data/StreamingAssets\atlas_adjusticon.unity3d
[21:36:44:508]Async load bundle BundleName : E:/WeGameApps/rail_apps/Havenhold(2008591)/Havenhold_Data/StreamingAssets\atlas_resourceicon.unity3d
[21:36:44:508]Async load bundle BundleName : E:/WeGameApps/rail_apps/Havenhold(2008591)/Havenhold_Data/StreamingAssets\panelmanufactureformula.unity3d
===preload res: PanelItemAttrDetailModule
[21:36:44:509]Async load bundle BundleName : E:/WeGameApps/rail_apps/Havenhold(2008591)/Havenhold_Data/StreamingAssets\panelitemattrdetailmodule.unity3d
===preload res: PrefabUniversalBtn
===preload res: PanelMessageBox
[21:36:44:509]Async load bundle BundleName : E:/WeGameApps/rail_apps/Havenhold(2008591)/Havenhold_Data/StreamingAssets\panelmessagebox.unity3d
===preload res: PanelEquipRemould
[21:36:44:509]Async load bundle BundleName : E:/WeGameApps/rail_apps/Havenhold(2008591)/Havenhold_Data/StreamingAssets\panelequipremould.unity3d
===preload res: PanelInventoryModule
===preload res: PanelEquipModule
===preload res: PanelEquipRepairModule
[21:36:44:510]Async load bundle BundleName : E:/WeGameApps/rail_apps/Havenhold(2008591)/Havenhold_Data/StreamingAssets\atlas_bodyequiprepairdot.unity3d
[21:36:44:510]Async load bundle BundleName : E:/WeGameApps/rail_apps/Havenhold(2008591)/Havenhold_Data/StreamingAssets\panelequiprepairmodule.unity3d
===preload res: PanelEquipReinforceMoudle
[21:36:44:510]Async load bundle BundleName : E:/WeGameApps/rail_apps/Havenhold(2008591)/Havenhold_Data/StreamingAssets\panelequipreinforcemoudle.unity3d
===preload res: PanelEquipRefineAndStrengthen
[21:36:44:510]Async load bundle BundleName : E:/WeGameApps/rail_apps/Havenhold(2008591)/Havenhold_Data/StreamingAssets\panelequiprefineandstrengthen.unity3d
===preload res: PanelItemAttrDetailModule
===preload res: PanelWarehouseSystem
[21:36:44:510]Async load bundle BundleName : E:/WeGameApps/rail_apps/Havenhold(2008591)/Havenhold_Data/StreamingAssets\panelwarehousesystem.unity3d
===preload res: Atlas_TraditionalItem
===preload res: Tex_TraditionalItem
[21:36:44:511]Async load bundle BundleName : E:/WeGameApps/rail_apps/Havenhold(2008591)/Havenhold_Data/StreamingAssets\tex_traditionalitem.unity3d
===预加载资源 mapId:406011
===预加载资源 bundle:sceneprop.unity3d asset:59053_SM_Evn_Tree_01
===预加载资源 bundle:sceneprop.unity3d asset:56090_WildCotton1
===预加载资源 bundle:sceneprop.unity3d asset:56091_WildCotton2
===预加载资源 bundle:sceneprop.unity3d asset:56092_WildCotton3
===预加载资源 bundle:sceneprop.unity3d asset:56093_FieldOre1
===预加载资源 bundle:sceneprop.unity3d asset:56094_FieldOre2
===预加载资源 bundle:sceneprop.unity3d asset:56095_FieldOre3
===预加载资源 bundle:sceneprop.unity3d asset:56099_WildHerb1
===预加载资源 bundle:sceneprop.unity3d asset:56100_WildHerb2
===预加载资源 bundle:sceneprop.unity3d asset:56101_WildHerb3
===预加载资源 bundle:sceneprop.unity3d asset:56102_FieldFruitTree1
===预加载资源 bundle:sceneprop.unity3d asset:56103_FieldFruitTree2
===预加载资源 bundle:sceneprop.unity3d asset:56104_FieldFruitTree3
===预加载资源 bundle:sceneprop.unity3d asset:56105_FieldMilkFruitTree1
===预加载资源 bundle:sceneprop.unity3d asset:56106_FieldMilkFruitTree2
===预加载资源 bundle:sceneprop.unity3d asset:56107_FieldMilkFruitTree3
===预加载资源 bundle:sceneprop.unity3d asset:56209_sm_forest_plant_stick_01
===预加载资源 bundle:sceneprop.unity3d asset:56210_sm_forest_plant_stick_02
===预加载资源 bundle:sceneprop.unity3d asset:56211_sm_forest_plant_stick_03
===预加载资源 bundle:sceneprop.unity3d asset:56215_sm_stone_forest_flint_01
===预加载资源 bundle:sceneprop.unity3d asset:56216_sm_stone_forest_flint_02
===预加载资源 bundle:sceneprop.unity3d asset:56217_sm_stone_forest_flint_03
===预加载资源 bundle:sceneprop.unity3d asset:52023_meihuazhuang_afterimage1
===预加载资源 bundle:sceneprop.unity3d asset:52024_meihuazhuang_afterimage2
===预加载资源 bundle:sceneprop.unity3d asset:52025_murenzhuang_afterimage
===预加载资源 bundle:sceneprop.unity3d asset:52026_dazuo_afterimage
[21:36:45:648]<color=#A8366C>map load: map change load begin - World_campsite_new Time:1140ms, Mem=6775.24 MB</color>
[21:36:45:648]ChangeSceneAsync Begin - World_campsite_new
[21:36:45:648]ChangeSceneAsync End -World_campsite_new
System.ArgumentNullException: Value cannot be null.
Parameter name: source
at (wrapper managed-to-native) UnityEngine.Material.CreateWithMaterial(UnityEngine.Material,UnityEngine.Material)
at UnityEngine.Material..ctor (UnityEngine.Material source) [0x00008] in <6140167bfb2d4b91bfaebc8359ea6224>:0
at GameUtils.GLDraw.Awake () [0x00006] in <5fe26354ddf74784bfe57d3da8a02f0d>:0
===Init_UrpVolume change:False
[21:36:50:767]===PlaySound_Dream rtpc:False
[21:36:50:804]<color=#A8366C>map load: map change load complete Time:5155ms, Mem=7003.24 MB</color>
===soundbank mapid:406011 卸载 [Begin]
===soundbank 卸载:10301 Monster
===soundbank 卸载:10401 Animal
===soundbank mapid:406011 卸载 [End]
===soundbank mapid:100 卸载 [Begin]
===soundbank mapid:100 卸载 [End]
[21:36:50:837]ApocaMapHelper LoadMap OK - MapStaticId:[406011] - MapName:[:未配置!] - MapFile:[World_campsite_new]
[21:36:50:837]switch load priority to BelowNormal
[21:36:50:837] LoadMapSourceWithoutUI End!
[21:36:50:837]<color=#FFB624>【Any2C_PreChangeMap】预转场 End! - UnitId:3148084670031200256 - MapStaticId:406011</color>
[21:36:51:920]<color=#FFB624>【Any2C_ChangeMap】转场 Step 2 - StartEnterMapWithUI... StartLoadUnit:True - UnitId:3148084670031200256 - MapStaticId:406011</color>
[21:36:51:920]StartEnterMapWithUI Begin...
[21:36:51:920]StartEnterMapWithUI Step 1
[21:36:51:920]地图数据同步 start - charId:3148084670031200256 mapId:3135535651764830209 mapStaticId:406011 Token:461672319341007872 from:Any2C_ChangeMap
[21:36:51:920]PanelLoading.ShowUI !!! ID:1750926087745184378
[21:36:51:920]map enter post: start. init scene manager... Time:0ms, Mem=6884.53 MB
[21:36:51:920]PanelLoading.SetNextPercent:50% - 加载场景体素 - ID:1750926087745184378
===Init_UrpVolume change:True
[21:36:52:056]map enter post: scene manager init complete. init scene voxel... Time:137ms, Mem=6864.53 MB
[21:36:52:057]PanelLoading.SetNextPercent:51% - 加载场景体素 - ID:1750926087745184378
[21:36:52:057]Begin Qaz Physics Engine Init! - Step:1
[21:36:52:057]Begin Qaz Physics Engine Init! - Step:2
[21:36:52:057]Begin Qaz Physics Engine Init! - Step:3 - ../BinData/NavMesh/World_campsite_new.vox
[21:36:57:217]本人已经不在频道中 - [None - 3149087888491610128] - 3148325050760888320
[21:37:06:546]End Qaz Physics Engine Init! - Time:14489ms
[21:37:06:561]<color=#A8366C>map enter post: init voxel complete. begin map login... Time:14501ms, Mem=6864.53 MB</color>
[21:37:06:561]PanelLoading.SetNextPercent:52% - 链接MS - ID:1750926087745184378
[21:37:06:565]请求登录场景 - Char:[0-3148084670031200256] - [406011-3135535651764830209] - Address:49.232.85.19:0 - MapToken:461672319341007872
===server time: 10/22/2025 21:37:06
[21:37:06:652] SetMapSelf 字段【BelongToBlockStaticId】 = 0
===发现节点: SceneCondition/TimeOfDay/Climate
===场景MapId:406011 未在ExcelSceneWeatherConfig中配置数据, 随机天气不会生效!!!
===SceneCondition/GPUIPrefabInfo.AvInfoList[0] 值为空null 需要检查
===SceneCondition/GPUIPrefabInfo.AvInfoList[1] 值为空null 需要检查
===SceneCondition/GPUIPrefabInfo.AvInfoList[2] 值为空null 需要检查
===SceneCondition/GPUIPrefabInfo.AvInfoList[3] 值为空null 需要检查
===SceneCondition/GPUIPrefabInfo.AvInfoList[4] 值为空null 需要检查
===SceneCondition/GPUIPrefabInfo.AvInfoList[5] 值为空null 需要检查
===SceneCondition/GPUIPrefabInfo.AvInfoList[6] 值为空null 需要检查
===SceneCondition/GPUIPrefabInfo.AvInfoList[7] 值为空null 需要检查
===SceneCondition/GPUIPrefabInfo.AvInfoList[8] 值为空null 需要检查
===SceneCondition/GPUIPrefabInfo.AvInfoList[9] 值为空null 需要检查
===SceneCondition/GPUIPrefabInfo.AvInfoList[10] 值为空null 需要检查
===SceneCondition/GPUIPrefabInfo.AvInfoList[11] 值为空null 需要检查
===SceneCondition/GPUIPrefabInfo.AvInfoList[12] 值为空null 需要检查
===SceneCondition/GPUIPrefabInfo.AvInfoList[13] 值为空null 需要检查
===SceneCondition/GPUIPrefabInfo.AvInfoList[14] 值为空null 需要检查
===GPUIPrefabInfo.TerrainLayerDatas[0]存在空值
===GPUIPrefabInfo.TerrainLayerDatas[1]存在空值
===GPUIPrefabInfo.TerrainLayerDatas[2]存在空值
===GPUIPrefabInfo.TerrainLayerDatas[3]存在空值
===GPUIPrefabInfo.TerrainLayerDatas[4]存在空值
===GPUIPrefabInfo.TerrainLayerDatas[5]存在空值
===GPUIPrefabInfo.TerrainLayerDatas[6]存在空值
===GPUIPrefabInfo.TerrainLayerDatas[7]存在空值
===GPUIPrefabInfo.TerrainLayerDatas[8]存在空值
===GPUIPrefabInfo.TerrainLayerDatas[9]存在空值
===GPUIPrefabInfo.TerrainLayerDatas[10]存在空值
===GPUIPrefabInfo.TerrainLayerDatas[11]存在空值
===GPUIPrefabInfo.TerrainLayerDatas[12]存在空值
===GPUIPrefabInfo.TerrainLayerDatas[13]存在空值
===GPUIPrefabInfo.TerrainLayerDatas[14]存在空值
===GPUIPrefabInfo.TerrainLayerDatas[15]存在空值
===GPUIPrefabInfo.TerrainLayerDatas[16]存在空值
===GPUIPrefabInfo.TerrainLayerDatas[17]存在空值
[21:37:06:731]map enter post: map login complete. GetSteamUserInfo & AccountRewards...
MapStaticId:406011 - UnitId:3148084670031200256 Time:174ms, Mem=6864.53 MB
[21:37:06:731]PanelLoading.SetNextPercent:53% - 加载 Steam SDK 和 账号可领取奖励信息 - ID:1750926087745184378
[21:37:06:731]M2C_PropInteractSwitch Failed - SceneProp not found - 3149620876767723525
[21:37:06:905]M2C_PropInteractSwitch Failed - SceneProp not found - 3149620876767723525
[21:37:06:905]map enter post: GetSteamUserInfo & AccountRewards complete. begin voxel batch... Time:174ms, Mem=6864.53 MB
[21:37:06:905]PanelLoading.SetNextPercent:55% - 加载GM界面 - ID:1750926087745184378
[21:37:07:087]map enter post: begin voxel batch complete. init building... Time:182ms, Mem=6864.53 MB
[21:37:07:089]PanelLoading.SetNextPercent:60% - 载入-建筑 - ID:1750926087745184378
[21:37:07:145]map enter post: init building complete. add player... Time:58ms, Mem=6864.53 MB
[21:37:07:145]PanelLoading.SetNextPercent:65% - 载入-玩家 - ID:1750926087745184378
Warning (20000) : OverlappingTransform [ROT]
Warning (20000) : OverlappingTransform [Role_Benti_m_Face01_LOD01]
Warning (20001) : AddOverlappingTransform [Role_Benti_m_Face01_LOD01]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
[21:37:09:198]<color=#F24CF8> 捏脸数据(3):</color>
<color=Magenta> No.1001-10000</color>
<color=Magenta> No.1003-10020</color>
<color=Magenta> No.1004-10040</color>
<color=Magenta></color>
Warning (20000) : OverlappingTransform [ROT]
Warning (20000) : OverlappingTransform [Role_Benti_m_Face01_LOD01]
Warning (20001) : AddOverlappingTransform [Role_Benti_m_Face01_LOD01]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_w_Shell00_Foot01_LOD02
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_w_Shell00_Foot01_LOD02
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_w_Shell00_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
Warning (20000) : OverlappingTransform [Role_Benti_m_Face01_LOD01]
Warning (20001) : AddOverlappingTransform [Role_Benti_m_Face01_LOD01]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
Warning (20000) : OverlappingTransform [Role_Benti_m_Face01_LOD01]
Warning (20001) : AddOverlappingTransform [Role_Benti_m_Face01_LOD01]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_w_Shell00_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
Warning (20000) : OverlappingTransform [Role_Benti_m_Face01_LOD01]
Warning (20001) : AddOverlappingTransform [Role_Benti_m_Face01_LOD01]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_w_Shell00_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
Warning (20000) : OverlappingTransform [Role_Benti_m_Face01_LOD01]
Warning (20001) : AddOverlappingTransform [Role_Benti_m_Face01_LOD01]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_w_Shell00_Foot01_LOD02
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_w_Shell00_Foot01_LOD02
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_w_Shell00_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
Warning (20000) : OverlappingTransform [Role_Benti_m_Face01_LOD01]
Warning (20001) : AddOverlappingTransform [Role_Benti_m_Face01_LOD01]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_w_Shell00_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
Warning (20000) : OverlappingTransform [Role_Benti_m_Face01_LOD01]
Warning (20001) : AddOverlappingTransform [Role_Benti_m_Face01_LOD01]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_w_Shell00_Foot01_LOD02
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_w_Shell00_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
Warning (20000) : OverlappingTransform [Role_Benti_m_Face01_LOD01]
Warning (20001) : AddOverlappingTransform [Role_Benti_m_Face01_LOD01]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_w_Shell00_Foot01_LOD02
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_w_Shell00_Foot01_LOD02
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_w_Shell00_Foot01_LOD02
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_w_Shell00_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
Warning (20000) : OverlappingTransform [Role_Benti_m_Face01_LOD01]
Warning (20001) : AddOverlappingTransform [Role_Benti_m_Face01_LOD01]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
Warning (20000) : OverlappingTransform [Role_Benti_m_Face01_LOD01]
Warning (20001) : AddOverlappingTransform [Role_Benti_m_Face01_LOD01]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
Warning (20000) : OverlappingTransform [Role_Benti_m_Face01_LOD01]
Warning (20001) : AddOverlappingTransform [Role_Benti_m_Face01_LOD01]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_w_Shell00_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_w_Shell00_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
Warning (20000) : OverlappingTransform [Role_Benti_m_Face01_LOD01]
Warning (20001) : AddOverlappingTransform [Role_Benti_m_Face01_LOD01]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
Warning (20000) : OverlappingTransform [Role_Benti_m_Face01_LOD01]
Warning (20001) : AddOverlappingTransform [Role_Benti_m_Face01_LOD01]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
Warning (20000) : OverlappingTransform [Role_Benti_m_Face01_LOD01]
Warning (20001) : AddOverlappingTransform [Role_Benti_m_Face01_LOD01]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
Warning (20000) : OverlappingTransform [Role_Benti_m_Face01_LOD01]
Warning (20001) : AddOverlappingTransform [Role_Benti_m_Face01_LOD01]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
Warning (20000) : OverlappingTransform [Role_Benti_m_Face01_LOD01]
Warning (20001) : AddOverlappingTransform [Role_Benti_m_Face01_LOD01]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
Warning (20000) : OverlappingTransform [Role_Benti_m_Face01_LOD01]
Warning (20001) : AddOverlappingTransform [Role_Benti_m_Face01_LOD01]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_w_Shell00_Foot01_LOD02
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_w_Shell00_Foot01_LOD02
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_w_Shell00_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
Warning (20000) : OverlappingTransform [Role_Benti_m_Face01_LOD01]
Warning (20001) : AddOverlappingTransform [Role_Benti_m_Face01_LOD01]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
Warning (20000) : OverlappingTransform [Role_Benti_m_Face01_LOD01]
Warning (20001) : AddOverlappingTransform [Role_Benti_m_Face01_LOD01]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
Warning (20000) : OverlappingTransform [Role_Benti_m_Face01_LOD01]
Warning (20001) : AddOverlappingTransform [Role_Benti_m_Face01_LOD01]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_w_Shell00_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
Warning (20000) : OverlappingTransform [Role_Benti_m_Face01_LOD01]
Warning (20001) : AddOverlappingTransform [Role_Benti_m_Face01_LOD01]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_w_Shell00_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
Warning (20000) : OverlappingTransform [Role_Benti_m_Face01_LOD01]
Warning (20001) : AddOverlappingTransform [Role_Benti_m_Face01_LOD01]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
Warning (20000) : OverlappingTransform [Role_Benti_m_Face01_LOD01]
Warning (20001) : AddOverlappingTransform [Role_Benti_m_Face01_LOD01]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_w_Shell00_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_w_Shell00_Foot01_LOD02
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_w_Shell00_Foot01_LOD02
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_w_Shell00_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
Warning (20000) : OverlappingTransform [Role_Benti_m_Face01_LOD01]
Warning (20001) : AddOverlappingTransform [Role_Benti_m_Face01_LOD01]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
Warning (20000) : OverlappingTransform [Role_Benti_m_Face01_LOD01]
Warning (20001) : AddOverlappingTransform [Role_Benti_m_Face01_LOD01]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
Warning (20000) : OverlappingTransform [Role_Benti_m_Face01_LOD01]
Warning (20001) : AddOverlappingTransform [Role_Benti_m_Face01_LOD01]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
Warning (20000) : OverlappingTransform [Role_Benti_m_Face01_LOD01]
Warning (20001) : AddOverlappingTransform [Role_Benti_m_Face01_LOD01]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_w_Shell00_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_w_Shell00_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
Warning (20000) : OverlappingTransform [Role_Benti_m_Face01_LOD01]
Warning (20001) : AddOverlappingTransform [Role_Benti_m_Face01_LOD01]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
Warning (20000) : OverlappingTransform [Role_Benti_m_Face01_LOD01]
Warning (20001) : AddOverlappingTransform [Role_Benti_m_Face01_LOD01]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
Warning (20000) : OverlappingTransform [Role_Benti_m_Face01_LOD01]
Warning (20001) : AddOverlappingTransform [Role_Benti_m_Face01_LOD01]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_w_Shell00_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
Warning (20000) : OverlappingTransform [Role_Benti_m_Face01_LOD01]
Warning (20001) : AddOverlappingTransform [Role_Benti_m_Face01_LOD01]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
Warning (20000) : OverlappingTransform [Role_Benti_m_Face01_LOD01]
Warning (20001) : AddOverlappingTransform [Role_Benti_m_Face01_LOD01]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
Warning (20000) : OverlappingTransform [Role_Benti_m_Face01_LOD01]
Warning (20001) : AddOverlappingTransform [Role_Benti_m_Face01_LOD01]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
Warning (20000) : OverlappingTransform [Role_Benti_m_Face01_LOD01]
Warning (20001) : AddOverlappingTransform [Role_Benti_m_Face01_LOD01]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
Warning (20000) : OverlappingTransform [Role_Benti_m_Face01_LOD01]
Warning (20001) : AddOverlappingTransform [Role_Benti_m_Face01_LOD01]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_w_Shell00_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
Warning (20000) : OverlappingTransform [Role_Benti_m_Face01_LOD01]
Warning (20001) : AddOverlappingTransform [Role_Benti_m_Face01_LOD01]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
Warning (20000) : OverlappingTransform [Role_Benti_m_Face01_LOD01]
Warning (20001) : AddOverlappingTransform [Role_Benti_m_Face01_LOD01]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
Warning (20000) : OverlappingTransform [Role_Benti_m_Face01_LOD01]
Warning (20001) : AddOverlappingTransform [Role_Benti_m_Face01_LOD01]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_w_Shell00_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
Warning (20000) : OverlappingTransform [Role_Benti_m_Face01_LOD01]
Warning (20001) : AddOverlappingTransform [Role_Benti_m_Face01_LOD01]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_w_Shell00_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_w_Shell00_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
Warning (20000) : OverlappingTransform [Role_Benti_m_Face01_LOD01]
Warning (20001) : AddOverlappingTransform [Role_Benti_m_Face01_LOD01]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
Warning (20000) : OverlappingTransform [Role_Benti_m_Face01_LOD01]
Warning (20001) : AddOverlappingTransform [Role_Benti_m_Face01_LOD01]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_w_Shell00_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
Warning (20000) : OverlappingTransform [Role_Benti_m_Face01_LOD01]
Warning (20001) : AddOverlappingTransform [Role_Benti_m_Face01_LOD01]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_w_Shell00_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_w_Shell00_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
Warning (20000) : OverlappingTransform [Role_Benti_m_Face01_LOD01]
Warning (20001) : AddOverlappingTransform [Role_Benti_m_Face01_LOD01]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_w_Shell00_Foot01_LOD02
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_w_Shell00_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
Warning (20000) : OverlappingTransform [Role_Benti_m_Face01_LOD01]
Warning (20001) : AddOverlappingTransform [Role_Benti_m_Face01_LOD01]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
Warning (20000) : OverlappingTransform [Role_Benti_m_Face01_LOD01]
Warning (20001) : AddOverlappingTransform [Role_Benti_m_Face01_LOD01]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
Warning (20000) : OverlappingTransform [Role_Benti_m_Face01_LOD01]
Warning (20001) : AddOverlappingTransform [Role_Benti_m_Face01_LOD01]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_w_Shell00_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
Warning (20000) : OverlappingTransform [Role_Benti_m_Face01_LOD01]
Warning (20001) : AddOverlappingTransform [Role_Benti_m_Face01_LOD01]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
Warning (20000) : OverlappingTransform [Role_Benti_m_Face01_LOD01]
Warning (20001) : AddOverlappingTransform [Role_Benti_m_Face01_LOD01]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
Warning (20000) : OverlappingTransform [Role_Benti_m_Face01_LOD01]
Warning (20001) : AddOverlappingTransform [Role_Benti_m_Face01_LOD01]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
Warning (20000) : OverlappingTransform [Role_Benti_m_Face01_LOD01]
Warning (20001) : AddOverlappingTransform [Role_Benti_m_Face01_LOD01]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_w_Shell00_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
Warning (20000) : OverlappingTransform [Role_Benti_m_Face01_LOD01]
Warning (20001) : AddOverlappingTransform [Role_Benti_m_Face01_LOD01]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
Warning (20000) : OverlappingTransform [Role_Benti_m_Face01_LOD01]
Warning (20001) : AddOverlappingTransform [Role_Benti_m_Face01_LOD01]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_w_Shell00_Foot01_LOD02
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_w_Shell00_Foot01_LOD02
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_w_Shell00_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
Warning (20000) : OverlappingTransform [Role_Benti_m_Face01_LOD01]
Warning (20001) : AddOverlappingTransform [Role_Benti_m_Face01_LOD01]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
Warning (20000) : OverlappingTransform [Role_Benti_m_Face01_LOD01]
Warning (20001) : AddOverlappingTransform [Role_Benti_m_Face01_LOD01]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_w_Shell00_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
Warning (20000) : OverlappingTransform [Role_Benti_m_Face01_LOD01]
Warning (20001) : AddOverlappingTransform [Role_Benti_m_Face01_LOD01]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
Warning (20000) : OverlappingTransform [Role_Benti_m_Face01_LOD01]
Warning (20001) : AddOverlappingTransform [Role_Benti_m_Face01_LOD01]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
Warning (20000) : OverlappingTransform [Role_Benti_m_Face01_LOD01]
Warning (20001) : AddOverlappingTransform [Role_Benti_m_Face01_LOD01]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_w_Shell00_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
Warning (20000) : OverlappingTransform [Role_Benti_m_Face01_LOD01]
Warning (20001) : AddOverlappingTransform [Role_Benti_m_Face01_LOD01]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
Warning (20000) : OverlappingTransform [Role_Benti_m_Face01_LOD01]
Warning (20001) : AddOverlappingTransform [Role_Benti_m_Face01_LOD01]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
Warning (20000) : OverlappingTransform [Role_Benti_m_Face01_LOD01]
Warning (20001) : AddOverlappingTransform [Role_Benti_m_Face01_LOD01]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_w_Shell00_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
Warning (20000) : OverlappingTransform [Role_Benti_m_Face01_LOD01]
Warning (20001) : AddOverlappingTransform [Role_Benti_m_Face01_LOD01]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_w_Shell00_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
Warning (20000) : OverlappingTransform [Role_Benti_m_Face01_LOD01]
Warning (20001) : AddOverlappingTransform [Role_Benti_m_Face01_LOD01]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
Warning (20000) : OverlappingTransform [Role_Benti_m_Face01_LOD01]
Warning (20001) : AddOverlappingTransform [Role_Benti_m_Face01_LOD01]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
Warning (20000) : OverlappingTransform [Role_Benti_m_Face01_LOD01]
Warning (20001) : AddOverlappingTransform [Role_Benti_m_Face01_LOD01]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
Warning (20000) : OverlappingTransform [Role_Benti_m_Face01_LOD01]
Warning (20001) : AddOverlappingTransform [Role_Benti_m_Face01_LOD01]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
Warning (20000) : OverlappingTransform [Role_Benti_m_Face01_LOD01]
Warning (20001) : AddOverlappingTransform [Role_Benti_m_Face01_LOD01]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
Warning (20000) : OverlappingTransform [Role_Benti_m_Face01_LOD01]
Warning (20001) : AddOverlappingTransform [Role_Benti_m_Face01_LOD01]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
Warning (20000) : OverlappingTransform [Role_Benti_m_Face01_LOD01]
Warning (20001) : AddOverlappingTransform [Role_Benti_m_Face01_LOD01]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
Warning (20000) : OverlappingTransform [Role_Benti_m_Face01_LOD01]
Warning (20001) : AddOverlappingTransform [Role_Benti_m_Face01_LOD01]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_w_Shell00_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
Warning (20000) : OverlappingTransform [Role_Benti_m_Face01_LOD01]
Warning (20001) : AddOverlappingTransform [Role_Benti_m_Face01_LOD01]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
Warning (20000) : OverlappingTransform [Role_Benti_m_Face01_LOD01]
Warning (20001) : AddOverlappingTransform [Role_Benti_m_Face01_LOD01]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
Warning (20000) : OverlappingTransform [Role_Benti_m_Face01_LOD01]
Warning (20001) : AddOverlappingTransform [Role_Benti_m_Face01_LOD01]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
Warning (20000) : OverlappingTransform [Role_Benti_m_Face01_LOD01]
Warning (20001) : AddOverlappingTransform [Role_Benti_m_Face01_LOD01]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
Warning (20000) : OverlappingTransform [Role_Benti_m_Face01_LOD01]
Warning (20001) : AddOverlappingTransform [Role_Benti_m_Face01_LOD01]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
Warning (20000) : OverlappingTransform [Role_Benti_m_Face01_LOD01]
Warning (20001) : AddOverlappingTransform [Role_Benti_m_Face01_LOD01]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
Warning (20000) : OverlappingTransform [Role_Benti_m_Face01_LOD01]
Warning (20001) : AddOverlappingTransform [Role_Benti_m_Face01_LOD01]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
Warning (20000) : OverlappingTransform [Role_Benti_m_Face01_LOD01]
Warning (20001) : AddOverlappingTransform [Role_Benti_m_Face01_LOD01]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_w_Shell00_Foot01_LOD02
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_w_Shell00_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
Warning (20000) : OverlappingTransform [Role_Benti_m_Face01_LOD01]
Warning (20001) : AddOverlappingTransform [Role_Benti_m_Face01_LOD01]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_w_Shell00_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_w_Shell00_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
Warning (20000) : OverlappingTransform [Role_Benti_m_Face01_LOD01]
Warning (20001) : AddOverlappingTransform [Role_Benti_m_Face01_LOD01]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
Warning (20000) : OverlappingTransform [Role_Benti_m_Face01_LOD01]
Warning (20001) : AddOverlappingTransform [Role_Benti_m_Face01_LOD01]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_w_Shell00_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
Warning (20000) : OverlappingTransform [Role_Benti_m_Face01_LOD01]
Warning (20001) : AddOverlappingTransform [Role_Benti_m_Face01_LOD01]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
Warning (20000) : OverlappingTransform [Role_Benti_m_Face01_LOD01]
Warning (20001) : AddOverlappingTransform [Role_Benti_m_Face01_LOD01]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_w_Shell00_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_w_Shell00_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
Warning (20000) : OverlappingTransform [Role_Benti_m_Face01_LOD01]
Warning (20001) : AddOverlappingTransform [Role_Benti_m_Face01_LOD01]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
Warning (20000) : OverlappingTransform [Role_Benti_m_Face01_LOD01]
Warning (20001) : AddOverlappingTransform [Role_Benti_m_Face01_LOD01]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
Warning (20000) : OverlappingTransform [Role_Benti_m_Face01_LOD01]
Warning (20001) : AddOverlappingTransform [Role_Benti_m_Face01_LOD01]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
Warning (20000) : OverlappingTransform [Role_Benti_m_Face01_LOD01]
Warning (20001) : AddOverlappingTransform [Role_Benti_m_Face01_LOD01]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
Warning (20000) : OverlappingTransform [Role_Benti_m_Face01_LOD01]
Warning (20001) : AddOverlappingTransform [Role_Benti_m_Face01_LOD01]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
Warning (20000) : OverlappingTransform [Role_Benti_m_Face01_LOD01]
Warning (20001) : AddOverlappingTransform [Role_Benti_m_Face01_LOD01]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_w_Shell00_Foot01_LOD02
[21:37:16:762]<color=#A8366C>map enter post: add player complete. load Skill/Backpack/Equipment... Time:9617ms, Mem=7053.36 MB</color>
[21:37:16:764]PanelLoading.SetNextPercent:67% - 加载技能/背包/装备 - ID:1750926087745184378
[21:37:16:764] ChangeBodySyncData 1 - AskBodyIds - Mark:3
[21:37:16:771]M2C_PropInteractSwitch Failed - SceneProp not found - 3149556795855667210
[21:37:16:799]<color=#209AFF>正在初始化地图角色 ,收到了M2C_CreateUnits消息,延迟处理,目前累计待处理的消息:1个</color>
[21:37:16:817]===PlayWeatherSound 8.070313 none rain:0 snow:0
[21:37:17:379]M2C_PropInteractSwitch Failed - SceneProp not found - 3149620876767723525
[21:37:17:379]M2C_PropInteractSwitch Failed - SceneProp not found - 3149556795855667210
[21:37:17:380]M2C_PropInteractSwitch Failed - SceneProp not found - 3149620876767723525
[21:37:17:455]M2C_PropInteractSwitch Failed - SceneProp not found - 3149556795855667210
[21:37:17:457]M2C_PropInteractSwitch Failed - SceneProp not found - 3149556795855667210
[21:37:17:457]M2C_PropInteractSwitch Failed - SceneProp not found - 3149620876767723525
[21:37:17:501]M2C_PropInteractSwitch Failed - SceneProp not found - 3149620876767723525
[21:37:17:644]M2C_PropInteractSwitch Failed - SceneProp not found - 3149556795855667210
[21:37:17:649]M2C_PropInteractSwitch Failed - SceneProp not found - 3149612905308422151
[21:37:17:650]M2C_PropInteractSwitch Failed - SceneProp not found - 3149556795855667210
[21:37:17:650]M2C_PropInteractSwitch Failed - SceneProp not found - 3149556795855667210
[21:37:17:716]M2C_PropInteractSwitch Failed - SceneProp not found - 3149612905308422151
[21:37:17:718]M2C_PropInteractSwitch Failed - SceneProp not found - 3149612905308422151
[21:37:17:719]M2C_PropInteractSwitch Failed - SceneProp not found - 3149546917430886406
[21:37:17:721]M2C_PropInteractSwitch Failed - SceneProp not found - 3149546917430886406
Warning (20000) : OverlappingTransform [ROT]
Warning (20000) : OverlappingTransform [Role_Benti_m_Face01_LOD01]
Warning (20001) : AddOverlappingTransform [Role_Benti_m_Face01_LOD01]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
System.NullReferenceException
at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component)
at ET.WeGameSDK.GetPlayerIcon (System.UInt64 sdkPlayerID, UnityEngine.UI.Image headIcon, UnityEngine.UI.RawImage sdkHeadIcon) [0x000c4] in <4015c20476dd4106a860264287319f65>:0
[21:37:17:907]<color=#209AFF>正在初始化地图角色 ,收到了M2C_CreateUnits消息,延迟处理,目前累计待处理的消息:2个</color>
[21:37:17:907]M2C_PropInteractSwitch Failed - SceneProp not found - 3149612905308422151
[21:37:17:908]M2C_PropInteractSwitch Failed - SceneProp not found - 3149612905308422151
[21:37:17:908]M2C_PropInteractSwitch Failed - SceneProp not found - 3149546917430886406
[21:37:17:946]M2C_PropInteractSwitch Failed - SceneProp not found - 3149546917430886406
[21:37:17:951]M2C_PropInteractSwitch Failed - SceneProp not found - 3149546917430886406
The character with Unicode value \u9438 was not found in the [Murecho-Regular SDF] font asset or any potential fallbacks. It was replaced by Unicode character \u200B in text object [textStrangerName].
The character with Unicode value \u9438 was not found in the [Murecho-Regular SDF] font asset or any potential fallbacks. It was replaced by Unicode character \u200B in text object [textStrangerName].
The character with Unicode value \u9438 was not found in the [Murecho-Regular SDF] font asset or any potential fallbacks. It was replaced by Unicode character \u200B in text object [textStrangerName].
The character with Unicode value \u9438 was not found in the [Murecho-Regular SDF] font asset or any potential fallbacks. It was replaced by Unicode character \u200B in text object [textStrangerName].
The character with Unicode value \u9438 was not found in the [Murecho-Regular SDF] font asset or any potential fallbacks. It was replaced by Unicode character \u200B in text object [textStrangerName].
The character with Unicode value \u9438 was not found in the [Murecho-Regular SDF] font asset or any potential fallbacks. It was replaced by Unicode character \u200B in text object [textStrangerName].
[21:37:18:086]M2C_PropInteractSwitch Failed - SceneProp not found - 3149613506603843596
[21:37:18:087]M2C_PropInteractSwitch Failed - SceneProp not found - 3149546917430886406
[21:37:18:087]M2C_PropInteractSwitch Failed - SceneProp not found - 3149546917430886406
[21:37:18:143]M2C_UnitLink: 建立关联时出错,对方不存在! - [Soul(10001-3148359444858535936:极夜)]
[21:37:18:143]M2C_UnitLink: 建立关联时出错,自己不存在! - [Soul(10001-3148359444858535936:极夜)]
[21:37:18:144]M2C_PropInteractSwitch Failed - SceneProp not found - 3149613506603843596
[21:37:18:147]M2C_PropInteractSwitch Failed - SceneProp not found - 3149613506603843596
The character with Unicode value \u9438 was not found in the [Murecho-Regular SDF] font asset or any potential fallbacks. It was replaced by Unicode character \u200B in text object [textStrangerName].
The character with Unicode value \u9438 was not found in the [Murecho-Regular SDF] font asset or any potential fallbacks. It was replaced by Unicode character \u200B in text object [textStrangerName].
[21:37:18:212]M2C_PropInteractSwitch Failed - SceneProp not found - 3149613506603843596
[21:37:18:214]M2C_PropInteractSwitch Failed - SceneProp not found - 3149613506603843596
[21:37:18:252]<color=#209AFF>正在初始化地图角色 ,收到了M2C_CreateUnits消息,延迟处理,目前累计待处理的消息:3个</color>
[21:37:18:253]M2C_PropInteractSwitch Failed - SceneProp not found - 3149621632681967628
[21:37:18:309]M2C_PropInteractSwitch Failed - SceneProp not found - 3149613506603843596
[21:37:18:309]M2C_PropInteractSwitch Failed - SceneProp not found - 3149613506603843596
[21:37:18:311]M2C_PropInteractSwitch Failed - SceneProp not found - 3149621632681967628
[21:37:18:325]打断关系配置错误,同状态不能并存,在招式:Params[JumpFreeFallState:跳跃-自由落体-低空1000524](8)(阶段-1)进入时,与当前Params[JumpFreeFallState:跳跃-自由落体-低空1000524](6)(阶段1)发生冲突
- MovesStateMachine.BeforeEnterState(IStateCore);
StateMachine`1.enter(IStateCore&);
StateMachine`1.Enter(IStateCore);
MovesStateMachine.Enter(IStateCore);
MoveController.StartMove(MoveInfo);
<Run>d__0.MoveNext();
M2C_ActorMoveHandler.Run(Session,M2C_ActorMove);
AMHandler`1.Handle(Session,Object,Int64);
[21:37:18:326]Params[JumpFreeFallState:跳跃-自由落体-低空1000524](8)(阶段-1)进入失败
[21:37:18:329]M2C_PropInteractSwitch Failed - SceneProp not found - 3149621632681967628
[21:37:18:331] ChangeBodySyncData - Mark:3 - [Soul(10001-3148084670031200256:那年那禅那把剑)] - CurrentBodyId:3148084670031200257
[21:37:18:332]M2C_PropInteractSwitch Failed - SceneProp not found - 3149621632681967628
[21:37:18:332]M2C_PropInteractSwitch Failed - SceneProp not found - 3149621632681967628
[21:37:18:385]M2C_PropInteractSwitch Failed - SceneProp not found - 3149613283265544193
[21:37:18:387]<color=#2484BC> Message Cost Time:1057.00ms - opcode:22058 - ET.C2M_MovesRequest</color>
[21:37:18:388]<color=#209AFF>正在初始化地图角色 ,收到了M2C_CreateUnits消息,延迟处理,目前累计待处理的消息:4个</color>
[21:37:18:388]<color=#209AFF>正在初始化地图角色 ,收到了M2C_CreateUnits消息,延迟处理,目前累计待处理的消息:5个</color>
[21:37:18:388]<color=#209AFF>正在初始化地图角色 ,收到了M2C_CreateUnits消息,延迟处理,目前累计待处理的消息:6个</color>
[21:37:18:388]<color=#209AFF>正在初始化地图角色 ,收到了M2C_CreateUnits消息,延迟处理,目前累计待处理的消息:7个</color>
[21:37:18:455]M2C_PropInteractSwitch Failed - SceneProp not found - 3149613283265544193
[21:37:18:456]M2C_PropInteractSwitch Failed - SceneProp not found - 3149613283265544193
[21:37:18:458]AskBodyInfo - StaticId:10001 - Id:3148084670031200257
[21:37:18:507][###]SceneManager.RefNoumenonMovesInfo call 旧逻辑调用日志输出,用于优化或逻辑恢复
[21:37:18:579]AskBodyInfo - StaticId:10007 - Id:3148086370852405248
[21:37:18:653][###]SceneManager.RefNoumenonMovesInfo call 旧逻辑调用日志输出,用于优化或逻辑恢复
[21:37:18:653] ChangeBodySyncData 2 - AskInventory - Mark:3
[21:37:18:727] ChangeBodySyncData 3 - C2M_UiAskEquips - Mark:3
Warning (20000) : OverlappingTransform [ROT]
Warning (20000) : OverlappingTransform [Role_Benti_m_Face01_LOD01]
Warning (20001) : AddOverlappingTransform [Role_Benti_m_Face01_LOD01]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
[21:37:18:819] ChangeBodySyncData 4 - C2M_AskGuide - Mark:3
[21:37:18:892] ChangeBodySyncData 9 - OtherCallBack - Mark:3
[21:37:18:892]重复创建InputManager
[21:37:18:894]This one does not support key binding yet, keyFunctionID:10001
[21:37:18:894]This one does not support key binding yet, keyFunctionID:10002
[21:37:18:894]This one does not support key binding yet, keyFunctionID:10003
[21:37:18:894]This one does not support key binding yet, keyFunctionID:10004
[21:37:18:894]This one does not support key binding yet, keyFunctionID:10005
[21:37:18:894]This one does not support key binding yet, keyFunctionID:10006
[21:37:18:894]This one does not support key binding yet, keyFunctionID:10007
[21:37:18:894]This one does not support key binding yet, keyFunctionID:10008
[21:37:18:894]This one does not support key binding yet, keyFunctionID:10009
[21:37:18:894]This one does not support key binding yet, keyFunctionID:10010
[21:37:18:894]This one does not support key binding yet, keyFunctionID:10011
[21:37:18:894]This one does not support key binding yet, keyFunctionID:10012
[21:37:18:894]This one does not support key binding yet, keyFunctionID:10013
[21:37:18:894]This one does not support key binding yet, keyFunctionID:10014
[21:37:18:894]This one does not support key binding yet, keyFunctionID:10015
[21:37:18:894]This one does not support key binding yet, keyFunctionID:10016
[21:37:18:894]This one does not support key binding yet, keyFunctionID:10017
[21:37:18:894]This one does not support key binding yet, keyFunctionID:10018
[21:37:18:894]This one does not support key binding yet, keyFunctionID:10019
[21:37:18:894]This one does not support key binding yet, keyFunctionID:Open_MailBall
[21:37:18:894]This one does not support key binding yet, keyFunctionID:Rotate_Perspective
[21:37:18:894]This one does not support key binding yet, keyFunctionID emolish
[21:37:18:894]This one does not support key binding yet, keyFunctionID:Switch_Perspective
[21:37:18:894]This one does not support key binding yet, keyFunctionID:Switch_Left
[21:37:18:894]This one does not support key binding yet, keyFunctionID:Switch_Right
[21:37:18:894]This one does not support key binding yet, keyFunctionID:Move_Camera_Forward
[21:37:18:894]This one does not support key binding yet, keyFunctionID:Move_Camera_Left
[21:37:18:894]This one does not support key binding yet, keyFunctionID:Move_Camera_Right
[21:37:18:894]This one does not support key binding yet, keyFunctionID:Move_Camera_Backward
[21:37:18:895]This one does not support key binding yet, keyFunctionID:MinimapHideShowMouse
[21:37:18:895]This one does not support key binding yet, keyFunctionID:OnItem_Rebirth
[21:37:18:895]This one does not support key binding yet, keyFunctionID:OnRebirthPoint_Rebirth
[21:37:18:895]This one does not support key binding yet, keyFunctionID:OnSalvage_Rebirth
[21:37:18:895]This one does not support key binding yet, keyFunctionID:90001
[21:37:18:895]<color=#A8366C>map enter post: Load Skill/Backpack/Equipment complete. load monster... Time:2133ms, Mem=7053.36 MB</color>
[21:37:18:895]PanelLoading.SetNextPercent:70% - 载入-怪物 - ID:1750926087745184378
[21:37:18:965]map enter post: load monster complete. init props... Time:71ms, Mem=7053.36 MB
[21:37:18:966]PanelLoading.SetNextPercent:78% - 载入-场景道具/机关/载具/传统道具 - ID:1750926087745184378
[21:37:19:217]查无此【交互数据】 in Table:<InteractCmd> - Id:55399
[21:37:19:217]查无此【交互数据】 in Table:<InteractCmd> - Id:55399
[21:37:19:217]查无此【交互数据】 in Table:<InteractCmd> - Id:55399
[21:37:19:218]查无此【交互数据】 in Table:<InteractCmd> - Id:55399
[21:37:19:218]查无此【交互数据】 in Table:<InteractCmd> - Id:55399
[21:37:19:218]查无此【交互数据】 in Table:<InteractCmd> - Id:55399
[21:37:19:218]查无此【交互数据】 in Table:<InteractCmd> - Id:55399
[21:37:19:219]查无此【交互数据】 in Table:<InteractCmd> - Id:55399
[21:37:19:220]查无此【交互数据】 in Table:<InteractCmd> - Id:52017
[21:37:19:220]查无此【交互数据】 in Table:<InteractCmd> - Id:55399
[21:37:19:220]查无此【交互数据】 in Table:<InteractCmd> - Id:52016
[21:37:19:223]查无此【交互数据】 in Table:<InteractCmd> - Id:55399
[21:37:19:223]查无此【交互数据】 in Table:<InteractCmd> - Id:55399
[21:37:19:223]查无此【交互数据】 in Table:<InteractCmd> - Id:55399
[21:37:19:223]查无此【交互数据】 in Table:<InteractCmd> - Id:55399
[21:37:19:224]查无此【交互数据】 in Table:<InteractCmd> - Id:55399
[21:37:19:224]查无此【交互数据】 in Table:<InteractCmd> - Id:55399
[21:37:19:224]查无此【交互数据】 in Table:<InteractCmd> - Id:52016
[21:37:19:224]查无此【交互数据】 in Table:<InteractCmd> - Id:55399
[21:37:19:225]查无此【交互数据】 in Table:<InteractCmd> - Id:55399
[21:37:19:225]查无此【交互数据】 in Table:<InteractCmd> - Id:52016
[21:37:19:225]查无此【交互数据】 in Table:<InteractCmd> - Id:52016
[21:37:19:226]查无此【交互数据】 in Table:<InteractCmd> - Id:55399
[21:37:19:226]查无此【交互数据】 in Table:<InteractCmd> - Id:52017
[21:37:19:226]查无此【交互数据】 in Table:<InteractCmd> - Id:55399
[21:37:19:226]查无此【交互数据】 in Table:<InteractCmd> - Id:52017
[21:37:19:226]查无此【交互数据】 in Table:<InteractCmd> - Id:55399
[21:37:19:227]查无此【交互数据】 in Table:<InteractCmd> - Id:55399
[21:37:19:227]查无此【交互数据】 in Table:<InteractCmd> - Id:55399
[21:37:19:227]查无此【交互数据】 in Table:<InteractCmd> - Id:55399
[21:37:19:227]查无此【交互数据】 in Table:<InteractCmd> - Id:55399
[21:37:19:227]查无此【交互数据】 in Table:<InteractCmd> - Id:52017
[21:37:19:228]查无此【交互数据】 in Table:<InteractCmd> - Id:55399
[21:37:19:228]查无此【交互数据】 in Table:<InteractCmd> - Id:55399
[21:37:19:229]查无此【交互数据】 in Table:<InteractCmd> - Id:52017
[21:37:19:229]查无此【交互数据】 in Table:<InteractCmd> - Id:55399
[21:37:19:230]查无此【交互数据】 in Table:<InteractCmd> - Id:52017
[21:37:19:230]查无此【交互数据】 in Table:<InteractCmd> - Id:55399
[21:37:19:230]查无此【交互数据】 in Table:<InteractCmd> - Id:55399
[21:37:19:231]查无此【交互数据】 in Table:<InteractCmd> - Id:55399
[21:37:19:231]查无此【交互数据】 in Table:<InteractCmd> - Id:55399
[21:37:19:232]查无此【交互数据】 in Table:<InteractCmd> - Id:55399
[21:37:19:233]查无此【交互数据】 in Table:<InteractCmd> - Id:55399
[21:37:19:233]查无此【交互数据】 in Table:<InteractCmd> - Id:55399
[21:37:19:233]查无此【交互数据】 in Table:<InteractCmd> - Id:55399
[21:37:19:233]查无此【交互数据】 in Table:<InteractCmd> - Id:55399
[21:37:19:233]查无此【交互数据】 in Table:<InteractCmd> - Id:55399
[21:37:19:234]查无此【交互数据】 in Table:<InteractCmd> - Id:52017
[21:37:19:234]查无此【交互数据】 in Table:<InteractCmd> - Id:55399
[21:37:19:234]查无此【交互数据】 in Table:<InteractCmd> - Id:55399
[21:37:19:235]查无此【交互数据】 in Table:<InteractCmd> - Id:55399
[21:37:19:235]查无此【交互数据】 in Table:<InteractCmd> - Id:52016
[21:37:19:235]查无此【交互数据】 in Table:<InteractCmd> - Id:52021
[21:37:19:236]查无此【交互数据】 in Table:<InteractCmd> - Id:55399
[21:37:19:236]查无此【交互数据】 in Table:<InteractCmd> - Id:55399
[21:37:19:236]查无此【交互数据】 in Table:<InteractCmd> - Id:52017
[21:37:19:236]查无此【交互数据】 in Table:<InteractCmd> - Id:55399
[21:37:19:236]查无此【交互数据】 in Table:<InteractCmd> - Id:55399
[21:37:19:237]查无此【交互数据】 in Table:<InteractCmd> - Id:55399
[21:37:19:237]查无此【交互数据】 in Table:<InteractCmd> - Id:55399
[21:37:19:237]查无此【交互数据】 in Table:<InteractCmd> - Id:55399
[21:37:19:237]查无此【交互数据】 in Table:<InteractCmd> - Id:52017
[21:37:19:238]查无此【交互数据】 in Table:<InteractCmd> - Id:55399
[21:37:19:238]查无此【交互数据】 in Table:<InteractCmd> - Id:52016
[21:37:19:238]查无此【交互数据】 in Table:<InteractCmd> - Id:55399
[21:37:19:239]查无此【交互数据】 in Table:<InteractCmd> - Id:55399
[21:37:19:239]查无此【交互数据】 in Table:<InteractCmd> - Id:55399
[21:37:19:239]查无此【交互数据】 in Table:<InteractCmd> - Id:52016
[21:37:19:239]查无此【交互数据】 in Table:<InteractCmd> - Id:55399
[21:37:19:239]查无此【交互数据】 in Table:<InteractCmd> - Id:55399
[21:37:19:239]查无此【交互数据】 in Table:<InteractCmd> - Id:52016
[21:37:19:240]查无此【交互数据】 in Table:<InteractCmd> - Id:52016
[21:37:19:241]查无此【交互数据】 in Table:<InteractCmd> - Id:52017
[21:37:19:241]查无此【交互数据】 in Table:<InteractCmd> - Id:52016
[21:37:19:241]查无此【交互数据】 in Table:<InteractCmd> - Id:55399
[21:37:19:241]查无此【交互数据】 in Table:<InteractCmd> - Id:55399
[21:37:19:242]查无此【交互数据】 in Table:<InteractCmd> - Id:55399
[21:37:19:243]查无此【交互数据】 in Table:<InteractCmd> - Id:55399
[21:37:19:244]查无此【交互数据】 in Table:<InteractCmd> - Id:55399
[21:37:19:245]查无此【交互数据】 in Table:<InteractCmd> - Id:55399
[21:37:19:247]查无此【交互数据】 in Table:<InteractCmd> - Id:55399
[21:37:19:247]查无此【交互数据】 in Table:<InteractCmd> - Id:55399
[21:37:19:248]查无此【交互数据】 in Table:<InteractCmd> - Id:55399
[21:37:19:248]查无此【交互数据】 in Table:<InteractCmd> - Id:55399
[21:37:19:248]查无此【交互数据】 in Table:<InteractCmd> - Id:52017
[21:37:19:248]查无此【交互数据】 in Table:<InteractCmd> - Id:52021
[21:37:19:248]查无此【交互数据】 in Table:<InteractCmd> - Id:55399
[21:37:19:249]查无此【交互数据】 in Table:<InteractCmd> - Id:52017
[21:37:19:249]查无此【交互数据】 in Table:<InteractCmd> - Id:55399
[21:37:19:249]查无此【交互数据】 in Table:<InteractCmd> - Id:52016
[21:37:19:250]查无此【交互数据】 in Table:<InteractCmd> - Id:52016
[21:37:19:250]查无此【交互数据】 in Table:<InteractCmd> - Id:52021
[21:37:19:251]查无此【交互数据】 in Table:<InteractCmd> - Id:55399
[21:37:19:251]查无此【交互数据】 in Table:<InteractCmd> - Id:55399
[21:37:19:252]查无此【交互数据】 in Table:<InteractCmd> - Id:55399
[21:37:19:252]查无此【交互数据】 in Table:<InteractCmd> - Id:52021
[21:37:19:252]查无此【交互数据】 in Table:<InteractCmd> - Id:55399
[21:37:19:256]查无此【交互数据】 in Table:<InteractCmd> - Id:55399
[21:37:19:265]查无此【交互数据】 in Table:<InteractCmd> - Id:55399
[21:37:19:798]<color=#B68A00>map enter post: init props complete. init mechanics... Time:833ms, Mem=7117.36 MB</color>
[21:37:19:889]map enter post: init mechanics complete. init vehicles... Time:91ms, Mem=7117.36 MB
[21:37:19:925]<color=#209AFF>正在初始化地图角色 ,收到了M2C_CreateUnits消息,延迟处理,目前累计待处理的消息:8个</color>
[21:37:19:942]map enter post: init vehicles complete. init items... Time:53ms, Mem=7117.36 MB
[21:37:19:996]map enter post: init items complete. ask map portal... Time:54ms, Mem=7117.36 MB
[21:37:20:055]map enter post: ask map portal complete. init war/map/time... Time:60ms, Mem=7117.36 MB
[21:37:20:055]PanelLoading.SetNextPercent:80% - 结束批处理体素 - ID:1750926087745184378
[21:37:20:111]map enter post: init war/map/time complete. load EventPoints... Time:57ms, Mem=7117.36 MB
[21:37:20:111]PanelLoading.SetNextPercent:82% - 事件触发点 - ID:1750926087745184378
[21:37:20:168]map enter post: load EventPoints complete. AskPillars... Time:57ms, Mem=7117.36 MB
[21:37:20:169]map enter post: AskPillars complete. AskTraits... Time:0ms, Mem=7117.36 MB
[21:37:20:224]map enter post: AskTraits complete. AskTeams... Time:56ms, Mem=7117.36 MB
[21:37:20:281]map enter post: AskTeams complete. AskMovesShortcut... Time:56ms, Mem=7117.36 MB
[21:37:20:338]AskMovesShortcut - False - 0 : []
[21:37:20:338]map enter post: AskMovesShortcut complete. AskQuests... Time:56ms, Mem=7117.36 MB
[21:37:20:492]map enter post: AskQuests complete. AskMapQuests... Time:154ms, Mem=7117.36 MB
[21:37:20:542]<color=#209AFF>正在初始化地图角色 ,收到了M2C_CreateUnits消息,延迟处理,目前累计待处理的消息:9个</color>
[21:37:20:551]map enter post: AskMapQuests complete. get prop holders... Time:60ms, Mem=7117.36 MB
[21:37:20:612]map enter post: get prop holders complete. load bgm... Time:61ms, Mem=7117.36 MB
[21:37:20:612]PanelLoading.SetNextPercent:88% - 加载背景音乐 - ID:1750926087745184378
[21:37:20:612]map enter post: load bgm complete. load storage/process pile... Time:0ms, Mem=7117.36 MB
[21:37:20:612]PanelLoading.SetNextPercent:90% - 加载工作平台/储物平台 - ID:1750926087745184378
[21:37:20:612]map enter post: load storage/process pile complete. load mainmenu... Time:0ms, Mem=7117.36 MB
[21:37:20:612]PanelLoading.SetNextPercent:92% - 主界面初始化 - ID:1750926087745184378
[21:37:20:612]PanelLoading.ShowUI !!! ID:1750926087745184378
===后处理曝光值 已完成首次设置:True
===Loading过程中 阻止播放ui音效:50153
===Loading过程中 阻止播放ui音效:50153
===Loading过程中 阻止播放ui音效:50153
===Loading过程中 阻止播放ui音效:50153
===Loading过程中 阻止播放ui音效:50153
===Loading过程中 阻止播放ui音效:50153
===Loading过程中 阻止播放ui音效:50153
===Loading过程中 阻止播放ui音效:50153
===Loading过程中 阻止播放ui音效:50153
===Loading过程中 阻止播放ui音效:50153
===Loading过程中 阻止播放ui音效:50153
===后处理曝光值 已完成首次设置:True
[21:37:21:461]<color=#B68A00>map enter post: load main menu complete. check map event point... Time:850ms, Mem=7117.36 MB</color>
[21:37:21:635]map enter post: check map event point complete. UpdateDiamondNum... Time:174ms, Mem=7197.36 MB
Warning (20000) : OverlappingTransform [ROT]
Warning (20000) : OverlappingTransform [Role_Benti_m_Face01_LOD01]
Warning (20001) : AddOverlappingTransform [Role_Benti_m_Face01_LOD01]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
[21:37:21:696]map enter post: UpdateDiamondNum complete. AskUnLockedSystem... Time:60ms, Mem=7197.36 MB
[21:37:21:696]map enter post: AskUnLockedSystem complete. AskCampSites... Time:1ms, Mem=7197.36 MB
[21:37:21:867]<color=#209AFF>AskCampSites - Count:0</color>
[21:37:21:867]map enter post: AskCampSites complete. load achivement/rebirth point... Time:171ms, Mem=7197.36 MB
[21:37:21:867]PanelLoading.SetNextPercent:94% - 成就请求 - ID:1750926087745184378
[21:37:21:867]map enter post: load achivement/rebirth point complete. ResPreLoadingBySceneType... Time:0ms, Mem=7197.36 MB
[21:37:21:867]PanelLoading.SetNextPercent:96% - 加载世界地图资源点 - ID:1750926087745184378
[21:37:21:868]map enter post: ResPreLoadingBySceneType complete. GetGoldEventInfo... Time:1ms, Mem=7197.36 MB
[21:37:21:868]PanelLoading.SetNextPercent:98% - 加载活动数据 - ID:1750926087745184378
[21:37:21:942]找到地块上次绑定的复活篝火SceneProp(50372-3149093454783774992:篝火),挂接客户端特效
[21:37:21:950]map enter post: GetGoldEventInfo complete. AskCallFriendInfo... Time:82ms, Mem=7197.36 MB
[21:37:22:048]map enter post: AskCallFriendInfo complete. GetStageBonusData... Time:99ms, Mem=7197.36 MB
[21:37:22:105]map enter post: GetStageBonusData complete. EnterMapFinish... Time:58ms, Mem=7197.36 MB
[21:37:22:105]PanelLoading.SetNextPercent:99% - 登录最后一条消息(EnterMapFinish) - ID:1750926087745184378
[21:37:22:171]T2C_StageInfoHandler - {"_t":"T2C_StageInfo","StageStaticId":3,"StageId":1,"StageStartTime":1760348996986,"StageEndTime":1761624000000,"OpenBlockRank":4}
[21:37:22:172]创建频道 - Map - - 3149093454769225728
[21:37:22:172]加入频道 - [Map - 3149093454769225728] - 3148084670031200256
[21:37:22:176]<color=#209AFF>正在处理期间收到的M2C_CreateUnits消息,需处理:9个</color>
[21:37:22:176]AddMechanic - Unit has been added! - 56091 - 3149623677086400521
Warning (20000) : OverlappingTransform [ROT]
Warning (20000) : OverlappingTransform [Role_Benti_m_Face01_LOD01]
Warning (20001) : AddOverlappingTransform [Role_Benti_m_Face01_LOD01]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
[21:37:22:238]AddMechanic - Unit has been added! - 56095 - 3149623848885092361
[21:37:22:240]AddMechanic - Unit has been added! - 56094 - 3149623848885092363
[21:37:22:242]AddMechanic - Unit has been added! - 56095 - 3149623848885092365
[21:37:22:243]AddMechanic - Unit has been added! - 56094 - 3149623848885092367
Warning (20000) : OverlappingTransform [ROT]
Warning (20000) : OverlappingTransform [Role_Benti_m_Face01_LOD01]
Warning (20001) : AddOverlappingTransform [Role_Benti_m_Face01_LOD01]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
[21:37:22:278]延后处理创建角色完毕
[21:37:22:293]Soul(10001-3138730592037502976:人中龙凤沸羊羊) FixDown失败,位置(-102.91, 4.01, 16.49)卡住了:[(-103.52660369873,4.86719179153442,16.6792621612549), (-103.356071472168,4.61670351028442,18.0277633666992), (-103.371124267578,4.60960960388184,16.6685180664063)]。
===未找到草丛父节点, 草丛音效不会生效
[21:37:22:304]map enter post: EnterMapFinish complete. EndLoading... Time:198ms, Mem=7213.36 MB
[21:37:22:304]PanelLoading.SetNextPercent:100% - 等待地图数据加载完成 - ID:1750926087745184378
[21:37:22:312]<color=#A8366C>EndLoading - Mark:0 Time:116376ms, Mem=7213.36 MB</color>
[21:37:22:312]map enter post: EndLoading complete. All things Done! Time:8ms, Mem=7213.36 MB
[21:37:22:312]<color=#FFB624>地图数据同步 完成,花费时间 30.3921秒 - charId:3148084670031200256 mapId:3135535651764830209 mapStaticId:406011</color>
[21:37:22:313]switch load priority to BelowNormal
[21:37:22:313]<color=#FFB624>地图数据同步 end - charId:3148084670031200256 mapId:3135535651764830209 mapStaticId:406011</color>
[21:37:22:313]<color=#FFB624>【Any2C_ChangeMap】转场 End! - UnitId:3148084670031200256 - MapStaticId:406011</color>
[21:37:22:313]收到会员信息 Level:0 Exp:0
[21:37:22:355]===MGT 请求科技信息-失败 Error:200002 msg:玩家没有加入家族 0
[21:37:22:453]PanelLoading.CloseUI !!! ID:1750926087745184378
[21:37:22:573]本人已经不在频道中 - [None - 3149087888491610128] - 3138652698510884864
[21:37:22:573]本人已经不在频道中 - [Map - 3149093454769225728] - 3138652698510884864
[21:37:23:347]本人已经不在频道中 - [Map - 3149093454769225728] - 3138588342720724992
[21:37:24:010]加入频道 - [None - 3149087888491610128] - 3148325050760888320
===已加载soundbank中 缺少音频文件:Play_sfx_hero_common_Potion_02 MapID:406011
[21:37:25:751]本人已经不在频道中 - [None - 3149087888491610128] - 3136283147873419264
[21:37:25:751]本人已经不在频道中 - [Map - 3149093454769225728] - 3136283147873419264
[21:37:36:511]加入频道 - [Map - 3149093454769225728] - 3135581487656402944
[21:37:44:748]加入频道 - [Map - 3149093454769225728] - 3138670617114247168
[21:37:46:872]加入频道 - [Map - 3149093454769225728] - 3135648248628314112
[21:37:51:834]本人已经不在频道中 - [Map - 3149093454769225728] - 3148359444858535936
[21:37:55:573]本人已经不在频道中 - [Map - 3149093454769225728] - 3149217940101922816
[21:37:58:203]Put Down Prop - [红花-56504] - (-91.21807,0.6839,9.696) -> (-91.21807,1.010,9.696) - 21:37:58:202
[21:37:58:528]本人已经不在频道中 - [Map - 3149093454769225728] - 3142001570410856448
[21:37:58:528]本人已经不在频道中 - [Map - 3149093454769225728] - 3135548897444364288
[21:37:58:558]本人已经不在频道中 - [Map - 3149093454769225728] - 3139103773155852288
[21:37:58:559]本人已经不在频道中 - [Map - 3149093454769225728] - 3143592426297098240
[21:37:58:559]本人已经不在频道中 - [Map - 3149093454769225728] - 3144821216440680448
[21:37:58:559]本人已经不在频道中 - [Map - 3149093454769225728] - 3145227314188517376
Warning (20000) : OverlappingTransform [ROT]
Warning (20000) : OverlappingTransform [Role_Benti_m_Face01_LOD01]
Warning (20001) : AddOverlappingTransform [Role_Benti_m_Face01_LOD01]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
[21:37:59:868][天赋装配调试] 本体 设置装配界面槽位信息=====
[21:37:59:873][天赋装配调试] 天赋系:10007 槽位:第 1 个
[21:37:59:876][天赋装配调试] 设置装配界面槽位信息结束=====
Warning (20000) : OverlappingTransform [ROT]
Warning (20000) : OverlappingTransform [Role_Benti_m_Face01_LOD01]
Warning (20001) : AddOverlappingTransform [Role_Benti_m_Face01_LOD01]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
[21:37:59:994]下一个对话Id是:-1
<color=#0099bc><b>DOTWEEN ► </b></color>Target or field is missing/null () ►
at (wrapper managed-to-native) UnityEngine.RectTransform.set_anchoredPosition_Injected(UnityEngine.RectTransform,UnityEngine.Vector2&)
at UnityEngine.RectTransform.set_anchoredPosition (UnityEngine.Vector2 value) [0x00000] in <6140167bfb2d4b91bfaebc8359ea6224>:0
at DG.Tweening.DOTweenModuleUI+<>c__DisplayClass26_0.<DOPunchAnchorPos>b__1 (UnityEngine.Vector3 x) [0x0000c] in <209595f148914db0a3f7b410ee49382c>:0
at DG.Tweening.Plugins.Vector3ArrayPlugin.EvaluateAndApply (DG.Tweening.Plugins.Options.Vector3ArrayOptions options, DG.Tweening.Tween t, System.Boolean isRelative, DG.Tweening.Core.DOGetter`1[T] getter, DG.Tweening.Core.DOSetter`1[T] setter, System.Single elapsed, UnityEngine.Vector3[] startValue, UnityEngine.Vector3[] changeValue, System.Single duration, System.Boolean usingInversePosition, System.Int32 newCompletedSteps, DG.Tweening.Core.Enums.UpdateNotice updateNotice) [0x0036d] in <82a2fd073ee449928e161903460426d7>:0
at DG.Tweening.Core.TweenerCore`3[T1,T2,TPlugOptions].ApplyTween (System.Single prevPosition, System.Int32 prevCompletedLoops, System.Int32 newCompletedSteps, System.Boolean useInversePosition, DG.Tweening.Core.Enums.UpdateMode updateMode, DG.Tweening.Core.Enums.UpdateNotice updateNotice) [0x00043] in <82a2fd073ee449928e161903460426d7>:0
The character with Unicode value \u9438 was not found in the [Murecho-Regular SDF] font asset or any potential fallbacks. It was replaced by Unicode character \u200B in text object [textStrangerName].
The character with Unicode value \u9438 was not found in the [Murecho-Regular SDF] font asset or any potential fallbacks. It was replaced by Unicode character \u200B in text object [textStrangerName].
The character with Unicode value \u9438 was not found in the [Murecho-Regular SDF] font asset or any potential fallbacks. It was replaced by Unicode character \u200B in text object [textStrangerName].
The character with Unicode value \u9438 was not found in the [Murecho-Regular SDF] font asset or any potential fallbacks. It was replaced by Unicode character \u200B in text object [textStrangerName].
The character with Unicode value \u9438 was not found in the [Murecho-Regular SDF] font asset or any potential fallbacks. It was replaced by Unicode character \u200B in text object [textStrangerName].
The character with Unicode value \u9438 was not found in the [Murecho-Regular SDF] font asset or any potential fallbacks. It was replaced by Unicode character \u200B in text object [textStrangerName].
[21:38:03:423]UITools.Warning : 前往学习 暗器
===已加载soundbank中 缺少音频文件:Play_ui_jinengtubiao_huode obj:Play_sfx_ui_jinengtubiao_huode MapID:406011
[21:38:06:649]本人已经不在频道中 - [None - 3149087888491610128] - 3138637047649665026
[21:38:06:698]本人已经不在频道中 - [Map - 3149093454769225728] - 3138637047649665026
===已加载soundbank中 缺少音频文件:Play_ui_jinengtubiao_huode obj:Play_sfx_ui_jinengtubiao_huode MapID:406011
[21:38:11:528][天赋装配调试] 本体 设置装配界面槽位信息=====
[21:38:11:528][天赋装配调试] 天赋系:10007 槽位:第 1 个
[21:38:11:528][天赋装配调试] 设置装配界面槽位信息结束=====
[21:38:12:662]加入频道 - [Map - 3149093454769225728] - 3136316012963299328
<color=#0099bc><b>DOTWEEN ► </b></color>Tween startup failed (NULL target/property - ): the tween will now be killed ►
[21:38:18:093]本人已经不在频道中 - [None - 3149087888491610128] - 3136469051238318080
The character with Unicode value \u9438 was not found in the [Murecho-Regular SDF] font asset or any potential fallbacks. It was replaced by Unicode character \u200B in text object [textStrangerName].
The character with Unicode value \u9438 was not found in the [Murecho-Regular SDF] font asset or any potential fallbacks. It was replaced by Unicode character \u200B in text object [textStrangerName].
The character with Unicode value \u9438 was not found in the [Murecho-Regular SDF] font asset or any potential fallbacks. It was replaced by Unicode character \u200B in text object [textStrangerName].
The character with Unicode value \u9438 was not found in the [Murecho-Regular SDF] font asset or any potential fallbacks. It was replaced by Unicode character \u200B in text object [textStrangerName].
The character with Unicode value \u9438 was not found in the [Murecho-Regular SDF] font asset or any potential fallbacks. It was replaced by Unicode character \u200B in text object [textStrangerName].
The character with Unicode value \u9438 was not found in the [Murecho-Regular SDF] font asset or any potential fallbacks. It was replaced by Unicode character \u200B in text object [textStrangerName].
[21:38:19:366]打断关系配置错误,同状态不能并存,在招式:Params[JumpFreeFallState:跳跃-自由落体-低空1000524](19)(阶段-1)进入时,与当前Params[JumpFreeFallState:跳跃-自由落体-低空1000524](18)(阶段2)发生冲突
- MovesStateMachine.BeforeEnterState(IStateCore);
StateMachine`1.enter(IStateCore&);
StateMachine`1.Enter(IStateCore);
MovesStateMachine.Enter(IStateCore);
MoveController.StartMove(MoveInfo);
<Run>d__0.MoveNext();
M2C_ActorMoveHandler.Run(Session,M2C_ActorMove);
AMHandler`1.Handle(Session,Object,Int64);
[21:38:19:366]Params[JumpFreeFallState:跳跃-自由落体-低空1000524](19)(阶段-1)进入失败
The character with Unicode value \u9438 was not found in the [Murecho-Regular SDF] font asset or any potential fallbacks. It was replaced by Unicode character \u200B in text object [textStrangerName].
The character with Unicode value \u9438 was not found in the [Murecho-Regular SDF] font asset or any potential fallbacks. It was replaced by Unicode character \u200B in text object [textStrangerName].
The character with Unicode value \u9438 was not found in the [Murecho-Regular SDF] font asset or any potential fallbacks. It was replaced by Unicode character \u200B in text object [textStrangerName].
The character with Unicode value \u9438 was not found in the [Murecho-Regular SDF] font asset or any potential fallbacks. It was replaced by Unicode character \u200B in text object [textStrangerName].
The character with Unicode value \u9438 was not found in the [Murecho-Regular SDF] font asset or any potential fallbacks. It was replaced by Unicode character \u200B in text object [textStrangerName].
The character with Unicode value \u9438 was not found in the [Murecho-Regular SDF] font asset or any potential fallbacks. It was replaced by Unicode character \u200B in text object [textStrangerName].
The character with Unicode value \u9438 was not found in the [Murecho-Regular SDF] font asset or any potential fallbacks. It was replaced by Unicode character \u200B in text object [textStrangerName].
The character with Unicode value \u9438 was not found in the [Murecho-Regular SDF] font asset or any potential fallbacks. It was replaced by Unicode character \u200B in text object [textStrangerName].
The character with Unicode value \u9438 was not found in the [Murecho-Regular SDF] font asset or any potential fallbacks. It was replaced by Unicode character \u200B in text object [textStrangerName].
The character with Unicode value \u9438 was not found in the [Murecho-Regular SDF] font asset or any potential fallbacks. It was replaced by Unicode character \u200B in text object [textStrangerName].
The character with Unicode value \u9438 was not found in the [Murecho-Regular SDF] font asset or any potential fallbacks. It was replaced by Unicode character \u200B in text object [textStrangerName].
The character with Unicode value \u9438 was not found in the [Murecho-Regular SDF] font asset or any potential fallbacks. It was replaced by Unicode character \u200B in text object [textStrangerName].
[21:38:19:828]本人已经不在频道中 - [None - 3149087888491610128] - 3139144042769219584
[21:38:19:834]本人已经不在频道中 - [Map - 3149093454769225728] - 3139144042769219584
The character with Unicode value \u6C35 was not found in the [Murecho-Regular SDF] font asset or any potential fallbacks. It was replaced by Unicode character \u200B in text object [stallName].
The character with Unicode value \u713C was not found in the [Murecho-Regular SDF] font asset or any potential fallbacks. It was replaced by Unicode character \u200B in text object [stallName].
The character with Unicode value \u713C was not found in the [Murecho-Regular SDF] font asset or any potential fallbacks. It was replaced by Unicode character \u200B in text object [stallName].
The character with Unicode value \u6C35 was not found in the [Murecho-Regular SDF] font asset or any potential fallbacks. It was replaced by Unicode character \u200B in text object [stallName].
The character with Unicode value \u713C was not found in the [Murecho-Regular SDF] font asset or any potential fallbacks. It was replaced by Unicode character \u200B in text object [stallName].
The character with Unicode value \u713C was not found in the [Murecho-Regular SDF] font asset or any potential fallbacks. It was replaced by Unicode character \u200B in text object [stallName].
The character with Unicode value \u6C35 was not found in the [Murecho-Regular SDF] font asset or any potential fallbacks. It was replaced by Unicode character \u200B in text object [stallName].
The character with Unicode value \u713C was not found in the [Murecho-Regular SDF] font asset or any potential fallbacks. It was replaced by Unicode character \u200B in text object [stallName].
The character with Unicode value \u713C was not found in the [Murecho-Regular SDF] font asset or any potential fallbacks. It was replaced by Unicode character \u200B in text object [stallName].
The character with Unicode value \u6C35 was not found in the [Murecho-Regular SDF] font asset or any potential fallbacks. It was replaced by Unicode character \u200B in text object [stallName].
The character with Unicode value \u713C was not found in the [Murecho-Regular SDF] font asset or any potential fallbacks. It was replaced by Unicode character \u200B in text object [stallName].
The character with Unicode value \u713C was not found in the [Murecho-Regular SDF] font asset or any potential fallbacks. It was replaced by Unicode character \u200B in text object [stallName].
The character with Unicode value \u6C35 was not found in the [Murecho-Regular SDF] font asset or any potential fallbacks. It was replaced by Unicode character \u200B in text object [stallName].
The character with Unicode value \u713C was not found in the [Murecho-Regular SDF] font asset or any potential fallbacks. It was replaced by Unicode character \u200B in text object [stallName].
The character with Unicode value \u713C was not found in the [Murecho-Regular SDF] font asset or any potential fallbacks. It was replaced by Unicode character \u200B in text object [stallName].
Warning (20000) : OverlappingTransform [ROT]
Warning (20000) : OverlappingTransform [Role_Benti_m_Face01_LOD01]
Warning (20001) : AddOverlappingTransform [Role_Benti_m_Face01_LOD01]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
<color=#0099bc><b>DOTWEEN ► </b></color>Max Tweens reached: capacity has automatically been increased from 200/50 to 500/50. Use DOTween.SetTweensCapacity to set it manually at startup
The character with Unicode value \u8329 was not found in the [Murecho-Regular SDF 6] font asset or any potential fallbacks. It was replaced by Unicode character \u200B in text object [Text].
The character with Unicode value \u8329 was not found in the [Murecho-Regular SDF 6] font asset or any potential fallbacks. It was replaced by Unicode character \u200B in text object [Text].
The character with Unicode value \u8329 was not found in the [Murecho-Regular SDF 6] font asset or any potential fallbacks. It was replaced by Unicode character \u200B in text object [Text].
[21:38:26:826]离开频道 - [Map - 3149093454769225728] - Who:3135648248628314112
[21:38:28:892]加入频道 - [None - 3149087888491610128] - 3143544649080832000
The character with Unicode value \u8329 was not found in the [Murecho-Regular SDF 6] font asset or any potential fallbacks. It was replaced by Unicode character \u200B in text object [Text].
The character with Unicode value \u8329 was not found in the [Murecho-Regular SDF 6] font asset or any potential fallbacks. It was replaced by Unicode character \u200B in text object [Text].
The character with Unicode value \u8329 was not found in the [Murecho-Regular SDF 6] font asset or any potential fallbacks. It was replaced by Unicode character \u200B in text object [Text].
The character with Unicode value \u8329 was not found in the [Murecho-Regular SDF 6] font asset or any potential fallbacks. It was replaced by Unicode character \u200B in text object [Text].
The character with Unicode value \u8329 was not found in the [Murecho-Regular SDF 6] font asset or any potential fallbacks. It was replaced by Unicode character \u200B in text object [Text].
The character with Unicode value \u8329 was not found in the [Murecho-Regular SDF 6] font asset or any potential fallbacks. It was replaced by Unicode character \u200B in text object [Text].
The character with Unicode value \u8329 was not found in the [Murecho-Regular SDF 6] font asset or any potential fallbacks. It was replaced by Unicode character \u200B in text object [Text].
The character with Unicode value \u8329 was not found in the [Murecho-Regular SDF 6] font asset or any potential fallbacks. It was replaced by Unicode character \u200B in text object [Text].
The character with Unicode value \u8329 was not found in the [Murecho-Regular SDF 6] font asset or any potential fallbacks. It was replaced by Unicode character \u200B in text object [Text].
The character with Unicode value \u8329 was not found in the [Murecho-Regular SDF 6] font asset or any potential fallbacks. It was replaced by Unicode character \u200B in text object [Text].
[21:38:34:445]ExcelProcessProducts - 211001_40042001_ - 制造品配置表未配置
[21:38:34:445]ExcelProcessProducts - 211001_40042002_ - 制造品配置表未配置
[21:38:34:446]ExcelProcessProducts - 211001_40042003_ - 制造品配置表未配置
[21:38:34:446]ExcelProcessProducts - 211001_40042004_ - 制造品配置表未配置
[21:38:34:446]ExcelProcessProducts - 211001_40042005_ - 制造品配置表未配置
[21:38:34:446]ExcelProcessProducts - 211001_40042011_ - 制造品配置表未配置
[21:38:34:446]ExcelProcessProducts - 211001_40042012_ - 制造品配置表未配置
[21:38:34:447]ExcelProcessProducts - 211001_40042013_ - 制造品配置表未配置
[21:38:34:447]ExcelProcessProducts - 211001_40042014_ - 制造品配置表未配置
[21:38:34:447]ExcelProcessProducts - 211001_40042015_ - 制造品配置表未配置
[21:38:34:447]ExcelProcessProducts - 211001_40042021_ - 制造品配置表未配置
[21:38:34:447]ExcelProcessProducts - 211001_40042022_ - 制造品配置表未配置
[21:38:34:448]ExcelProcessProducts - 211001_40042023_ - 制造品配置表未配置
[21:38:34:448]ExcelProcessProducts - 211001_40042024_ - 制造品配置表未配置
[21:38:34:448]ExcelProcessProducts - 211001_40042025_ - 制造品配置表未配置
[21:38:34:450]ExcelProcessProducts - 211001_13001011_ - 制造品配置表未配置
[21:38:34:450]ExcelProcessProducts - 211001_13001021_ - 制造品配置表未配置
[21:38:34:451]ExcelProcessProducts - 211001_13001031_ - 制造品配置表未配置
[21:38:34:451]ExcelProcessProducts - 211001_13001041_ - 制造品配置表未配置
[21:38:34:451]ExcelProcessProducts - 211001_13001051_ - 制造品配置表未配置
[21:38:34:452]ExcelProcessProducts - 211001_13001081_ - 制造品配置表未配置
[21:38:34:452]ExcelProcessProducts - 211001_13001101_ - 制造品配置表未配置
[21:38:34:452]ExcelProcessProducts - 211001_13001111_ - 制造品配置表未配置
[21:38:34:452]ExcelProcessProducts - 211001_13001012_ - 制造品配置表未配置
[21:38:34:453]ExcelProcessProducts - 211001_13001022_ - 制造品配置表未配置
[21:38:34:453]ExcelProcessProducts - 211001_13001032_ - 制造品配置表未配置
[21:38:34:453]ExcelProcessProducts - 211001_13001042_ - 制造品配置表未配置
[21:38:34:454]ExcelProcessProducts - 211001_13001052_ - 制造品配置表未配置
[21:38:34:454]ExcelProcessProducts - 211001_13001082_ - 制造品配置表未配置
[21:38:34:454]ExcelProcessProducts - 211001_13001102_ - 制造品配置表未配置
[21:38:34:455]ExcelProcessProducts - 211001_13001112_ - 制造品配置表未配置
[21:38:34:455]ExcelProcessProducts - 211001_13001013_ - 制造品配置表未配置
[21:38:34:455]ExcelProcessProducts - 211001_13001023_ - 制造品配置表未配置
[21:38:34:456]ExcelProcessProducts - 211001_13001033_ - 制造品配置表未配置
[21:38:34:456]ExcelProcessProducts - 211001_13001043_ - 制造品配置表未配置
[21:38:34:456]ExcelProcessProducts - 211001_13001053_ - 制造品配置表未配置
[21:38:34:457]ExcelProcessProducts - 211001_13001083_ - 制造品配置表未配置
[21:38:34:457]ExcelProcessProducts - 211001_13001103_ - 制造品配置表未配置
[21:38:34:457]ExcelProcessProducts - 211001_13001113_ - 制造品配置表未配置
[21:38:34:457]ExcelProcessProducts - 211001_13001014_ - 制造品配置表未配置
[21:38:34:458]ExcelProcessProducts - 211001_13001024_ - 制造品配置表未配置
[21:38:34:458]ExcelProcessProducts - 211001_13001034_ - 制造品配置表未配置
[21:38:34:458]ExcelProcessProducts - 211001_13001044_ - 制造品配置表未配置
[21:38:34:458]ExcelProcessProducts - 211001_13001054_ - 制造品配置表未配置
[21:38:34:459]ExcelProcessProducts - 211001_13001084_ - 制造品配置表未配置
[21:38:34:459]ExcelProcessProducts - 211001_13001104_ - 制造品配置表未配置
[21:38:34:459]ExcelProcessProducts - 211001_13001114_ - 制造品配置表未配置
[21:38:34:459]ExcelProcessProducts - 211001_13001015_ - 制造品配置表未配置
[21:38:34:460]ExcelProcessProducts - 211001_13001025_ - 制造品配置表未配置
[21:38:34:460]ExcelProcessProducts - 211001_13001035_ - 制造品配置表未配置
[21:38:34:460]ExcelProcessProducts - 211001_13001045_ - 制造品配置表未配置
[21:38:34:461]ExcelProcessProducts - 211001_13001055_ - 制造品配置表未配置
[21:38:34:461]ExcelProcessProducts - 211001_13001085_ - 制造品配置表未配置
[21:38:34:461]ExcelProcessProducts - 211001_13001105_ - 制造品配置表未配置
[21:38:34:461]ExcelProcessProducts - 211001_13001115_ - 制造品配置表未配置
[21:38:34:462]ExcelProcessProducts - 211001_12001021_ - 制造品配置表未配置
[21:38:34:462]ExcelProcessProducts - 211001_12001022_ - 制造品配置表未配置
[21:38:34:462]ExcelProcessProducts - 211001_12001023_ - 制造品配置表未配置
[21:38:34:462]ExcelProcessProducts - 211001_12001024_ - 制造品配置表未配置
[21:38:34:463]ExcelProcessProducts - 211001_12001025_ - 制造品配置表未配置
[21:38:34:463]ExcelProcessProducts - 211001_12001031_ - 制造品配置表未配置
[21:38:34:463]ExcelProcessProducts - 211001_12001032_ - 制造品配置表未配置
[21:38:34:463]ExcelProcessProducts - 211001_12001033_ - 制造品配置表未配置
[21:38:34:464]ExcelProcessProducts - 211001_12001034_ - 制造品配置表未配置
[21:38:34:464]ExcelProcessProducts - 211001_12001035_ - 制造品配置表未配置
[21:38:34:464]ExcelProcessProducts - 211001_12001061_ - 制造品配置表未配置
[21:38:34:464]ExcelProcessProducts - 211001_12001062_ - 制造品配置表未配置
[21:38:34:465]ExcelProcessProducts - 211001_12001063_ - 制造品配置表未配置
[21:38:34:465]ExcelProcessProducts - 211001_12001064_ - 制造品配置表未配置
[21:38:34:465]ExcelProcessProducts - 211001_12001065_ - 制造品配置表未配置
[21:38:34:465]ExcelProcessProducts - 211001_12001071_ - 制造品配置表未配置
[21:38:34:466]ExcelProcessProducts - 211001_12001072_ - 制造品配置表未配置
[21:38:34:466]ExcelProcessProducts - 211001_12001073_ - 制造品配置表未配置
[21:38:34:466]ExcelProcessProducts - 211001_12001074_ - 制造品配置表未配置
[21:38:34:466]ExcelProcessProducts - 211001_12001075_ - 制造品配置表未配置
[21:38:34:467]ExcelProcessProducts - 211001_12001041_ - 制造品配置表未配置
[21:38:34:467]ExcelProcessProducts - 211001_12001042_ - 制造品配置表未配置
[21:38:34:467]ExcelProcessProducts - 211001_12001043_ - 制造品配置表未配置
[21:38:34:467]ExcelProcessProducts - 211001_12001044_ - 制造品配置表未配置
[21:38:34:468]ExcelProcessProducts - 211001_12001045_ - 制造品配置表未配置
[21:38:34:468]ExcelProcessProducts - 211001_12001051_ - 制造品配置表未配置
[21:38:34:468]ExcelProcessProducts - 211001_12001052_ - 制造品配置表未配置
[21:38:34:468]ExcelProcessProducts - 211001_12001053_ - 制造品配置表未配置
[21:38:34:469]ExcelProcessProducts - 211001_12001054_ - 制造品配置表未配置
[21:38:34:469]ExcelProcessProducts - 211001_12001055_ - 制造品配置表未配置
[21:38:34:469]CalcEquipValue - 其他装备价值 - StaticId:32000101 - EquipSeries:0
[21:38:34:469]CalcEquipValue - 其他装备价值 - StaticId:32000101 - EquipSeries:0
[21:38:34:469]CalcEquipValue - 其他装备价值 - StaticId:32000201 - EquipSeries:0
[21:38:34:469]CalcEquipValue - 其他装备价值 - StaticId:32000201 - EquipSeries:0
[21:38:34:469]CalcEquipValue - 其他装备价值 - StaticId:32000301 - EquipSeries:0
[21:38:34:469]CalcEquipValue - 其他装备价值 - StaticId:32000301 - EquipSeries:0
[21:38:34:469]CalcEquipValue - 其他装备价值 - StaticId:32000401 - EquipSeries:0
[21:38:34:470]CalcEquipValue - 其他装备价值 - StaticId:32000401 - EquipSeries:0
[21:38:34:488]ExcelProcessformula - 31010601 物品合成公式 核心材料未配置
[21:38:34:488]ExcelProcessformula - 31010602 物品合成公式 核心材料未配置
[21:38:34:489]ExcelProcessformula - 31010603 物品合成公式 核心材料未配置
[21:38:34:489]ExcelProcessformula - 31010604 物品合成公式 核心材料未配置
[21:38:34:489]ExcelProcessformula - 31010605 物品合成公式 核心材料未配置
[21:38:34:497]ExcelProcessformula - 50030401 物品合成公式 核心材料未配置
[21:38:34:497]ExcelProcessformula - 50030501 物品合成公式 核心材料未配置
[21:38:34:497]ExcelProcessformula - 50030101 物品合成公式 核心材料未配置
[21:38:34:497]ExcelProcessformula - 50030102 物品合成公式 核心材料未配置
[21:38:34:497]ExcelProcessformula - 50030103 物品合成公式 核心材料未配置
[21:38:34:497]ExcelProcessformula - 50030104 物品合成公式 核心材料未配置
[21:38:34:498]ExcelProcessformula - 50030105 物品合成公式 核心材料未配置
[21:38:34:498]ExcelProcessformula - 50030201 物品合成公式 核心材料未配置
[21:38:34:498]ExcelProcessformula - 50030202 物品合成公式 核心材料未配置
[21:38:34:498]ExcelProcessformula - 50030203 物品合成公式 核心材料未配置
[21:38:34:498]ExcelProcessformula - 50030204 物品合成公式 核心材料未配置
[21:38:34:498]ExcelProcessformula - 50030205 物品合成公式 核心材料未配置
[21:38:34:498]ExcelProcessformula - 50030301 物品合成公式 核心材料未配置
[21:38:34:498]ExcelProcessformula - 50030302 物品合成公式 核心材料未配置
[21:38:34:498]ExcelProcessformula - 50030303 物品合成公式 核心材料未配置
[21:38:34:498]ExcelProcessformula - 50030304 物品合成公式 核心材料未配置
[21:38:34:499]ExcelProcessformula - 50030305 物品合成公式 核心材料未配置
[21:38:34:499]ExcelProcessformula - 50030601 物品合成公式 核心材料未配置
[21:38:34:499]ExcelProcessformula - 50030602 物品合成公式 核心材料未配置
[21:38:34:499]ExcelProcessformula - 50030603 物品合成公式 核心材料未配置
[21:38:34:499]ExcelProcessformula - 50030604 物品合成公式 核心材料未配置
[21:38:34:499]ExcelProcessformula - 50030605 物品合成公式 核心材料未配置
[21:38:34:502]CalcEquipValue - 时装价值 - StaticId:10102014 - EquipSeries:3 - Value:125000.00
[21:38:34:502]CalcEquipValue - 时装价值 - StaticId:10102014 - EquipSeries:3 - Value:125000.00
[21:38:34:502]CalcEquipValue - 时装价值 - StaticId:10102024 - EquipSeries:3 - Value:250000.00
[21:38:34:502]CalcEquipValue - 时装价值 - StaticId:10102024 - EquipSeries:3 - Value:250000.00
[21:38:34:502]CalcEquipValue - 时装价值 - StaticId:10102034 - EquipSeries:3 - Value:125000.00
[21:38:34:502]CalcEquipValue - 时装价值 - StaticId:10102034 - EquipSeries:3 - Value:125000.00
[21:38:34:502]CalcEquipValue - 时装价值 - StaticId:10102044 - EquipSeries:3 - Value:125000.00
[21:38:34:502]CalcEquipValue - 时装价值 - StaticId:10102044 - EquipSeries:3 - Value:125000.00
[21:38:34:503]CalcEquipValue - 时装价值 - StaticId:10102054 - EquipSeries:3 - Value:125000.00
[21:38:34:503]CalcEquipValue - 时装价值 - StaticId:10102054 - EquipSeries:3 - Value:125000.00
[21:38:34:503]CalcEquipValue - 时装价值 - StaticId:10102064 - EquipSeries:3 - Value:250000.00
[21:38:34:503]CalcEquipValue - 时装价值 - StaticId:10102064 - EquipSeries:3 - Value:250000.00
[21:38:34:503]CalcEquipValue - 时装价值 - StaticId:10132014 - EquipSeries:3 - Value:125000.00
[21:38:34:503]CalcEquipValue - 时装价值 - StaticId:10132014 - EquipSeries:3 - Value:125000.00
[21:38:34:503]CalcEquipValue - 时装价值 - StaticId:10132024 - EquipSeries:3 - Value:250000.00
[21:38:34:504]CalcEquipValue - 时装价值 - StaticId:10132024 - EquipSeries:3 - Value:250000.00
[21:38:34:504]CalcEquipValue - 时装价值 - StaticId:10132034 - EquipSeries:3 - Value:125000.00
[21:38:34:504]CalcEquipValue - 时装价值 - StaticId:10132034 - EquipSeries:3 - Value:125000.00
[21:38:34:504]CalcEquipValue - 时装价值 - StaticId:10132044 - EquipSeries:3 - Value:125000.00
[21:38:34:504]CalcEquipValue - 时装价值 - StaticId:10132044 - EquipSeries:3 - Value:125000.00
[21:38:34:504]CalcEquipValue - 时装价值 - StaticId:10132054 - EquipSeries:3 - Value:125000.00
[21:38:34:504]CalcEquipValue - 时装价值 - StaticId:10132054 - EquipSeries:3 - Value:125000.00
[21:38:34:504]CalcEquipValue - 时装价值 - StaticId:10132064 - EquipSeries:3 - Value:250000.00
[21:38:34:504]CalcEquipValue - 时装价值 - StaticId:10132064 - EquipSeries:3 - Value:250000.00
[21:38:34:504]CalcEquipValue - 时装价值 - StaticId:10142014 - EquipSeries:3 - Value:125000.00
[21:38:34:504]CalcEquipValue - 时装价值 - StaticId:10142014 - EquipSeries:3 - Value:125000.00
[21:38:34:504]CalcEquipValue - 时装价值 - StaticId:10142024 - EquipSeries:3 - Value:250000.00
[21:38:34:505]CalcEquipValue - 时装价值 - StaticId:10142024 - EquipSeries:3 - Value:250000.00
[21:38:34:505]CalcEquipValue - 时装价值 - StaticId:10142034 - EquipSeries:3 - Value:125000.00
[21:38:34:505]CalcEquipValue - 时装价值 - StaticId:10142034 - EquipSeries:3 - Value:125000.00
[21:38:34:505]CalcEquipValue - 时装价值 - StaticId:10142044 - EquipSeries:3 - Value:125000.00
[21:38:34:505]CalcEquipValue - 时装价值 - StaticId:10142044 - EquipSeries:3 - Value:125000.00
[21:38:34:505]CalcEquipValue - 时装价值 - StaticId:10142054 - EquipSeries:3 - Value:125000.00
[21:38:34:505]CalcEquipValue - 时装价值 - StaticId:10142054 - EquipSeries:3 - Value:125000.00
[21:38:34:505]CalcEquipValue - 时装价值 - StaticId:10142064 - EquipSeries:3 - Value:250000.00
[21:38:34:505]CalcEquipValue - 时装价值 - StaticId:10142064 - EquipSeries:3 - Value:250000.00
[21:38:34:505]CalcEquipValue - 时装价值 - StaticId:10112014 - EquipSeries:3 - Value:125000.00
[21:38:34:505]CalcEquipValue - 时装价值 - StaticId:10112014 - EquipSeries:3 - Value:125000.00
[21:38:34:505]CalcEquipValue - 时装价值 - StaticId:10112024 - EquipSeries:3 - Value:250000.00
[21:38:34:505]CalcEquipValue - 时装价值 - StaticId:10112024 - EquipSeries:3 - Value:250000.00
[21:38:34:506]CalcEquipValue - 时装价值 - StaticId:10112034 - EquipSeries:3 - Value:125000.00
[21:38:34:506]CalcEquipValue - 时装价值 - StaticId:10112034 - EquipSeries:3 - Value:125000.00
[21:38:34:506]CalcEquipValue - 时装价值 - StaticId:10112044 - EquipSeries:3 - Value:125000.00
[21:38:34:506]CalcEquipValue - 时装价值 - StaticId:10112044 - EquipSeries:3 - Value:125000.00
[21:38:34:506]CalcEquipValue - 时装价值 - StaticId:10112054 - EquipSeries:3 - Value:125000.00
[21:38:34:506]CalcEquipValue - 时装价值 - StaticId:10112054 - EquipSeries:3 - Value:125000.00
[21:38:34:506]CalcEquipValue - 时装价值 - StaticId:10112064 - EquipSeries:3 - Value:250000.00
[21:38:34:506]CalcEquipValue - 时装价值 - StaticId:10112064 - EquipSeries:3 - Value:250000.00
[21:38:34:506]CalcEquipValue - 时装价值 - StaticId:10112010 - EquipSeries:3 - Value:1250000.00
[21:38:34:506]CalcEquipValue - 时装价值 - StaticId:10112010 - EquipSeries:3 - Value:1250000.00
[21:38:34:506]CalcEquipValue - 时装价值 - StaticId:10112020 - EquipSeries:3 - Value:2500000.00
[21:38:34:506]CalcEquipValue - 时装价值 - StaticId:10112020 - EquipSeries:3 - Value:2500000.00
[21:38:34:507]CalcEquipValue - 时装价值 - StaticId:10112030 - EquipSeries:3 - Value:1250000.00
[21:38:34:507]CalcEquipValue - 时装价值 - StaticId:10112030 - EquipSeries:3 - Value:1250000.00
[21:38:34:507]CalcEquipValue - 时装价值 - StaticId:10112040 - EquipSeries:3 - Value:1250000.00
[21:38:34:507]CalcEquipValue - 时装价值 - StaticId:10112040 - EquipSeries:3 - Value:1250000.00
[21:38:34:507]CalcEquipValue - 时装价值 - StaticId:10112050 - EquipSeries:3 - Value:1250000.00
[21:38:34:507]CalcEquipValue - 时装价值 - StaticId:10112050 - EquipSeries:3 - Value:1250000.00
[21:38:34:507]CalcEquipValue - 时装价值 - StaticId:10112060 - EquipSeries:3 - Value:2500000.00
[21:38:34:507]CalcEquipValue - 时装价值 - StaticId:10112060 - EquipSeries:3 - Value:2500000.00
[21:38:34:593]Warning: ShowCraftItemDetail - show item for once :31010601
[21:38:34:661]Warning: ShowCraftItemDetail - show item for once :31010601
[21:38:36:118]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:14051081 - Body:[10007 / 10001]
[21:38:36:125]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:14051141 - Body:[10007 / 10001]
[21:38:36:133]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:14051111 - Body:[10007 / 10001]
[21:38:36:140]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:14051131 - Body:[10007 / 10001]
[21:38:36:146]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:14051151 - Body:[10007 / 10001]
[21:38:36:154]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:14051101 - Body:[10007 / 10001]
[21:38:36:159]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:12041081 - Body:[10003 / 10001]
[21:38:36:165]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:12041121 - Body:[10003 / 10001]
[21:38:36:171]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:12041021 - Body:[10003 / 10001]
===已加载soundbank中 缺少音频文件:Play_sfx_hero_common_Potion_02 MapID:406011
[21:38:36:235]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:12041041 - Body:[10003 / 10001]
[21:38:36:243]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:12041061 - Body:[10003 / 10001]
[21:38:36:250]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:12041011 - Body:[10003 / 10001]
[21:38:36:257]SkillData.AddDamageData: ExcelDamage not exist this damageId !!! DamageID : 0
[21:38:36:257]SkillData.AddDamageData: ExcelDamage not exist this damageId !!! DamageID : 0
[21:38:36:257]SkillData.AddDamageData: ExcelDamage not exist this damageId !!! DamageID : 0
[21:38:36:257]SkillData.AddDamageData: ExcelDamage not exist this damageId !!! DamageID : 0
[21:38:36:257]SkillData.AddDamageData: ExcelDamage not exist this damageId !!! DamageID : 0
[21:38:36:257]SkillData.AddDamageData: ExcelDamage not exist this damageId !!! DamageID : 0
[21:38:36:257]SkillData.AddDamageData: ExcelDamage not exist this damageId !!! DamageID : 0
[21:38:36:258]SkillData.AddDamageData: ExcelDamage not exist this damageId !!! DamageID : 0
[21:38:36:258]SkillData.AddDamageData: ExcelDamage not exist this damageId !!! DamageID : 0
[21:38:36:258]SkillData.AddDamageData: ExcelDamage not exist this damageId !!! DamageID : 0
[21:38:36:258]SkillData.AddDamageData: ExcelDamage not exist this damageId !!! DamageID : 0
[21:38:36:258]SkillData.AddDamageData: ExcelDamage not exist this damageId !!! DamageID : 0
[21:38:36:258]SkillData.AddDamageData: ExcelDamage not exist this damageId !!! DamageID : 0
[21:38:36:258]SkillData.AddDamageData: ExcelDamage not exist this damageId !!! DamageID : 0
[21:38:36:258]SkillData.AddDamageData: ExcelDamage not exist this damageId !!! DamageID : 0
[21:38:36:258]SkillData.AddDamageData: ExcelDamage not exist this damageId !!! DamageID : 0
[21:38:36:259]SkillData.AddDamageData: ExcelDamage not exist this damageId !!! DamageID : 0
[21:38:36:259]SkillData.AddDamageData: ExcelDamage not exist this damageId !!! DamageID : 0
[21:38:36:259]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:14031011 - Body:[10006 / 10001]
[21:38:36:265]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:14031161 - Body:[10006 / 10001]
[21:38:36:271]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:14031021 - Body:[10006 / 10001]
[21:38:36:278]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:14031101 - Body:[10006 / 10001]
[21:38:36:285]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:14031031 - Body:[10006 / 10001]
[21:38:36:350]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:14031111 - Body:[10006 / 10001]
[21:38:36:357]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:12009021 - Body:[10002 / 10001]
[21:38:36:362]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:12009111 - Body:[10002 / 10001]
[21:38:36:369]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:12009011 - Body:[10002 / 10001]
[21:38:36:375]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:12009071 - Body:[10002 / 10001]
[21:38:36:383]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:12009041 - Body:[10002 / 10001]
[21:38:36:394]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:12009061 - Body:[10002 / 10001]
[21:38:36:401]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:14021031 - Body:[10004 / 10001]
[21:38:36:462]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:14021131 - Body:[10004 / 10001]
[21:38:36:469]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:14021011 - Body:[10004 / 10001]
[21:38:36:476]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:14021081 - Body:[10004 / 10001]
[21:38:36:481]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:14021101 - Body:[10004 / 10001]
[21:38:36:487]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:14021161 - Body:[10004 / 10001]
[21:38:36:493]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:14061131 - Body:[10005 / 10001]
[21:38:36:500]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:14061011 - Body:[10005 / 10001]
[21:38:36:506]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:14061101 - Body:[10005 / 10001]
[21:38:36:567]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:14061121 - Body:[10005 / 10001]
[21:38:36:575]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:14061071 - Body:[10005 / 10001]
[21:38:36:581]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:14061171 - Body:[10005 / 10001]
[21:38:36:588]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:14051081 - Body:[10007 / 10001]
[21:38:36:595]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:14051141 - Body:[10007 / 10001]
[21:38:36:603]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:14051111 - Body:[10007 / 10001]
[21:38:36:610]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:14051131 - Body:[10007 / 10001]
[21:38:36:617]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:14051151 - Body:[10007 / 10001]
[21:38:36:679]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:14051101 - Body:[10007 / 10001]
[21:38:36:685]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:12041081 - Body:[10003 / 10001]
[21:38:36:691]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:12041121 - Body:[10003 / 10001]
[21:38:36:697]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:12041021 - Body:[10003 / 10001]
[21:38:36:703]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:12041041 - Body:[10003 / 10001]
[21:38:36:709]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:12041061 - Body:[10003 / 10001]
[21:38:36:715]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:12041011 - Body:[10003 / 10001]
[21:38:36:721]SkillData.AddDamageData: ExcelDamage not exist this damageId !!! DamageID : 0
[21:38:36:722]SkillData.AddDamageData: ExcelDamage not exist this damageId !!! DamageID : 0
[21:38:36:722]SkillData.AddDamageData: ExcelDamage not exist this damageId !!! DamageID : 0
[21:38:36:722]SkillData.AddDamageData: ExcelDamage not exist this damageId !!! DamageID : 0
[21:38:36:722]SkillData.AddDamageData: ExcelDamage not exist this damageId !!! DamageID : 0
[21:38:36:722]SkillData.AddDamageData: ExcelDamage not exist this damageId !!! DamageID : 0
[21:38:36:722]SkillData.AddDamageData: ExcelDamage not exist this damageId !!! DamageID : 0
[21:38:36:722]SkillData.AddDamageData: ExcelDamage not exist this damageId !!! DamageID : 0
[21:38:36:722]SkillData.AddDamageData: ExcelDamage not exist this damageId !!! DamageID : 0
[21:38:36:722]SkillData.AddDamageData: ExcelDamage not exist this damageId !!! DamageID : 0
[21:38:36:722]SkillData.AddDamageData: ExcelDamage not exist this damageId !!! DamageID : 0
[21:38:36:722]SkillData.AddDamageData: ExcelDamage not exist this damageId !!! DamageID : 0
[21:38:36:722]SkillData.AddDamageData: ExcelDamage not exist this damageId !!! DamageID : 0
[21:38:36:723]SkillData.AddDamageData: ExcelDamage not exist this damageId !!! DamageID : 0
[21:38:36:723]SkillData.AddDamageData: ExcelDamage not exist this damageId !!! DamageID : 0
[21:38:36:723]SkillData.AddDamageData: ExcelDamage not exist this damageId !!! DamageID : 0
[21:38:36:723]SkillData.AddDamageData: ExcelDamage not exist this damageId !!! DamageID : 0
[21:38:36:723]SkillData.AddDamageData: ExcelDamage not exist this damageId !!! DamageID : 0
[21:38:36:723]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:14031011 - Body:[10006 / 10001]
[21:38:36:785]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:14031161 - Body:[10006 / 10001]
[21:38:36:790]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:14031021 - Body:[10006 / 10001]
[21:38:36:796]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:14031101 - Body:[10006 / 10001]
[21:38:36:802]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:14031031 - Body:[10006 / 10001]
[21:38:36:812]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:14031111 - Body:[10006 / 10001]
[21:38:36:817]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:12009021 - Body:[10002 / 10001]
[21:38:36:822]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:12009111 - Body:[10002 / 10001]
[21:38:36:829]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:12009011 - Body:[10002 / 10001]
[21:38:36:885]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:12009071 - Body:[10002 / 10001]
[21:38:36:892]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:12009041 - Body:[10002 / 10001]
[21:38:36:901]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:12009061 - Body:[10002 / 10001]
[21:38:36:907]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:14021031 - Body:[10004 / 10001]
[21:38:36:912]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:14021131 - Body:[10004 / 10001]
[21:38:36:918]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:14021011 - Body:[10004 / 10001]
[21:38:36:924]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:14021081 - Body:[10004 / 10001]
[21:38:36:929]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:14021101 - Body:[10004 / 10001]
[21:38:36:986]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:14021161 - Body:[10004 / 10001]
[21:38:36:992]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:14061131 - Body:[10005 / 10001]
[21:38:36:998]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:14061011 - Body:[10005 / 10001]
[21:38:37:004]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:14061101 - Body:[10005 / 10001]
[21:38:37:010]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:14061121 - Body:[10005 / 10001]
[21:38:37:017]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:14061071 - Body:[10005 / 10001]
[21:38:37:022]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:14061171 - Body:[10005 / 10001]
[21:38:37:030]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:14051081 - Body:[10007 / 10001]
[21:38:37:092]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:14051141 - Body:[10007 / 10001]
[21:38:37:100]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:14051111 - Body:[10007 / 10001]
[21:38:37:107]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:14051131 - Body:[10007 / 10001]
[21:38:37:114]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:14051151 - Body:[10007 / 10001]
[21:38:37:120]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:14051101 - Body:[10007 / 10001]
[21:38:37:127]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:12041081 - Body:[10003 / 10001]
[21:38:37:133]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:12041121 - Body:[10003 / 10001]
[21:38:37:140]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:12041021 - Body:[10003 / 10001]
[21:38:37:202]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:12041041 - Body:[10003 / 10001]
[21:38:37:209]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:12041061 - Body:[10003 / 10001]
[21:38:37:215]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:12041011 - Body:[10003 / 10001]
[21:38:37:220]SkillData.AddDamageData: ExcelDamage not exist this damageId !!! DamageID : 0
[21:38:37:220]SkillData.AddDamageData: ExcelDamage not exist this damageId !!! DamageID : 0
[21:38:37:220]SkillData.AddDamageData: ExcelDamage not exist this damageId !!! DamageID : 0
[21:38:37:220]SkillData.AddDamageData: ExcelDamage not exist this damageId !!! DamageID : 0
[21:38:37:221]SkillData.AddDamageData: ExcelDamage not exist this damageId !!! DamageID : 0
[21:38:37:221]SkillData.AddDamageData: ExcelDamage not exist this damageId !!! DamageID : 0
[21:38:37:221]SkillData.AddDamageData: ExcelDamage not exist this damageId !!! DamageID : 0
[21:38:37:221]SkillData.AddDamageData: ExcelDamage not exist this damageId !!! DamageID : 0
[21:38:37:221]SkillData.AddDamageData: ExcelDamage not exist this damageId !!! DamageID : 0
[21:38:37:221]SkillData.AddDamageData: ExcelDamage not exist this damageId !!! DamageID : 0
[21:38:37:221]SkillData.AddDamageData: ExcelDamage not exist this damageId !!! DamageID : 0
[21:38:37:221]SkillData.AddDamageData: ExcelDamage not exist this damageId !!! DamageID : 0
[21:38:37:221]SkillData.AddDamageData: ExcelDamage not exist this damageId !!! DamageID : 0
[21:38:37:221]SkillData.AddDamageData: ExcelDamage not exist this damageId !!! DamageID : 0
[21:38:37:221]SkillData.AddDamageData: ExcelDamage not exist this damageId !!! DamageID : 0
[21:38:37:221]SkillData.AddDamageData: ExcelDamage not exist this damageId !!! DamageID : 0
[21:38:37:222]SkillData.AddDamageData: ExcelDamage not exist this damageId !!! DamageID : 0
[21:38:37:222]SkillData.AddDamageData: ExcelDamage not exist this damageId !!! DamageID : 0
[21:38:37:222]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:14031011 - Body:[10006 / 10001]
[21:38:37:227]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:14031161 - Body:[10006 / 10001]
[21:38:37:237]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:14031021 - Body:[10006 / 10001]
[21:38:37:242]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:14031101 - Body:[10006 / 10001]
[21:38:37:249]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:14031031 - Body:[10006 / 10001]
[21:38:37:316]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:14031111 - Body:[10006 / 10001]
[21:38:37:323]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:12009021 - Body:[10002 / 10001]
[21:38:37:330]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:12009111 - Body:[10002 / 10001]
[21:38:37:337]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:12009011 - Body:[10002 / 10001]
[21:38:37:345]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:12009071 - Body:[10002 / 10001]
[21:38:37:352]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:12009041 - Body:[10002 / 10001]
[21:38:37:363]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:12009061 - Body:[10002 / 10001]
[21:38:37:370]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:14021031 - Body:[10004 / 10001]
[21:38:37:440]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:14021131 - Body:[10004 / 10001]
[21:38:37:448]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:14021011 - Body:[10004 / 10001]
[21:38:37:457]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:14021081 - Body:[10004 / 10001]
[21:38:37:464]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:14021101 - Body:[10004 / 10001]
[21:38:37:471]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:14021161 - Body:[10004 / 10001]
[21:38:37:478]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:14061131 - Body:[10005 / 10001]
[21:38:37:486]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:14061011 - Body:[10005 / 10001]
[21:38:37:495]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:14061101 - Body:[10005 / 10001]
[21:38:37:581]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:14061121 - Body:[10005 / 10001]
[21:38:37:590]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:14061071 - Body:[10005 / 10001]
[21:38:37:597]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:14061171 - Body:[10005 / 10001]
[21:38:37:605]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:14051081 - Body:[10007 / 10001]
[21:38:37:614]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:14051141 - Body:[10007 / 10001]
[21:38:37:624]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:14051111 - Body:[10007 / 10001]
[21:38:37:634]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:14051131 - Body:[10007 / 10001]
[21:38:37:642]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:14051151 - Body:[10007 / 10001]
[21:38:37:715]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:14051101 - Body:[10007 / 10001]
[21:38:37:723]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:12041081 - Body:[10003 / 10001]
[21:38:37:733]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:12041121 - Body:[10003 / 10001]
[21:38:37:740]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:12041021 - Body:[10003 / 10001]
[21:38:37:763]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:12041041 - Body:[10003 / 10001]
[21:38:37:768]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:12041061 - Body:[10003 / 10001]
[21:38:37:774]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:12041011 - Body:[10003 / 10001]
[21:38:37:779]SkillData.AddDamageData: ExcelDamage not exist this damageId !!! DamageID : 0
[21:38:37:779]SkillData.AddDamageData: ExcelDamage not exist this damageId !!! DamageID : 0
[21:38:37:779]SkillData.AddDamageData: ExcelDamage not exist this damageId !!! DamageID : 0
[21:38:37:779]SkillData.AddDamageData: ExcelDamage not exist this damageId !!! DamageID : 0
[21:38:37:780]SkillData.AddDamageData: ExcelDamage not exist this damageId !!! DamageID : 0
[21:38:37:780]SkillData.AddDamageData: ExcelDamage not exist this damageId !!! DamageID : 0
[21:38:37:780]SkillData.AddDamageData: ExcelDamage not exist this damageId !!! DamageID : 0
[21:38:37:780]SkillData.AddDamageData: ExcelDamage not exist this damageId !!! DamageID : 0
[21:38:37:780]SkillData.AddDamageData: ExcelDamage not exist this damageId !!! DamageID : 0
[21:38:37:780]SkillData.AddDamageData: ExcelDamage not exist this damageId !!! DamageID : 0
[21:38:37:780]SkillData.AddDamageData: ExcelDamage not exist this damageId !!! DamageID : 0
[21:38:37:780]SkillData.AddDamageData: ExcelDamage not exist this damageId !!! DamageID : 0
[21:38:37:780]SkillData.AddDamageData: ExcelDamage not exist this damageId !!! DamageID : 0
[21:38:37:780]SkillData.AddDamageData: ExcelDamage not exist this damageId !!! DamageID : 0
[21:38:37:781]SkillData.AddDamageData: ExcelDamage not exist this damageId !!! DamageID : 0
[21:38:37:781]SkillData.AddDamageData: ExcelDamage not exist this damageId !!! DamageID : 0
[21:38:37:781]SkillData.AddDamageData: ExcelDamage not exist this damageId !!! DamageID : 0
[21:38:37:781]SkillData.AddDamageData: ExcelDamage not exist this damageId !!! DamageID : 0
[21:38:37:781]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:14031011 - Body:[10006 / 10001]
[21:38:37:844]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:14031161 - Body:[10006 / 10001]
[21:38:37:850]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:14031021 - Body:[10006 / 10001]
[21:38:37:856]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:14031101 - Body:[10006 / 10001]
[21:38:37:863]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:14031031 - Body:[10006 / 10001]
[21:38:37:873]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:14031111 - Body:[10006 / 10001]
[21:38:37:879]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:12009021 - Body:[10002 / 10001]
[21:38:37:884]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:12009111 - Body:[10002 / 10001]
[21:38:37:889]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:12009011 - Body:[10002 / 10001]
[21:38:37:960]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:12009071 - Body:[10002 / 10001]
[21:38:37:967]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:12009041 - Body:[10002 / 10001]
[21:38:37:978]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:12009061 - Body:[10002 / 10001]
[21:38:37:984]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:14021031 - Body:[10004 / 10001]
[21:38:37:990]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:14021131 - Body:[10004 / 10001]
[21:38:37:997]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:14021011 - Body:[10004 / 10001]
[21:38:38:004]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:14021081 - Body:[10004 / 10001]
[21:38:38:009]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:14021101 - Body:[10004 / 10001]
[21:38:38:082]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:14021161 - Body:[10004 / 10001]
[21:38:38:087]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:14061131 - Body:[10005 / 10001]
[21:38:38:093]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:14061011 - Body:[10005 / 10001]
[21:38:38:099]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:14061101 - Body:[10005 / 10001]
[21:38:38:105]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:14061121 - Body:[10005 / 10001]
[21:38:38:112]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:14061071 - Body:[10005 / 10001]
[21:38:38:116]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:14061171 - Body:[10005 / 10001]
[21:38:38:123]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:14051081 - Body:[10007 / 10001]
[21:38:38:197]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:14051141 - Body:[10007 / 10001]
[21:38:38:205]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:14051111 - Body:[10007 / 10001]
[21:38:38:212]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:14051131 - Body:[10007 / 10001]
[21:38:38:219]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:14051151 - Body:[10007 / 10001]
[21:38:38:227]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:14051101 - Body:[10007 / 10001]
[21:38:38:232]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:12041081 - Body:[10003 / 10001]
[21:38:38:238]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:12041121 - Body:[10003 / 10001]
[21:38:38:243]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:12041021 - Body:[10003 / 10001]
[21:38:38:318]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:12041041 - Body:[10003 / 10001]
[21:38:38:324]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:12041061 - Body:[10003 / 10001]
[21:38:38:331]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:12041011 - Body:[10003 / 10001]
[21:38:38:336]SkillData.AddDamageData: ExcelDamage not exist this damageId !!! DamageID : 0
[21:38:38:336]SkillData.AddDamageData: ExcelDamage not exist this damageId !!! DamageID : 0
[21:38:38:336]SkillData.AddDamageData: ExcelDamage not exist this damageId !!! DamageID : 0
[21:38:38:336]SkillData.AddDamageData: ExcelDamage not exist this damageId !!! DamageID : 0
[21:38:38:336]SkillData.AddDamageData: ExcelDamage not exist this damageId !!! DamageID : 0
[21:38:38:336]SkillData.AddDamageData: ExcelDamage not exist this damageId !!! DamageID : 0
[21:38:38:336]SkillData.AddDamageData: ExcelDamage not exist this damageId !!! DamageID : 0
[21:38:38:337]SkillData.AddDamageData: ExcelDamage not exist this damageId !!! DamageID : 0
[21:38:38:337]SkillData.AddDamageData: ExcelDamage not exist this damageId !!! DamageID : 0
[21:38:38:337]SkillData.AddDamageData: ExcelDamage not exist this damageId !!! DamageID : 0
[21:38:38:337]SkillData.AddDamageData: ExcelDamage not exist this damageId !!! DamageID : 0
[21:38:38:337]SkillData.AddDamageData: ExcelDamage not exist this damageId !!! DamageID : 0
[21:38:38:337]SkillData.AddDamageData: ExcelDamage not exist this damageId !!! DamageID : 0
[21:38:38:337]SkillData.AddDamageData: ExcelDamage not exist this damageId !!! DamageID : 0
[21:38:38:337]SkillData.AddDamageData: ExcelDamage not exist this damageId !!! DamageID : 0
[21:38:38:337]SkillData.AddDamageData: ExcelDamage not exist this damageId !!! DamageID : 0
[21:38:38:337]SkillData.AddDamageData: ExcelDamage not exist this damageId !!! DamageID : 0
[21:38:38:337]SkillData.AddDamageData: ExcelDamage not exist this damageId !!! DamageID : 0
[21:38:38:337]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:14031011 - Body:[10006 / 10001]
[21:38:38:343]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:14031161 - Body:[10006 / 10001]
[21:38:38:349]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:14031021 - Body:[10006 / 10001]
[21:38:38:355]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:14031101 - Body:[10006 / 10001]
[21:38:38:361]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:14031031 - Body:[10006 / 10001]
[21:38:38:468]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:14031111 - Body:[10006 / 10001]
[21:38:38:475]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:12009021 - Body:[10002 / 10001]
[21:38:38:480]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:12009111 - Body:[10002 / 10001]
[21:38:38:487]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:12009011 - Body:[10002 / 10001]
[21:38:38:494]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:12009071 - Body:[10002 / 10001]
[21:38:38:501]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:12009041 - Body:[10002 / 10001]
[21:38:38:510]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:12009061 - Body:[10002 / 10001]
[21:38:38:517]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:14021031 - Body:[10004 / 10001]
[21:38:38:630]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:14021131 - Body:[10004 / 10001]
[21:38:38:637]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:14021011 - Body:[10004 / 10001]
[21:38:38:645]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:14021081 - Body:[10004 / 10001]
[21:38:38:651]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:14021101 - Body:[10004 / 10001]
[21:38:38:658]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:14021161 - Body:[10004 / 10001]
[21:38:38:665]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:14061131 - Body:[10005 / 10001]
[21:38:38:671]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:14061011 - Body:[10005 / 10001]
[21:38:38:678]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:14061101 - Body:[10005 / 10001]
[21:38:38:757]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:14061121 - Body:[10005 / 10001]
[21:38:38:765]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:14061071 - Body:[10005 / 10001]
[21:38:38:770]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:14061171 - Body:[10005 / 10001]
[21:38:39:977]<color=#4CD44C>Start Craft Success!</color>
[21:38:41:391]UITools.Warning : 操作失误
[21:38:41:470]<color=#4CD44C>Left Hand Craft Success!</color>
[21:38:43:293]<color=#4CD44C>Left Hand Craft Success!</color>
[21:38:45:094]<color=#4CD44C>Left Hand Craft Success!</color>
[21:38:46:954]本人已经不在频道中 - [Map - 3149093454769225728] - 3138750039649353728
[21:38:46:962]<color=#4CD44C>Left Hand Craft Success!</color>
[21:38:48:840]<color=#4CD44C>Left Hand Craft Success!</color>
[21:38:50:708]<color=#4CD44C>Left Hand Craft Success!</color>
[21:38:52:369]加入频道 - [Map - 3149093454769225728] - 3148359444858535936
[21:38:52:510]<color=#4CD44C>Left Hand Craft Success!</color>
[21:38:54:372]<color=#4CD44C>Left Hand Craft Success!</color>
Warning (20000) : OverlappingTransform [ROT]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
[21:38:54:820]Soul(10001-3135648248628314112:刀客) FixDown失败,位置(4.65, 1.14, 23.69)卡住了:SceneProp(50599-3149093454783775086:码头)。
[21:38:56:242]<color=#4CD44C>Left Hand Craft Success!</color>
[21:38:58:087]<color=#4CD44C>Left Hand Craft Success!</color>
[21:38:58:528]本人已经不在频道中 - [Map - 3149093454769225728] - 3140703940531322880
[21:38:58:551]本人已经不在频道中 - [Map - 3149093454769225728] - 3135647939390472192
[21:38:58:551]本人已经不在频道中 - [Map - 3149093454769225728] - 3135649880715493377
[21:38:59:174]本人已经不在频道中 - [None - 3149087888491610128] - 3143318939959689216
[21:38:59:968]<color=#4CD44C>Left Hand Craft Success!</color>
[21:39:01:856]<color=#4CD44C>Left Hand Craft Success!</color>
[21:39:03:777]<color=#4CD44C>Left Hand Craft Success!</color>
[21:39:04:888]制造类小游戏完成向服务器发送C2M_UiResProcessingRequest消息;工作台ID:3149093454783774932,制造物ID:31010601
The character with Unicode value \u8329 was not found in the [Murecho-Regular SDF 6] font asset or any potential fallbacks. It was replaced by Unicode character \u200B in text object [Text].
The character with Unicode value \u8329 was not found in the [Murecho-Regular SDF 6] font asset or any potential fallbacks. It was replaced by Unicode character \u200B in text object [Text].
The character with Unicode value \u8329 was not found in the [Murecho-Regular SDF 6] font asset or any potential fallbacks. It was replaced by Unicode character \u200B in text object [Text].
The character with Unicode value \u8329 was not found in the [Murecho-Regular SDF 6] font asset or any potential fallbacks. It was replaced by Unicode character \u200B in text object [Text].
The character with Unicode value \u8329 was not found in the [Murecho-Regular SDF 6] font asset or any potential fallbacks. It was replaced by Unicode character \u200B in text object [Text].
The character with Unicode value \u8329 was not found in the [Murecho-Regular SDF 6] font asset or any potential fallbacks. It was replaced by Unicode character \u200B in text object [Text].
[21:39:04:989]<color=#4CD44C>End Craft Success!</color>
[21:39:04:989]End Craft Success! 开始调用回调函数 函数是否为空: False
[21:39:04:990]制造类小游戏完成接收到M2C_UiResProcessingResponse消息后弹出获取加工品成功弹窗
[21:39:06:285]ExcelProcessProducts - 211001_40042001_ - 制造品配置表未配置
[21:39:06:285]ExcelProcessProducts - 211001_40042002_ - 制造品配置表未配置
[21:39:06:285]ExcelProcessProducts - 211001_40042003_ - 制造品配置表未配置
[21:39:06:286]ExcelProcessProducts - 211001_40042004_ - 制造品配置表未配置
[21:39:06:286]ExcelProcessProducts - 211001_40042005_ - 制造品配置表未配置
[21:39:06:286]ExcelProcessProducts - 211001_40042011_ - 制造品配置表未配置
[21:39:06:286]ExcelProcessProducts - 211001_40042012_ - 制造品配置表未配置
[21:39:06:287]ExcelProcessProducts - 211001_40042013_ - 制造品配置表未配置
[21:39:06:287]ExcelProcessProducts - 211001_40042014_ - 制造品配置表未配置
[21:39:06:287]ExcelProcessProducts - 211001_40042015_ - 制造品配置表未配置
[21:39:06:287]ExcelProcessProducts - 211001_40042021_ - 制造品配置表未配置
[21:39:06:287]ExcelProcessProducts - 211001_40042022_ - 制造品配置表未配置
[21:39:06:287]ExcelProcessProducts - 211001_40042023_ - 制造品配置表未配置
[21:39:06:287]ExcelProcessProducts - 211001_40042024_ - 制造品配置表未配置
[21:39:06:287]ExcelProcessProducts - 211001_40042025_ - 制造品配置表未配置
[21:39:06:288]ExcelProcessProducts - 211001_13001011_ - 制造品配置表未配置
[21:39:06:288]ExcelProcessProducts - 211001_13001021_ - 制造品配置表未配置
[21:39:06:288]ExcelProcessProducts - 211001_13001031_ - 制造品配置表未配置
[21:39:06:288]ExcelProcessProducts - 211001_13001041_ - 制造品配置表未配置
[21:39:06:289]ExcelProcessProducts - 211001_13001051_ - 制造品配置表未配置
[21:39:06:289]ExcelProcessProducts - 211001_13001081_ - 制造品配置表未配置
[21:39:06:289]ExcelProcessProducts - 211001_13001101_ - 制造品配置表未配置
[21:39:06:289]ExcelProcessProducts - 211001_13001111_ - 制造品配置表未配置
[21:39:06:289]ExcelProcessProducts - 211001_13001012_ - 制造品配置表未配置
[21:39:06:290]ExcelProcessProducts - 211001_13001022_ - 制造品配置表未配置
[21:39:06:290]ExcelProcessProducts - 211001_13001032_ - 制造品配置表未配置
[21:39:06:290]ExcelProcessProducts - 211001_13001042_ - 制造品配置表未配置
[21:39:06:290]ExcelProcessProducts - 211001_13001052_ - 制造品配置表未配置
[21:39:06:290]ExcelProcessProducts - 211001_13001082_ - 制造品配置表未配置
[21:39:06:291]ExcelProcessProducts - 211001_13001102_ - 制造品配置表未配置
[21:39:06:291]ExcelProcessProducts - 211001_13001112_ - 制造品配置表未配置
[21:39:06:291]ExcelProcessProducts - 211001_13001013_ - 制造品配置表未配置
[21:39:06:291]ExcelProcessProducts - 211001_13001023_ - 制造品配置表未配置
[21:39:06:292]ExcelProcessProducts - 211001_13001033_ - 制造品配置表未配置
[21:39:06:292]ExcelProcessProducts - 211001_13001043_ - 制造品配置表未配置
[21:39:06:292]ExcelProcessProducts - 211001_13001053_ - 制造品配置表未配置
[21:39:06:293]ExcelProcessProducts - 211001_13001083_ - 制造品配置表未配置
[21:39:06:293]ExcelProcessProducts - 211001_13001103_ - 制造品配置表未配置
[21:39:06:293]ExcelProcessProducts - 211001_13001113_ - 制造品配置表未配置
[21:39:06:293]ExcelProcessProducts - 211001_13001014_ - 制造品配置表未配置
[21:39:06:293]ExcelProcessProducts - 211001_13001024_ - 制造品配置表未配置
[21:39:06:294]ExcelProcessProducts - 211001_13001034_ - 制造品配置表未配置
[21:39:06:294]ExcelProcessProducts - 211001_13001044_ - 制造品配置表未配置
[21:39:06:294]ExcelProcessProducts - 211001_13001054_ - 制造品配置表未配置
[21:39:06:294]ExcelProcessProducts - 211001_13001084_ - 制造品配置表未配置
[21:39:06:294]ExcelProcessProducts - 211001_13001104_ - 制造品配置表未配置
[21:39:06:295]ExcelProcessProducts - 211001_13001114_ - 制造品配置表未配置
[21:39:06:295]ExcelProcessProducts - 211001_13001015_ - 制造品配置表未配置
[21:39:06:295]ExcelProcessProducts - 211001_13001025_ - 制造品配置表未配置
[21:39:06:296]ExcelProcessProducts - 211001_13001035_ - 制造品配置表未配置
[21:39:06:296]ExcelProcessProducts - 211001_13001045_ - 制造品配置表未配置
[21:39:06:296]ExcelProcessProducts - 211001_13001055_ - 制造品配置表未配置
[21:39:06:296]ExcelProcessProducts - 211001_13001085_ - 制造品配置表未配置
[21:39:06:297]ExcelProcessProducts - 211001_13001105_ - 制造品配置表未配置
[21:39:06:297]ExcelProcessProducts - 211001_13001115_ - 制造品配置表未配置
[21:39:06:297]ExcelProcessProducts - 211001_12001021_ - 制造品配置表未配置
[21:39:06:297]ExcelProcessProducts - 211001_12001022_ - 制造品配置表未配置
[21:39:06:298]ExcelProcessProducts - 211001_12001023_ - 制造品配置表未配置
[21:39:06:298]ExcelProcessProducts - 211001_12001024_ - 制造品配置表未配置
[21:39:06:298]ExcelProcessProducts - 211001_12001025_ - 制造品配置表未配置
[21:39:06:298]ExcelProcessProducts - 211001_12001031_ - 制造品配置表未配置
[21:39:06:298]ExcelProcessProducts - 211001_12001032_ - 制造品配置表未配置
[21:39:06:299]ExcelProcessProducts - 211001_12001033_ - 制造品配置表未配置
[21:39:06:299]ExcelProcessProducts - 211001_12001034_ - 制造品配置表未配置
[21:39:06:299]ExcelProcessProducts - 211001_12001035_ - 制造品配置表未配置
[21:39:06:299]ExcelProcessProducts - 211001_12001061_ - 制造品配置表未配置
[21:39:06:300]ExcelProcessProducts - 211001_12001062_ - 制造品配置表未配置
[21:39:06:300]ExcelProcessProducts - 211001_12001063_ - 制造品配置表未配置
[21:39:06:300]ExcelProcessProducts - 211001_12001064_ - 制造品配置表未配置
[21:39:06:300]ExcelProcessProducts - 211001_12001065_ - 制造品配置表未配置
[21:39:06:300]ExcelProcessProducts - 211001_12001071_ - 制造品配置表未配置
[21:39:06:301]ExcelProcessProducts - 211001_12001072_ - 制造品配置表未配置
[21:39:06:301]ExcelProcessProducts - 211001_12001073_ - 制造品配置表未配置
[21:39:06:301]ExcelProcessProducts - 211001_12001074_ - 制造品配置表未配置
[21:39:06:301]ExcelProcessProducts - 211001_12001075_ - 制造品配置表未配置
[21:39:06:301]ExcelProcessProducts - 211001_12001041_ - 制造品配置表未配置
[21:39:06:302]ExcelProcessProducts - 211001_12001042_ - 制造品配置表未配置
[21:39:06:302]ExcelProcessProducts - 211001_12001043_ - 制造品配置表未配置
[21:39:06:302]ExcelProcessProducts - 211001_12001044_ - 制造品配置表未配置
[21:39:06:302]ExcelProcessProducts - 211001_12001045_ - 制造品配置表未配置
[21:39:06:303]ExcelProcessProducts - 211001_12001051_ - 制造品配置表未配置
[21:39:06:303]ExcelProcessProducts - 211001_12001052_ - 制造品配置表未配置
[21:39:06:303]ExcelProcessProducts - 211001_12001053_ - 制造品配置表未配置
[21:39:06:303]ExcelProcessProducts - 211001_12001054_ - 制造品配置表未配置
[21:39:06:303]ExcelProcessProducts - 211001_12001055_ - 制造品配置表未配置
[21:39:06:304]CalcEquipValue - 其他装备价值 - StaticId:32000101 - EquipSeries:0
[21:39:06:304]CalcEquipValue - 其他装备价值 - StaticId:32000101 - EquipSeries:0
[21:39:06:304]CalcEquipValue - 其他装备价值 - StaticId:32000201 - EquipSeries:0
[21:39:06:304]CalcEquipValue - 其他装备价值 - StaticId:32000201 - EquipSeries:0
[21:39:06:304]CalcEquipValue - 其他装备价值 - StaticId:32000301 - EquipSeries:0
[21:39:06:304]CalcEquipValue - 其他装备价值 - StaticId:32000301 - EquipSeries:0
[21:39:06:304]CalcEquipValue - 其他装备价值 - StaticId:32000401 - EquipSeries:0
[21:39:06:304]CalcEquipValue - 其他装备价值 - StaticId:32000401 - EquipSeries:0
[21:39:06:321]ExcelProcessformula - 31010601 物品合成公式 核心材料未配置
[21:39:06:321]ExcelProcessformula - 31010602 物品合成公式 核心材料未配置
[21:39:06:321]ExcelProcessformula - 31010603 物品合成公式 核心材料未配置
[21:39:06:321]ExcelProcessformula - 31010604 物品合成公式 核心材料未配置
[21:39:06:321]ExcelProcessformula - 31010605 物品合成公式 核心材料未配置
[21:39:06:325]ExcelProcessformula - 50030401 物品合成公式 核心材料未配置
[21:39:06:329]ExcelProcessformula - 50030501 物品合成公式 核心材料未配置
[21:39:06:329]ExcelProcessformula - 50030101 物品合成公式 核心材料未配置
[21:39:06:330]ExcelProcessformula - 50030102 物品合成公式 核心材料未配置
[21:39:06:330]ExcelProcessformula - 50030103 物品合成公式 核心材料未配置
[21:39:06:330]ExcelProcessformula - 50030104 物品合成公式 核心材料未配置
[21:39:06:330]ExcelProcessformula - 50030105 物品合成公式 核心材料未配置
[21:39:06:330]ExcelProcessformula - 50030201 物品合成公式 核心材料未配置
[21:39:06:330]ExcelProcessformula - 50030202 物品合成公式 核心材料未配置
[21:39:06:330]ExcelProcessformula - 50030203 物品合成公式 核心材料未配置
[21:39:06:331]ExcelProcessformula - 50030204 物品合成公式 核心材料未配置
[21:39:06:331]ExcelProcessformula - 50030205 物品合成公式 核心材料未配置
[21:39:06:331]ExcelProcessformula - 50030301 物品合成公式 核心材料未配置
[21:39:06:331]ExcelProcessformula - 50030302 物品合成公式 核心材料未配置
[21:39:06:331]ExcelProcessformula - 50030303 物品合成公式 核心材料未配置
[21:39:06:331]ExcelProcessformula - 50030304 物品合成公式 核心材料未配置
[21:39:06:331]ExcelProcessformula - 50030305 物品合成公式 核心材料未配置
[21:39:06:331]ExcelProcessformula - 50030601 物品合成公式 核心材料未配置
[21:39:06:331]ExcelProcessformula - 50030602 物品合成公式 核心材料未配置
[21:39:06:332]ExcelProcessformula - 50030603 物品合成公式 核心材料未配置
[21:39:06:332]ExcelProcessformula - 50030604 物品合成公式 核心材料未配置
[21:39:06:332]ExcelProcessformula - 50030605 物品合成公式 核心材料未配置
[21:39:06:333]CalcEquipValue - 时装价值 - StaticId:10102014 - EquipSeries:3 - Value:125000.00
[21:39:06:333]CalcEquipValue - 时装价值 - StaticId:10102014 - EquipSeries:3 - Value:125000.00
[21:39:06:333]CalcEquipValue - 时装价值 - StaticId:10102024 - EquipSeries:3 - Value:250000.00
[21:39:06:333]CalcEquipValue - 时装价值 - StaticId:10102024 - EquipSeries:3 - Value:250000.00
[21:39:06:333]CalcEquipValue - 时装价值 - StaticId:10102034 - EquipSeries:3 - Value:125000.00
[21:39:06:333]CalcEquipValue - 时装价值 - StaticId:10102034 - EquipSeries:3 - Value:125000.00
[21:39:06:334]CalcEquipValue - 时装价值 - StaticId:10102044 - EquipSeries:3 - Value:125000.00
[21:39:06:334]CalcEquipValue - 时装价值 - StaticId:10102044 - EquipSeries:3 - Value:125000.00
[21:39:06:334]CalcEquipValue - 时装价值 - StaticId:10102054 - EquipSeries:3 - Value:125000.00
[21:39:06:334]CalcEquipValue - 时装价值 - StaticId:10102054 - EquipSeries:3 - Value:125000.00
[21:39:06:334]CalcEquipValue - 时装价值 - StaticId:10102064 - EquipSeries:3 - Value:250000.00
[21:39:06:334]CalcEquipValue - 时装价值 - StaticId:10102064 - EquipSeries:3 - Value:250000.00
[21:39:06:334]CalcEquipValue - 时装价值 - StaticId:10132014 - EquipSeries:3 - Value:125000.00
[21:39:06:334]CalcEquipValue - 时装价值 - StaticId:10132014 - EquipSeries:3 - Value:125000.00
[21:39:06:334]CalcEquipValue - 时装价值 - StaticId:10132024 - EquipSeries:3 - Value:250000.00
[21:39:06:334]CalcEquipValue - 时装价值 - StaticId:10132024 - EquipSeries:3 - Value:250000.00
[21:39:06:334]CalcEquipValue - 时装价值 - StaticId:10132034 - EquipSeries:3 - Value:125000.00
[21:39:06:334]CalcEquipValue - 时装价值 - StaticId:10132034 - EquipSeries:3 - Value:125000.00
[21:39:06:335]CalcEquipValue - 时装价值 - StaticId:10132044 - EquipSeries:3 - Value:125000.00
[21:39:06:335]CalcEquipValue - 时装价值 - StaticId:10132044 - EquipSeries:3 - Value:125000.00
[21:39:06:335]CalcEquipValue - 时装价值 - StaticId:10132054 - EquipSeries:3 - Value:125000.00
[21:39:06:335]CalcEquipValue - 时装价值 - StaticId:10132054 - EquipSeries:3 - Value:125000.00
[21:39:06:335]CalcEquipValue - 时装价值 - StaticId:10132064 - EquipSeries:3 - Value:250000.00
[21:39:06:335]CalcEquipValue - 时装价值 - StaticId:10132064 - EquipSeries:3 - Value:250000.00
[21:39:06:335]CalcEquipValue - 时装价值 - StaticId:10142014 - EquipSeries:3 - Value:125000.00
[21:39:06:335]CalcEquipValue - 时装价值 - StaticId:10142014 - EquipSeries:3 - Value:125000.00
[21:39:06:335]CalcEquipValue - 时装价值 - StaticId:10142024 - EquipSeries:3 - Value:250000.00
[21:39:06:335]CalcEquipValue - 时装价值 - StaticId:10142024 - EquipSeries:3 - Value:250000.00
[21:39:06:335]CalcEquipValue - 时装价值 - StaticId:10142034 - EquipSeries:3 - Value:125000.00
[21:39:06:335]CalcEquipValue - 时装价值 - StaticId:10142034 - EquipSeries:3 - Value:125000.00
[21:39:06:336]CalcEquipValue - 时装价值 - StaticId:10142044 - EquipSeries:3 - Value:125000.00
[21:39:06:336]CalcEquipValue - 时装价值 - StaticId:10142044 - EquipSeries:3 - Value:125000.00
[21:39:06:336]CalcEquipValue - 时装价值 - StaticId:10142054 - EquipSeries:3 - Value:125000.00
[21:39:06:336]CalcEquipValue - 时装价值 - StaticId:10142054 - EquipSeries:3 - Value:125000.00
[21:39:06:336]CalcEquipValue - 时装价值 - StaticId:10142064 - EquipSeries:3 - Value:250000.00
[21:39:06:336]CalcEquipValue - 时装价值 - StaticId:10142064 - EquipSeries:3 - Value:250000.00
[21:39:06:336]CalcEquipValue - 时装价值 - StaticId:10112014 - EquipSeries:3 - Value:125000.00
[21:39:06:336]CalcEquipValue - 时装价值 - StaticId:10112014 - EquipSeries:3 - Value:125000.00
[21:39:06:336]CalcEquipValue - 时装价值 - StaticId:10112024 - EquipSeries:3 - Value:250000.00
[21:39:06:336]CalcEquipValue - 时装价值 - StaticId:10112024 - EquipSeries:3 - Value:250000.00
[21:39:06:336]CalcEquipValue - 时装价值 - StaticId:10112034 - EquipSeries:3 - Value:125000.00
[21:39:06:336]CalcEquipValue - 时装价值 - StaticId:10112034 - EquipSeries:3 - Value:125000.00
[21:39:06:336]CalcEquipValue - 时装价值 - StaticId:10112044 - EquipSeries:3 - Value:125000.00
[21:39:06:336]CalcEquipValue - 时装价值 - StaticId:10112044 - EquipSeries:3 - Value:125000.00
[21:39:06:337]CalcEquipValue - 时装价值 - StaticId:10112054 - EquipSeries:3 - Value:125000.00
[21:39:06:337]CalcEquipValue - 时装价值 - StaticId:10112054 - EquipSeries:3 - Value:125000.00
[21:39:06:337]CalcEquipValue - 时装价值 - StaticId:10112064 - EquipSeries:3 - Value:250000.00
[21:39:06:337]CalcEquipValue - 时装价值 - StaticId:10112064 - EquipSeries:3 - Value:250000.00
[21:39:06:337]CalcEquipValue - 时装价值 - StaticId:10112010 - EquipSeries:3 - Value:1250000.00
[21:39:06:337]CalcEquipValue - 时装价值 - StaticId:10112010 - EquipSeries:3 - Value:1250000.00
[21:39:06:338]CalcEquipValue - 时装价值 - StaticId:10112020 - EquipSeries:3 - Value:2500000.00
[21:39:06:338]CalcEquipValue - 时装价值 - StaticId:10112020 - EquipSeries:3 - Value:2500000.00
[21:39:06:338]CalcEquipValue - 时装价值 - StaticId:10112030 - EquipSeries:3 - Value:1250000.00
[21:39:06:338]CalcEquipValue - 时装价值 - StaticId:10112030 - EquipSeries:3 - Value:1250000.00
[21:39:06:338]CalcEquipValue - 时装价值 - StaticId:10112040 - EquipSeries:3 - Value:1250000.00
[21:39:06:338]CalcEquipValue - 时装价值 - StaticId:10112040 - EquipSeries:3 - Value:1250000.00
[21:39:06:338]CalcEquipValue - 时装价值 - StaticId:10112050 - EquipSeries:3 - Value:1250000.00
[21:39:06:338]CalcEquipValue - 时装价值 - StaticId:10112050 - EquipSeries:3 - Value:1250000.00
[21:39:06:338]CalcEquipValue - 时装价值 - StaticId:10112060 - EquipSeries:3 - Value:2500000.00
[21:39:06:338]CalcEquipValue - 时装价值 - StaticId:10112060 - EquipSeries:3 - Value:2500000.00
[21:39:06:381]Warning: ShowCraftItemDetail - show item for once :31010601
[21:39:06:390]Warning: ShowCraftItemDetail - show item for once :31010601
[21:39:06:778]Warning: ShowCraftItemDetail - show item for once :31010601
[21:39:07:581]离开频道 - [None - 3149087888491610128] - Who:3148325050760888320
[21:39:07:786]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:14051081 - Body:[10007 / 10001]
[21:39:07:792]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:14051141 - Body:[10007 / 10001]
[21:39:07:800]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:14051111 - Body:[10007 / 10001]
[21:39:07:807]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:14051131 - Body:[10007 / 10001]
[21:39:07:813]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:14051151 - Body:[10007 / 10001]
[21:39:07:820]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:14051101 - Body:[10007 / 10001]
[21:39:07:825]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:12041081 - Body:[10003 / 10001]
[21:39:07:831]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:12041121 - Body:[10003 / 10001]
[21:39:07:837]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:12041021 - Body:[10003 / 10001]
[21:39:07:890]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:12041041 - Body:[10003 / 10001]
[21:39:07:896]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:12041061 - Body:[10003 / 10001]
[21:39:07:901]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:12041011 - Body:[10003 / 10001]
[21:39:07:906]SkillData.AddDamageData: ExcelDamage not exist this damageId !!! DamageID : 0
[21:39:07:906]SkillData.AddDamageData: ExcelDamage not exist this damageId !!! DamageID : 0
[21:39:07:906]SkillData.AddDamageData: ExcelDamage not exist this damageId !!! DamageID : 0
[21:39:07:906]SkillData.AddDamageData: ExcelDamage not exist this damageId !!! DamageID : 0
[21:39:07:906]SkillData.AddDamageData: ExcelDamage not exist this damageId !!! DamageID : 0
[21:39:07:906]SkillData.AddDamageData: ExcelDamage not exist this damageId !!! DamageID : 0
[21:39:07:906]SkillData.AddDamageData: ExcelDamage not exist this damageId !!! DamageID : 0
[21:39:07:907]SkillData.AddDamageData: ExcelDamage not exist this damageId !!! DamageID : 0
[21:39:07:907]SkillData.AddDamageData: ExcelDamage not exist this damageId !!! DamageID : 0
[21:39:07:907]SkillData.AddDamageData: ExcelDamage not exist this damageId !!! DamageID : 0
[21:39:07:907]SkillData.AddDamageData: ExcelDamage not exist this damageId !!! DamageID : 0
[21:39:07:907]SkillData.AddDamageData: ExcelDamage not exist this damageId !!! DamageID : 0
[21:39:07:907]SkillData.AddDamageData: ExcelDamage not exist this damageId !!! DamageID : 0
[21:39:07:907]SkillData.AddDamageData: ExcelDamage not exist this damageId !!! DamageID : 0
[21:39:07:907]SkillData.AddDamageData: ExcelDamage not exist this damageId !!! DamageID : 0
[21:39:07:907]SkillData.AddDamageData: ExcelDamage not exist this damageId !!! DamageID : 0
[21:39:07:907]SkillData.AddDamageData: ExcelDamage not exist this damageId !!! DamageID : 0
[21:39:07:907]SkillData.AddDamageData: ExcelDamage not exist this damageId !!! DamageID : 0
[21:39:07:907]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:14031011 - Body:[10006 / 10001]
[21:39:07:913]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:14031161 - Body:[10006 / 10001]
[21:39:07:918]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:14031021 - Body:[10006 / 10001]
[21:39:07:924]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:14031101 - Body:[10006 / 10001]
[21:39:07:930]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:14031031 - Body:[10006 / 10001]
[21:39:07:987]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:14031111 - Body:[10006 / 10001]
[21:39:07:993]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:12009021 - Body:[10002 / 10001]
[21:39:07:997]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:12009111 - Body:[10002 / 10001]
[21:39:08:003]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:12009011 - Body:[10002 / 10001]
[21:39:08:009]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:12009071 - Body:[10002 / 10001]
[21:39:08:017]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:12009041 - Body:[10002 / 10001]
[21:39:08:026]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:12009061 - Body:[10002 / 10001]
[21:39:08:031]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:14021031 - Body:[10004 / 10001]
[21:39:08:082]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:14021131 - Body:[10004 / 10001]
[21:39:08:087]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:14021011 - Body:[10004 / 10001]
[21:39:08:093]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:14021081 - Body:[10004 / 10001]
[21:39:08:098]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:14021101 - Body:[10004 / 10001]
[21:39:08:103]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:14021161 - Body:[10004 / 10001]
[21:39:08:108]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:14061131 - Body:[10005 / 10001]
[21:39:08:113]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:14061011 - Body:[10005 / 10001]
[21:39:08:119]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:14061101 - Body:[10005 / 10001]
[21:39:08:172]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:14061121 - Body:[10005 / 10001]
[21:39:08:179]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:14061071 - Body:[10005 / 10001]
[21:39:08:185]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:14061171 - Body:[10005 / 10001]
[21:39:08:191]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:14051081 - Body:[10007 / 10001]
[21:39:08:197]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:14051141 - Body:[10007 / 10001]
[21:39:08:204]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:14051111 - Body:[10007 / 10001]
[21:39:08:211]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:14051131 - Body:[10007 / 10001]
[21:39:08:217]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:14051151 - Body:[10007 / 10001]
[21:39:08:312]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:14051101 - Body:[10007 / 10001]
[21:39:08:318]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:12041081 - Body:[10003 / 10001]
[21:39:08:323]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:12041121 - Body:[10003 / 10001]
[21:39:08:330]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:12041021 - Body:[10003 / 10001]
[21:39:08:336]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:12041041 - Body:[10003 / 10001]
[21:39:08:341]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:12041061 - Body:[10003 / 10001]
[21:39:08:347]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:12041011 - Body:[10003 / 10001]
[21:39:08:352]SkillData.AddDamageData: ExcelDamage not exist this damageId !!! DamageID : 0
[21:39:08:352]SkillData.AddDamageData: ExcelDamage not exist this damageId !!! DamageID : 0
[21:39:08:352]SkillData.AddDamageData: ExcelDamage not exist this damageId !!! DamageID : 0
[21:39:08:352]SkillData.AddDamageData: ExcelDamage not exist this damageId !!! DamageID : 0
[21:39:08:352]SkillData.AddDamageData: ExcelDamage not exist this damageId !!! DamageID : 0
[21:39:08:352]SkillData.AddDamageData: ExcelDamage not exist this damageId !!! DamageID : 0
[21:39:08:352]SkillData.AddDamageData: ExcelDamage not exist this damageId !!! DamageID : 0
[21:39:08:353]SkillData.AddDamageData: ExcelDamage not exist this damageId !!! DamageID : 0
[21:39:08:353]SkillData.AddDamageData: ExcelDamage not exist this damageId !!! DamageID : 0
[21:39:08:353]SkillData.AddDamageData: ExcelDamage not exist this damageId !!! DamageID : 0
[21:39:08:353]SkillData.AddDamageData: ExcelDamage not exist this damageId !!! DamageID : 0
[21:39:08:353]SkillData.AddDamageData: ExcelDamage not exist this damageId !!! DamageID : 0
[21:39:08:353]SkillData.AddDamageData: ExcelDamage not exist this damageId !!! DamageID : 0
[21:39:08:353]SkillData.AddDamageData: ExcelDamage not exist this damageId !!! DamageID : 0
[21:39:08:353]SkillData.AddDamageData: ExcelDamage not exist this damageId !!! DamageID : 0
[21:39:08:353]SkillData.AddDamageData: ExcelDamage not exist this damageId !!! DamageID : 0
[21:39:08:353]SkillData.AddDamageData: ExcelDamage not exist this damageId !!! DamageID : 0
[21:39:08:353]SkillData.AddDamageData: ExcelDamage not exist this damageId !!! DamageID : 0
[21:39:08:353]CraftItemIsCanUse - 该技能不属于该圣体! - SkillId:14031011 - Body:[10006 / 10001]
[21:39:08:633]<color=#4CD44C>Cancel Craft Success!</color>
[21:39:14:362]Put Down Prop - [木料-59010] - (-105.65130,0.01467,28.27) -> (-105.65130,0.01467,28.27) - 21:39:14:361
===已加载soundbank中 缺少音频文件:Play_sfx_hero_common_Potion_02 MapID:406011
[21:39:25:983]加入频道 - [Map - 3149093454769225728] - 3135648248628314112
[21:39:27:413]本人已经不在频道中 - [Map - 3149093454769225728] - 3135546698421174272
[21:39:33:423]体力不足0,当前技能1000053释放失败,当前体力为-0.2215827
[21:39:34:488]本人已经不在频道中 - [None - 3149087888491610128] - 3135548897444364288
[21:39:34:492]本人已经不在频道中 - [Map - 3149093454769225728] - 3135548897444364288
[21:39:34:561]本人已经不在频道中 - [None - 3149087888491610128] - 3136402719763136512
[21:39:36:556]本人已经不在频道中 - [Map - 3149093454769225728] - 3136902172920315904
[21:39:37:569]UITools.Warning : 需要传送卷轴
[21:39:37:942]离开频道 - [Map - 3149093454769225728] - Who:3135648248628314112
[21:39:39:789]加入频道 - [None - 3149087888491610128] - 3136402719763136512
===已加载soundbank中 缺少音频文件:Play_sfx_hero_common_Potion_02 MapID:406011
===已加载soundbank中 缺少音频文件:Play_sfx_pengren_taishou MapID:406011
===已加载soundbank中 缺少音频文件:Play_sfx_hero_common_Potion_02 MapID:406011
[21:39:46:842]ExcelProcessformula - 30010401 物品合成公式 核心材料未配置
[21:39:46:842]ExcelProcessformula - 30010402 物品合成公式 核心材料未配置
[21:39:46:842]ExcelProcessformula - 30010403 物品合成公式 核心材料未配置
[21:39:46:842]ExcelProcessformula - 30010404 物品合成公式 核心材料未配置
[21:39:46:842]ExcelProcessformula - 30010405 物品合成公式 核心材料未配置
[21:39:46:842]ExcelProcessformula - 30010601 物品合成公式 核心材料未配置
[21:39:46:843]ExcelProcessformula - 30010603 物品合成公式 核心材料未配置
[21:39:46:843]ExcelProcessformula - 30010607 物品合成公式 核心材料未配置
[21:39:46:843]ExcelProcessformula - 30010608 物品合成公式 核心材料未配置
[21:39:46:843]ExcelProcessformula - 30010609 物品合成公式 核心材料未配置
[21:39:46:843]ExcelProcessformula - 30010610 物品合成公式 核心材料未配置
[21:39:46:843]ExcelProcessformula - 30010611 物品合成公式 核心材料未配置
[21:39:46:843]ExcelProcessformula - 30010612 物品合成公式 核心材料未配置
[21:39:46:844]ExcelProcessformula - 30010613 物品合成公式 核心材料未配置
[21:39:46:844]ExcelProcessformula - 30010614 物品合成公式 核心材料未配置
[21:39:46:844]ExcelProcessformula - 30010101 物品合成公式 核心材料未配置
[21:39:46:845]ExcelProcessformula - 30010102 物品合成公式 核心材料未配置
[21:39:46:845]ExcelProcessformula - 30010103 物品合成公式 核心材料未配置
[21:39:46:845]ExcelProcessformula - 30010104 物品合成公式 核心材料未配置
[21:39:46:845]ExcelProcessformula - 30010105 物品合成公式 核心材料未配置
[21:39:46:852]ExcelProcessformula - 30010201 物品合成公式 核心材料未配置
[21:39:46:853]ExcelProcessformula - 30010202 物品合成公式 核心材料未配置
[21:39:46:853]ExcelProcessformula - 30010203 物品合成公式 核心材料未配置
[21:39:46:853]ExcelProcessformula - 30010204 物品合成公式 核心材料未配置
[21:39:46:853]ExcelProcessformula - 30010205 物品合成公式 核心材料未配置
[21:39:46:897]Warning: ShowCraftItemDetail - show item for once :30010401
===已加载soundbank中 缺少音频文件:Play_sfx_pengren_taishou MapID:406011
The character with Unicode value \u200C was not found in the [Marcellus-Regular SDF] font asset or any potential fallbacks. It was replaced by Unicode character \u200B in text object [ItemName].
[21:39:47:110]本人已经不在频道中 - [None - 3149087888491610128] - 3136191218393481216
===已加载soundbank中 缺少音频文件:Play_sfx_pengren_taishou MapID:406011
[21:39:51:152]Warning: ShowCraftItemDetail - show item for once :30010101
[21:39:52:316]Warning: ShowCraftItemDetail - show item for once :30010101
===已加载soundbank中 缺少音频文件:Play_sfx_pengren_taishou MapID:406011
===已加载soundbank中 缺少音频文件:Play_sfx_pengren_taishou MapID:406011
===已加载soundbank中 缺少音频文件:Play_sfx_hero_common_Potion_02 MapID:406011
[21:39:58:188]Warning: ShowCraftItemDetail - show item for once :30010201
[21:39:58:531]本人已经不在频道中 - [Map - 3149093454769225728] - 3135734199513579520
[21:39:58:531]本人已经不在频道中 - [Map - 3149093454769225728] - 3139175499110088704
[21:39:58:531]本人已经不在频道中 - [Map - 3149093454769225728] - 3135555872471252992
[21:39:58:531]本人已经不在频道中 - [Map - 3149093454769225728] - 3136941463280746496
[21:39:58:531]本人已经不在频道中 - [Map - 3149093454769225728] - 3136185256978874382
[21:39:58:531]本人已经不在频道中 - [Map - 3149093454769225728] - 3139211267597467648
[21:39:58:531]本人已经不在频道中 - [Map - 3149093454769225728] - 3135650104053792768
[21:39:58:582]本人已经不在频道中 - [Map - 3149093454769225728] - 3136282099901857792
[21:39:58:582]本人已经不在频道中 - [Map - 3149093454769225728] - 3138753527163060224
[21:39:58:582]本人已经不在频道中 - [Map - 3149093454769225728] - 3141771050926080000
[21:39:58:582]本人已经不在频道中 - [Map - 3149093454769225728] - 3135597138517098496
[21:39:58:582]本人已经不在频道中 - [Map - 3149093454769225728] - 3138598410124263424
[21:39:58:582]本人已经不在频道中 - [Map - 3149093454769225728] - 3140325811610583040
[21:39:58:582]本人已经不在频道中 - [Map - 3149093454769225728] - 3145474240448233472
[21:39:58:583]本人已经不在频道中 - [Map - 3149093454769225728] - 3146535904823934976
[21:39:58:583]本人已经不在频道中 - [Map - 3149093454769225728] - 3140443064218222592
[21:39:58:583]本人已经不在频道中 - [Map - 3149093454769225728] - 3147498372635426816
[21:39:58:583]本人已经不在频道中 - [Map - 3149093454769225728] - 3138758698303619072
[21:39:58:584]本人已经不在频道中 - [Map - 3149093454769225728] - 3135617410762932224
[21:39:58:584]本人已经不在频道中 - [Map - 3149093454769225728] - 3145155485155393536
[21:39:58:584]本人已经不在频道中 - [Map - 3149093454769225728] - 3136187541901475853
[21:39:58:885]本人已经不在频道中 - [Map - 3149093454769225728] - 3136877433908559872
[21:39:58:885]本人已经不在频道中 - [Map - 3149093454769225728] - 3139182336698023936
[21:39:58:885]本人已经不在频道中 - [Map - 3149093454769225728] - 3136274901536669696
[21:39:58:885]本人已经不在频道中 - [Map - 3149093454769225728] - 3135568585574449152
[21:39:59:139]本人已经不在频道中 - [Map - 3149093454769225728] - 3148166136970674176
[21:39:59:450]Warning: ShowCraftItemDetail - show item for once :30010201
===已加载soundbank中 缺少音频文件:Play_sfx_pengren_taishou MapID:406011
[21:40:07:139]本人已经不在频道中 - [None - 3149087888491610128] - 3144821216440680448
[21:40:07:139]本人已经不在频道中 - [Map - 3149093454769225728] - 3144821216440680448
===已加载soundbank中 缺少音频文件:Play_sfx_pengren_taishou MapID:406011
[21:40:09:151]Warning: ShowCraftItemDetail - show item for once :30010201
[21:40:09:561]加入频道 - [None - 3149087888491610128] - 3136298248978759680
[21:40:11:542]<color=#4CD44C>Cancel Craft Success!</color>
===已加载soundbank中 缺少音频文件:Play_sfx_pengren_taishou MapID:406011
[21:40:15:624]招式(1001001)中的第四阶段的动作开始时间配置出现问题,该值10超过了最大值1
[21:40:25:534]加入频道 - [None - 3149087888491610128] - 3135561936965206016
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_w_Shell00_Foot01_LOD02
[21:40:26:581]本人已经在频道中 - [None - 3149087888491610128] - 3135561936965206016
[21:40:28:670]下一个对话Id是:-1
Warning (20000) : OverlappingTransform [ROT]
Warning (20000) : OverlappingTransform [Role_Benti_m_Face01_LOD01]
Warning (20001) : AddOverlappingTransform [Role_Benti_m_Face01_LOD01]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
<color=#0099bc><b>DOTWEEN ► </b></color>Target or field is missing/null () ►
at (wrapper managed-to-native) UnityEngine.RectTransform.set_anchoredPosition_Injected(UnityEngine.RectTransform,UnityEngine.Vector2&)
at UnityEngine.RectTransform.set_anchoredPosition (UnityEngine.Vector2 value) [0x00000] in <6140167bfb2d4b91bfaebc8359ea6224>:0
at DG.Tweening.DOTweenModuleUI+<>c__DisplayClass26_0.<DOPunchAnchorPos>b__1 (UnityEngine.Vector3 x) [0x0000c] in <209595f148914db0a3f7b410ee49382c>:0
at DG.Tweening.Plugins.Vector3ArrayPlugin.EvaluateAndApply (DG.Tweening.Plugins.Options.Vector3ArrayOptions options, DG.Tweening.Tween t, System.Boolean isRelative, DG.Tweening.Core.DOGetter`1[T] getter, DG.Tweening.Core.DOSetter`1[T] setter, System.Single elapsed, UnityEngine.Vector3[] startValue, UnityEngine.Vector3[] changeValue, System.Single duration, System.Boolean usingInversePosition, System.Int32 newCompletedSteps, DG.Tweening.Core.Enums.UpdateNotice updateNotice) [0x0036d] in <82a2fd073ee449928e161903460426d7>:0
at DG.Tweening.Core.TweenerCore`3[T1,T2,TPlugOptions].ApplyTween (System.Single prevPosition, System.Int32 prevCompletedLoops, System.Int32 newCompletedSteps, System.Boolean useInversePosition, DG.Tweening.Core.Enums.UpdateMode updateMode, DG.Tweening.Core.Enums.UpdateNotice updateNotice) [0x00043] in <82a2fd073ee449928e161903460426d7>:0
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_w_Shell00_Foot01_LOD02
[21:40:40:203]本人已经不在频道中 - [Map - 3149093454769225728] - 3135555872471252992
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_w_Shell00_Foot01_LOD02
[21:40:44:913]本人已经不在频道中 - [Map - 3149093454769225728] - 3135590386828574720
[21:40:45:071]加入频道 - [Map - 3149093454769225728] - 3149609950357028864
[21:40:48:016]查找客户端发送两次转场消息的问题 -- 准备与传送门执行短按交互;
[21:40:48:016]查找客户端发送两次转场消息的问题 -- 开始与传送门执行短按交互;
[21:40:48:016]查找客户端发送两次转场消息的问题 -- 结束与传送门执行短按交互;
[21:40:48:276][传送门可传送信息调试日志]
[PassageInfos]=> [11001]
[PassageInfos]=> [11002]
[PassageInfos]=> [11003]
[PassageInfos]=> [11004]
[PassageInfos]=> [11005]
[PassageInfos]=> [12001]
[PassageInfos]=> [12002]
[PassageInfos]=> [12003]
[PassageInfos]=> [12101]
[PassageInfos]=> [22001]
[PassageInfos]=> [22101]
[PassageInfos]=> [32001]
[PassageInfos]=> [42001]
[21:40:48:423]加入频道 - [Map - 3149093454769225728] - 3135677609024618496
[21:40:48:542]WeGame GetRailUsersInfoData playerPersonalInfo is Null list_Count:0
[21:40:49:527]加入频道 - [None - 3149087888491610128] - 3136708521434415104
[21:40:50:398]本人已经在频道中 - [None - 3149087888491610128] - 3136708521434415104
[21:40:52:419]查找客户端发送两次转场消息的问题 -- 准备与传送门执行短按交互;
[21:40:52:419]查找客户端发送两次转场消息的问题 -- 开始与传送门执行短按交互;
[21:40:52:419]查找客户端发送两次转场消息的问题 -- 结束与传送门执行短按交互;
[21:40:52:671][传送门可传送信息调试日志]
[PassageInfos]=> [11001]
[PassageInfos]=> [11002]
[PassageInfos]=> [11003]
[PassageInfos]=> [11004]
[PassageInfos]=> [11005]
[PassageInfos]=> [12001]
[PassageInfos]=> [12002]
[PassageInfos]=> [12003]
[PassageInfos]=> [12101]
[PassageInfos]=> [22001]
[PassageInfos]=> [22101]
[PassageInfos]=> [32001]
[PassageInfos]=> [42001]
[21:40:52:799]加入频道 - [Map - 3149093454769225728] - 3145266673268883456
[21:40:52:838]WeGame GetRailUsersInfoData playerPersonalInfo is Null list_Count:0
[21:40:55:605]加入频道 - [Map - 3149093454769225728] - 3136298248978759680
[21:40:58:539]本人已经不在频道中 - [Map - 3149093454769225728] - 3138730592037502976
[21:41:01:487]加入频道 - [Map - 3149093454769225728] - 3136402719763136512
Warning (20000) : OverlappingTransform [ROT]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_w_Shell00_Foot01_LOD02
[21:41:06:538]加入频道 - [None - 3149087888491610128] - 3136283147873419264
[21:41:06:979]本人已经在频道中 - [None - 3149087888491610128] - 3136283147873419264
Warning (20000) : OverlappingTransform [ROT]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
[21:41:12:590]查找客户端发送两次转场消息的问题 -- 准备与传送门执行短按交互;
[21:41:12:590]查找客户端发送两次转场消息的问题 -- 开始与传送门执行短按交互;
[21:41:12:590]查找客户端发送两次转场消息的问题 -- 结束与传送门执行短按交互;
[21:41:12:833][传送门可传送信息调试日志]
[PassageInfos]=> [11001]
[PassageInfos]=> [11002]
[PassageInfos]=> [11003]
[PassageInfos]=> [11004]
[PassageInfos]=> [11005]
[PassageInfos]=> [12001]
[PassageInfos]=> [12002]
[PassageInfos]=> [12003]
[PassageInfos]=> [12101]
[PassageInfos]=> [22001]
[PassageInfos]=> [22101]
[PassageInfos]=> [32001]
[PassageInfos]=> [42001]
[21:41:12:955]WeGame GetRailUsersInfoData playerPersonalInfo is Null list_Count:0
Warning (20000) : OverlappingTransform [ROT]
Warning (20000) : OverlappingTransform [Role_Benti_m_Face01_LOD01]
Warning (20001) : AddOverlappingTransform [Role_Benti_m_Face01_LOD01]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
[21:41:15:765]<color=#FFB624>【Any2C_PreChangeMap】预转场 Begin... UnitId:3148084670031200256 - MapStaticId:401001 - ServerStatus:1:服务器就绪前预通知</color>
[21:41:15:771]PanelLoading.Awake !!! ID:1750926087745204350
[21:41:15:771]PanelLoading.ShowUI !!! ID:1750926087745204350
[21:41:15:772]PanelLoading.ShowUI !!! ID:1750926087745204350
[21:41:15:772]PanelLoading.SetNextPercent:10% - - ID:1750926087745204350
[21:41:15:772]<color=#FFB624>【Any2C_PreChangeMap】预转场 Begin... UnitId:3148084670031200256 - MapStaticId:401001 - ServerStatus:2:服务器已就绪</color>
[21:41:15:772]<color=#FFB624>【Any2C_PreChangeMap】预转场 Step 1 - LoadMapSourceWithoutUI - AccountId:1750926087745175586 AccountName:17293822637842217907 - UnitId:3148084670031200256 - MapStaticId:401001</color>
[21:41:15:772]自己离开频道,关闭频道 - [Map - 3149093454769225728]
[21:41:15:810]<color=#FFB624>【Any2C_ChangeMap】转场 Begin... UnitId:3148084670031200256 - MapStaticId:401001</color>
[21:41:15:810]【Any2C_ChangeMap】转场 Warning - Any2C_PreChangeMap 正在执行中...
[21:41:15:810]<color=#FFB624>【Any2C_ChangeMap】转场 Step 1 - AccountId:1750926087745175586 AccountName:17293822637842217907 UnitId:3148084670031200256 - MapStaticId:401001</color>
=====bgm.LeaveMap
[21:41:16:069] LoadMapSourceWithoutUI Begin...
[21:41:16:069]PanelLoading.ShowUI !!! ID:1750926087745204350
[21:41:16:069]PanelLoading.SetNextPercent:30% - INFO_ENTERMAP_ASK:未配置! - ID:1750926087745204350
[21:41:16:069]PanelLoading.SetNextPercent:35% - INFO_ENTERMAP_ASK:未配置! - ID:1750926087745204350
[21:41:16:069]PanelLoading.SetNextPercent:45% - 加载和切换地图 - ID:1750926087745204350
[21:41:17:689]TeamComponent.Dispose team entity...
TeamComponent.Dispose team entity success
System.NullReferenceException
at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component)
at ET.WeGameSDK.GetPlayerIcon (System.UInt64 sdkPlayerID, UnityEngine.UI.Image headIcon, UnityEngine.UI.RawImage sdkHeadIcon) [0x000c4] in <4015c20476dd4106a860264287319f65>:0
===soundbank mapid:401001 加载 [Begin]
===soundbank: 加载10301 Monster
===soundbank: 加载10401 Animal
===soundbank mapid:401001 加载 [End]
[21:41:19:780]<color=#A8366C>map load: LoadAndChangeMapFile WorldWild_01_new.unity3d begin... Time:3709ms, Mem=7175.35 MB</color>
[21:41:19:780]Async load bundle BundleName : E:/WeGameApps/rail_apps/Havenhold(2008591)/Havenhold_Data/StreamingAssets\models
[21:41:19:781]Async load bundle BundleName : E:/WeGameApps/rail_apps/Havenhold(2008591)/Havenhold_Data/StreamingAssets\prefabs
[21:41:19:781]Async load bundle BundleName : E:/WeGameApps/rail_apps/Havenhold(2008591)/Havenhold_Data/StreamingAssets\worldwild_01_new.unity3d
[21:41:19:852]map load: LoadAndChangeMapFile WorldWild_01_new.unity3d complete Time:73ms, Mem=7175.35 MB
===preload res: PanelGetItemTip
===预加载资源 mapId:401001
===预加载资源 bundle:unitmodel.unity3d asset:g_cike
===预加载资源 bundle:unitmodel.unity3d asset:g_huangyelang03
===预加载资源 bundle:unitmodel.unity3d asset:g_aipangguai
===预加载资源 bundle:unitmodel.unity3d asset:g_fashi
===预加载资源 bundle:sceneprop.unity3d asset:56221_hemostatic_herb
===预加载资源 bundle:sceneprop.unity3d asset:56112_Berries
===预加载资源 bundle:sceneprop.unity3d asset:56100_WildHerb2
===预加载资源 bundle:sceneprop.unity3d asset:56101_WildHerb3
===预加载资源 bundle:sceneprop.unity3d asset:56103_FieldFruitTree2
===预加载资源 bundle:sceneprop.unity3d asset:56104_FieldFruitTree3
===预加载资源 bundle:sceneprop.unity3d asset:56106_FieldMilkFruitTree2
===预加载资源 bundle:sceneprop.unity3d asset:56107_FieldMilkFruitTree3
===预加载资源 bundle:sceneprop.unity3d asset:56091_WildCotton2
===预加载资源 bundle:sceneprop.unity3d asset:56092_WildCotton3
===预加载资源 bundle:unitmodel.unity3d asset:g_deer
===预加载资源 bundle:sceneprop.unity3d asset:56094_FieldOre2
===预加载资源 bundle:sceneprop.unity3d asset:56095_FieldOre3
===预加载资源 bundle:sceneprop.unity3d asset:56123_WildSedge2
===预加载资源 bundle:sceneprop.unity3d asset:56124_WildSedge3
===预加载资源 bundle:sceneprop.unity3d asset:56127_FieldCastor2
===预加载资源 bundle:sceneprop.unity3d asset:56128_FieldCastor3
===预加载资源 bundle:sceneprop.unity3d asset:56110_MagicStone
===预加载资源 bundle:unitmodel.unity3d asset:g_yezhu
===预加载资源 bundle:unitmodel.unity3d asset:g_kulougong
===预加载资源 bundle:unitmodel.unity3d asset:g_niutouguai
===预加载资源 bundle:sceneprop.unity3d asset:50011_Vase
===预加载资源 bundle:sceneprop.unity3d asset:50240_SM_Prop_Chest_Wood_01
===预加载资源 bundle:sceneprop.unity3d asset:50241_SM_Prop_Fishing_Crate_01
===预加载资源 bundle:sceneprop.unity3d asset:54003_lv0_Azure_5
===预加载资源 bundle:sceneprop.unity3d asset:54108_lv0_Power_5
===预加载资源 bundle:sceneprop.unity3d asset:50237_StoneAnvil
===预加载资源 bundle:sceneprop.unity3d asset:55501_FlavorText_Dungeon_01_EerieWater
===预加载资源 bundle:sceneprop.unity3d asset:55502_FlavorText_Dungeon_02_FireBreathingTrap
===预加载资源 bundle:sceneprop.unity3d asset:55503_FlavorText_Dungeon_03_Icicle
===预加载资源 bundle:sceneprop.unity3d asset:55504_FlavorText_Dungeon_04_WallTorch
===预加载资源 bundle:sceneprop.unity3d asset:55505_FlavorText_Dungeon_05_Tree
===预加载资源 bundle:sceneprop.unity3d asset:55506_FlavorText_Dungeon_06_MobCamp
===预加载资源 bundle:sceneprop.unity3d asset:55045_shici_fushi
===预加载资源 bundle:sceneprop.unity3d asset:55046_shici_exp
===预加载资源 bundle:sceneprop.unity3d asset:55047_shici_fenjie
[21:41:19:872]map load: map change load begin - WorldWild_01_new Time:20ms, Mem=7175.35 MB
[21:41:19:872]ChangeSceneAsync Begin - WorldWild_01_new
[21:41:19:872]ChangeSceneAsync End -WorldWild_01_new
[21:41:47:789]********Game Start********
[21:41:47:834]系统中没有注册游戏使用的热键,此时不需要使用按键检测程序
[21:41:48:055]开启多线程读取Excel的Data数据,数据目录 E:/WeGameApps/rail_apps/Havenhold(2008591)/Havenhold_Data/StreamingAssets\ExcelData
[21:41:49:298]结束多线程读取Excel的Data数据,耗时:1241.0067ms
===gpulevel:0 useDlss:False
===CpuCore:4 FreeMem:11155MB
[21:41:49:546]===设备分级检测: Low 硬件信息如下:
---- System Info Start ----
deviceModel: B250M-D3VX-SI (Gigabyte Technology Co., Ltd.)
deviceName: WIN10-20200314L
deviceType: Desktop
operatingSystem: Windows 10 (10.0.19045) 64bit
---- CPU MEM Info Start ----
type: Intel(R) Core(TM) i5-7500 CPU @ 3.40GHz
processorCount: 4核4线程
processorFrequency: 3408
totalMemorySize: 16342 MB
freeMemorySize: 11155 MB
GPU Info Start =========
graphicsDeviceName: NVIDIA GeForce GTX 1050 Ti (低端)
graphicsDeviceType: Direct3D11
graphicsDeviceVendor: NVIDIA
graphicsMemorySize: 4004
graphicsShaderLevel: 50
maxTextureSize: 16384
graphicsMultiThreaded: False
Unity Directory =========
persistentDataPath: C:/Users/Administrator/AppData/LocalLow/WolfPackGames/Havenhold
streamingAssetsPath: E:/WeGameApps/rail_apps/Havenhold(2008591)/Havenhold_Data/StreamingAssets
============================================================
[21:41:49:561]scene create! - ProcessId:17352 - SceneId:1750952269865811969 SceneName:Process SceneType:Server SceneInstanceId:1750952269865811969 ZoneId:0
[21:41:49:651]Res Option UseHighPriority=False, UseBatchLoading=False
[21:41:49:686]scene create! - ProcessId:17352 - SceneId:1750952269865812002 SceneName:Game SceneType:Zone SceneInstanceId:1750952269865812002 ZoneId:1
===画质选项 已读取存档(版本: 0.0.27) 级别: Custom 高/中/低/流畅/自定义
000000000000
111101111000
121101222101
133311223211
121101222101
===MaxFps 已读取存档:60 (0)
===后处理曝光值 已完成首次设置:True
===DeviceLevel: Low Resolution_MaxLimit: 2560x1440
===dlss&fsr set quality:Off
===设置分辨率: 1920 x 1080
=== 画质级别 已读取存档 并应用: Custom
[21:41:52:641]<color=#F07024>GetAsset bundle allshaders prefab allshaders cost 2.6549762</color>
===Shader WarmUp cost: 2.811244s
===soundbank 加载通用bank
===soundbank: 加载10000 GeneralSoundbank
===soundbank 加载特殊bank
===soundbank: 加载10100 Scene_Main
[AVProVideo] Initialising AVPro Video v2.4.1 (native plugin v2.4.1f1-core) on NVIDIA GeForce GTX 1050 Ti/Direct3D 11.0 [level 11.1] (MT False) on WindowsPlayer
===LoadCfg 已解析视频信息:
VideoId pos size
10007001 0 3289701
10007002 3289701 4188843
10007003 7478544 3364160
10007004 10842704 6901941
10007005 17744645 3030857
10007006 20775502 5473370
10006001 0 2857173
10006002 2857173 3046406
10006003 5903579 3098206
10006004 9001785 3953896
10006005 12955681 3876325
10006006 16832006 7629578
10003001 0 3506472
10003002 3506472 3300222
10003003 6806694 3589190
10003004 10395884 7115678
10003005 17511562 3922391
10003006 21433953 6050475
10004001 0 2737757
10004002 2737757 3006849
10004003 5744606 2848331
10004004 8592937 7944451
10004005 16537388 7001720
10004006 23539108 7463445
10005001 0 9370551
10005002 9370551 2673661
10005003 12044212 3568768
10005004 15612980 3457885
10005005 19070865 3974537
10005006 23045402 5555497
10002001 0 3175662
10002002 3175662 4171932
10002003 7347594 2884057
10002004 10231651 5130569
10002005 15362220 4007808
10002006 19370028 4576084
10000000 0 71197501
10000001 0 177140797
10000002 0 177604969
===Video_LoadBytes 读取GameStartVideo.mp4成功
[AVProVideo] Opening buffer of length 71197501
[AVProVideo] Using playback path: DirectShow (720x480@60.00)
[AVProVideo] Texture size changed: 2560 X 1440
===Video_LoadBytes 读取GameStartVideo.mp4成功
[AVProVideo] Opening buffer of length 71197501
[21:42:03:116]Async load bundle BundleName : E:/WeGameApps/rail_apps/Havenhold(2008591)/Havenhold_Data/StreamingAssets\lobby.unity3d
[21:42:03:131]===TryGetInGame: BuildAccount
[AVProVideo] Using playback path: DirectShow (720x480@60.00)
[AVProVideo] Texture size changed: 2560 X 1440
[21:42:03:496]初始化了新的CancelToken
[21:42:03:496]===TryGetInGame: PreLoadResource
[21:42:03:502]===TryGetInGame: LoggingStart
[21:42:03:515]Create Session - Id:10301944754 localConn:1712010162
[21:42:03:516]channel create: 10301944754 1712010162 82.156.52.171:10002 Connect
[21:42:03:517]KChannel 开始连接服务器 - No.0 - Id:10301944754 LocalConn:1712010162 RemoteConn:0 < 0.0.0.0:49342 => RemoteAddress:82.156.52.171:10002 ConnKey:683166048>
[21:42:03:518]kservice socket count - idChannels.Count:1 localConnChannels.Count:1
[21:42:03:569]kService 收到ACK消息,已成功连接到服务器: ChannelId:10301944754 remoteConn:1202089753 localConn:1712010162 - IpEndPoint:82.156.52.171:10002
[21:42:03:571]channel connected - No.1 - Id:10301944754 LocalConn:1712010162 RemoteConn:1202089753 RemoteAddress:82.156.52.171:10002 LocalEndPoint:0.0.0.0:49342
[21:42:03:575]===LoadBigResource() begin
[21:42:03:575]Async load bundle BundleName : E:/WeGameApps/rail_apps/Havenhold(2008591)/Havenhold_Data/StreamingAssets\sourcehansanscn-bold-rome.unity3d
[21:42:03:575]Async load bundle BundleName : E:/WeGameApps/rail_apps/Havenhold(2008591)/Havenhold_Data/StreamingAssets\material.unity3d
[21:42:03:575]Async load bundle BundleName : E:/WeGameApps/rail_apps/Havenhold(2008591)/Havenhold_Data/StreamingAssets\effect.unity3d
[21:42:03:576]Async load bundle BundleName : E:/WeGameApps/rail_apps/Havenhold(2008591)/Havenhold_Data/StreamingAssets\unitmodel.unity3d
[21:42:03:576]Async load bundle BundleName : E:/WeGameApps/rail_apps/Havenhold(2008591)/Havenhold_Data/StreamingAssets\avatarpart.unity3d
[21:42:03:576]Async load bundle BundleName : E:/WeGameApps/rail_apps/Havenhold(2008591)/Havenhold_Data/StreamingAssets\equip.unity3d
[21:42:03:577]Async load bundle BundleName : E:/WeGameApps/rail_apps/Havenhold(2008591)/Havenhold_Data/StreamingAssets\building_70014_blacksmithshop.unity3d
[21:42:03:577]Async load bundle BundleName : E:/WeGameApps/rail_apps/Havenhold(2008591)/Havenhold_Data/StreamingAssets\sceneprop.unity3d
[21:42:03:577]Async load bundle BundleName : E:/WeGameApps/rail_apps/Havenhold(2008591)/Havenhold_Data/StreamingAssets\textures
[21:42:03:577]Async load bundle BundleName : E:/WeGameApps/rail_apps/Havenhold(2008591)/Havenhold_Data/StreamingAssets\materials
[21:42:03:577]Async load bundle BundleName : E:/WeGameApps/rail_apps/Havenhold(2008591)/Havenhold_Data/StreamingAssets\mechanic.unity3d
[21:42:03:577]Async load bundle BundleName : E:/WeGameApps/rail_apps/Havenhold(2008591)/Havenhold_Data/StreamingAssets\item.unity3d
[21:42:03:577]Async load bundle BundleName : E:/WeGameApps/rail_apps/Havenhold(2008591)/Havenhold_Data/StreamingAssets\cameratimeline.unity3d
[21:42:03:883]<color=#4CD44C>Login Realm Succeeded!</color>
[21:42:03:885]channel dispose: 10301944754 1712010162 1202089753
[21:42:03:886]Create Session - Id:14598759460 localConn:1713857572
[21:42:03:886]channel create: 14598759460 1713857572 82.156.52.171:47703 Connect
[21:42:03:887]KChannel 开始连接服务器 - No.0 - Id:14598759460 LocalConn:1713857572 RemoteConn:0 < 0.0.0.0:49342 => RemoteAddress:82.156.52.171:47703 ConnKey:918103919>
[21:42:03:887]kservice socket count - idChannels.Count:1 localConnChannels.Count:1
[21:42:03:887]start ping thread
[21:42:03:937]kService Fin - kChannel not found! - error:0 - localConn:1712010162 - remoteConn:1202089753
[21:42:03:937]kService Fin - kChannel not found! - error:0 - localConn:1712010162 - remoteConn:1202089753
[21:42:03:937]kService Fin - kChannel not found! - error:0 - localConn:1712010162 - remoteConn:1202089753
[21:42:03:954]kService 收到ACK消息,已成功连接到服务器: ChannelId:14598759460 remoteConn:1100894364 localConn:1713857572 - IpEndPoint:82.156.52.171:47703
[21:42:03:954]channel connected - No.1 - Id:14598759460 LocalConn:1713857572 RemoteConn:1100894364 RemoteAddress:82.156.52.171:47703 LocalEndPoint:0.0.0.0:49342
[21:42:04:043]No.310522-【LoginGateRequest】C2G_LoginGateRequest Error - <SceneInfo type:Gate name:Gate1> [C2G_LoginGateRequest]进场流程阶段性错误 - Step A,终止进场! - Step:[MapTransferDone != Playing/None/Error] - Account:[17293822637842217907-3148083415900749826-3148084670031200256-Online] - Char:[3148084670031200256-1750949933429817344] - [0-0-11005-0]
- <LoginGateRequest>d__5.MoveNext();
<Call>d__37.MoveNext();
Session.OnRead(UInt16,IResponse);
OuterMessageDispatcher.Dispatch(Session,MemoryStream);
NetKcpComponentSystem.OnRead(NetKcpComponent,Int64,MemoryStream);
AService.OnRead(Int64,MemoryStream);
KChannel.OnRead(MemoryStream);
KChannel.HandleRecv(Byte[],Int32,Int32);
[21:42:04:044]No.310522 - LoginGateRequest - 服务器异常,请联系管理人员
- <AccountLoginFun>d__9.MoveNext();
<LoginGateRequest>d__5.MoveNext();
<Call>d__37.MoveNext();
Session.OnRead(UInt16,IResponse);
OuterMessageDispatcher.Dispatch(Session,MemoryStream);
NetKcpComponentSystem.OnRead(NetKcpComponent,Int64,MemoryStream);
AService.OnRead(Int64,MemoryStream);
KChannel.OnRead(MemoryStream);
[21:42:04:175]No.310522 请重新登录-服务器异常,请联系管理人员
- <FirstAccountLoginFun>d__20.MoveNext();
<AccountLoginFun>d__9.MoveNext();
<LoginGateRequest>d__5.MoveNext();
<Call>d__37.MoveNext();
Session.OnRead(UInt16,IResponse);
OuterMessageDispatcher.Dispatch(Session,MemoryStream);
NetKcpComponentSystem.OnRead(NetKcpComponent,Int64,MemoryStream);
AService.OnRead(Int64,MemoryStream);
[21:42:04:181]<color=#F07024>LoadBundleAsync mechanic.unity3d cost 0.6036866</color>
[21:42:04:181]<color=#F07024>LoadBundleAsync sceneprop.unity3d cost 0.604657400000001</color>
[21:42:05:353]QuitGame - IsHaveOperateBeforeQuit:True - From LoginProcess
[21:42:21:312]********Game Start********
[21:42:21:353]系统中没有注册游戏使用的热键,此时不需要使用按键检测程序
[21:42:21:581]开启多线程读取Excel的Data数据,数据目录 E:/WeGameApps/rail_apps/Havenhold(2008591)/Havenhold_Data/StreamingAssets\ExcelData
[21:42:22:818]结束多线程读取Excel的Data数据,耗时:1235.2953ms
===gpulevel:0 useDlss:False
===CpuCore:4 FreeMem:11123MB
[21:42:23:036]===设备分级检测: Low 硬件信息如下:
---- System Info Start ----
deviceModel: B250M-D3VX-SI (Gigabyte Technology Co., Ltd.)
deviceName: WIN10-20200314L
deviceType: Desktop
operatingSystem: Windows 10 (10.0.19045) 64bit
---- CPU MEM Info Start ----
type: Intel(R) Core(TM) i5-7500 CPU @ 3.40GHz
processorCount: 4核4线程
processorFrequency: 3408
totalMemorySize: 16342 MB
freeMemorySize: 11123 MB
GPU Info Start =========
graphicsDeviceName: NVIDIA GeForce GTX 1050 Ti (低端)
graphicsDeviceType: Direct3D11
graphicsDeviceVendor: NVIDIA
graphicsMemorySize: 4004
graphicsShaderLevel: 50
maxTextureSize: 16384
graphicsMultiThreaded: False
Unity Directory =========
persistentDataPath: C:/Users/Administrator/AppData/LocalLow/WolfPackGames/Havenhold
streamingAssetsPath: E:/WeGameApps/rail_apps/Havenhold(2008591)/Havenhold_Data/StreamingAssets
============================================================
[21:42:23:045]scene create! - ProcessId:18968 - SceneId:1750954606328020993 SceneName:Process SceneType:Server SceneInstanceId:1750954606328020993 ZoneId:0
[21:42:23:138]Res Option UseHighPriority=False, UseBatchLoading=False
[21:42:23:171]scene create! - ProcessId:18968 - SceneId:1750954606328021026 SceneName:Game SceneType:Zone SceneInstanceId:1750954606328021026 ZoneId:1
===画质选项 已读取存档(版本: 0.0.27) 级别: Custom 高/中/低/流畅/自定义
000000000000
111101111000
121101222101
133311223211
121101222101
===MaxFps 已读取存档:60 (0)
===后处理曝光值 已完成首次设置:True
===DeviceLevel: Low Resolution_MaxLimit: 2560x1440
===dlss&fsr set quality:Off
===设置分辨率: 1920 x 1080
=== 画质级别 已读取存档 并应用: Custom
[21:42:26:113]<color=#F07024>GetAsset bundle allshaders prefab allshaders cost 2.6998986</color>
===Shader WarmUp cost: 2.850929s
===soundbank 加载通用bank
===soundbank: 加载10000 GeneralSoundbank
===soundbank 加载特殊bank
===soundbank: 加载10100 Scene_Main
[AVProVideo] Initialising AVPro Video v2.4.1 (native plugin v2.4.1f1-core) on NVIDIA GeForce GTX 1050 Ti/Direct3D 11.0 [level 11.1] (MT False) on WindowsPlayer
===LoadCfg 已解析视频信息:
VideoId pos size
10007001 0 3289701
10007002 3289701 4188843
10007003 7478544 3364160
10007004 10842704 6901941
10007005 17744645 3030857
10007006 20775502 5473370
10006001 0 2857173
10006002 2857173 3046406
10006003 5903579 3098206
10006004 9001785 3953896
10006005 12955681 3876325
10006006 16832006 7629578
10003001 0 3506472
10003002 3506472 3300222
10003003 6806694 3589190
10003004 10395884 7115678
10003005 17511562 3922391
10003006 21433953 6050475
10004001 0 2737757
10004002 2737757 3006849
10004003 5744606 2848331
10004004 8592937 7944451
10004005 16537388 7001720
10004006 23539108 7463445
10005001 0 9370551
10005002 9370551 2673661
10005003 12044212 3568768
10005004 15612980 3457885
10005005 19070865 3974537
10005006 23045402 5555497
10002001 0 3175662
10002002 3175662 4171932
10002003 7347594 2884057
10002004 10231651 5130569
10002005 15362220 4007808
10002006 19370028 4576084
10000000 0 71197501
10000001 0 177140797
10000002 0 177604969
===Video_LoadBytes 读取GameStartVideo.mp4成功
[AVProVideo] Opening buffer of length 71197501
[AVProVideo] Using playback path: DirectShow (720x480@60.00)
[AVProVideo] Texture size changed: 2560 X 1440
===Video_LoadBytes 读取GameStartVideo.mp4成功
[AVProVideo] Opening buffer of length 71197501
[21:42:37:685]Async load bundle BundleName : E:/WeGameApps/rail_apps/Havenhold(2008591)/Havenhold_Data/StreamingAssets\lobby.unity3d
[21:42:37:696]===TryGetInGame: BuildAccount
[AVProVideo] Using playback path: DirectShow (720x480@60.00)
[AVProVideo] Texture size changed: 2560 X 1440
[21:42:38:121]初始化了新的CancelToken
[21:42:38:121]===TryGetInGame: PreLoadResource
[21:42:38:125]===TryGetInGame: LoggingStart
[21:42:38:136]Create Session - Id:9725284561 localConn:1135349969
[21:42:38:138]channel create: 9725284561 1135349969 82.156.52.171:10002 Connect
[21:42:38:138]KChannel 开始连接服务器 - No.0 - Id:9725284561 LocalConn:1135349969 RemoteConn:0 < 0.0.0.0:57120 => RemoteAddress:82.156.52.171:10002 ConnKey:433411302>
[21:42:38:146]kservice socket count - idChannels.Count:1 localConnChannels.Count:1
[21:42:38:192]kService 收到ACK消息,已成功连接到服务器: ChannelId:9725284561 remoteConn:1093327522 localConn:1135349969 - IpEndPoint:82.156.52.171:10002
[21:42:38:193]channel connected - No.1 - Id:9725284561 LocalConn:1135349969 RemoteConn:1093327522 RemoteAddress:82.156.52.171:10002 LocalEndPoint:0.0.0.0:57120
[21:42:38:197]===LoadBigResource() begin
[21:42:38:198]Async load bundle BundleName : E:/WeGameApps/rail_apps/Havenhold(2008591)/Havenhold_Data/StreamingAssets\sourcehansanscn-bold-rome.unity3d
[21:42:38:198]Async load bundle BundleName : E:/WeGameApps/rail_apps/Havenhold(2008591)/Havenhold_Data/StreamingAssets\material.unity3d
[21:42:38:198]Async load bundle BundleName : E:/WeGameApps/rail_apps/Havenhold(2008591)/Havenhold_Data/StreamingAssets\effect.unity3d
[21:42:38:198]Async load bundle BundleName : E:/WeGameApps/rail_apps/Havenhold(2008591)/Havenhold_Data/StreamingAssets\unitmodel.unity3d
[21:42:38:198]Async load bundle BundleName : E:/WeGameApps/rail_apps/Havenhold(2008591)/Havenhold_Data/StreamingAssets\avatarpart.unity3d
[21:42:38:198]Async load bundle BundleName : E:/WeGameApps/rail_apps/Havenhold(2008591)/Havenhold_Data/StreamingAssets\equip.unity3d
[21:42:38:199]Async load bundle BundleName : E:/WeGameApps/rail_apps/Havenhold(2008591)/Havenhold_Data/StreamingAssets\building_70014_blacksmithshop.unity3d
[21:42:38:199]Async load bundle BundleName : E:/WeGameApps/rail_apps/Havenhold(2008591)/Havenhold_Data/StreamingAssets\sceneprop.unity3d
[21:42:38:199]Async load bundle BundleName : E:/WeGameApps/rail_apps/Havenhold(2008591)/Havenhold_Data/StreamingAssets\textures
[21:42:38:200]Async load bundle BundleName : E:/WeGameApps/rail_apps/Havenhold(2008591)/Havenhold_Data/StreamingAssets\materials
[21:42:38:200]Async load bundle BundleName : E:/WeGameApps/rail_apps/Havenhold(2008591)/Havenhold_Data/StreamingAssets\mechanic.unity3d
[21:42:38:200]Async load bundle BundleName : E:/WeGameApps/rail_apps/Havenhold(2008591)/Havenhold_Data/StreamingAssets\item.unity3d
[21:42:38:200]Async load bundle BundleName : E:/WeGameApps/rail_apps/Havenhold(2008591)/Havenhold_Data/StreamingAssets\cameratimeline.unity3d
[21:42:38:521]<color=#4CD44C>Login Realm Succeeded!</color>
[21:42:38:523]channel dispose: 9725284561 1135349969 1093327522
[21:42:38:525]Create Session - Id:14269135918 localConn:1384234030
[21:42:38:525]channel create: 14269135918 1384234030 82.156.52.171:47703 Connect
[21:42:38:525]KChannel 开始连接服务器 - No.0 - Id:14269135918 LocalConn:1384234030 RemoteConn:0 < 0.0.0.0:57120 => RemoteAddress:82.156.52.171:47703 ConnKey:226117737>
[21:42:38:525]kservice socket count - idChannels.Count:1 localConnChannels.Count:1
[21:42:38:525]start ping thread
[21:42:38:582]kService Fin - kChannel not found! - error:0 - localConn:1135349969 - remoteConn:1093327522
[21:42:38:582]kService Fin - kChannel not found! - error:0 - localConn:1135349969 - remoteConn:1093327522
[21:42:38:582]kService Fin - kChannel not found! - error:0 - localConn:1135349969 - remoteConn:1093327522
[21:42:38:582]kService 收到ACK消息,已成功连接到服务器: ChannelId:14269135918 remoteConn:1553722054 localConn:1384234030 - IpEndPoint:82.156.52.171:47703
[21:42:38:582]channel connected - No.1 - Id:14269135918 LocalConn:1384234030 RemoteConn:1553722054 RemoteAddress:82.156.52.171:47703 LocalEndPoint:0.0.0.0:57120
[21:42:38:650]<color=#4CD44C>Login Gate Succeeded!</color>
[21:42:38:651]===TryGetInGame: RequestStageInfo
[21:42:38:721]===TryGetInGame: ShowEnterGameSuccess
[21:42:38:721]===OnShowEnterGame: PanelGameStart-等待
[21:42:38:763]<color=#F07024>LoadBundleAsync sceneprop.unity3d cost 0.5628739</color>
[21:42:38:763]<color=#F07024>LoadBundleAsync mechanic.unity3d cost 0.5629077</color>
[21:42:39:916]<color=#F07024>GetAsset bundle Item.unity3d prefab item cost 1.1515162</color>
[21:42:44:941]<color=#F07024>GetAsset bundle SceneProp.unity3d prefab sceneprop cost 5.0262174</color>
[21:42:48:498]<color=#F07024>GetAsset bundle effect.unity3d prefab effect cost 3.5562867</color>
[21:42:49:603]<color=#F07024>GetAsset bundle Material.unity3d prefab material cost 1.1050103</color>
[21:42:49:604]===LoadBigResource() end
[21:42:49:604]<color=#A8366C>===LoadBigResource() finish Time:11406ms, Mem=3309.51 MB</color>
[21:42:49:604]===TryGetInGame: ShowEnterGameSuccess
[21:42:49:604]===OnShowEnterGame: PanelGameStart-正常显示
[21:42:54:053]PanelLoading.Awake !!! ID:1750954606328021249
[21:42:54:055]PanelLoading.ShowUI !!! ID:1750954606328021249
[21:42:54:055]PanelLoading Warning : MapStaticId is not found in Table<MapTemplate> !!! Will use random background texture !!!
[21:42:54:059]<color=#FFB624>基础资源加载 - Begin...</color>
[21:42:54:059]map enter first step : start... Time:0ms, Mem=3309.51 MB
[21:42:54:059]<color=#FFB624>基础资源加载 - step 1</color>
[21:42:54:061]<color=#FFB624>基础资源加载 - step 2</color>
[21:42:54:063]<color=#FFB624>基础资源加载 - step 3</color>
[21:42:54:064]PanelLoading.ShowUI !!! ID:1750954606328021249
[21:42:54:064]map enter first step : loading show... Time:5ms, Mem=3309.51 MB
[21:42:54:064]PanelLoading.SetNextPercent:30% - INFO_ENTERMAP_PREPARE:未配置! - ID:1750954606328021249
[21:42:54:065]<color=#FFB624>基础资源加载 - 花费时间 0.0056秒</color>
[21:42:54:065]switch load priority to BelowNormal
[21:42:54:121]EnterMapWithUI - Begin...
[21:42:54:202]<color=#FFB624>【Any2C_PreChangeMap】预转场 Begin... UnitId:0 - MapStaticId:401001 - ServerStatus:2:服务器已就绪</color>
[21:42:54:202]<color=#FFB624>【Any2C_PreChangeMap】预转场 Step 1 - LoadMapSourceWithoutUI - AccountId:1750954606328021026 AccountName:17293822637842217907 - UnitId:0 - MapStaticId:401001</color>
[21:42:54:205]第一阶段进场业务 失败! - No.310516-<SceneInfo type:Gate name:Gate1> [C2G_PreEnterStageRequest] 情形四 Error -【大世界】则由大世界决定去往哪里,但进场失败! - ChangeGateToMap - Account:[17293822637842217907-3148083415900749826-3148084670031200256-Online] - Char:[3148084670031200256-0] - Map:[401001-3135535651764830219-11005-26477545] - <SceneInfo type:Gate name:Gate1> 【ChangeGateToMap】创建角色对象 失败! - PortalType:Altar - Char:[3148084670031200256-0】 - toMap:[401001-3135535651764830219-11005-26477545] - <SceneInfo type:Map name:Map1> 【Any2M_CharTransferRequest】 - 提前检测牌照(MapToken),发现已经有一个登录流程正在进行中,中断本次的创建! - AccountId:3148083415900749826 - PortalType:Altar - Char:[3148084670031200256-0] - MapToken:[461672390948656128] - [Forest-401001-3135535651764830219-11005-5311]
- <EnterStageAndRetry>d__7.MoveNext();
<EnterStageRequest>d__8.MoveNext();
<Call>d__37.MoveNext();
Session.OnRead(UInt16,IResponse);
OuterMessageDispatcher.Dispatch(Session,MemoryStream);
NetKcpComponentSystem.OnRead(NetKcpComponent,Int64,MemoryStream);
AService.OnRead(Int64,MemoryStream);
KChannel.OnRead(MemoryStream);
=====bgm.LeaveMap
[21:42:54:507] LoadMapSourceWithoutUI Begin...
[21:42:54:601]PanelLoading.ShowUI !!! ID:1750954606328021249
[21:42:54:602]PanelLoading.SetNextPercent:30% - INFO_ENTERMAP_ASK:未配置! - ID:1750954606328021249
[21:42:54:602]PanelLoading.SetNextPercent:35% - INFO_ENTERMAP_ASK:未配置! - ID:1750954606328021249
[21:42:54:602]PanelLoading.SetNextPercent:45% - 加载和切换地图 - ID:1750954606328021249
===soundbank mapid:401001 加载 [Begin]
===soundbank: 加载10001 Environmental
===soundbank: 加载10002 Player_Battle
===soundbank: 加载10003 VO
===soundbank: 加载10103 Scene_OpenWorld
===soundbank: 加载10301 Monster
===soundbank: 加载10401 Animal
===soundbank mapid:401001 加载 [End]
[21:42:55:311]<color=#B68A00>map load: LoadAndChangeMapFile WorldWild_01_new.unity3d begin... Time:706ms, Mem=3319.51 MB</color>
[21:42:55:311]Async load bundle BundleName : E:/WeGameApps/rail_apps/Havenhold(2008591)/Havenhold_Data/StreamingAssets\models
[21:42:55:311]Async load bundle BundleName : E:/WeGameApps/rail_apps/Havenhold(2008591)/Havenhold_Data/StreamingAssets\prefabs
[21:42:55:311]Async load bundle BundleName : E:/WeGameApps/rail_apps/Havenhold(2008591)/Havenhold_Data/StreamingAssets\worldwild_01_new.unity3d
[21:42:55:447]map load: LoadAndChangeMapFile WorldWild_01_new.unity3d complete Time:136ms, Mem=3337.51 MB
===preload res: PanelGetItemTip
[21:42:55:453]Async load bundle BundleName : E:/WeGameApps/rail_apps/Havenhold(2008591)/Havenhold_Data/StreamingAssets\panelgetitemtip.unity3d
===预加载资源 mapId:401001
===预加载资源 bundle:unitmodel.unity3d asset:g_cike
===预加载资源 bundle:unitmodel.unity3d asset:g_huangyelang03
===预加载资源 bundle:unitmodel.unity3d asset:g_aipangguai
===预加载资源 bundle:unitmodel.unity3d asset:g_fashi
===预加载资源 bundle:sceneprop.unity3d asset:56221_hemostatic_herb
===预加载资源 bundle:sceneprop.unity3d asset:56112_Berries
===预加载资源 bundle:sceneprop.unity3d asset:56100_WildHerb2
===预加载资源 bundle:sceneprop.unity3d asset:56101_WildHerb3
===预加载资源 bundle:sceneprop.unity3d asset:56103_FieldFruitTree2
===预加载资源 bundle:sceneprop.unity3d asset:56104_FieldFruitTree3
===预加载资源 bundle:sceneprop.unity3d asset:56106_FieldMilkFruitTree2
===预加载资源 bundle:sceneprop.unity3d asset:56107_FieldMilkFruitTree3
===预加载资源 bundle:sceneprop.unity3d asset:56091_WildCotton2
===预加载资源 bundle:sceneprop.unity3d asset:56092_WildCotton3
===预加载资源 bundle:unitmodel.unity3d asset:g_deer
===预加载资源 bundle:sceneprop.unity3d asset:56094_FieldOre2
===预加载资源 bundle:sceneprop.unity3d asset:56095_FieldOre3
===预加载资源 bundle:sceneprop.unity3d asset:56123_WildSedge2
===预加载资源 bundle:sceneprop.unity3d asset:56124_WildSedge3
===预加载资源 bundle:sceneprop.unity3d asset:56127_FieldCastor2
===预加载资源 bundle:sceneprop.unity3d asset:56128_FieldCastor3
===预加载资源 bundle:sceneprop.unity3d asset:56110_MagicStone
===预加载资源 bundle:unitmodel.unity3d asset:g_yezhu
===预加载资源 bundle:unitmodel.unity3d asset:g_kulougong
===预加载资源 bundle:unitmodel.unity3d asset:g_niutouguai
===预加载资源 bundle:sceneprop.unity3d asset:50011_Vase
===预加载资源 bundle:sceneprop.unity3d asset:50240_SM_Prop_Chest_Wood_01
===预加载资源 bundle:sceneprop.unity3d asset:50241_SM_Prop_Fishing_Crate_01
===预加载资源 bundle:sceneprop.unity3d asset:54003_lv0_Azure_5
===预加载资源 bundle:sceneprop.unity3d asset:54108_lv0_Power_5
===预加载资源 bundle:sceneprop.unity3d asset:50237_StoneAnvil
===预加载资源 bundle:sceneprop.unity3d asset:55501_FlavorText_Dungeon_01_EerieWater
===预加载资源 bundle:sceneprop.unity3d asset:55502_FlavorText_Dungeon_02_FireBreathingTrap
===预加载资源 bundle:sceneprop.unity3d asset:55503_FlavorText_Dungeon_03_Icicle
===预加载资源 bundle:sceneprop.unity3d asset:55504_FlavorText_Dungeon_04_WallTorch
===预加载资源 bundle:sceneprop.unity3d asset:55505_FlavorText_Dungeon_05_Tree
===预加载资源 bundle:sceneprop.unity3d asset:55506_FlavorText_Dungeon_06_MobCamp
===预加载资源 bundle:sceneprop.unity3d asset:55045_shici_fushi
===预加载资源 bundle:sceneprop.unity3d asset:55046_shici_exp
===预加载资源 bundle:sceneprop.unity3d asset:55047_shici_fenjie
[21:42:56:305]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_zhancheguai_jiaoxing_selector_zu_3 cost 0.825365399999995</color>
[21:42:56:443]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_zhancheguai_jiaoxing_suolian_zu_1 cost 0.963774699999995</color>
[21:42:56:565]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_zhancheguai_jiaoxing_suolian_zu_2 cost 1.0853504</color>
[21:42:56:696]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_zhancheguai_jiaoxing_suolian_zu_3 cost 1.21602609999999</color>
[21:42:56:711]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_zhancheguai_jiaoxing_selector_zu_4 cost 1.2312047</color>
[21:42:56:745]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_zhancheguai_jiaoxing_selector_zu_5 cost 1.2656507</color>
[21:42:56:773]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_zhancheguai_jiaoxing_selector_zu_6 cost 1.2934178</color>
[21:42:56:810]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_zhancheguai_jiaoxing_suolian_zu_4 cost 1.330624</color>
[21:42:56:881]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_zhancheguai_jiaoxing_suolian_zu_5 cost 1.4018677</color>
[21:42:56:980]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_zhancheguai_jiaoxing_suolian_zu_6 cost 1.499793</color>
[21:42:56:982]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_ckhym_bslh_boom01 cost 1.5026153</color>
[21:42:56:986]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_ckhym_bslh_hit01 cost 1.5063775</color>
[21:42:56:994]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_ckhym_bslh_hit02 cost 1.51369800000001</color>
[21:42:56:998]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_ckhym_bslh_hit03 cost 1.5176978</color>
[21:42:56:998]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_ckhym_bslh_hit04 cost 1.5178701</color>
[21:42:57:229]<color=#F07024>GetAsset bundle unitmodel.unity3d prefab g_huangyelang03 cost 1.7492447</color>
[21:42:57:655]<color=#F07024>GetAsset bundle unitmodel.unity3d prefab g_aipangguai cost 2.17562909999999</color>
[21:42:57:655]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_qiangzhuangguai_attack4_wuqi_pkroll cost 2.1758068</color>
[21:42:57:655]<color=#F07024>GetAsset bundle effect.unity3d prefab g_qiangzhuangguai_chuchang_timeline cost 2.17585589999999</color>
[21:42:57:660]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_qiangzhuangguai_chuchang cost 2.18034539999999</color>
[21:42:57:664]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_aipangguai_qcst cost 2.184231</color>
[21:42:57:664]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_aipangguai_qcst_rhand cost 2.1844024</color>
[21:42:57:668]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_aipangguai_xlzq cost 2.1879849</color>
[21:42:57:675]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_aipangguai_xlzq_rhand cost 2.19554549999999</color>
[21:42:57:675]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_aipangguai_attack_l1 cost 2.19568140000001</color>
[21:42:57:675]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_aipangguai_attack_l1_wuqi cost 2.1957441</color>
[21:42:57:675]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_aipangguai_attack_r1 cost 2.1958417</color>
[21:42:57:676]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_aipangguai_attack_r1_wuqi cost 2.1958859</color>
[21:42:57:679]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_aipangguai_attack4 cost 2.199434</color>
[21:42:57:679]<color=#F07024>GetAsset bundle effect.unity3d prefab g_aipangguai_l_magic_attack4_lwuqi cost 2.199528</color>
[21:42:57:683]<color=#F07024>GetAsset bundle effect.unity3d prefab g_aipangguai_l_magic_attack4_rwuqi cost 2.2030053</color>
[21:42:58:136]<color=#F07024>GetAsset bundle unitmodel.unity3d prefab g_fashi cost 2.655555</color>
[21:42:58:146]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_kuangjianzhizhu_qianshou_shou cost 2.6657493</color>
[21:42:58:146]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_kuangjianzhizhu_qianshou_timeline cost 2.6658747</color>
[21:42:58:163]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_kongjianzhizhu_chuansongmen_qianshou cost 2.6830723</color>
[21:42:58:178]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_kongjianzhizhu_chuansongmen_qianshou_01 cost 2.6976391</color>
[21:42:58:186]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_kongjianzhizhu_chuansongmen_touji cost 2.7053437</color>
[21:42:58:199]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_kuangjianzhizhu_touji_hit cost 2.7185146</color>
[21:42:58:199]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_kuangjianzhizhu_touji_timeline cost 2.7186679</color>
[21:42:58:233]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_kongjianzhizhu_chuansongmen_touji_self cost 2.7522105</color>
[21:42:58:233]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_kongjianzhizhu_chuansongmen05 cost 2.7525676</color>
[21:42:58:240]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_kongjianzhizhu_kongjianfeiteng_l_hand cost 2.7589107</color>
[21:42:58:240]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_kongjianzhizhu_kongjianfeiteng_r_hand cost 2.7591084</color>
[21:42:58:247]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_kongjianzhizhu_kongjianfeiteng_loop cost 2.7667443</color>
[21:42:58:248]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_kongjianzhizhu_kongjianfeiteng_boom01 cost 2.7670696</color>
[21:42:58:267]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_kongjianzhizhu_kongjianfeiteng_boom02 cost 2.7863937</color>
[21:42:58:271]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_kongjianzhizhu_chuansongmen_prop cost 2.7903424</color>
[21:42:58:279]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_kongjianzhizhu_chuansongmen_prop_shut cost 2.7981652</color>
[21:42:58:279]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_kuangjianzhizhu_touji_timeline_a cost 2.7982947</color>
[21:42:58:279]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_kongjianzhizhu_shizhong_floor01 cost 2.7983881</color>
[21:42:58:279]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_kongjianzhizhu_shizhong_floor01_timeline cost 2.7984252</color>
[21:42:58:279]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_kongjianzhizhu_shizhong_yuzhao cost 2.7985195</color>
[21:42:58:280]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_kongjianzhizhu_dizuo cost 2.7986174</color>
[21:42:58:280]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_kongjianzhizhu_chuansongmen_qianshou_01 cost 2.7986828</color>
[21:42:58:280]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_kongjianzhizhu_leiji cost 2.7987299</color>
[21:42:58:280]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_kuangjianzhizhu_shizhong_jinggao cost 2.7987899</color>
[21:42:58:282]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_kjzz01_01_changdebuff cost 2.8015288</color>
[21:42:58:282]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_kjzz01_01_duandebuff cost 2.8016331</color>
[21:42:58:282]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_kjzz_debuff01_timeline cost 2.8016859</color>
[21:42:58:364]<color=#F07024>GetAsset bundle unitmodel.unity3d prefab g_deer cost 2.8831512</color>
[21:42:58:661]<color=#F07024>GetAsset bundle unitmodel.unity3d prefab g_yezhu cost 3.1807191</color>
[21:42:59:013]<color=#F07024>GetAsset bundle unitmodel.unity3d prefab g_kulougong cost 3.5324463</color>
[21:42:59:013]<color=#F07024>GetAsset bundle effect.unity3d prefab g_bianfu_attack01_01_start01 cost 3.5326149</color>
[21:42:59:016]<color=#F07024>GetAsset bundle effect.unity3d prefab g_bianfu_attack01_01_boom cost 3.5353357</color>
[21:42:59:032]<color=#F07024>GetAsset bundle effect.unity3d prefab g_limo_magic03_start02 cost 3.5510077</color>
[21:42:59:032]<color=#F07024>GetAsset bundle effect.unity3d prefab g_limo_magic03_boom cost 3.5511457</color>
[21:42:59:032]<color=#F07024>GetAsset bundle effect.unity3d prefab g_limo_magic01_start01 cost 3.55125159999999</color>
[21:42:59:036]<color=#F07024>GetAsset bundle effect.unity3d prefab g_limo_magic01_start02 cost 3.5546487</color>
[21:42:59:381]<color=#F07024>GetAsset bundle unitmodel.unity3d prefab g_niutouguai cost 3.8999757</color>
[21:42:59:382]<color=#F07024>GetAsset bundle effect.unity3d prefab g_cike_magic_attack_r1 cost 3.9001736</color>
[21:42:59:382]<color=#F07024>GetAsset bundle effect.unity3d prefab g_cike_magic_attack_r1_weapon cost 3.9002653</color>
[21:42:59:382]<color=#F07024>GetAsset bundle effect.unity3d prefab g_cike_magic_attack_l1 cost 3.900359</color>
[21:42:59:382]<color=#F07024>GetAsset bundle effect.unity3d prefab g_cike_magic_attack_l1_weapon cost 3.9004056</color>
[21:42:59:382]<color=#F07024>GetAsset bundle effect.unity3d prefab g_cike_magic_attack4 cost 3.90058579999999</color>
[21:42:59:382]<color=#F07024>GetAsset bundle effect.unity3d prefab g_cike_magic_attack4_weapon_l cost 3.900671</color>
[21:42:59:382]<color=#F07024>GetAsset bundle effect.unity3d prefab g_cike_magic_attack4_weapon_r cost 3.9007351</color>
[21:42:59:386]<color=#F07024>GetAsset bundle effect.unity3d prefab g_cike_magic_attack4_jump cost 3.9042855</color>
[21:42:59:386]<color=#F07024>GetAsset bundle effect.unity3d prefab g_cike_magic_attack_l4_jump_weapon cost 3.9044532</color>
[21:42:59:395]<color=#F07024>GetAsset bundle effect.unity3d prefab g_cike_magic_attack_r4_jump_weapon cost 3.9137993</color>
[21:42:59:406]<color=#F07024>GetAsset bundle effect.unity3d prefab g_cike_magic_attack4_pkroll cost 3.9239177</color>
[21:42:59:406]<color=#F07024>GetAsset bundle effect.unity3d prefab g_cike_magic_attack_l4_pkroll_weapon cost 3.9240244</color>
[21:42:59:406]<color=#F07024>GetAsset bundle effect.unity3d prefab g_cike_magic_attack_r4_pkroll_weapon cost 3.9240998</color>
[21:42:59:413]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_cikehuangyemo_beici_boom01 cost 3.9312235</color>
[21:42:59:413]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_cikehuangyemo_beici_lweapon cost 3.9313298</color>
[21:42:59:413]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_cikehuangyemo_beici_rweapon cost 3.9314912</color>
[21:42:59:413]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_cikehuangyemo_beici_start01 cost 3.9315444</color>
[21:42:59:413]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_cikehuangyemo_beici_lweapon_1 cost 3.9315848</color>
[21:42:59:417]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_cikehuangyemo_beici_rweapon_1 cost 3.9351567</color>
[21:42:59:417]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_cikehuangyemo_beici_start01_1 cost 3.9352892</color>
[21:42:59:417]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_cikehuangyemo_beici_lweapon_2 cost 3.9353713</color>
[21:42:59:425]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_cikehuangyemo_beici_rweapon_2 cost 3.942739</color>
[21:42:59:433]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_cike_heiqi_loop cost 3.9505508</color>
[21:42:59:433]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_cike_heiqi_loop_l cost 3.9506616</color>
[21:42:59:436]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_cike_heiqi_loop_r cost 3.954661</color>
[21:42:59:437]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_niutouguai_paodanti_boom01 cost 3.9547868</color>
[21:42:59:437]<color=#A8366C>map load: map change load begin - WorldWild_01_new Time:3990ms, Mem=3605.52 MB</color>
[21:42:59:438]ChangeSceneAsync Begin - WorldWild_01_new
[21:42:59:438]ChangeSceneAsync End -WorldWild_01_new
[21:43:02:133]request sprite atlas Atlas_WorldMiniMap
[21:43:02:374]load sprite atlas Atlas_WorldMiniMap success
===Init_UrpVolume change:False
[21:43:04:171]===PlaySound_Dream rtpc:False
[21:43:04:238]<color=#A8366C>map load: map change load complete Time:4802ms, Mem=5001.23 MB</color>
===soundbank mapid:100 卸载 [Begin]
===soundbank 卸载:10100 Scene_Main
===soundbank mapid:100 卸载 [End]
[21:43:04:239]ApocaMapHelper LoadMap OK - MapStaticId:[401001] - MapName:[森林] - MapFile:[WorldWild_01_new]
[21:43:04:239]switch load priority to BelowNormal
[21:43:04:239] LoadMapSourceWithoutUI End!
[21:43:04:239]<color=#FFB624>【Any2C_PreChangeMap】预转场 End! - UnitId:0 - MapStaticId:401001</color>
Starting Nature Renderer...
Hardware Info
---
Graphics Device Name: NVIDIA GeForce GTX 1050 Ti
Graphics Device Type: Direct3D11
Graphics Device Vendor: NVIDIA
Graphics Device Vendor ID: 4318
Graphics Device Version: Direct3D 11.0 [level 11.1]
Graphics Memory: 4004
Graphics MultiThreaded: False
Graphics Shader Level: 50
Max Compute Buffer Inputs: 32
Processor Count: 4
Supports Compute Shaders: True
Supports Instancing: True
Memory: 16342
Reduced additional punctual light shadows resolution by 2 to make 72 shadow maps fit in the 4096x4096 shadow atlas. To avoid this, increase shadow atlas size, decrease big shadow resolutions, or reduce the number of shadow maps active in the same frame
[21:43:26:284]ChangeSceneAsync Begin - Lobby
[21:43:26:284]ChangeSceneAsync End -Lobby
[21:43:26:522]EventClearAllUIFactory.Run
[21:43:26:525]开始取消WeGame票证的有效性
[21:43:26:526]成功取消WeGame票证的有效性
[21:43:26:527]UITools.Dispose
===Video_LoadBytes 读取GameStartVideo.mp4成功
[AVProVideo] Opening buffer of length 71197501
[21:43:26:756]===TryGetInGame: RequestStageInfo
[21:43:30:435]PanelLoading.CloseUI !!! ID:1750954606328021249
[AVProVideo] Using playback path: DirectShow (720x480@60.00)
[21:43:30:453]<color=#2484BC> Message Cost Time:3696.00ms - opcode:20138 - ET.C2G2T_AskStageInfoRequest</color>
[21:43:30:453]===TryGetInGame: ShowEnterGameSuccess
[21:43:30:453]===OnShowEnterGame: PanelGameStart-正常显示
[AVProVideo] Texture size changed: 2560 X 1440
[21:43:39:807]PanelLoading.Awake !!! ID:1750954606328021354
[21:43:39:807]PanelLoading.ShowUI !!! ID:1750954606328021354
[21:43:39:807]PanelLoading Warning : MapStaticId is not found in Table<MapTemplate> !!! Will use random background texture !!!
[21:43:39:808]<color=#FFB624>基础资源加载 - Begin...</color>
[21:43:39:808]map enter first step : start... Time:0ms, Mem=4630.52 MB
[21:43:39:808]<color=#FFB624>基础资源加载 - step 1</color>
[21:43:39:808]<color=#FFB624>基础资源加载 - step 2</color>
[21:43:39:808]<color=#FFB624>基础资源加载 - step 3</color>
[21:43:39:808]PanelLoading.ShowUI !!! ID:1750954606328021354
[21:43:39:808]map enter first step : loading show... Time:0ms, Mem=4630.52 MB
[21:43:39:808]PanelLoading.SetNextPercent:30% - INFO_ENTERMAP_PREPARE:未配置! - ID:1750954606328021354
[21:43:39:808]<color=#FFB624>基础资源加载 - 花费时间 0.0002秒</color>
[21:43:39:808]switch load priority to BelowNormal
[21:43:39:870]EnterMapWithUI - Begin...
[21:43:39:953]<color=#FFB624>【Any2C_PreChangeMap】预转场 Begin... UnitId:0 - MapStaticId:401001 - ServerStatus:2:服务器已就绪</color>
[21:43:39:953]<color=#FFB624>【Any2C_PreChangeMap】预转场 Step 1 - LoadMapSourceWithoutUI - AccountId:1750954606328021026 AccountName:17293822637842217907 - UnitId:0 - MapStaticId:401001</color>
[21:43:40:095]创建频道 - Stage - - 3149087888491610128
[21:43:40:095]加入频道 - [Stage - 3149087888491610128] - 3148084670031200256
[21:43:40:106]<color=#FFB624>【Any2C_ChangeMap】转场 Begin... UnitId:3148084670031200256 - MapStaticId:401001</color>
[21:43:40:106]【Any2C_ChangeMap】转场 Warning - Any2C_PreChangeMap 正在执行中...
[21:43:40:106]<color=#FFB624>【Any2C_ChangeMap】转场 Step 1 - AccountId:1750954606328021026 AccountName:17293822637842217907 UnitId:3148084670031200256 - MapStaticId:401001</color>
[21:43:40:106]...EnterMapWithUI - End
[21:43:40:107]开始取消WeGame票证的有效性
[21:43:40:107]成功取消WeGame票证的有效性
=====bgm.LeaveMap
[21:43:43:406] LoadMapSourceWithoutUI Begin...
[21:43:43:406]PanelLoading.ShowUI !!! ID:1750954606328021354
[21:43:43:406]PanelLoading.SetNextPercent:30% - INFO_ENTERMAP_ASK:未配置! - ID:1750954606328021354
[21:43:43:406]PanelLoading.SetNextPercent:35% - INFO_ENTERMAP_ASK:未配置! - ID:1750954606328021354
[21:43:43:406]PanelLoading.SetNextPercent:45% - 加载和切换地图 - ID:1750954606328021354
===soundbank mapid:401001 加载 [Begin]
===soundbank mapid:401001 加载 [End]
[21:43:44:017]<color=#B68A00>map load: LoadAndChangeMapFile WorldWild_01_new.unity3d begin... Time:612ms, Mem=4630.52 MB</color>
[21:43:44:017]map load: LoadAndChangeMapFile WorldWild_01_new.unity3d complete Time:0ms, Mem=4630.52 MB
===preload res: PanelGetItemTip
===预加载资源 mapId:401001
===预加载资源 bundle:unitmodel.unity3d asset:g_cike
===预加载资源 bundle:unitmodel.unity3d asset:g_huangyelang03
===预加载资源 bundle:unitmodel.unity3d asset:g_aipangguai
===预加载资源 bundle:unitmodel.unity3d asset:g_fashi
===预加载资源 bundle:sceneprop.unity3d asset:56221_hemostatic_herb
===预加载资源 bundle:sceneprop.unity3d asset:56112_Berries
===预加载资源 bundle:sceneprop.unity3d asset:56100_WildHerb2
===预加载资源 bundle:sceneprop.unity3d asset:56101_WildHerb3
===预加载资源 bundle:sceneprop.unity3d asset:56103_FieldFruitTree2
===预加载资源 bundle:sceneprop.unity3d asset:56104_FieldFruitTree3
===预加载资源 bundle:sceneprop.unity3d asset:56106_FieldMilkFruitTree2
===预加载资源 bundle:sceneprop.unity3d asset:56107_FieldMilkFruitTree3
===预加载资源 bundle:sceneprop.unity3d asset:56091_WildCotton2
===预加载资源 bundle:sceneprop.unity3d asset:56092_WildCotton3
===预加载资源 bundle:unitmodel.unity3d asset:g_deer
===预加载资源 bundle:sceneprop.unity3d asset:56094_FieldOre2
===预加载资源 bundle:sceneprop.unity3d asset:56095_FieldOre3
===预加载资源 bundle:sceneprop.unity3d asset:56123_WildSedge2
===预加载资源 bundle:sceneprop.unity3d asset:56124_WildSedge3
===预加载资源 bundle:sceneprop.unity3d asset:56127_FieldCastor2
===预加载资源 bundle:sceneprop.unity3d asset:56128_FieldCastor3
===预加载资源 bundle:sceneprop.unity3d asset:56110_MagicStone
===预加载资源 bundle:unitmodel.unity3d asset:g_yezhu
===预加载资源 bundle:unitmodel.unity3d asset:g_kulougong
===预加载资源 bundle:unitmodel.unity3d asset:g_niutouguai
===预加载资源 bundle:sceneprop.unity3d asset:50011_Vase
===预加载资源 bundle:sceneprop.unity3d asset:50240_SM_Prop_Chest_Wood_01
===预加载资源 bundle:sceneprop.unity3d asset:50241_SM_Prop_Fishing_Crate_01
===预加载资源 bundle:sceneprop.unity3d asset:54003_lv0_Azure_5
===预加载资源 bundle:sceneprop.unity3d asset:54108_lv0_Power_5
===预加载资源 bundle:sceneprop.unity3d asset:50237_StoneAnvil
===预加载资源 bundle:sceneprop.unity3d asset:55501_FlavorText_Dungeon_01_EerieWater
===预加载资源 bundle:sceneprop.unity3d asset:55502_FlavorText_Dungeon_02_FireBreathingTrap
===预加载资源 bundle:sceneprop.unity3d asset:55503_FlavorText_Dungeon_03_Icicle
===预加载资源 bundle:sceneprop.unity3d asset:55504_FlavorText_Dungeon_04_WallTorch
===预加载资源 bundle:sceneprop.unity3d asset:55505_FlavorText_Dungeon_05_Tree
===预加载资源 bundle:sceneprop.unity3d asset:55506_FlavorText_Dungeon_06_MobCamp
===预加载资源 bundle:sceneprop.unity3d asset:55045_shici_fushi
===预加载资源 bundle:sceneprop.unity3d asset:55046_shici_exp
===预加载资源 bundle:sceneprop.unity3d asset:55047_shici_fenjie
[21:43:44:024]map load: map change load begin - WorldWild_01_new Time:7ms, Mem=4630.52 MB
[21:43:44:024]ChangeSceneAsync Begin - WorldWild_01_new
[21:43:44:024]ChangeSceneAsync End -WorldWild_01_new
===Init_UrpVolume change:False
[21:43:45:629]===PlaySound_Dream rtpc:False
[21:43:45:677]<color=#A8366C>map load: map change load complete Time:1653ms, Mem=4951.46 MB</color>
===soundbank mapid:100 卸载 [Begin]
===soundbank mapid:100 卸载 [End]
[21:43:45:678]ApocaMapHelper LoadMap OK - MapStaticId:[401001] - MapName:[森林] - MapFile:[WorldWild_01_new]
[21:43:45:678]switch load priority to BelowNormal
[21:43:45:678] LoadMapSourceWithoutUI End!
[21:43:45:678]<color=#FFB624>【Any2C_PreChangeMap】预转场 End! - UnitId:0 - MapStaticId:401001</color>
Reduced additional punctual light shadows resolution by 2 to make 72 shadow maps fit in the 4096x4096 shadow atlas. To avoid this, increase shadow atlas size, decrease big shadow resolutions, or reduce the number of shadow maps active in the same frame
[21:43:46:194]<color=#FFB624>【Any2C_ChangeMap】转场 Step 2 - StartEnterMapWithUI... StartLoadUnit:True - UnitId:3148084670031200256 - MapStaticId:401001</color>
[21:43:46:196]StartEnterMapWithUI Begin...
[21:43:46:196]StartEnterMapWithUI Step 1
[21:43:46:196]地图数据同步 start - charId:3148084670031200256 mapId:3135535651764830219 mapStaticId:401001 Token:461672428772889600 from:Any2C_ChangeMap
[21:43:46:206]PanelLoading.ShowUI !!! ID:1750954606328021354
[21:43:46:206]map enter post: start. init scene manager... Time:0ms, Mem=4981.46 MB
[21:43:46:206]PanelLoading.SetNextPercent:50% - 加载场景体素 - ID:1750954606328021354
===Init_UrpVolume change:True
[21:43:46:770]<color=#B68A00>map enter post: scene manager init complete. init scene voxel... Time:565ms, Mem=5033.46 MB</color>
[21:43:46:771]PanelLoading.SetNextPercent:51% - 加载场景体素 - ID:1750954606328021354
[21:43:46:772]Begin Qaz Physics Engine Init! - Step:1
[21:43:46:772]Begin Qaz Physics Engine Init! - Step:2
[21:43:46:772]Begin Qaz Physics Engine Init! - Step:3 - ../BinData/NavMesh/WorldWild_01_new.vox
[21:43:46:926]加入频道 - [Stage - 3149087888491610128] - 3143544649080832000
[21:43:48:254]End Qaz Physics Engine Init! - Time:1482ms
[21:43:48:254]<color=#A8366C>map enter post: init voxel complete. begin map login... Time:1484ms, Mem=5033.46 MB</color>
[21:43:48:254]PanelLoading.SetNextPercent:52% - 链接MS - ID:1750954606328021354
[21:43:48:254]请求登录场景 - Char:[0-3148084670031200256] - [401001-3135535651764830219] - Address:118.89.243.101:0 - MapToken:461672428772889600
===server time: 10/22/2025 21:43:47
[21:43:48:387] SetMapSelf 字段【BelongToBlockStaticId】 = 0
===发现节点: SceneCondition/TimeOfDay/Climate
VolumetricFog缺失 节点:SceneCondition/TimeOfDay/MonsterCamp/WuRanArea_301
VolumetricFog缺失 节点:SceneCondition/TimeOfDay/MonsterCamp/WuRanArea_302
VolumetricFog缺失 节点:SceneCondition/TimeOfDay/MonsterCamp/WuRanArea_303
VolumetricFog缺失 节点:SceneCondition/TimeOfDay/MonsterCamp/WuRanArea_304
VolumetricFog缺失 节点:SceneCondition/TimeOfDay/MonsterCamp/WuRanArea_305
VolumetricFog缺失 节点:SceneCondition/TimeOfDay/MonsterCamp/WuRanArea_306
VolumetricFog缺失 节点:SceneCondition/TimeOfDay/MonsterCamp/WuRanArea_307
VolumetricFog缺失 节点:SceneCondition/TimeOfDay/MonsterCamp/WuRanArea_308
VolumetricFog缺失 节点:SceneCondition/TimeOfDay/MonsterCamp/WuRanArea_309
VolumetricFog缺失 节点:SceneCondition/TimeOfDay/MonsterCamp/WuRanArea_310
VolumetricFog缺失 节点:SceneCondition/TimeOfDay/MonsterCamp/WuRanArea_311
VolumetricFog缺失 节点:SceneCondition/TimeOfDay/MonsterCamp/WuRanArea_312
VolumetricFog缺失 节点:SceneCondition/TimeOfDay/MonsterCamp/WuRanArea_313
VolumetricFog缺失 节点:SceneCondition/TimeOfDay/MonsterCamp/WuRanArea_314
VolumetricFog缺失 节点:SceneCondition/TimeOfDay/MonsterCamp/WuRanArea_315
[21:43:48:419]map enter post: map login complete. GetSteamUserInfo & AccountRewards...
MapStaticId:401001 - UnitId:3148084670031200256 Time:165ms, Mem=5033.46 MB
[21:43:48:419]PanelLoading.SetNextPercent:53% - 加载 Steam SDK 和 账号可领取奖励信息 - ID:1750954606328021354
[21:43:48:558]map enter post: GetSteamUserInfo & AccountRewards complete. begin voxel batch... Time:139ms, Mem=5033.46 MB
[21:43:48:558]PanelLoading.SetNextPercent:55% - 加载GM界面 - ID:1750954606328021354
[21:43:48:721]map enter post: begin voxel batch complete. init building... Time:163ms, Mem=5033.46 MB
[21:43:48:722]PanelLoading.SetNextPercent:60% - 载入-建筑 - ID:1750954606328021354
[21:43:48:794]map enter post: init building complete. add player... Time:73ms, Mem=5033.46 MB
[21:43:48:795]PanelLoading.SetNextPercent:65% - 载入-玩家 - ID:1750954606328021354
[21:43:51:466]<color=#F07024>GetAsset bundle UnitModel.unity3d prefab unitmodel cost 2.54594969999999</color>
[21:43:54:575]<color=#F07024>GetAsset bundle AvatarPart.unity3d prefab avatarpart cost 3.08493440000001</color>
Warning (20000) : OverlappingTransform [ROT]
Warning (20000) : OverlappingTransform [Role_Benti_m_Face01_LOD01]
Warning (20001) : AddOverlappingTransform [Role_Benti_m_Face01_LOD01]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
[21:43:54:717]<color=#F24CF8> 捏脸数据(3):</color>
<color=Magenta> No.1001-10000</color>
<color=Magenta> No.1003-10020</color>
<color=Magenta> No.1004-10040</color>
<color=Magenta></color>
Warning (20000) : OverlappingTransform [ROT]
Warning (20000) : OverlappingTransform [Role_Benti_m_Face01_LOD01]
Warning (20001) : AddOverlappingTransform [Role_Benti_m_Face01_LOD01]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
[21:43:54:736]Soul(10001-3149438976298778624:迪加奥特曼) FixDown失败,位置(440.10, 357.55, 968.19)卡住了:[(439.775024414063,359.036468505859,968.855163574219), (440.246643066406,357.780242919922,968.820129394531), (438.910736083984,359.180999755859,968.65283203125)]。
Warning (20000) : OverlappingTransform [ROT]
Warning (20000) : OverlappingTransform [Role_Benti_m_Face01_LOD01]
Warning (20001) : AddOverlappingTransform [Role_Benti_m_Face01_LOD01]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_w_Shell00_Foot01_LOD02
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_w_Shell00_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
Warning (20000) : OverlappingTransform [Role_Benti_m_Face01_LOD01]
Warning (20001) : AddOverlappingTransform [Role_Benti_m_Face01_LOD01]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_w_Shell00_Foot01_LOD02
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_w_Shell00_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
Warning (20000) : OverlappingTransform [Role_Benti_m_Face01_LOD01]
Warning (20001) : AddOverlappingTransform [Role_Benti_m_Face01_LOD01]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
[21:43:55:345]<color=#A8366C>map enter post: add player complete. load Skill/Backpack/Equipment... Time:6551ms, Mem=6273.46 MB</color>
[21:43:55:345]PanelLoading.SetNextPercent:67% - 加载技能/背包/装备 - ID:1750954606328021354
[21:43:55:349] ChangeBodySyncData 1 - AskBodyIds - Mark:3
[21:43:55:401]===PlayWeatherSound 11.40345 none rain:0 snow:0
[21:43:55:452]===PlaySound_Dream rtpc:True
Reduced additional punctual light shadows resolution by 2 to make 72 shadow maps fit in the 4096x4096 shadow atlas. To avoid this, increase shadow atlas size, decrease big shadow resolutions, or reduce the number of shadow maps active in the same frame
[21:43:58:160]加入频道 - [Stage - 3149087888491610128] - 3136191218393481216
[21:43:58:177]<color=#209AFF>正在初始化地图角色 ,收到了M2C_CreateUnits消息,延迟处理,目前累计待处理的消息:1个</color>
[21:43:58:178]本人已经在频道中 - [Stage - 3149087888491610128] - 3136191218393481216
[21:43:58:183] ChangeBodySyncData - Mark:3 - [Soul(10001-3148084670031200256:那年那禅那把剑)] - CurrentBodyId:3148084670031200257
[21:43:58:189]<color=#2484BC> Message Cost Time:2619.00ms - opcode:22058 - ET.C2M_MovesRequest</color>
[21:43:58:270]AskBodyInfo - StaticId:10001 - Id:3148084670031200257
[21:43:58:339][###]SceneManager.RefNoumenonMovesInfo call 旧逻辑调用日志输出,用于优化或逻辑恢复
[21:43:58:401]AskBodyInfo - StaticId:10007 - Id:3148086370852405248
[21:43:58:468][###]SceneManager.RefNoumenonMovesInfo call 旧逻辑调用日志输出,用于优化或逻辑恢复
[21:43:58:468] ChangeBodySyncData 2 - AskInventory - Mark:3
[21:43:58:548] ChangeBodySyncData 3 - C2M_UiAskEquips - Mark:3
Warning (20000) : OverlappingTransform [ROT]
Warning (20000) : OverlappingTransform [Role_Benti_m_Face01_LOD01]
Warning (20001) : AddOverlappingTransform [Role_Benti_m_Face01_LOD01]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
[21:43:58:636] ChangeBodySyncData 4 - C2M_AskGuide - Mark:3
[21:43:58:716] ChangeBodySyncData 9 - OtherCallBack - Mark:3
[21:43:58:731]This one does not support key binding yet, keyFunctionID:10001
[21:43:58:731]This one does not support key binding yet, keyFunctionID:10002
[21:43:58:731]This one does not support key binding yet, keyFunctionID:10003
[21:43:58:731]This one does not support key binding yet, keyFunctionID:10004
[21:43:58:731]This one does not support key binding yet, keyFunctionID:10005
[21:43:58:731]This one does not support key binding yet, keyFunctionID:10006
[21:43:58:731]This one does not support key binding yet, keyFunctionID:10007
[21:43:58:731]This one does not support key binding yet, keyFunctionID:10008
[21:43:58:731]This one does not support key binding yet, keyFunctionID:10009
[21:43:58:731]This one does not support key binding yet, keyFunctionID:10010
[21:43:58:731]This one does not support key binding yet, keyFunctionID:10011
[21:43:58:731]This one does not support key binding yet, keyFunctionID:10012
[21:43:58:731]This one does not support key binding yet, keyFunctionID:10013
[21:43:58:731]This one does not support key binding yet, keyFunctionID:10014
[21:43:58:731]This one does not support key binding yet, keyFunctionID:10015
[21:43:58:731]This one does not support key binding yet, keyFunctionID:10016
[21:43:58:731]This one does not support key binding yet, keyFunctionID:10017
[21:43:58:731]This one does not support key binding yet, keyFunctionID:10018
[21:43:58:731]This one does not support key binding yet, keyFunctionID:10019
[21:43:58:732]This one does not support key binding yet, keyFunctionID:Open_MailBall
[21:43:58:732]This one does not support key binding yet, keyFunctionID:Rotate_Perspective
[21:43:58:732]This one does not support key binding yet, keyFunctionID emolish
[21:43:58:732]This one does not support key binding yet, keyFunctionID:Switch_Perspective
[21:43:58:732]This one does not support key binding yet, keyFunctionID:Switch_Left
[21:43:58:732]This one does not support key binding yet, keyFunctionID:Switch_Right
[21:43:58:732]This one does not support key binding yet, keyFunctionID:Move_Camera_Forward
[21:43:58:732]This one does not support key binding yet, keyFunctionID:Move_Camera_Left
[21:43:58:732]This one does not support key binding yet, keyFunctionID:Move_Camera_Right
[21:43:58:732]This one does not support key binding yet, keyFunctionID:Move_Camera_Backward
[21:43:58:732]This one does not support key binding yet, keyFunctionID:MinimapHideShowMouse
[21:43:58:732]This one does not support key binding yet, keyFunctionID:OnItem_Rebirth
[21:43:58:732]This one does not support key binding yet, keyFunctionID:OnRebirthPoint_Rebirth
[21:43:58:732]This one does not support key binding yet, keyFunctionID:OnSalvage_Rebirth
[21:43:58:733]This one does not support key binding yet, keyFunctionID:90001
[21:43:58:733]<color=#A8366C>map enter post: Load Skill/Backpack/Equipment complete. load monster... Time:3387ms, Mem=6289.46 MB</color>
[21:43:58:733]PanelLoading.SetNextPercent:70% - 载入-怪物 - ID:1750954606328021354
[21:43:58:814]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:43:58:816]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:43:58:817]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:43:58:818]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:43:58:819]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:43:58:821]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:43:58:821]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:43:58:823]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:43:58:824]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:43:58:825]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:43:58:826]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:43:58:827]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:43:58:827]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:43:58:828]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:43:58:829]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:43:58:829]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:43:58:830]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:43:58:831]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:43:58:831]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:43:58:832]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:43:58:833]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:43:58:835]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:43:58:848]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:43:58:849]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:43:58:880]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:43:58:881]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:43:58:883]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:43:58:884]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:43:58:885]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:43:58:886]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:43:58:888]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:43:58:890]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:43:58:892]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:43:58:893]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:43:58:895]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:43:58:897]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:43:58:899]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:43:58:900]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:43:58:906]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:43:58:908]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:43:58:909]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:43:58:910]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:43:58:913]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:43:58:914]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:43:58:915]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:43:58:917]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:43:58:918]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:43:58:920]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:43:58:923]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:43:58:925]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:43:58:929]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:43:58:931]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:43:58:933]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:43:58:934]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:43:58:935]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:43:58:936]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:43:58:937]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:43:58:939]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:43:58:940]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:43:58:942]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:43:58:944]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:43:58:946]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:43:58:947]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:43:58:949]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:43:58:951]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:43:58:952]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:43:58:952]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:43:58:953]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:43:58:954]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:43:58:954]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:43:58:956]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:43:58:957]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:43:58:958]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:43:58:959]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:43:58:961]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:43:58:963]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:43:58:964]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:43:58:966]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:43:58:967]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:43:58:968]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:43:58:969]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:43:58:969]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:43:58:970]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:43:58:970]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:43:58:971]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:43:58:972]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:43:58:972]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:43:58:973]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:43:58:973]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:43:58:974]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:43:58:975]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:43:58:976]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:43:58:976]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:43:58:977]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:43:58:978]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:43:58:978]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:43:58:980]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:43:58:981]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:43:58:981]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:43:58:982]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:43:58:982]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:43:58:983]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:43:58:983]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:43:58:984]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:43:58:984]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:43:58:985]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:43:58:986]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:43:58:986]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:43:58:987]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:43:58:988]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:43:58:988]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:43:58:990]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:43:58:992]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:43:58:993]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:43:58:995]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:43:58:997]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:43:58:998]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:43:58:999]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:43:58:999]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:43:59:000]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:43:59:000]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:43:59:002]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:43:59:007]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:43:59:008]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:43:59:009]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:43:59:009]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:43:59:010]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:43:59:012]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:43:59:014]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:43:59:015]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:43:59:016]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:43:59:017]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:43:59:018]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:43:59:018]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:43:59:019]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:43:59:020]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:43:59:020]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:43:59:021]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:43:59:022]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:43:59:022]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:43:59:023]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:43:59:023]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:43:59:024]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:43:59:025]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:43:59:025]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:43:59:026]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:43:59:027]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:43:59:028]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:43:59:028]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:43:59:029]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:43:59:030]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:43:59:030]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:43:59:031]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:43:59:032]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:43:59:034]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:43:59:036]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:43:59:037]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:43:59:038]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:43:59:039]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:43:59:039]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:43:59:040]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:43:59:040]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:43:59:041]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:43:59:042]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:43:59:042]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:43:59:043]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:43:59:043]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:43:59:045]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:43:59:046]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:43:59:047]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:43:59:048]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:43:59:049]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:43:59:050]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:43:59:054]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:43:59:054]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:43:59:055]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:43:59:056]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:43:59:057]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:43:59:057]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:43:59:058]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:43:59:059]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:43:59:059]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:43:59:060]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:43:59:061]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:43:59:062]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:43:59:062]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:43:59:063]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:43:59:065]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:43:59:066]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:43:59:066]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:43:59:067]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:43:59:068]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:43:59:069]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:43:59:069]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:43:59:070]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:43:59:070]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:43:59:071]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:43:59:072]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:43:59:073]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:43:59:074]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:43:59:075]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:43:59:077]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:43:59:080]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:43:59:081]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:43:59:082]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:43:59:083]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:43:59:084]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:43:59:084]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:43:59:085]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:43:59:086]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:43:59:086]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:43:59:087]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:43:59:087]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:43:59:088]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:43:59:089]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:43:59:089]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:43:59:090]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:43:59:091]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:43:59:093]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:43:59:094]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:43:59:096]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:43:59:097]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:43:59:099]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:43:59:100]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:43:59:101]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:43:59:102]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:43:59:104]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:43:59:105]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:43:59:106]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:43:59:107]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:43:59:108]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:43:59:109]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:43:59:110]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:43:59:113]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:43:59:114]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:43:59:116]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:43:59:117]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:43:59:118]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:43:59:120]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:43:59:122]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:43:59:123]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:43:59:124]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:43:59:126]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:43:59:128]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:43:59:130]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:43:59:132]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:43:59:133]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:43:59:134]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:43:59:135]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:43:59:136]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:43:59:136]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:43:59:138]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:43:59:139]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:43:59:140]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:43:59:142]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:43:59:143]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:43:59:145]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:43:59:146]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:43:59:146]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:43:59:147]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:43:59:149]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:43:59:152]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:43:59:154]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:43:59:156]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:43:59:157]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:43:59:158]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:43:59:160]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:43:59:162]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:43:59:164]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:43:59:166]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:43:59:168]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:43:59:170]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:43:59:178]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:43:59:180]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:43:59:182]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:43:59:183]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:43:59:184]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:43:59:185]<color=#B68A00>map enter post: load monster complete. init props... Time:453ms, Mem=6369.46 MB</color>
[21:43:59:185]PanelLoading.SetNextPercent:78% - 载入-场景道具/机关/载具/传统道具 - ID:1750954606328021354
[21:43:59:191]<color=#2484BC> Message Cost Time:413.00ms - opcode:22407 - ET.C2M_GetInstalledTalentSeriesRequest</color>
[21:43:59:573]查无此【交互数据】 in Table:<InteractCmd> - Id:50302
[21:43:59:573]查无此【交互数据】 in Table:<InteractCmd> - Id:50302
[21:43:59:574]查无此【交互数据】 in Table:<InteractCmd> - Id:50302
[21:43:59:574]查无此【交互数据】 in Table:<InteractCmd> - Id:50302
[21:43:59:574]查无此【交互数据】 in Table:<InteractCmd> - Id:50302
[21:43:59:574]查无此【交互数据】 in Table:<InteractCmd> - Id:50302
[21:43:59:575]查无此【交互数据】 in Table:<InteractCmd> - Id:55707
[21:43:59:575]查无此【交互数据】 in Table:<InteractCmd> - Id:55703
[21:43:59:575]查无此【交互数据】 in Table:<InteractCmd> - Id:55704
[21:43:59:576]查无此【交互数据】 in Table:<InteractCmd> - Id:55703
[21:43:59:576]查无此【交互数据】 in Table:<InteractCmd> - Id:55701
[21:43:59:576]查无此【交互数据】 in Table:<InteractCmd> - Id:55707
[21:43:59:576]查无此【交互数据】 in Table:<InteractCmd> - Id:55704
[21:43:59:576]查无此【交互数据】 in Table:<InteractCmd> - Id:55704
[21:43:59:576]查无此【交互数据】 in Table:<InteractCmd> - Id:55701
[21:43:59:577]查无此【交互数据】 in Table:<InteractCmd> - Id:55708
[21:43:59:577]查无此【交互数据】 in Table:<InteractCmd> - Id:55701
[21:43:59:577]查无此【交互数据】 in Table:<InteractCmd> - Id:55701
[21:43:59:577]查无此【交互数据】 in Table:<InteractCmd> - Id:55708
[21:43:59:577]查无此【交互数据】 in Table:<InteractCmd> - Id:55708
[21:43:59:577]查无此【交互数据】 in Table:<InteractCmd> - Id:55705
[21:43:59:578]查无此【交互数据】 in Table:<InteractCmd> - Id:55702
[21:43:59:578]查无此【交互数据】 in Table:<InteractCmd> - Id:55703
[21:43:59:578]查无此【交互数据】 in Table:<InteractCmd> - Id:55702
[21:43:59:578]查无此【交互数据】 in Table:<InteractCmd> - Id:55704
[21:43:59:578]查无此【交互数据】 in Table:<InteractCmd> - Id:55706
[21:43:59:578]查无此【交互数据】 in Table:<InteractCmd> - Id:55702
[21:43:59:578]查无此【交互数据】 in Table:<InteractCmd> - Id:55703
[21:43:59:578]查无此【交互数据】 in Table:<InteractCmd> - Id:55702
[21:43:59:579]查无此【交互数据】 in Table:<InteractCmd> - Id:55708
[21:44:00:673]<color=#A8366C>map enter post: init props complete. init mechanics... Time:1488ms, Mem=6545.46 MB</color>
===已加载soundbank中 缺少音频文件:Play_sfx_monster_wanderer_Assassin_DeathRoar_02 MapID:401001
[21:44:00:732]map enter post: init mechanics complete. init vehicles... Time:59ms, Mem=6545.46 MB
[21:44:00:794]map enter post: init vehicles complete. init items... Time:62ms, Mem=6545.46 MB
[21:44:00:864]map enter post: init items complete. ask map portal... Time:70ms, Mem=6545.46 MB
[21:44:00:936]map enter post: ask map portal complete. init war/map/time... Time:72ms, Mem=6545.46 MB
[21:44:00:936]PanelLoading.SetNextPercent:80% - 结束批处理体素 - ID:1750954606328021354
[21:44:01:008]map enter post: init war/map/time complete. load EventPoints... Time:72ms, Mem=6545.46 MB
[21:44:01:008]PanelLoading.SetNextPercent:82% - 事件触发点 - ID:1750954606328021354
[21:44:01:082]map enter post: load EventPoints complete. AskPillars... Time:74ms, Mem=6545.46 MB
[21:44:01:083]map enter post: AskPillars complete. AskTraits... Time:1ms, Mem=6545.46 MB
[21:44:01:150]map enter post: AskTraits complete. AskTeams... Time:67ms, Mem=6545.46 MB
[21:44:01:224]map enter post: AskTeams complete. AskMovesShortcut... Time:74ms, Mem=6545.46 MB
[21:44:01:294]AskMovesShortcut - False - 0 : []
[21:44:01:295]map enter post: AskMovesShortcut complete. AskQuests... Time:71ms, Mem=6545.46 MB
[21:44:01:582]map enter post: AskQuests complete. AskMapQuests... Time:286ms, Mem=6547.46 MB
[21:44:01:658]map enter post: AskMapQuests complete. get prop holders... Time:76ms, Mem=6547.46 MB
[21:44:01:726]map enter post: get prop holders complete. load bgm... Time:67ms, Mem=6547.46 MB
[21:44:01:726]PanelLoading.SetNextPercent:88% - 加载背景音乐 - ID:1750954606328021354
[21:44:01:727]map enter post: load bgm complete. load storage/process pile... Time:1ms, Mem=6547.46 MB
[21:44:01:727]PanelLoading.SetNextPercent:90% - 加载工作平台/储物平台 - ID:1750954606328021354
[21:44:01:727]map enter post: load storage/process pile complete. load mainmenu... Time:0ms, Mem=6547.46 MB
[21:44:01:727]PanelLoading.SetNextPercent:92% - 主界面初始化 - ID:1750954606328021354
[21:44:01:727]PanelLoading.ShowUI !!! ID:1750954606328021354
===后处理曝光值 已完成首次设置:True
===Loading过程中 阻止播放ui音效:50153
===Loading过程中 阻止播放ui音效:50153
===Loading过程中 阻止播放ui音效:50153
===Loading过程中 阻止播放ui音效:50153
===Loading过程中 阻止播放ui音效:50153
===Loading过程中 阻止播放ui音效:50153
===Loading过程中 阻止播放ui音效:50153
===Loading过程中 阻止播放ui音效:50153
===Loading过程中 阻止播放ui音效:50153
===Loading过程中 阻止播放ui音效:50153
===Loading过程中 阻止播放ui音效:50153
===后处理曝光值 已完成首次设置:True
[21:44:03:295]<color=#A8366C>map enter post: load main menu complete. check map event point... Time:1568ms, Mem=6559.46 MB</color>
[21:44:03:367]map enter post: check map event point complete. UpdateDiamondNum... Time:73ms, Mem=6561.46 MB
ExecuteChangeMaterial
ExecuteEventTimeLine 0
[21:44:03:541]map enter post: UpdateDiamondNum complete. AskUnLockedSystem... Time:174ms, Mem=6577.46 MB
[21:44:03:544]map enter post: AskUnLockedSystem complete. AskCampSites... Time:3ms, Mem=6577.46 MB
[21:44:03:669]<color=#209AFF>AskCampSites - Count:0</color>
[21:44:03:669]map enter post: AskCampSites complete. load achivement/rebirth point... Time:124ms, Mem=6577.46 MB
[21:44:03:669]PanelLoading.SetNextPercent:94% - 成就请求 - ID:1750954606328021354
[21:44:03:679]map enter post: load achivement/rebirth point complete. ResPreLoadingBySceneType... Time:10ms, Mem=6577.46 MB
[21:44:03:679]PanelLoading.SetNextPercent:96% - 加载世界地图资源点 - ID:1750954606328021354
[21:44:03:681]map enter post: ResPreLoadingBySceneType complete. GetGoldEventInfo... Time:2ms, Mem=6577.46 MB
[21:44:03:681]PanelLoading.SetNextPercent:98% - 加载活动数据 - ID:1750954606328021354
[21:44:03:740]map enter post: GetGoldEventInfo complete. AskCallFriendInfo... Time:59ms, Mem=6577.46 MB
[21:44:03:833]map enter post: AskCallFriendInfo complete. GetStageBonusData... Time:93ms, Mem=6577.46 MB
[21:44:03:897]map enter post: GetStageBonusData complete. EnterMapFinish... Time:64ms, Mem=6577.46 MB
[21:44:03:897]PanelLoading.SetNextPercent:99% - 登录最后一条消息(EnterMapFinish) - ID:1750954606328021354
[21:44:04:244]T2C_StageInfoHandler - {"_t":"T2C_StageInfo","StageStaticId":3,"StageId":1,"StageStartTime":1760348996986,"StageEndTime":1761624000000,"OpenBlockRank":4}
[21:44:04:245]创建频道 - Map - - 3149092922193281024
[21:44:04:245]加入频道 - [Map - 3149092922193281024] - 3148084670031200256
[21:44:04:250]<color=#209AFF>正在处理期间收到的M2C_CreateUnits消息,需处理:1个</color>
Warning (20000) : OverlappingTransform [ROT]
Warning (20000) : OverlappingTransform [Role_Benti_m_Face01_LOD01]
Warning (20001) : AddOverlappingTransform [Role_Benti_m_Face01_LOD01]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
[21:44:04:281]延后处理创建角色完毕
[21:44:04:282]Soul(10001-3149438976298778624:迪加奥特曼) FixDown失败,位置(440.10, 360.55, 968.19)卡住了:[(439.898162841797,360.328399658203,968.02783203125), (439.647888183594,361.009429931641,968.747314453125), (441.531311035156,360.841735839844,967.804321289063)]。
===未找到草丛父节点, 草丛音效不会生效
[21:44:04:295]map enter post: EnterMapFinish complete. EndLoading... Time:397ms, Mem=6625.46 MB
[21:44:04:295]PanelLoading.SetNextPercent:100% - 等待地图数据加载完成 - ID:1750954606328021354
[21:44:04:354]<color=#A8366C>EndLoading - Mark:0 Time:103635ms, Mem=6625.46 MB</color>
[21:44:04:359]map enter post: EndLoading complete. All things Done! Time:64ms, Mem=6625.46 MB
[21:44:04:359]<color=#FFB624>地图数据同步 完成,花费时间 18.1530秒 - charId:3148084670031200256 mapId:3135535651764830219 mapStaticId:401001</color>
[21:44:04:359]switch load priority to BelowNormal
[21:44:04:359]<color=#FFB624>地图数据同步 end - charId:3148084670031200256 mapId:3135535651764830219 mapStaticId:401001</color>
[21:44:04:359]<color=#FFB624>【Any2C_ChangeMap】转场 End! - UnitId:3148084670031200256 - MapStaticId:401001</color>
[21:44:04:366]收到会员信息 Level:0 Exp:0
[21:44:04:384]===MGT 请求科技信息-失败 Error:200002 msg:玩家没有加入家族 0
[21:44:04:400]获取频道数量(2) :
[21:44:04:401] No.0 - None - 3149087888491610128 - Member:0 - [] No.1 - None - 3149092922193281024 - Member:0 - []
[21:44:04:410]<color=#209AFF>获取邮件数量(1) : </color>
[21:44:04:581]PanelLoading.CloseUI !!! ID:1750954606328021354
[21:44:08:293]本人已经不在频道中 - [None - 3149092922193281024] - 3149501837439991808
[21:44:13:880]加入频道 - [None - 3149092922193281024] - 3136191218393481216
[21:44:16:015]加入频道 - [None - 3149087888491610128] - 3135551457245265920
[21:44:16:583]本人已经在频道中 - [None - 3149087888491610128] - 3135551457245265920
===ExcelMusicSoundFile 不包含soundId:0
ExecuteChangeMaterial
ExecuteEventTimeLine 1.666666666666
===ExcelMusicSoundFile 不包含soundId:0
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing obj:xuebao_attack01_L01_01(Clone) MapID:401001
<color=#0099bc><b>DOTWEEN ► </b></color>Max Tweens reached: capacity has automatically been increased from 200/50 to 500/50. Use DOTween.SetTweensCapacity to set it manually at startup
===ExcelMusicSoundFile 不包含soundId:0
[21:44:24:610]离开频道 - [None - 3149092922193281024] - Who:3136191218393481216
ExecuteChangeMaterial
ExecuteEventTimeLine 1.666666666666
===ExcelMusicSoundFile 不包含soundId:0
[21:44:26:645]查找客户端发送两次转场消息的问题 -- 准备与传送门执行短按交互;
[21:44:26:646]查找客户端发送两次转场消息的问题 -- 开始与传送门执行短按交互;
[21:44:26:646]查找客户端发送两次转场消息的问题 -- 结束与传送门执行短按交互;
ExecuteChangeMaterial
ExecuteEventTimeLine 1.666666666666
[21:44:26:826]M2C_PortalInteractive - 3148084670031200256 - 0 - 0 - [Soul(10001-3148084670031200256:那年那禅那把剑)]
[21:44:26:829]M2C_PortalInteractive - 3149092922199441653 - 0 - 0 - []
ExecuteChangeMaterial
ExecuteEventTimeLine 1.666666666666
[21:44:27:259]加入频道 - [None - 3149087888491610128] - 3136708779132911616
ExecuteChangeMaterial
ExecuteEventTimeLine 0
[21:44:31:159]<color=#FFB624>【Any2C_PreChangeMap】预转场 Begin... UnitId:3148084670031200256 - MapStaticId:309103 - ServerStatus:1:服务器就绪前预通知</color>
[21:44:31:160]PanelLoading.Awake !!! ID:1750954606328030069
[21:44:31:161]PanelLoading.ShowUI !!! ID:1750954606328030069
[21:44:31:161]PanelLoading.ShowUI !!! ID:1750954606328030069
[21:44:31:161]PanelLoading.SetNextPercent:10% - - ID:1750954606328030069
[21:44:31:161]本人已经不在频道中 - [None - 3149092922193281024] - 3148084670031200256
[21:44:31:162]<color=#FFB624>【Any2C_PreChangeMap】预转场 Begin... UnitId:3148084670031200256 - MapStaticId:309103 - ServerStatus:2:服务器已就绪</color>
[21:44:31:162]<color=#FFB624>【Any2C_PreChangeMap】预转场 Step 1 - LoadMapSourceWithoutUI - AccountId:1750954606328021026 AccountName:17293822637842217907 - UnitId:3148084670031200256 - MapStaticId:309103</color>
[21:44:31:162]<color=#FFB624>【Any2C_PreChangeMap】预转场 Begin... UnitId:3148084670031200256 - MapStaticId:-1 - ServerStatus:-1:转场失败</color>
[21:44:31:162]M2C_PortalInteractive - 3148084670031200256 - 310412 - 0 - [Soul(10001-3148084670031200256:那年那禅那把剑)]
[21:44:31:180]<color=#FFB624>【Any2C_ChangeMap】转场 Begin... UnitId:3148084670031200256 - MapStaticId:309103</color>
[21:44:31:180]【Any2C_ChangeMap】转场 Warning - Any2C_PreChangeMap 正在执行中...
[21:44:31:180]<color=#FFB624>【Any2C_ChangeMap】转场 Step 1 - AccountId:1750954606328021026 AccountName:17293822637842217907 UnitId:3148084670031200256 - MapStaticId:309103</color>
=====bgm.LeaveMap
[21:44:31:475] LoadMapSourceWithoutUI Begin...
[21:44:31:475]PanelLoading.ShowUI !!! ID:1750954606328030069
[21:44:31:475]PanelLoading.SetNextPercent:30% - INFO_ENTERMAP_ASK:未配置! - ID:1750954606328030069
[21:44:31:475]PanelLoading.SetNextPercent:35% - INFO_ENTERMAP_ASK:未配置! - ID:1750954606328030069
[21:44:31:475]PanelLoading.SetNextPercent:45% - 加载和切换地图 - ID:1750954606328030069
[21:44:31:862]TeamComponent.Dispose team entity...
TeamComponent.Dispose team entity success
===soundbank mapid:309103 加载 [Begin]
===soundbank: 加载10104 Scene_Dungeon
===soundbank mapid:309103 加载 [End]
[21:44:33:043]<color=#A8366C>map load: LoadAndChangeMapFile Strength_Exp_Mini_01.unity3d begin... Time:1568ms, Mem=6645.46 MB</color>
[21:44:33:043]Async load bundle BundleName : E:/WeGameApps/rail_apps/Havenhold(2008591)/Havenhold_Data/StreamingAssets\strength_exp_mini_01.unity3d
[21:44:33:065]map load: LoadAndChangeMapFile Strength_Exp_Mini_01.unity3d complete Time:23ms, Mem=6645.46 MB
===preload res: PanelGetItemTip
===预加载资源 mapId:309103
===预加载资源 bundle:unitmodel.unity3d asset:g_aipangguai
===预加载资源 bundle:sceneprop.unity3d asset:50240_SM_Prop_Chest_Wood_01
===预加载资源 bundle:sceneprop.unity3d asset:50241_SM_Prop_Fishing_Crate_01
===预加载资源 bundle:sceneprop.unity3d asset:50241_SM_Prop_Fishing_Crate_01
===预加载资源 bundle:sceneprop.unity3d asset:55501_FlavorText_Dungeon_01_EerieWater
===预加载资源 bundle:sceneprop.unity3d asset:55502_FlavorText_Dungeon_02_FireBreathingTrap
===预加载资源 bundle:sceneprop.unity3d asset:55503_FlavorText_Dungeon_03_Icicle
===预加载资源 bundle:sceneprop.unity3d asset:55504_FlavorText_Dungeon_04_WallTorch
===预加载资源 bundle:sceneprop.unity3d asset:55505_FlavorText_Dungeon_05_Tree
===预加载资源 bundle:sceneprop.unity3d asset:55506_FlavorText_Dungeon_06_MobCamp
===预加载资源 bundle:sceneprop.unity3d asset:55275_ColdAirShrine
[21:44:33:086]map load: map change load begin - Strength_Exp_Mini_01 Time:21ms, Mem=6645.46 MB
[21:44:33:086]ChangeSceneAsync Begin - Strength_Exp_Mini_01
[21:44:33:086]ChangeSceneAsync End -Strength_Exp_Mini_01
===Init_UrpVolume change:False
[21:44:33:617]===PlaySound_Dream rtpc:False
[21:44:33:636]<color=#B68A00>map load: map change load complete Time:550ms, Mem=6693.46 MB</color>
===soundbank mapid:309103 卸载 [Begin]
===soundbank 卸载:10103 Scene_OpenWorld
===soundbank 卸载:10401 Animal
===soundbank mapid:309103 卸载 [End]
===soundbank mapid:100 卸载 [Begin]
===soundbank mapid:100 卸载 [End]
[21:44:33:668]ApocaMapHelper LoadMap OK - MapStaticId:[309103] - MapName:[玄冥窟] - MapFile:[Strength_Exp_Mini_01]
[21:44:33:668]switch load priority to BelowNormal
[21:44:33:668] LoadMapSourceWithoutUI End!
[21:44:33:668]<color=#FFB624>【Any2C_PreChangeMap】预转场 End! - UnitId:3148084670031200256 - MapStaticId:309103</color>
[21:44:34:393]<color=#FFB624>【Any2C_ChangeMap】转场 Step 2 - StartEnterMapWithUI... StartLoadUnit:True - UnitId:3148084670031200256 - MapStaticId:309103</color>
[21:44:34:393]StartEnterMapWithUI Begin...
[21:44:34:393]StartEnterMapWithUI Step 1
[21:44:34:393]地图数据同步 start - charId:3148084670031200256 mapId:3149631287753768961 mapStaticId:309103 Token:461672442164274176 from:Any2C_ChangeMap
[21:44:34:394]PanelLoading.ShowUI !!! ID:1750954606328030069
[21:44:34:394]map enter post: start. init scene manager... Time:0ms, Mem=6596.53 MB
[21:44:34:394]PanelLoading.SetNextPercent:50% - 加载场景体素 - ID:1750954606328030069
===Init_UrpVolume change:True
[21:44:34:502]map enter post: scene manager init complete. init scene voxel... Time:108ms, Mem=6596.53 MB
[21:44:34:502]PanelLoading.SetNextPercent:51% - 加载场景体素 - ID:1750954606328030069
[21:44:34:502]Begin Qaz Physics Engine Init! - Step:1
[21:44:34:502]Begin Qaz Physics Engine Init! - Step:2
[21:44:34:502]Begin Qaz Physics Engine Init! - Step:3 - ../BinData/NavMesh/Strength_Exp_Mini_01.vox
[21:44:34:608]End Qaz Physics Engine Init! - Time:107ms
[21:44:34:608]map enter post: init voxel complete. begin map login... Time:107ms, Mem=6596.53 MB
[21:44:34:609]PanelLoading.SetNextPercent:52% - 链接MS - ID:1750954606328030069
[21:44:34:609]请求登录场景 - Char:[0-3148084670031200256] - [309103-3149631287753768961] - Address:118.89.243.101:0 - MapToken:461672442164274176
===server time: 10/22/2025 21:44:34
===SceneCondition/TimeOfDay/TimeOfDay_snow 节点 或 节点脚本timeofday 缺失
===SceneCondition/TimeOfDay/TimeOfDay_rain 节点 或 节点脚本timeofday 缺失
===发现节点: SceneCondition/TimeOfDay/Climate
===场景MapId:309103 未在ExcelSceneWeatherConfig中配置数据, 随机天气不会生效!!!
[21:44:34:687]map enter post: map login complete. GetSteamUserInfo & AccountRewards...
MapStaticId:309103 - UnitId:3148084670031200256 Time:79ms, Mem=6596.53 MB
[21:44:34:687]PanelLoading.SetNextPercent:53% - 加载 Steam SDK 和 账号可领取奖励信息 - ID:1750954606328030069
[21:44:34:791]map enter post: GetSteamUserInfo & AccountRewards complete. begin voxel batch... Time:104ms, Mem=6596.53 MB
[21:44:34:791]PanelLoading.SetNextPercent:55% - 加载GM界面 - ID:1750954606328030069
[21:44:34:940]map enter post: begin voxel batch complete. init building... Time:149ms, Mem=6596.53 MB
[21:44:34:941]PanelLoading.SetNextPercent:60% - 载入-建筑 - ID:1750954606328030069
[21:44:34:991]map enter post: init building complete. add player... Time:52ms, Mem=6596.53 MB
[21:44:34:992]PanelLoading.SetNextPercent:65% - 载入-玩家 - ID:1750954606328030069
Warning (20000) : OverlappingTransform [ROT]
Warning (20000) : OverlappingTransform [Role_Benti_m_Face01_LOD01]
Warning (20001) : AddOverlappingTransform [Role_Benti_m_Face01_LOD01]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
[21:44:35:070]<color=#F24CF8> 捏脸数据(3):</color>
<color=Magenta> No.1001-10000</color>
<color=Magenta> No.1003-10020</color>
<color=Magenta> No.1004-10040</color>
<color=Magenta></color>
[21:44:35:070]map enter post: add player complete. load Skill/Backpack/Equipment... Time:79ms, Mem=6596.53 MB
[21:44:35:070]PanelLoading.SetNextPercent:67% - 加载技能/背包/装备 - ID:1750954606328030069
[21:44:35:070] ChangeBodySyncData 1 - AskBodyIds - Mark:3
[21:44:35:071]===PlayWeatherSound 11.78835 none rain:0 snow:0
[21:44:35:126] ChangeBodySyncData - Mark:3 - [Soul(10001-3148084670031200256:那年那禅那把剑)] - CurrentBodyId:3148084670031200257
[21:44:35:184]AskBodyInfo - StaticId:10001 - Id:3148084670031200257
[21:44:35:241][###]SceneManager.RefNoumenonMovesInfo call 旧逻辑调用日志输出,用于优化或逻辑恢复
[21:44:35:300]AskBodyInfo - StaticId:10007 - Id:3148086370852405248
[21:44:35:357][###]SceneManager.RefNoumenonMovesInfo call 旧逻辑调用日志输出,用于优化或逻辑恢复
[21:44:35:357] ChangeBodySyncData 2 - AskInventory - Mark:3
[21:44:35:417] ChangeBodySyncData 3 - C2M_UiAskEquips - Mark:3
Warning (20000) : OverlappingTransform [ROT]
Warning (20000) : OverlappingTransform [Role_Benti_m_Face01_LOD01]
Warning (20001) : AddOverlappingTransform [Role_Benti_m_Face01_LOD01]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
[21:44:35:493] ChangeBodySyncData 4 - C2M_AskGuide - Mark:3
[21:44:35:560] ChangeBodySyncData 9 - OtherCallBack - Mark:3
[21:44:35:560]重复创建InputManager
[21:44:35:561]This one does not support key binding yet, keyFunctionID:10001
[21:44:35:561]This one does not support key binding yet, keyFunctionID:10002
[21:44:35:561]This one does not support key binding yet, keyFunctionID:10003
[21:44:35:561]This one does not support key binding yet, keyFunctionID:10004
[21:44:35:561]This one does not support key binding yet, keyFunctionID:10005
[21:44:35:561]This one does not support key binding yet, keyFunctionID:10006
[21:44:35:561]This one does not support key binding yet, keyFunctionID:10007
[21:44:35:561]This one does not support key binding yet, keyFunctionID:10008
[21:44:35:561]This one does not support key binding yet, keyFunctionID:10009
[21:44:35:561]This one does not support key binding yet, keyFunctionID:10010
[21:44:35:561]This one does not support key binding yet, keyFunctionID:10011
[21:44:35:561]This one does not support key binding yet, keyFunctionID:10012
[21:44:35:561]This one does not support key binding yet, keyFunctionID:10013
[21:44:35:561]This one does not support key binding yet, keyFunctionID:10014
[21:44:35:561]This one does not support key binding yet, keyFunctionID:10015
[21:44:35:561]This one does not support key binding yet, keyFunctionID:10016
[21:44:35:561]This one does not support key binding yet, keyFunctionID:10017
[21:44:35:561]This one does not support key binding yet, keyFunctionID:10018
[21:44:35:561]This one does not support key binding yet, keyFunctionID:10019
[21:44:35:561]This one does not support key binding yet, keyFunctionID:Open_MailBall
[21:44:35:561]This one does not support key binding yet, keyFunctionID:Rotate_Perspective
[21:44:35:561]This one does not support key binding yet, keyFunctionID:Demolish
[21:44:35:561]This one does not support key binding yet, keyFunctionID:Switch_Perspective
[21:44:35:561]This one does not support key binding yet, keyFunctionID:Switch_Left
[21:44:35:561]This one does not support key binding yet, keyFunctionID:Switch_Right
[21:44:35:561]This one does not support key binding yet, keyFunctionID:Move_Camera_Forward
[21:44:35:561]This one does not support key binding yet, keyFunctionID:Move_Camera_Left
[21:44:35:561]This one does not support key binding yet, keyFunctionID:Move_Camera_Right
[21:44:35:561]This one does not support key binding yet, keyFunctionID:Move_Camera_Backward
[21:44:35:561]This one does not support key binding yet, keyFunctionID:MinimapHideShowMouse
[21:44:35:561]This one does not support key binding yet, keyFunctionID:OnItem_Rebirth
[21:44:35:561]This one does not support key binding yet, keyFunctionID:OnRebirthPoint_Rebirth
[21:44:35:561]This one does not support key binding yet, keyFunctionID:OnSalvage_Rebirth
[21:44:35:561]This one does not support key binding yet, keyFunctionID:90001
[21:44:35:562]<color=#B68A00>map enter post: Load Skill/Backpack/Equipment complete. load monster... Time:491ms, Mem=6596.53 MB</color>
[21:44:35:562]PanelLoading.SetNextPercent:70% - 载入-怪物 - ID:1750954606328030069
[21:44:35:623]map enter post: load monster complete. init props... Time:61ms, Mem=6596.53 MB
[21:44:35:623]PanelLoading.SetNextPercent:78% - 载入-场景道具/机关/载具/传统道具 - ID:1750954606328030069
not find link point Link_Head
not find link point Link_Head
not find link point Link_Head
[21:44:35:689]map enter post: init props complete. init mechanics... Time:66ms, Mem=6596.53 MB
[21:44:35:739]map enter post: init mechanics complete. init vehicles... Time:50ms, Mem=6596.53 MB
[21:44:35:801]map enter post: init vehicles complete. init items... Time:62ms, Mem=6596.53 MB
[21:44:35:861]map enter post: init items complete. ask map portal... Time:61ms, Mem=6596.53 MB
[21:44:35:922]map enter post: ask map portal complete. init war/map/time... Time:60ms, Mem=6596.53 MB
[21:44:35:922]PanelLoading.SetNextPercent:80% - 结束批处理体素 - ID:1750954606328030069
[21:44:35:988]map enter post: init war/map/time complete. load EventPoints... Time:66ms, Mem=6596.53 MB
[21:44:35:988]PanelLoading.SetNextPercent:82% - 事件触发点 - ID:1750954606328030069
[21:44:36:041]map enter post: load EventPoints complete. AskPillars... Time:53ms, Mem=6596.53 MB
[21:44:36:041]map enter post: AskPillars complete. AskTraits... Time:0ms, Mem=6596.53 MB
[21:44:36:099]map enter post: AskTraits complete. AskTeams... Time:58ms, Mem=6596.53 MB
[21:44:36:157]map enter post: AskTeams complete. AskMovesShortcut... Time:58ms, Mem=6596.53 MB
[21:44:36:236]AskMovesShortcut - False - 0 : []
[21:44:36:236]map enter post: AskMovesShortcut complete. AskQuests... Time:79ms, Mem=6596.53 MB
[21:44:36:357]map enter post: AskQuests complete. AskMapQuests... Time:121ms, Mem=6596.53 MB
[21:44:36:426]map enter post: AskMapQuests complete. get prop holders... Time:69ms, Mem=6596.53 MB
[21:44:36:477]map enter post: get prop holders complete. load bgm... Time:50ms, Mem=6596.53 MB
[21:44:36:477]PanelLoading.SetNextPercent:88% - 加载背景音乐 - ID:1750954606328030069
[21:44:36:477]map enter post: load bgm complete. load storage/process pile... Time:0ms, Mem=6596.53 MB
[21:44:36:477]PanelLoading.SetNextPercent:90% - 加载工作平台/储物平台 - ID:1750954606328030069
[21:44:36:477]map enter post: load storage/process pile complete. load mainmenu... Time:0ms, Mem=6596.53 MB
[21:44:36:477]PanelLoading.SetNextPercent:92% - 主界面初始化 - ID:1750954606328030069
[21:44:36:477]PanelLoading.ShowUI !!! ID:1750954606328030069
===后处理曝光值 已完成首次设置:True
===Loading过程中 阻止播放ui音效:50153
===Loading过程中 阻止播放ui音效:50153
===Loading过程中 阻止播放ui音效:50153
===Loading过程中 阻止播放ui音效:50153
===Loading过程中 阻止播放ui音效:50153
===Loading过程中 阻止播放ui音效:50153
===Loading过程中 阻止播放ui音效:50153
===Loading过程中 阻止播放ui音效:50153
===Loading过程中 阻止播放ui音效:50153
===Loading过程中 阻止播放ui音效:50153
===Loading过程中 阻止播放ui音效:50153
===后处理曝光值 已完成首次设置:True
[21:44:37:151]<color=#B68A00>map enter post: load main menu complete. check map event point... Time:674ms, Mem=6596.53 MB</color>
[21:44:37:152]map enter post: check map event point complete. UpdateDiamondNum... Time:1ms, Mem=6596.53 MB
[21:44:37:158]<color=#2484BC> Message Cost Time:723.00ms - opcode:20359 - ET.C2G2IM_SavePlayerPrefsRequest</color>
[21:44:37:192]<color=#2484BC> Message Cost Time:760.00ms - opcode:22220 - ET.C2M_QuestCommitRequest</color>
[21:44:37:298]map enter post: UpdateDiamondNum complete. AskUnLockedSystem... Time:146ms, Mem=6596.53 MB
[21:44:37:298]map enter post: AskUnLockedSystem complete. AskCampSites... Time:0ms, Mem=6596.53 MB
[21:44:37:388]<color=#209AFF>AskCampSites - Count:0</color>
[21:44:37:388]map enter post: AskCampSites complete. load achivement/rebirth point... Time:90ms, Mem=6596.53 MB
[21:44:37:388]PanelLoading.SetNextPercent:94% - 成就请求 - ID:1750954606328030069
[21:44:37:388]map enter post: load achivement/rebirth point complete. ResPreLoadingBySceneType... Time:0ms, Mem=6596.53 MB
[21:44:37:388]PanelLoading.SetNextPercent:96% - 加载世界地图资源点 - ID:1750954606328030069
[21:44:37:390]map enter post: ResPreLoadingBySceneType complete. GetGoldEventInfo... Time:1ms, Mem=6596.53 MB
[21:44:37:390]PanelLoading.SetNextPercent:98% - 加载活动数据 - ID:1750954606328030069
[21:44:37:452]map enter post: GetGoldEventInfo complete. AskCallFriendInfo... Time:61ms, Mem=6596.53 MB
[21:44:37:522]map enter post: AskCallFriendInfo complete. GetStageBonusData... Time:71ms, Mem=6596.53 MB
[21:44:37:582]map enter post: GetStageBonusData complete. EnterMapFinish... Time:59ms, Mem=6596.53 MB
[21:44:37:582]PanelLoading.SetNextPercent:99% - 登录最后一条消息(EnterMapFinish) - ID:1750954606328030069
[21:44:37:636]创建频道 - Map - - 3149631287753900033
[21:44:37:636]加入频道 - [Map - 3149631287753900033] - 3148084670031200256
[21:44:37:636]T2C_StageInfoHandler - {"_t":"T2C_StageInfo","StageStaticId":3,"StageId":1,"StageStartTime":1760348996986,"StageEndTime":1761624000000,"OpenBlockRank":4}
[21:44:37:659]<color=#209AFF>正在处理期间收到的M2C_CreateUnits消息,需处理:0个</color>
[21:44:37:659]延后处理创建角色完毕
===未找到草丛父节点, 草丛音效不会生效
[21:44:37:659]map enter post: EnterMapFinish complete. EndLoading... Time:78ms, Mem=6596.53 MB
[21:44:37:659]PanelLoading.SetNextPercent:100% - 等待地图数据加载完成 - ID:1750954606328030069
[21:44:37:661]<color=#A8366C>EndLoading - Mark:0 Time:136942ms, Mem=6596.53 MB</color>
[21:44:37:661]map enter post: EndLoading complete. All things Done! Time:2ms, Mem=6596.53 MB
[21:44:37:661]<color=#FFB624>地图数据同步 完成,花费时间 3.2684秒 - charId:3148084670031200256 mapId:3149631287753768961 mapStaticId:309103</color>
[21:44:37:661]switch load priority to BelowNormal
[21:44:37:661]<color=#FFB624>地图数据同步 end - charId:3148084670031200256 mapId:3149631287753768961 mapStaticId:309103</color>
[21:44:37:661]<color=#FFB624>【Any2C_ChangeMap】转场 End! - UnitId:3148084670031200256 - MapStaticId:309103</color>
[21:44:37:662]收到会员信息 Level:0 Exp:0
[21:44:37:675]PanelLoading.CloseUI !!! ID:1750954606328030069
[21:44:37:718]===MGT 请求科技信息-失败 Error:200002 msg:玩家没有加入家族 0
[21:44:39:117]加入频道 - [None - 3149087888491610128] - 3144464888773869568
[21:44:39:365]加入频道 - [None - 3149087888491610128] - 3149521903527460864
[21:44:39:645]本人已经在频道中 - [None - 3149087888491610128] - 3144464888773869568
[21:44:39:711]本人已经在频道中 - [None - 3149087888491610128] - 3149521903527460864
[21:44:43:394]UITools.Warning : 需要传送卷轴
Warning (20000) : OverlappingTransform [ROT]
Warning (20000) : OverlappingTransform [Role_Benti_m_Face01_LOD01]
Warning (20001) : AddOverlappingTransform [Role_Benti_m_Face01_LOD01]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
[21:44:44:671]WeGame GetRailUsersInfoData playerPersonalInfo is Null list_Count:0
[21:44:47:459]装配暗器成功 : [31010601 x 3]
[21:44:49:904]装配暗器成功 : [31010601 x 3]
[21:44:52:214]装配暗器成功 : [31010601 x 3]
[21:44:55:492]本人已经不在频道中 - [None - 3149087888491610128] - 3136185256978874382
[21:44:56:266]new once time too small: 1761169494873 < 1761169495873 - CastState.onPhaseChanged(Params);
MovesState.start();
MovesState.cyh.game.IState.OnEnter(IStateCore);
StateMachine`1.enter(IStateCore&);
StateMachine`1.Enter(IStateCore);
MovesStateMachine.Enter(IStateCore);
SpriteBase.playMoves(StartMovesParams);
SpriteBase.PlayMoves(StartMovesParams);
- TimerComponent.NewOnceTimer(Int64,Action);
CastState.onPhaseChanged(Params);
MovesState.start();
MovesState.cyh.game.IState.OnEnter(IStateCore);
StateMachine`1.enter(IStateCore&);
StateMachine`1.Enter(IStateCore);
MovesStateMachine.Enter(IStateCore);
SpriteBase.playMoves(StartMovesParams);
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing obj:xuebao_attack01_L01_01(Clone) MapID:309103
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing obj:xuebao_attack01_L02_01(Clone) MapID:309103
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing_alt obj:xuebao_attack01_L03_01(Clone) MapID:309103
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing obj:xuebao_attack01_L01_01(Clone) MapID:309103
===ExcelMusicSoundFile 不包含soundId:0
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing obj:xuebao_attack01_L01_01(Clone) MapID:309103
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing obj:xuebao_attack01_L02_01(Clone) MapID:309103
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing_alt obj:xuebao_attack01_L03_01(Clone) MapID:309103
[21:45:10:528]本人已经不在频道中 - [None - 3149087888491610128] - 3149603490725756928
<color=#0099bc><b>DOTWEEN ► </b></color>Max Tweens reached: capacity has automatically been increased from 500/50 to 1250/50. Use DOTween.SetTweensCapacity to set it manually at startup
[21:45:15:253]加入频道 - [None - 3149087888491610128] - 3149603490725756928
[21:45:17:823]本人已经不在频道中 - [None - 3149087888491610128] - 3136186992145661956
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing obj:xuebao_attack01_L01_01(Clone) MapID:309103
[21:45:24:464]招式(1001001)中的第四阶段的动作开始时间配置出现问题,该值10超过了最大值1
===已加载soundbank中 缺少音频文件:Play_sfx_hero_common_Potion_02 MapID:309103
[21:45:30:469]new once time too small: 1761169529073 < 1761169530073 - CastState.onPhaseChanged(Params);
MovesState.start();
MovesState.cyh.game.IState.OnEnter(IStateCore);
StateMachine`1.enter(IStateCore&);
StateMachine`1.Enter(IStateCore);
MovesStateMachine.Enter(IStateCore);
SpriteBase.playMoves(StartMovesParams);
SpriteBase.PlayMoves(StartMovesParams);
- TimerComponent.NewOnceTimer(Int64,Action);
CastState.onPhaseChanged(Params);
MovesState.start();
MovesState.cyh.game.IState.OnEnter(IStateCore);
StateMachine`1.enter(IStateCore&);
StateMachine`1.Enter(IStateCore);
MovesStateMachine.Enter(IStateCore);
SpriteBase.playMoves(StartMovesParams);
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing obj:xuebao_attack01_L01_01(Clone) MapID:309103
[21:45:33:691]本人已经不在频道中 - [None - 3149087888491610128] - 3136594550182445056
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing obj:xuebao_attack01_L02_01(Clone) MapID:309103
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing obj:xuebao_attack01_L01_01(Clone) MapID:309103
===ExcelMusicSoundFile 不包含soundId:0
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing obj:xuebao_attack01_L01_01(Clone) MapID:309103
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing obj:xuebao_attack01_L02_01(Clone) MapID:309103
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing_alt obj:xuebao_attack01_L03_01(Clone) MapID:309103
[21:45:48:697]加入频道 - [None - 3149087888491610128] - 3136594550182445056
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing obj:xuebao_attack01_L01_01(Clone) MapID:309103
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing obj:xuebao_attack01_L02_01(Clone) MapID:309103
[21:46:02:122]WeGame GetRailUsersInfoData playerPersonalInfo is Null list_Count:0
[21:46:02:210]WeGame GetRailUsersInfoData playerPersonalInfo is Null list_Count:0
[21:46:02:776]本人已经不在频道中 - [None - 3149087888491610128] - 3149612424257929216
===已加载soundbank中 缺少音频文件:Play_sfx_hero_common_Potion_02 MapID:309103
[21:46:04:657]本人已经不在频道中 - [None - 3149087888491610128] - 3143544649080832000
===ExcelMusicSoundFile 不包含soundId:0
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing obj:xuebao_attack01_L01_01(Clone) MapID:309103
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing obj:xuebao_attack01_L02_01(Clone) MapID:309103
[21:46:10:568]<color=#A8366C>向服务端发送招式1000380的启动消息失败,被当前状态cyh.game.WrapperList`1[System.Int32]阻止:-2</color>
===已加载soundbank中 缺少音频文件:Play_sfx_xuebao_basicattack_swing_jump obj:xuebao_attack05_Lboom(Clone) MapID:309103
[21:46:11:203]<color=#A8366C>向服务端发送招式1000380的启动消息失败,被当前状态cyh.game.WrapperList`1[System.Int32]阻止:-2</color>
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing obj:xuebao_attack01_L01_01(Clone) MapID:309103
[21:46:11:788]本人已经不在频道中 - [None - 3149087888491610128] - 3139319981809729537
===ExcelMusicSoundFile 不包含soundId:0
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing obj:xuebao_attack01_L01_01(Clone) MapID:309103
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing obj:xuebao_attack01_L02_01(Clone) MapID:309103
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing_alt obj:xuebao_attack01_L03_01(Clone) MapID:309103
[21:46:58:191]查找客户端发送两次转场消息的问题 -- 准备与传送门执行短按交互;
[21:46:58:191]查找客户端发送两次转场消息的问题 -- 开始与传送门执行短按交互;
[21:46:58:192]查找客户端发送两次转场消息的问题 -- 结束与传送门执行短按交互;
[21:46:58:370]M2C_PortalInteractive - 3148084670031200256 - 0 - 0 - [Soul(10001-3148084670031200256:那年那禅那把剑)]
[21:47:02:665]<color=#FFB624>【Any2C_PreChangeMap】预转场 Begin... UnitId:3148084670031200256 - MapStaticId:401001 - ServerStatus:1:服务器就绪前预通知</color>
[21:47:02:666]PanelLoading.Awake !!! ID:1750954606328032727
[21:47:02:667]PanelLoading.ShowUI !!! ID:1750954606328032727
[21:47:02:667]PanelLoading.ShowUI !!! ID:1750954606328032727
[21:47:02:667]PanelLoading.SetNextPercent:10% - - ID:1750954606328032727
[21:47:02:667]自己离开频道,关闭频道 - [Map - 3149631287753900033]
[21:47:02:667]<color=#FFB624>【Any2C_PreChangeMap】预转场 Begin... UnitId:3148084670031200256 - MapStaticId:401001 - ServerStatus:2:服务器已就绪</color>
[21:47:02:667]<color=#FFB624>【Any2C_PreChangeMap】预转场 Step 1 - LoadMapSourceWithoutUI - AccountId:1750954606328021026 AccountName:17293822637842217907 - UnitId:3148084670031200256 - MapStaticId:401001</color>
[21:47:02:685]<color=#FFB624>【Any2C_ChangeMap】转场 Begin... UnitId:3148084670031200256 - MapStaticId:401001</color>
[21:47:02:685]【Any2C_ChangeMap】转场 Warning - Any2C_PreChangeMap 正在执行中...
[21:47:02:685]<color=#FFB624>【Any2C_ChangeMap】转场 Step 1 - AccountId:1750954606328021026 AccountName:17293822637842217907 UnitId:3148084670031200256 - MapStaticId:401001</color>
=====bgm.LeaveMap
[21:47:02:970] LoadMapSourceWithoutUI Begin...
[21:47:02:973]PanelLoading.ShowUI !!! ID:1750954606328032727
[21:47:02:973]PanelLoading.SetNextPercent:30% - INFO_ENTERMAP_ASK:未配置! - ID:1750954606328032727
[21:47:02:973]PanelLoading.SetNextPercent:35% - INFO_ENTERMAP_ASK:未配置! - ID:1750954606328032727
[21:47:02:973]PanelLoading.SetNextPercent:45% - 加载和切换地图 - ID:1750954606328032727
[21:47:03:004]TeamComponent.Dispose team entity...
TeamComponent.Dispose team entity success
[21:47:03:062]本人已经不在频道中 - [None - 3149087888491610128] - 3135598856504344576
===soundbank mapid:401001 加载 [Begin]
===soundbank: 加载10103 Scene_OpenWorld
===soundbank: 加载10401 Animal
===soundbank mapid:401001 加载 [End]
[21:47:04:042]<color=#A8366C>map load: LoadAndChangeMapFile WorldWild_01_new.unity3d begin... Time:1069ms, Mem=6592.53 MB</color>
[21:47:04:042]Async load bundle BundleName : E:/WeGameApps/rail_apps/Havenhold(2008591)/Havenhold_Data/StreamingAssets\models
[21:47:04:043]Async load bundle BundleName : E:/WeGameApps/rail_apps/Havenhold(2008591)/Havenhold_Data/StreamingAssets\prefabs
[21:47:04:043]Async load bundle BundleName : E:/WeGameApps/rail_apps/Havenhold(2008591)/Havenhold_Data/StreamingAssets\worldwild_01_new.unity3d
[21:47:04:103]map load: LoadAndChangeMapFile WorldWild_01_new.unity3d complete Time:60ms, Mem=6592.53 MB
===preload res: PanelGetItemTip
===预加载资源 mapId:401001
===预加载资源 bundle:unitmodel.unity3d asset:g_cike
===预加载资源 bundle:unitmodel.unity3d asset:g_huangyelang03
===预加载资源 bundle:unitmodel.unity3d asset:g_aipangguai
===预加载资源 bundle:unitmodel.unity3d asset:g_fashi
===预加载资源 bundle:sceneprop.unity3d asset:56221_hemostatic_herb
===预加载资源 bundle:sceneprop.unity3d asset:56112_Berries
===预加载资源 bundle:sceneprop.unity3d asset:56100_WildHerb2
===预加载资源 bundle:sceneprop.unity3d asset:56101_WildHerb3
===预加载资源 bundle:sceneprop.unity3d asset:56103_FieldFruitTree2
===预加载资源 bundle:sceneprop.unity3d asset:56104_FieldFruitTree3
===预加载资源 bundle:sceneprop.unity3d asset:56106_FieldMilkFruitTree2
===预加载资源 bundle:sceneprop.unity3d asset:56107_FieldMilkFruitTree3
===预加载资源 bundle:sceneprop.unity3d asset:56091_WildCotton2
===预加载资源 bundle:sceneprop.unity3d asset:56092_WildCotton3
===预加载资源 bundle:unitmodel.unity3d asset:g_deer
===预加载资源 bundle:sceneprop.unity3d asset:56094_FieldOre2
===预加载资源 bundle:sceneprop.unity3d asset:56095_FieldOre3
===预加载资源 bundle:sceneprop.unity3d asset:56123_WildSedge2
===预加载资源 bundle:sceneprop.unity3d asset:56124_WildSedge3
===预加载资源 bundle:sceneprop.unity3d asset:56127_FieldCastor2
===预加载资源 bundle:sceneprop.unity3d asset:56128_FieldCastor3
===预加载资源 bundle:sceneprop.unity3d asset:56110_MagicStone
===预加载资源 bundle:unitmodel.unity3d asset:g_yezhu
===预加载资源 bundle:unitmodel.unity3d asset:g_kulougong
===预加载资源 bundle:unitmodel.unity3d asset:g_niutouguai
===预加载资源 bundle:sceneprop.unity3d asset:50011_Vase
===预加载资源 bundle:sceneprop.unity3d asset:50240_SM_Prop_Chest_Wood_01
===预加载资源 bundle:sceneprop.unity3d asset:50241_SM_Prop_Fishing_Crate_01
===预加载资源 bundle:sceneprop.unity3d asset:54003_lv0_Azure_5
===预加载资源 bundle:sceneprop.unity3d asset:54108_lv0_Power_5
===预加载资源 bundle:sceneprop.unity3d asset:50237_StoneAnvil
===预加载资源 bundle:sceneprop.unity3d asset:55501_FlavorText_Dungeon_01_EerieWater
===预加载资源 bundle:sceneprop.unity3d asset:55502_FlavorText_Dungeon_02_FireBreathingTrap
===预加载资源 bundle:sceneprop.unity3d asset:55503_FlavorText_Dungeon_03_Icicle
===预加载资源 bundle:sceneprop.unity3d asset:55504_FlavorText_Dungeon_04_WallTorch
===预加载资源 bundle:sceneprop.unity3d asset:55505_FlavorText_Dungeon_05_Tree
===预加载资源 bundle:sceneprop.unity3d asset:55506_FlavorText_Dungeon_06_MobCamp
===预加载资源 bundle:sceneprop.unity3d asset:55045_shici_fushi
===预加载资源 bundle:sceneprop.unity3d asset:55046_shici_exp
===预加载资源 bundle:sceneprop.unity3d asset:55047_shici_fenjie
[21:47:04:122]map load: map change load begin - WorldWild_01_new Time:20ms, Mem=6592.53 MB
[21:47:04:122]ChangeSceneAsync Begin - WorldWild_01_new
[21:47:04:122]ChangeSceneAsync End -WorldWild_01_new
===Init_UrpVolume change:False
[21:47:07:085]===PlaySound_Dream rtpc:False
[21:47:07:138]<color=#A8366C>map load: map change load complete Time:3016ms, Mem=6733.47 MB</color>
===soundbank mapid:401001 卸载 [Begin]
===soundbank 卸载:10104 Scene_Dungeon
===soundbank mapid:401001 卸载 [End]
===soundbank mapid:100 卸载 [Begin]
===soundbank mapid:100 卸载 [End]
[21:47:07:151]ApocaMapHelper LoadMap OK - MapStaticId:[401001] - MapName:[森林] - MapFile:[WorldWild_01_new]
[21:47:07:151]switch load priority to BelowNormal
[21:47:07:151] LoadMapSourceWithoutUI End!
[21:47:07:152]<color=#FFB624>【Any2C_PreChangeMap】预转场 End! - UnitId:3148084670031200256 - MapStaticId:401001</color>
Reduced additional punctual light shadows resolution by 2 to make 72 shadow maps fit in the 4096x4096 shadow atlas. To avoid this, increase shadow atlas size, decrease big shadow resolutions, or reduce the number of shadow maps active in the same frame
[21:47:07:914]<color=#FFB624>【Any2C_ChangeMap】转场 Step 2 - StartEnterMapWithUI... StartLoadUnit:True - UnitId:3148084670031200256 - MapStaticId:401001</color>
[21:47:07:914]StartEnterMapWithUI Begin...
[21:47:07:914]StartEnterMapWithUI Step 1
[21:47:07:914]地图数据同步 start - charId:3148084670031200256 mapId:3135535651764830219 mapStaticId:401001 Token:461672481882477568 from:Any2C_ChangeMap
[21:47:07:914]PanelLoading.ShowUI !!! ID:1750954606328032727
[21:47:07:914]map enter post: start. init scene manager... Time:0ms, Mem=6729.47 MB
[21:47:07:914]PanelLoading.SetNextPercent:50% - 加载场景体素 - ID:1750954606328032727
===Init_UrpVolume change:True
[21:47:08:099]map enter post: scene manager init complete. init scene voxel... Time:186ms, Mem=6729.47 MB
[21:47:08:099]PanelLoading.SetNextPercent:51% - 加载场景体素 - ID:1750954606328032727
[21:47:08:100]Begin Qaz Physics Engine Init! - Step:1
[21:47:08:100]Begin Qaz Physics Engine Init! - Step:2
[21:47:08:100]Begin Qaz Physics Engine Init! - Step:3 - ../BinData/NavMesh/WorldWild_01_new.vox
[21:47:09:665]End Qaz Physics Engine Init! - Time:1565ms
[21:47:09:665]<color=#A8366C>map enter post: init voxel complete. begin map login... Time:1565ms, Mem=6729.47 MB</color>
[21:47:09:665]PanelLoading.SetNextPercent:52% - 链接MS - ID:1750954606328032727
[21:47:09:665]请求登录场景 - Char:[0-3148084670031200256] - [401001-3135535651764830219] - Address:118.89.243.101:0 - MapToken:461672481882477568
===server time: 10/22/2025 21:47:09
[21:47:09:745] SetMapSelf 字段【BelongToBlockStaticId】 = 0
===发现节点: SceneCondition/TimeOfDay/Climate
VolumetricFog缺失 节点:SceneCondition/TimeOfDay/MonsterCamp/WuRanArea_301
VolumetricFog缺失 节点:SceneCondition/TimeOfDay/MonsterCamp/WuRanArea_302
VolumetricFog缺失 节点:SceneCondition/TimeOfDay/MonsterCamp/WuRanArea_303
VolumetricFog缺失 节点:SceneCondition/TimeOfDay/MonsterCamp/WuRanArea_304
VolumetricFog缺失 节点:SceneCondition/TimeOfDay/MonsterCamp/WuRanArea_305
VolumetricFog缺失 节点:SceneCondition/TimeOfDay/MonsterCamp/WuRanArea_306
VolumetricFog缺失 节点:SceneCondition/TimeOfDay/MonsterCamp/WuRanArea_307
VolumetricFog缺失 节点:SceneCondition/TimeOfDay/MonsterCamp/WuRanArea_308
VolumetricFog缺失 节点:SceneCondition/TimeOfDay/MonsterCamp/WuRanArea_309
VolumetricFog缺失 节点:SceneCondition/TimeOfDay/MonsterCamp/WuRanArea_310
VolumetricFog缺失 节点:SceneCondition/TimeOfDay/MonsterCamp/WuRanArea_311
VolumetricFog缺失 节点:SceneCondition/TimeOfDay/MonsterCamp/WuRanArea_312
VolumetricFog缺失 节点:SceneCondition/TimeOfDay/MonsterCamp/WuRanArea_313
VolumetricFog缺失 节点:SceneCondition/TimeOfDay/MonsterCamp/WuRanArea_314
VolumetricFog缺失 节点:SceneCondition/TimeOfDay/MonsterCamp/WuRanArea_315
[21:47:09:758]map enter post: map login complete. GetSteamUserInfo & AccountRewards...
MapStaticId:401001 - UnitId:3148084670031200256 Time:94ms, Mem=6729.47 MB
[21:47:09:758]PanelLoading.SetNextPercent:53% - 加载 Steam SDK 和 账号可领取奖励信息 - ID:1750954606328032727
[21:47:09:884]map enter post: GetSteamUserInfo & AccountRewards complete. begin voxel batch... Time:125ms, Mem=6729.47 MB
[21:47:09:884]PanelLoading.SetNextPercent:55% - 加载GM界面 - ID:1750954606328032727
[21:47:10:027]map enter post: begin voxel batch complete. init building... Time:143ms, Mem=6729.47 MB
[21:47:10:027]PanelLoading.SetNextPercent:60% - 载入-建筑 - ID:1750954606328032727
[21:47:10:096]map enter post: init building complete. add player... Time:70ms, Mem=6729.47 MB
[21:47:10:096]PanelLoading.SetNextPercent:65% - 载入-玩家 - ID:1750954606328032727
Warning (20000) : OverlappingTransform [ROT]
Warning (20000) : OverlappingTransform [Role_Benti_m_Face01_LOD01]
Warning (20001) : AddOverlappingTransform [Role_Benti_m_Face01_LOD01]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
[21:47:10:194]<color=#F24CF8> 捏脸数据(3):</color>
<color=Magenta> No.1001-10000</color>
<color=Magenta> No.1003-10020</color>
<color=Magenta> No.1004-10040</color>
<color=Magenta></color>
Warning (20000) : OverlappingTransform [ROT]
Warning (20000) : OverlappingTransform [Role_Benti_m_Face01_LOD01]
Warning (20001) : AddOverlappingTransform [Role_Benti_m_Face01_LOD01]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
[21:47:10:208]Soul(10001-3149438976298778624:迪加奥特曼) FixDown失败,位置(440.10, 357.55, 968.19)卡住了:[(439.775024414063,359.036468505859,968.855163574219), (440.246643066406,357.780242919922,968.820129394531), (438.910736083984,359.180999755859,968.65283203125)]。
Warning (20000) : OverlappingTransform [ROT]
Warning (20000) : OverlappingTransform [Role_Benti_m_Face01_LOD01]
Warning (20001) : AddOverlappingTransform [Role_Benti_m_Face01_LOD01]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
Warning (20000) : OverlappingTransform [ROT]
Warning (20000) : OverlappingTransform [Role_Benti_m_Face01_LOD01]
Warning (20001) : AddOverlappingTransform [Role_Benti_m_Face01_LOD01]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_w_Shell00_Foot01_LOD02
[21:47:10:268]map enter post: add player complete. load Skill/Backpack/Equipment... Time:171ms, Mem=6729.47 MB
[21:47:10:268]PanelLoading.SetNextPercent:67% - 加载技能/背包/装备 - ID:1750954606328032727
[21:47:10:268] ChangeBodySyncData 1 - AskBodyIds - Mark:3
[21:47:10:268]===PlayWeatherSound 13.08099 none rain:0 snow:0
[21:47:10:337] ChangeBodySyncData - Mark:3 - [Soul(10001-3148084670031200256:那年那禅那把剑)] - CurrentBodyId:3148084670031200257
[21:47:10:385]AskBodyInfo - StaticId:10001 - Id:3148084670031200257
[21:47:10:455][###]SceneManager.RefNoumenonMovesInfo call 旧逻辑调用日志输出,用于优化或逻辑恢复
[21:47:10:523]AskBodyInfo - StaticId:10007 - Id:3148086370852405248
[21:47:10:590][###]SceneManager.RefNoumenonMovesInfo call 旧逻辑调用日志输出,用于优化或逻辑恢复
[21:47:10:590] ChangeBodySyncData 2 - AskInventory - Mark:3
[21:47:10:656] ChangeBodySyncData 3 - C2M_UiAskEquips - Mark:3
Warning (20000) : OverlappingTransform [ROT]
Warning (20000) : OverlappingTransform [Role_Benti_m_Face01_LOD01]
Warning (20001) : AddOverlappingTransform [Role_Benti_m_Face01_LOD01]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
[21:47:10:741] ChangeBodySyncData 4 - C2M_AskGuide - Mark:3
[21:47:10:798] ChangeBodySyncData 9 - OtherCallBack - Mark:3
[21:47:10:798]重复创建InputManager
[21:47:10:799]This one does not support key binding yet, keyFunctionID:10001
[21:47:10:799]This one does not support key binding yet, keyFunctionID:10002
[21:47:10:799]This one does not support key binding yet, keyFunctionID:10003
[21:47:10:799]This one does not support key binding yet, keyFunctionID:10004
[21:47:10:799]This one does not support key binding yet, keyFunctionID:10005
[21:47:10:799]This one does not support key binding yet, keyFunctionID:10006
[21:47:10:799]This one does not support key binding yet, keyFunctionID:10007
[21:47:10:799]This one does not support key binding yet, keyFunctionID:10008
[21:47:10:799]This one does not support key binding yet, keyFunctionID:10009
[21:47:10:799]This one does not support key binding yet, keyFunctionID:10010
[21:47:10:799]This one does not support key binding yet, keyFunctionID:10011
[21:47:10:799]This one does not support key binding yet, keyFunctionID:10012
[21:47:10:799]This one does not support key binding yet, keyFunctionID:10013
[21:47:10:799]This one does not support key binding yet, keyFunctionID:10014
[21:47:10:799]This one does not support key binding yet, keyFunctionID:10015
[21:47:10:799]This one does not support key binding yet, keyFunctionID:10016
[21:47:10:799]This one does not support key binding yet, keyFunctionID:10017
[21:47:10:799]This one does not support key binding yet, keyFunctionID:10018
[21:47:10:799]This one does not support key binding yet, keyFunctionID:10019
[21:47:10:799]This one does not support key binding yet, keyFunctionID:Open_MailBall
[21:47:10:799]This one does not support key binding yet, keyFunctionID:Rotate_Perspective
[21:47:10:799]This one does not support key binding yet, keyFunctionID:Demolish
[21:47:10:799]This one does not support key binding yet, keyFunctionID:Switch_Perspective
[21:47:10:799]This one does not support key binding yet, keyFunctionID:Switch_Left
[21:47:10:799]This one does not support key binding yet, keyFunctionID:Switch_Right
[21:47:10:799]This one does not support key binding yet, keyFunctionID:Move_Camera_Forward
[21:47:10:799]This one does not support key binding yet, keyFunctionID:Move_Camera_Left
[21:47:10:799]This one does not support key binding yet, keyFunctionID:Move_Camera_Right
[21:47:10:799]This one does not support key binding yet, keyFunctionID:Move_Camera_Backward
[21:47:10:800]This one does not support key binding yet, keyFunctionID:MinimapHideShowMouse
[21:47:10:800]This one does not support key binding yet, keyFunctionID:OnItem_Rebirth
[21:47:10:800]This one does not support key binding yet, keyFunctionID:OnRebirthPoint_Rebirth
[21:47:10:800]This one does not support key binding yet, keyFunctionID:OnSalvage_Rebirth
[21:47:10:800]This one does not support key binding yet, keyFunctionID:90001
[21:47:10:800]<color=#B68A00>map enter post: Load Skill/Backpack/Equipment complete. load monster... Time:532ms, Mem=6729.47 MB</color>
[21:47:10:800]PanelLoading.SetNextPercent:70% - 载入-怪物 - ID:1750954606328032727
[21:47:10:870]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:47:10:871]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:47:10:872]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:47:10:873]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:47:10:873]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:47:10:874]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:47:10:875]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:47:10:876]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:47:10:876]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:47:10:877]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:47:10:878]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:47:10:879]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:47:10:880]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:47:10:881]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:47:10:882]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:47:10:882]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:47:10:883]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:47:10:884]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:47:10:885]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:47:10:886]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:47:10:886]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:47:10:887]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:47:10:895]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:47:10:897]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:47:10:898]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:47:10:900]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:47:10:901]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:47:10:902]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:47:10:903]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:47:10:905]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:47:10:907]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:47:10:908]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:47:10:910]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:47:10:912]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:47:10:914]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:47:10:915]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:47:10:917]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:47:10:919]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:47:10:925]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:47:10:927]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:47:10:928]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:47:10:929]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:47:10:931]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:47:10:933]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:47:10:934]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:47:10:935]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:47:10:937]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:47:10:939]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:47:10:942]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:47:10:945]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:47:10:948]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:47:10:951]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:47:10:953]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:47:10:954]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:47:10:955]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:47:10:956]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:47:10:957]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:47:10:959]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:47:10:961]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:47:10:963]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:47:10:964]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:47:10:966]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:47:10:968]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:47:10:969]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:47:10:971]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:47:10:972]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:47:10:973]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:47:10:974]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:47:10:974]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:47:10:975]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:47:10:977]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:47:10:978]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:47:10:978]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:47:10:980]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:47:10:982]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:47:10:983]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:47:10:984]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:47:10:986]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:47:10:988]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:47:10:989]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:47:10:990]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:47:10:991]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:47:10:991]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:47:10:992]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:47:10:993]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:47:10:993]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:47:10:994]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:47:10:995]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:47:10:995]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:47:10:996]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:47:10:997]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:47:10:997]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:47:10:998]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:47:10:999]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:47:10:999]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:47:11:000]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:47:11:001]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:47:11:001]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:47:11:002]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:47:11:003]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:47:11:003]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:47:11:004]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:47:11:005]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:47:11:006]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:47:11:007]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:47:11:007]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:47:11:008]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:47:11:009]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:47:11:009]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:47:11:010]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:47:11:011]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:47:11:012]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:47:11:014]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:47:11:016]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:47:11:017]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:47:11:019]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:47:11:020]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:47:11:021]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:47:11:022]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:47:11:022]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:47:11:023]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:47:11:024]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:47:11:029]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:47:11:029]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:47:11:030]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:47:11:031]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:47:11:031]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:47:11:033]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:47:11:035]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:47:11:037]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:47:11:039]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:47:11:040]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:47:11:040]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:47:11:041]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:47:11:042]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:47:11:042]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:47:11:043]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:47:11:044]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:47:11:044]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:47:11:045]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:47:11:046]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:47:11:046]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:47:11:047]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:47:11:048]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:47:11:048]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:47:11:049]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:47:11:050]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:47:11:050]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:47:11:051]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:47:11:052]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:47:11:053]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:47:11:053]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:47:11:054]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:47:11:056]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:47:11:057]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:47:11:059]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:47:11:060]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:47:11:061]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:47:11:061]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:47:11:062]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:47:11:063]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:47:11:063]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:47:11:064]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:47:11:065]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:47:11:065]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:47:11:066]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:47:11:067]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:47:11:068]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:47:11:069]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:47:11:071]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:47:11:072]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:47:11:073]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:47:11:073]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:47:11:074]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:47:11:075]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:47:11:076]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:47:11:076]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:47:11:077]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:47:11:078]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:47:11:079]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:47:11:079]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:47:11:080]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:47:11:080]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:47:11:081]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:47:11:082]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:47:11:083]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:47:11:085]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:47:11:086]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:47:11:086]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:47:11:087]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:47:11:088]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:47:11:089]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:47:11:089]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:47:11:090]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:47:11:091]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:47:11:091]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:47:11:092]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:47:11:093]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:47:11:094]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:47:11:095]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:47:11:096]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:47:11:097]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:47:11:097]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:47:11:098]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:47:11:099]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:47:11:100]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:47:11:101]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:47:11:101]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:47:11:102]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:47:11:102]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:47:11:103]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:47:11:104]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:47:11:105]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:47:11:106]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:47:11:108]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:47:11:109]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:47:11:110]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:47:11:111]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:47:11:112]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:47:11:113]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:47:11:114]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:47:11:115]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:47:11:116]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:47:11:117]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:47:11:117]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:47:11:118]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:47:11:120]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:47:11:121]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:47:11:123]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:47:11:124]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:47:11:125]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:47:11:127]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:47:11:128]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:47:11:129]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:47:11:132]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:47:11:133]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:47:11:135]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:47:11:136]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:47:11:138]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:47:11:139]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:47:11:140]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:47:11:142]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:47:11:143]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:47:11:143]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:47:11:145]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:47:11:146]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:47:11:147]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:47:11:148]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:47:11:149]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:47:11:150]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:47:11:151]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:47:11:152]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:47:11:152]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:47:11:153]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:47:11:156]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:47:11:158]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:47:11:159]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:47:11:160]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:47:11:161]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:47:11:163]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:47:11:164]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:47:11:166]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:47:11:168]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:47:11:169]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:47:11:171]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:47:11:173]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:47:11:174]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:47:11:175]map enter post: load monster complete. init props... Time:374ms, Mem=6729.47 MB
[21:47:11:175]PanelLoading.SetNextPercent:78% - 载入-场景道具/机关/载具/传统道具 - ID:1750954606328032727
[21:47:11:665]查无此【交互数据】 in Table:<InteractCmd> - Id:50302
[21:47:11:665]查无此【交互数据】 in Table:<InteractCmd> - Id:50302
[21:47:11:666]查无此【交互数据】 in Table:<InteractCmd> - Id:50302
[21:47:11:666]查无此【交互数据】 in Table:<InteractCmd> - Id:50302
[21:47:11:666]查无此【交互数据】 in Table:<InteractCmd> - Id:50302
[21:47:11:666]查无此【交互数据】 in Table:<InteractCmd> - Id:50302
[21:47:11:667]查无此【交互数据】 in Table:<InteractCmd> - Id:55707
[21:47:11:667]查无此【交互数据】 in Table:<InteractCmd> - Id:55703
[21:47:11:667]查无此【交互数据】 in Table:<InteractCmd> - Id:55704
[21:47:11:667]查无此【交互数据】 in Table:<InteractCmd> - Id:55703
[21:47:11:668]查无此【交互数据】 in Table:<InteractCmd> - Id:55701
[21:47:11:668]查无此【交互数据】 in Table:<InteractCmd> - Id:55707
[21:47:11:668]查无此【交互数据】 in Table:<InteractCmd> - Id:55704
[21:47:11:668]查无此【交互数据】 in Table:<InteractCmd> - Id:55704
[21:47:11:668]查无此【交互数据】 in Table:<InteractCmd> - Id:55701
[21:47:11:668]查无此【交互数据】 in Table:<InteractCmd> - Id:55708
[21:47:11:668]查无此【交互数据】 in Table:<InteractCmd> - Id:55701
[21:47:11:668]查无此【交互数据】 in Table:<InteractCmd> - Id:55701
[21:47:11:669]查无此【交互数据】 in Table:<InteractCmd> - Id:55708
[21:47:11:669]查无此【交互数据】 in Table:<InteractCmd> - Id:55708
[21:47:11:669]查无此【交互数据】 in Table:<InteractCmd> - Id:55705
[21:47:11:669]查无此【交互数据】 in Table:<InteractCmd> - Id:55702
[21:47:11:669]查无此【交互数据】 in Table:<InteractCmd> - Id:55703
[21:47:11:669]查无此【交互数据】 in Table:<InteractCmd> - Id:55702
[21:47:11:669]查无此【交互数据】 in Table:<InteractCmd> - Id:55704
[21:47:11:669]查无此【交互数据】 in Table:<InteractCmd> - Id:55706
[21:47:11:670]查无此【交互数据】 in Table:<InteractCmd> - Id:55702
[21:47:11:670]查无此【交互数据】 in Table:<InteractCmd> - Id:55703
[21:47:11:670]查无此【交互数据】 in Table:<InteractCmd> - Id:55702
[21:47:11:670]查无此【交互数据】 in Table:<InteractCmd> - Id:55708
[21:47:12:681]<color=#A8366C>map enter post: init props complete. init mechanics... Time:1506ms, Mem=6785.47 MB</color>
[21:47:12:782]map enter post: init mechanics complete. init vehicles... Time:102ms, Mem=6785.47 MB
[21:47:12:835]map enter post: init vehicles complete. init items... Time:53ms, Mem=6785.47 MB
[21:47:12:892]map enter post: init items complete. ask map portal... Time:56ms, Mem=6785.47 MB
[21:47:12:967]map enter post: ask map portal complete. init war/map/time... Time:75ms, Mem=6785.47 MB
[21:47:12:967]PanelLoading.SetNextPercent:80% - 结束批处理体素 - ID:1750954606328032727
[21:47:13:022]map enter post: init war/map/time complete. load EventPoints... Time:56ms, Mem=6785.47 MB
[21:47:13:022]PanelLoading.SetNextPercent:82% - 事件触发点 - ID:1750954606328032727
[21:47:13:095]map enter post: load EventPoints complete. AskPillars... Time:73ms, Mem=6785.47 MB
[21:47:13:095]map enter post: AskPillars complete. AskTraits... Time:0ms, Mem=6785.47 MB
[21:47:13:150]map enter post: AskTraits complete. AskTeams... Time:55ms, Mem=6785.47 MB
[21:47:13:206]map enter post: AskTeams complete. AskMovesShortcut... Time:55ms, Mem=6785.47 MB
[21:47:13:262]AskMovesShortcut - False - 0 : []
[21:47:13:262]map enter post: AskMovesShortcut complete. AskQuests... Time:56ms, Mem=6785.47 MB
[21:47:13:399]map enter post: AskQuests complete. AskMapQuests... Time:137ms, Mem=6785.47 MB
[21:47:13:458]map enter post: AskMapQuests complete. get prop holders... Time:60ms, Mem=6785.47 MB
[21:47:13:527]map enter post: get prop holders complete. load bgm... Time:69ms, Mem=6785.47 MB
[21:47:13:527]PanelLoading.SetNextPercent:88% - 加载背景音乐 - ID:1750954606328032727
[21:47:13:528]map enter post: load bgm complete. load storage/process pile... Time:1ms, Mem=6785.47 MB
[21:47:13:528]PanelLoading.SetNextPercent:90% - 加载工作平台/储物平台 - ID:1750954606328032727
[21:47:13:528]map enter post: load storage/process pile complete. load mainmenu... Time:0ms, Mem=6785.47 MB
[21:47:13:528]PanelLoading.SetNextPercent:92% - 主界面初始化 - ID:1750954606328032727
[21:47:13:528]PanelLoading.ShowUI !!! ID:1750954606328032727
===后处理曝光值 已完成首次设置:True
===Loading过程中 阻止播放ui音效:50153
===Loading过程中 阻止播放ui音效:50153
===Loading过程中 阻止播放ui音效:50153
===Loading过程中 阻止播放ui音效:50153
===Loading过程中 阻止播放ui音效:50153
===Loading过程中 阻止播放ui音效:50153
===Loading过程中 阻止播放ui音效:50153
===Loading过程中 阻止播放ui音效:50153
===Loading过程中 阻止播放ui音效:50153
===Loading过程中 阻止播放ui音效:50153
===Loading过程中 阻止播放ui音效:50153
===后处理曝光值 已完成首次设置:True
[21:47:14:213]<color=#B68A00>map enter post: load main menu complete. check map event point... Time:685ms, Mem=6785.47 MB</color>
[21:47:14:233]map enter post: check map event point complete. UpdateDiamondNum... Time:19ms, Mem=6785.47 MB
[21:47:14:238]<color=#209AFF>正在初始化地图角色 ,收到了M2C_CreateUnits消息,延迟处理,目前累计待处理的消息:1个</color>
[21:47:14:258]<color=#2484BC> Message Cost Time:797.00ms - opcode:22220 - ET.C2M_QuestCommitRequest</color>
[21:47:14:372]map enter post: UpdateDiamondNum complete. AskUnLockedSystem... Time:140ms, Mem=6785.47 MB
[21:47:14:373]map enter post: AskUnLockedSystem complete. AskCampSites... Time:0ms, Mem=6785.47 MB
[21:47:14:439]<color=#209AFF>AskCampSites - Count:0</color>
[21:47:14:439]map enter post: AskCampSites complete. load achivement/rebirth point... Time:67ms, Mem=6785.47 MB
[21:47:14:439]PanelLoading.SetNextPercent:94% - 成就请求 - ID:1750954606328032727
[21:47:14:439]map enter post: load achivement/rebirth point complete. ResPreLoadingBySceneType... Time:0ms, Mem=6785.47 MB
[21:47:14:439]PanelLoading.SetNextPercent:96% - 加载世界地图资源点 - ID:1750954606328032727
[21:47:14:442]map enter post: ResPreLoadingBySceneType complete. GetGoldEventInfo... Time:3ms, Mem=6785.47 MB
[21:47:14:442]PanelLoading.SetNextPercent:98% - 加载活动数据 - ID:1750954606328032727
[21:47:14:514]map enter post: GetGoldEventInfo complete. AskCallFriendInfo... Time:71ms, Mem=6785.47 MB
[21:47:14:593]map enter post: AskCallFriendInfo complete. GetStageBonusData... Time:79ms, Mem=6785.47 MB
[21:47:14:654]map enter post: GetStageBonusData complete. EnterMapFinish... Time:62ms, Mem=6785.47 MB
[21:47:14:654]PanelLoading.SetNextPercent:99% - 登录最后一条消息(EnterMapFinish) - ID:1750954606328032727
[21:47:14:911]T2C_StageInfoHandler - {"_t":"T2C_StageInfo","StageStaticId":3,"StageId":1,"StageStartTime":1760348996986,"StageEndTime":1761624000000,"OpenBlockRank":4}
[21:47:14:911]加入频道 - [None - 3149092922193281024] - 3148084670031200256
[21:47:14:964]<color=#209AFF>正在处理期间收到的M2C_CreateUnits消息,需处理:1个</color>
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_w_Shell00_Foot01_LOD02
[21:47:14:980]延后处理创建角色完毕
[21:47:14:980]Soul(10001-3149438976298778624:迪加奥特曼) FixDown失败,位置(440.10, 360.55, 968.19)卡住了:[(439.898162841797,360.328399658203,968.02783203125), (439.647888183594,361.009429931641,968.747314453125), (441.531311035156,360.841735839844,967.804321289063)]。
[21:47:14:981]Soul(10001-3149448923442839552:陈年) FixDown失败,位置(260.04, 343.99, 600.74)卡住了:[(260.524749755859,346.247039794922,600.6181640625), (260.262237548828,344.387084960938,600.707946777344), (258.879486083984,345.388366699219,602.963073730469)]。
===未找到草丛父节点, 草丛音效不会生效
[21:47:14:987]map enter post: EnterMapFinish complete. EndLoading... Time:333ms, Mem=6785.47 MB
[21:47:14:987]PanelLoading.SetNextPercent:100% - 等待地图数据加载完成 - ID:1750954606328032727
[21:47:14:989]<color=#A8366C>EndLoading - Mark:0 Time:294269ms, Mem=6785.47 MB</color>
[21:47:14:994]map enter post: EndLoading complete. All things Done! Time:7ms, Mem=6785.47 MB
[21:47:14:994]<color=#FFB624>地图数据同步 完成,花费时间 7.0804秒 - charId:3148084670031200256 mapId:3135535651764830219 mapStaticId:401001</color>
[21:47:14:994]switch load priority to BelowNormal
[21:47:14:994]<color=#FFB624>地图数据同步 end - charId:3148084670031200256 mapId:3135535651764830219 mapStaticId:401001</color>
[21:47:14:994]<color=#FFB624>【Any2C_ChangeMap】转场 End! - UnitId:3148084670031200256 - MapStaticId:401001</color>
[21:47:14:994]收到会员信息 Level:0 Exp:0
[21:47:15:030]PanelLoading.CloseUI !!! ID:1750954606328032727
[21:47:15:053]===MGT 请求科技信息-失败 Error:200002 msg:玩家没有加入家族 0
[21:47:16:011]加入频道 - [None - 3149087888491610128] - 3136496676467507200
[21:47:16:730]WeGame GetRailUsersInfoData playerPersonalInfo is Null list_Count:0
[21:47:16:801]WeGame GetRailUsersInfoData playerPersonalInfo is Null list_Count:0
[21:47:16:911]本人已经在频道中 - [None - 3149087888491610128] - 3136496676467507200
[21:47:18:815]本人已经不在频道中 - [None - 3149087888491610128] - 3143354571008442368
[21:47:23:944]加入频道 - [None - 3149092922193281024] - 3149448923442839552
[21:47:28:463]本人已经不在频道中 - [None - 3149087888491610128] - 3142258598433718272
[21:47:47:633]加入频道 - [None - 3149087888491610128] - 3147735712528138240
[21:47:48:246]本人已经在频道中 - [None - 3149087888491610128] - 3147735712528138240
===画质级别: Low,存档完成 cfg:URP_Asset_Low
[21:47:58:524]本人已经不在频道中 - [None - 3149092922193281024] - 3149438976298778624
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing obj:xuebao_attack01_L01_01(Clone) MapID:401001
[21:48:09:172]本人已经不在频道中 - [None - 3149092922193281024] - 3148027289268125696
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing obj:xuebao_attack01_L01_01(Clone) MapID:401001
[21:48:14:361]加入频道 - [None - 3149087888491610128] - 3136189861183815708
[21:48:14:388]M2C_PortalInteractive - 3149212270745157632 - 0 - 0 - [Soul(10001-3149212270745157632:大风刮过)]
[21:48:14:389]M2C_PortalInteractive - 3149092922199441587 - 0 - 0 - []
[21:48:15:247]本人已经在频道中 - [None - 3149087888491610128] - 3136189861183815708
[21:48:16:111]加入频道 - [None - 3149087888491610128] - 3136409626070351872
[21:48:16:842]本人已经在频道中 - [None - 3149087888491610128] - 3136409626070351872
[21:48:18:740]M2C_PortalInteractive - 3149212270745157632 - 310412 - 0 - [Soul(10001-3149212270745157632:大风刮过)]
[21:48:18:740]本人已经不在频道中 - [None - 3149092922193281024] - 3149212270745157632
[21:48:23:687]加入频道 - [None - 3149087888491610128] - 3143544649080832000
[21:48:24:740]查找客户端发送两次转场消息的问题 -- 准备与传送门执行短按交互;
[21:48:24:740]查找客户端发送两次转场消息的问题 -- 开始与传送门执行短按交互;
[21:48:24:741]查找客户端发送两次转场消息的问题 -- 结束与传送门执行短按交互;
[21:48:24:936]M2C_PortalInteractive - 3148084670031200256 - 0 - 0 - [Soul(10001-3148084670031200256:那年那禅那把剑)]
[21:48:24:937]M2C_PortalInteractive - 3149092922199441591 - 0 - 0 - []
[21:48:26:523]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:48:26:524]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:48:29:266]<color=#FFB624>【Any2C_PreChangeMap】预转场 Begin... UnitId:3148084670031200256 - MapStaticId:309102 - ServerStatus:1:服务器就绪前预通知</color>
[21:48:29:267]PanelLoading.Awake !!! ID:1750954606328040888
[21:48:29:268]PanelLoading.ShowUI !!! ID:1750954606328040888
[21:48:29:268]PanelLoading.ShowUI !!! ID:1750954606328040888
[21:48:29:268]PanelLoading.SetNextPercent:10% - - ID:1750954606328040888
[21:48:29:268]自己离开频道,关闭频道 - [None - 3149092922193281024]
[21:48:29:268]<color=#FFB624>【Any2C_PreChangeMap】预转场 Begin... UnitId:3148084670031200256 - MapStaticId:309102 - ServerStatus:2:服务器已就绪</color>
[21:48:29:268]<color=#FFB624>【Any2C_PreChangeMap】预转场 Step 1 - LoadMapSourceWithoutUI - AccountId:1750954606328021026 AccountName:17293822637842217907 - UnitId:3148084670031200256 - MapStaticId:309102</color>
[21:48:29:269]<color=#FFB624>【Any2C_PreChangeMap】预转场 Begin... UnitId:3148084670031200256 - MapStaticId:-1 - ServerStatus:-1:转场失败</color>
[21:48:29:269]M2C_PortalInteractive - 3148084670031200256 - 310412 - 0 - [Soul(10001-3148084670031200256:那年那禅那把剑)]
[21:48:29:285]<color=#FFB624>【Any2C_ChangeMap】转场 Begin... UnitId:3148084670031200256 - MapStaticId:309102</color>
[21:48:29:285]【Any2C_ChangeMap】转场 Warning - Any2C_PreChangeMap 正在执行中...
[21:48:29:285]<color=#FFB624>【Any2C_ChangeMap】转场 Step 1 - AccountId:1750954606328021026 AccountName:17293822637842217907 UnitId:3148084670031200256 - MapStaticId:309102</color>
=====bgm.LeaveMap
[21:48:29:583] LoadMapSourceWithoutUI Begin...
[21:48:29:583]PanelLoading.ShowUI !!! ID:1750954606328040888
[21:48:29:583]PanelLoading.SetNextPercent:30% - INFO_ENTERMAP_ASK:未配置! - ID:1750954606328040888
[21:48:29:583]PanelLoading.SetNextPercent:35% - INFO_ENTERMAP_ASK:未配置! - ID:1750954606328040888
[21:48:29:583]PanelLoading.SetNextPercent:45% - 加载和切换地图 - ID:1750954606328040888
[21:48:29:965]TeamComponent.Dispose team entity...
TeamComponent.Dispose team entity success
===soundbank mapid:309102 加载 [Begin]
===soundbank: 加载10104 Scene_Dungeon
===soundbank mapid:309102 加载 [End]
[21:48:31:304]<color=#A8366C>map load: LoadAndChangeMapFile Power_Exp_Mini_01.unity3d begin... Time:1722ms, Mem=6753.47 MB</color>
[21:48:31:305]Async load bundle BundleName : E:/WeGameApps/rail_apps/Havenhold(2008591)/Havenhold_Data/StreamingAssets\power_exp_mini_01.unity3d
[21:48:31:328]map load: LoadAndChangeMapFile Power_Exp_Mini_01.unity3d complete Time:23ms, Mem=6753.47 MB
===preload res: PanelGetItemTip
===预加载资源 mapId:309102
===预加载资源 bundle:unitmodel.unity3d asset:g_cike
===预加载资源 bundle:unitmodel.unity3d asset:g_najia
===预加载资源 bundle:sceneprop.unity3d asset:50240_SM_Prop_Chest_Wood_01
===预加载资源 bundle:sceneprop.unity3d asset:50241_SM_Prop_Fishing_Crate_01
===预加载资源 bundle:sceneprop.unity3d asset:50241_SM_Prop_Fishing_Crate_01
===预加载资源 bundle:sceneprop.unity3d asset:56110_MagicStone
===预加载资源 bundle:sceneprop.unity3d asset:55501_FlavorText_Dungeon_01_EerieWater
===预加载资源 bundle:sceneprop.unity3d asset:55502_FlavorText_Dungeon_02_FireBreathingTrap
===预加载资源 bundle:sceneprop.unity3d asset:55503_FlavorText_Dungeon_03_Icicle
===预加载资源 bundle:sceneprop.unity3d asset:55504_FlavorText_Dungeon_04_WallTorch
===预加载资源 bundle:sceneprop.unity3d asset:55505_FlavorText_Dungeon_05_Tree
===预加载资源 bundle:sceneprop.unity3d asset:55506_FlavorText_Dungeon_06_MobCamp
===预加载资源 bundle:sceneprop.unity3d asset:55256_NeiDanShrine
[21:48:32:152]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_wuqidashi_zhuatouji_tw02 cost 0.806935199999998</color>
[21:48:32:152]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_wuqidashi_zhuatouji_yan cost 0.8070381</color>
[21:48:32:196]<color=#F07024>GetAsset bundle effect.unity3d prefab fx_g_bianfu_chuchang cost 0.850941999999975</color>
[21:48:32:196]<color=#B68A00>map load: map change load begin - Power_Exp_Mini_01 Time:868ms, Mem=6769.47 MB</color>
[21:48:32:196]ChangeSceneAsync Begin - Power_Exp_Mini_01
[21:48:32:196]ChangeSceneAsync End -Power_Exp_Mini_01
===Init_UrpVolume change:False
[21:48:32:693]===PlaySound_Dream rtpc:False
[21:48:32:713]<color=#B68A00>map load: map change load complete Time:517ms, Mem=6761.46 MB</color>
===soundbank mapid:309102 卸载 [Begin]
===soundbank 卸载:10401 Animal
===soundbank 卸载:10103 Scene_OpenWorld
===soundbank mapid:309102 卸载 [End]
===soundbank mapid:100 卸载 [Begin]
===soundbank mapid:100 卸载 [End]
[21:48:32:745]ApocaMapHelper LoadMap OK - MapStaticId:[309102] - MapName:[蛇妖洞] - MapFile:[Power_Exp_Mini_01]
[21:48:32:745]switch load priority to BelowNormal
[21:48:32:745] LoadMapSourceWithoutUI End!
[21:48:32:745]<color=#FFB624>【Any2C_PreChangeMap】预转场 End! - UnitId:3148084670031200256 - MapStaticId:309102</color>
[21:48:33:519]<color=#FFB624>【Any2C_ChangeMap】转场 Step 2 - StartEnterMapWithUI... StartLoadUnit:True - UnitId:3148084670031200256 - MapStaticId:309102</color>
[21:48:33:519]StartEnterMapWithUI Begin...
[21:48:33:519]StartEnterMapWithUI Step 1
[21:48:33:519]地图数据同步 start - charId:3148084670031200256 mapId:3149635376562634753 mapStaticId:309102 Token:461672504581843968 from:Any2C_ChangeMap
[21:48:33:519]PanelLoading.ShowUI !!! ID:1750954606328040888
[21:48:33:519]map enter post: start. init scene manager... Time:0ms, Mem=6672.52 MB
[21:48:33:519]PanelLoading.SetNextPercent:50% - 加载场景体素 - ID:1750954606328040888
===Init_UrpVolume change:True
[21:48:33:627]map enter post: scene manager init complete. init scene voxel... Time:108ms, Mem=6668.52 MB
[21:48:33:627]PanelLoading.SetNextPercent:51% - 加载场景体素 - ID:1750954606328040888
[21:48:33:627]Begin Qaz Physics Engine Init! - Step:1
[21:48:33:627]Begin Qaz Physics Engine Init! - Step:2
[21:48:33:627]Begin Qaz Physics Engine Init! - Step:3 - ../BinData/NavMesh/Power_Exp_Mini_01.vox
[21:48:33:691]End Qaz Physics Engine Init! - Time:63ms
[21:48:33:691]map enter post: init voxel complete. begin map login... Time:64ms, Mem=6668.52 MB
[21:48:33:691]PanelLoading.SetNextPercent:52% - 链接MS - ID:1750954606328040888
[21:48:33:691]请求登录场景 - Char:[0-3148084670031200256] - [309102-3149635376562634753] - Address:43.138.43.118:0 - MapToken:461672504581843968
===server time: 10/22/2025 21:48:33
===SceneCondition/TimeOfDay/TimeOfDay_snow 节点 或 节点脚本timeofday 缺失
===发现节点: SceneCondition/TimeOfDay/Climate
[21:48:33:773]map enter post: map login complete. GetSteamUserInfo & AccountRewards...
MapStaticId:309102 - UnitId:3148084670031200256 Time:83ms, Mem=6668.52 MB
[21:48:33:773]PanelLoading.SetNextPercent:53% - 加载 Steam SDK 和 账号可领取奖励信息 - ID:1750954606328040888
[21:48:33:877]map enter post: GetSteamUserInfo & AccountRewards complete. begin voxel batch... Time:103ms, Mem=6668.52 MB
[21:48:33:877]PanelLoading.SetNextPercent:55% - 加载GM界面 - ID:1750954606328040888
[21:48:34:008]map enter post: begin voxel batch complete. init building... Time:132ms, Mem=6668.52 MB
[21:48:34:008]PanelLoading.SetNextPercent:60% - 载入-建筑 - ID:1750954606328040888
[21:48:34:059]map enter post: init building complete. add player... Time:50ms, Mem=6668.52 MB
[21:48:34:059]PanelLoading.SetNextPercent:65% - 载入-玩家 - ID:1750954606328040888
Warning (20000) : OverlappingTransform [ROT]
Warning (20000) : OverlappingTransform [Role_Benti_m_Face01_LOD01]
Warning (20001) : AddOverlappingTransform [Role_Benti_m_Face01_LOD01]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
[21:48:34:135]<color=#F24CF8> 捏脸数据(3):</color>
<color=Magenta> No.1001-10000</color>
<color=Magenta> No.1003-10020</color>
<color=Magenta> No.1004-10040</color>
<color=Magenta></color>
[21:48:34:135]map enter post: add player complete. load Skill/Backpack/Equipment... Time:77ms, Mem=6668.52 MB
[21:48:34:135]PanelLoading.SetNextPercent:67% - 加载技能/背包/装备 - ID:1750954606328040888
[21:48:34:135] ChangeBodySyncData 1 - AskBodyIds - Mark:3
[21:48:34:136]===PlayWeatherSound 13.78047 rain rain:30 snow:0
[21:48:34:196] ChangeBodySyncData - Mark:3 - [Soul(10001-3148084670031200256:那年那禅那把剑)] - CurrentBodyId:3148084670031200257
[21:48:34:263]AskBodyInfo - StaticId:10001 - Id:3148084670031200257
[21:48:34:327][###]SceneManager.RefNoumenonMovesInfo call 旧逻辑调用日志输出,用于优化或逻辑恢复
[21:48:34:390]AskBodyInfo - StaticId:10007 - Id:3148086370852405248
[21:48:34:453][###]SceneManager.RefNoumenonMovesInfo call 旧逻辑调用日志输出,用于优化或逻辑恢复
[21:48:34:453] ChangeBodySyncData 2 - AskInventory - Mark:3
[21:48:34:516] ChangeBodySyncData 3 - C2M_UiAskEquips - Mark:3
Warning (20000) : OverlappingTransform [ROT]
Warning (20000) : OverlappingTransform [Role_Benti_m_Face01_LOD01]
Warning (20001) : AddOverlappingTransform [Role_Benti_m_Face01_LOD01]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
[21:48:34:596] ChangeBodySyncData 4 - C2M_AskGuide - Mark:3
[21:48:34:648] ChangeBodySyncData 9 - OtherCallBack - Mark:3
[21:48:34:648]重复创建InputManager
[21:48:34:649]This one does not support key binding yet, keyFunctionID:10001
[21:48:34:649]This one does not support key binding yet, keyFunctionID:10002
[21:48:34:649]This one does not support key binding yet, keyFunctionID:10003
[21:48:34:649]This one does not support key binding yet, keyFunctionID:10004
[21:48:34:649]This one does not support key binding yet, keyFunctionID:10005
[21:48:34:649]This one does not support key binding yet, keyFunctionID:10006
[21:48:34:649]This one does not support key binding yet, keyFunctionID:10007
[21:48:34:649]This one does not support key binding yet, keyFunctionID:10008
[21:48:34:649]This one does not support key binding yet, keyFunctionID:10009
[21:48:34:649]This one does not support key binding yet, keyFunctionID:10010
[21:48:34:649]This one does not support key binding yet, keyFunctionID:10011
[21:48:34:649]This one does not support key binding yet, keyFunctionID:10012
[21:48:34:650]This one does not support key binding yet, keyFunctionID:10013
[21:48:34:650]This one does not support key binding yet, keyFunctionID:10014
[21:48:34:650]This one does not support key binding yet, keyFunctionID:10015
[21:48:34:650]This one does not support key binding yet, keyFunctionID:10016
[21:48:34:650]This one does not support key binding yet, keyFunctionID:10017
[21:48:34:650]This one does not support key binding yet, keyFunctionID:10018
[21:48:34:650]This one does not support key binding yet, keyFunctionID:10019
[21:48:34:650]This one does not support key binding yet, keyFunctionID:Open_MailBall
[21:48:34:650]This one does not support key binding yet, keyFunctionID:Rotate_Perspective
[21:48:34:650]This one does not support key binding yet, keyFunctionID:Demolish
[21:48:34:650]This one does not support key binding yet, keyFunctionID:Switch_Perspective
[21:48:34:650]This one does not support key binding yet, keyFunctionID:Switch_Left
[21:48:34:650]This one does not support key binding yet, keyFunctionID:Switch_Right
[21:48:34:650]This one does not support key binding yet, keyFunctionID:Move_Camera_Forward
[21:48:34:650]This one does not support key binding yet, keyFunctionID:Move_Camera_Left
[21:48:34:650]This one does not support key binding yet, keyFunctionID:Move_Camera_Right
[21:48:34:650]This one does not support key binding yet, keyFunctionID:Move_Camera_Backward
[21:48:34:650]This one does not support key binding yet, keyFunctionID:MinimapHideShowMouse
[21:48:34:650]This one does not support key binding yet, keyFunctionID:OnItem_Rebirth
[21:48:34:650]This one does not support key binding yet, keyFunctionID:OnRebirthPoint_Rebirth
[21:48:34:650]This one does not support key binding yet, keyFunctionID:OnSalvage_Rebirth
[21:48:34:650]This one does not support key binding yet, keyFunctionID:90001
[21:48:34:650]<color=#B68A00>map enter post: Load Skill/Backpack/Equipment complete. load monster... Time:514ms, Mem=6668.52 MB</color>
[21:48:34:650]PanelLoading.SetNextPercent:70% - 载入-怪物 - ID:1750954606328040888
[21:48:34:713]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:48:34:714]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:48:34:716]查无此【交互数据】 in Table:<InteractCmd> - Id:31013
[21:48:34:717]map enter post: load monster complete. init props... Time:67ms, Mem=6668.52 MB
[21:48:34:717]PanelLoading.SetNextPercent:78% - 载入-场景道具/机关/载具/传统道具 - ID:1750954606328040888
[21:48:34:787]map enter post: init props complete. init mechanics... Time:70ms, Mem=6668.52 MB
[21:48:34:847]map enter post: init mechanics complete. init vehicles... Time:61ms, Mem=6668.52 MB
[21:48:34:917]map enter post: init vehicles complete. init items... Time:69ms, Mem=6668.52 MB
[21:48:34:986]map enter post: init items complete. ask map portal... Time:69ms, Mem=6668.52 MB
[21:48:35:053]map enter post: ask map portal complete. init war/map/time... Time:68ms, Mem=6668.52 MB
[21:48:35:054]PanelLoading.SetNextPercent:80% - 结束批处理体素 - ID:1750954606328040888
[21:48:35:124]map enter post: init war/map/time complete. load EventPoints... Time:69ms, Mem=6668.52 MB
[21:48:35:124]PanelLoading.SetNextPercent:82% - 事件触发点 - ID:1750954606328040888
[21:48:35:191]map enter post: load EventPoints complete. AskPillars... Time:68ms, Mem=6668.52 MB
[21:48:35:191]map enter post: AskPillars complete. AskTraits... Time:0ms, Mem=6668.52 MB
[21:48:35:259]map enter post: AskTraits complete. AskTeams... Time:68ms, Mem=6668.52 MB
[21:48:35:327]map enter post: AskTeams complete. AskMovesShortcut... Time:68ms, Mem=6668.52 MB
[21:48:35:395]AskMovesShortcut - False - 0 : []
[21:48:35:395]map enter post: AskMovesShortcut complete. AskQuests... Time:68ms, Mem=6668.52 MB
[21:48:35:534]map enter post: AskQuests complete. AskMapQuests... Time:139ms, Mem=6668.52 MB
[21:48:35:604]map enter post: AskMapQuests complete. get prop holders... Time:70ms, Mem=6668.52 MB
[21:48:35:668]map enter post: get prop holders complete. load bgm... Time:65ms, Mem=6668.52 MB
[21:48:35:669]PanelLoading.SetNextPercent:88% - 加载背景音乐 - ID:1750954606328040888
[21:48:35:669]map enter post: load bgm complete. load storage/process pile... Time:0ms, Mem=6668.52 MB
[21:48:35:669]PanelLoading.SetNextPercent:90% - 加载工作平台/储物平台 - ID:1750954606328040888
[21:48:35:669]map enter post: load storage/process pile complete. load mainmenu... Time:0ms, Mem=6668.52 MB
[21:48:35:669]PanelLoading.SetNextPercent:92% - 主界面初始化 - ID:1750954606328040888
[21:48:35:669]PanelLoading.ShowUI !!! ID:1750954606328040888
===后处理曝光值 已完成首次设置:True
===Loading过程中 阻止播放ui音效:50153
===Loading过程中 阻止播放ui音效:50153
===Loading过程中 阻止播放ui音效:50153
===Loading过程中 阻止播放ui音效:50153
===Loading过程中 阻止播放ui音效:50153
===Loading过程中 阻止播放ui音效:50153
===Loading过程中 阻止播放ui音效:50153
===Loading过程中 阻止播放ui音效:50153
===Loading过程中 阻止播放ui音效:50153
===Loading过程中 阻止播放ui音效:50153
===Loading过程中 阻止播放ui音效:50153
===Loading过程中 阻止播放ui音效:50153
===Loading过程中 阻止播放ui音效:50153
===后处理曝光值 已完成首次设置:True
[21:48:36:374]<color=#B68A00>map enter post: load main menu complete. check map event point... Time:705ms, Mem=6668.52 MB</color>
[21:48:36:379]map enter post: check map event point complete. UpdateDiamondNum... Time:5ms, Mem=6668.52 MB
[21:48:36:382]<color=#2484BC> Message Cost Time:774.00ms - opcode:20359 - ET.C2G2IM_SavePlayerPrefsRequest</color>
[21:48:36:390]<color=#2484BC> Message Cost Time:782.00ms - opcode:22220 - ET.C2M_QuestCommitRequest</color>
[21:48:36:488]map enter post: UpdateDiamondNum complete. AskUnLockedSystem... Time:109ms, Mem=6668.52 MB
[21:48:36:488]map enter post: AskUnLockedSystem complete. AskCampSites... Time:0ms, Mem=6668.52 MB
[21:48:36:553]<color=#209AFF>AskCampSites - Count:0</color>
[21:48:36:553]map enter post: AskCampSites complete. load achivement/rebirth point... Time:64ms, Mem=6668.52 MB
[21:48:36:553]PanelLoading.SetNextPercent:94% - 成就请求 - ID:1750954606328040888
[21:48:36:553]map enter post: load achivement/rebirth point complete. ResPreLoadingBySceneType... Time:0ms, Mem=6668.52 MB
[21:48:36:553]PanelLoading.SetNextPercent:96% - 加载世界地图资源点 - ID:1750954606328040888
[21:48:36:553]map enter post: ResPreLoadingBySceneType complete. GetGoldEventInfo... Time:0ms, Mem=6668.52 MB
[21:48:36:553]PanelLoading.SetNextPercent:98% - 加载活动数据 - ID:1750954606328040888
[21:48:36:626]map enter post: GetGoldEventInfo complete. AskCallFriendInfo... Time:74ms, Mem=6668.52 MB
[21:48:36:710]map enter post: AskCallFriendInfo complete. GetStageBonusData... Time:83ms, Mem=6668.52 MB
[21:48:36:779]map enter post: GetStageBonusData complete. EnterMapFinish... Time:69ms, Mem=6668.52 MB
[21:48:36:779]PanelLoading.SetNextPercent:99% - 登录最后一条消息(EnterMapFinish) - ID:1750954606328040888
[21:48:36:843]创建频道 - Map - - 3149635376562765826
[21:48:36:843]加入频道 - [Map - 3149635376562765826] - 3148084670031200256
[21:48:36:843]T2C_StageInfoHandler - {"_t":"T2C_StageInfo","StageStaticId":3,"StageId":1,"StageStartTime":1760348996986,"StageEndTime":1761624000000,"OpenBlockRank":4}
[21:48:36:848]<color=#209AFF>正在处理期间收到的M2C_CreateUnits消息,需处理:0个</color>
[21:48:36:848]延后处理创建角色完毕
===未找到草丛父节点, 草丛音效不会生效
[21:48:36:848]map enter post: EnterMapFinish complete. EndLoading... Time:70ms, Mem=6668.52 MB
[21:48:36:848]PanelLoading.SetNextPercent:100% - 等待地图数据加载完成 - ID:1750954606328040888
[21:48:36:850]<color=#A8366C>EndLoading - Mark:0 Time:376131ms, Mem=6668.52 MB</color>
[21:48:36:850]map enter post: EndLoading complete. All things Done! Time:2ms, Mem=6668.52 MB
[21:48:36:850]<color=#FFB624>地图数据同步 完成,花费时间 3.3310秒 - charId:3148084670031200256 mapId:3149635376562634753 mapStaticId:309102</color>
[21:48:36:850]switch load priority to BelowNormal
[21:48:36:850]<color=#FFB624>地图数据同步 end - charId:3148084670031200256 mapId:3149635376562634753 mapStaticId:309102</color>
[21:48:36:850]<color=#FFB624>【Any2C_ChangeMap】转场 End! - UnitId:3148084670031200256 - MapStaticId:309102</color>
[21:48:36:850]收到会员信息 Level:0 Exp:0
===已加载soundbank中 缺少音频文件:Play_sfx_monster_wanderer_Assassin_Alert_1 MapID:309102
[21:48:36:867]PanelLoading.CloseUI !!! ID:1750954606328040888
[21:48:36:915]===MGT 请求科技信息-失败 Error:200002 msg:玩家没有加入家族 0
<color=#0099bc><b>DOTWEEN ► </b></color>Max Tweens reached: capacity has automatically been increased from 1250/50 to 1250/125. Use DOTween.SetTweensCapacity to set it manually at startup
[21:48:38:686]WeGame GetRailUsersInfoData playerPersonalInfo is Null list_Count:0
[21:48:38:734]WeGame GetRailUsersInfoData playerPersonalInfo is Null list_Count:0
[21:48:42:209]WeGame GetRailUsersInfoData playerPersonalInfo is Null list_Count:0
[21:48:42:232]WeGame GetRailUsersInfoData playerPersonalInfo is Null list_Count:0
[21:48:42:256]WeGame GetRailUsersInfoData playerPersonalInfo is Null list_Count:0
===已加载soundbank中 缺少音频文件:Play_sfx_hero_common_Potion_02 MapID:309102
[21:48:48:006]UITools.Warning : 需要传送卷轴
[21:48:50:720]WeGame GetRailUsersInfoData playerPersonalInfo is Null list_Count:0
[21:48:50:766]WeGame GetRailUsersInfoData playerPersonalInfo is Null list_Count:0
[21:48:51:698]WeGame GetRailUsersInfoData playerPersonalInfo is Null list_Count:0
[21:48:52:669]WeGame GetRailUsersInfoData playerPersonalInfo is Null list_Count:0
[21:48:53:670]WeGame GetRailUsersInfoData playerPersonalInfo is Null list_Count:0
[21:48:53:739]WeGame GetRailUsersInfoData playerPersonalInfo is Null list_Count:0
[21:48:54:716]WeGame GetRailUsersInfoData playerPersonalInfo is Null list_Count:0
[21:48:55:654]WeGame GetRailUsersInfoData playerPersonalInfo is Null list_Count:0
[21:48:56:700]WeGame GetRailUsersInfoData playerPersonalInfo is Null list_Count:0
<color=#0099bc><b>DOTWEEN ► </b></color>Target or field is missing/null () ►
at (wrapper managed-to-native) UnityEngine.CanvasGroup.set_alpha(UnityEngine.CanvasGroup,single)
at DG.Tweening.DOTweenModuleUI+<>c__DisplayClass0_0.<DOFade>b__1 (System.Single x) [0x00000] in <209595f148914db0a3f7b410ee49382c>:0
at DG.Tweening.Plugins.FloatPlugin.EvaluateAndApply (DG.Tweening.Plugins.Options.FloatOptions options, DG.Tweening.Tween t, System.Boolean isRelative, DG.Tweening.Core.DOGetter`1[T] getter, DG.Tweening.Core.DOSetter`1[T] setter, System.Single elapsed, System.Single startValue, System.Single changeValue, System.Single duration, System.Boolean usingInversePosition, System.Int32 newCompletedSteps, DG.Tweening.Core.Enums.UpdateNotice updateNotice) [0x000e3] in <82a2fd073ee449928e161903460426d7>:0
at DG.Tweening.Core.TweenerCore`3[T1,T2,TPlugOptions].ApplyTween (System.Single prevPosition, System.Int32 prevCompletedLoops, System.Int32 newCompletedSteps, System.Boolean useInversePosition, DG.Tweening.Core.Enums.UpdateMode updateMode, DG.Tweening.Core.Enums.UpdateNotice updateNotice) [0x00043] in <82a2fd073ee449928e161903460426d7>:0
[21:48:57:659]WeGame GetRailUsersInfoData playerPersonalInfo is Null list_Count:0
===ExcelMusicSoundFile 不包含soundId:0
===已加载soundbank中 缺少音频文件:Play_sfx_monster_wanderer_assassin_ability_1_01 MapID:309102
===已加载soundbank中 缺少音频文件: obj:kong MapID:309102
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing obj:xuebao_attack01_L01_01(Clone) MapID:309102
The character with Unicode value \u706C was not found in the [Murecho-Regular SDF 6] font asset or any potential fallbacks. It was replaced by Unicode character \u200B in text object [Text].
The character with Unicode value \u706C was not found in the [Murecho-Regular SDF 6] font asset or any potential fallbacks. It was replaced by Unicode character \u200B in text object [Text].
The character with Unicode value \u706C was not found in the [Murecho-Regular SDF 6] font asset or any potential fallbacks. It was replaced by Unicode character \u200B in text object [Text].
The character with Unicode value \u706C was not found in the [Murecho-Regular SDF 6] font asset or any potential fallbacks. It was replaced by Unicode character \u200B in text object [Text].
The character with Unicode value \u706C was not found in the [Murecho-Regular SDF 6] font asset or any potential fallbacks. It was replaced by Unicode character \u200B in text object [Text].
The character with Unicode value \u706C was not found in the [Murecho-Regular SDF 6] font asset or any potential fallbacks. It was replaced by Unicode character \u200B in text object [Text].
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing obj:xuebao_attack01_L02_01(Clone) MapID:309102
<color=#0099bc><b>DOTWEEN ► </b></color>Target or field is missing/null () ► Index was outside the bounds of the array.
at (wrapper stelemref) System.Object.virt_stelemref_class_small_idepth(intptr,object)
at FxAvatar.FxMatRemove (UnityEngine.Renderer rd, System.String rdName, System.String matName) [0x00060] in <5fe26354ddf74784bfe57d3da8a02f0d>:0
at FxObject+<>c__DisplayClass246_1.<InitFxMatAni>b__2 (System.Single newValue) [0x007fc] in <4015c20476dd4106a860264287319f65>:0
at DG.Tweening.Plugins.FloatPlugin.EvaluateAndApply (DG.Tweening.Plugins.Options.FloatOptions options, DG.Tweening.Tween t, System.Boolean isRelative, DG.Tweening.Core.DOGetter`1[T] getter, DG.Tweening.Core.DOSetter`1[T] setter, System.Single elapsed, System.Single startValue, System.Single changeValue, System.Single duration, System.Boolean usingInversePosition, System.Int32 newCompletedSteps, DG.Tweening.Core.Enums.UpdateNotice updateNotice) [0x000e3] in <82a2fd073ee449928e161903460426d7>:0
at DG.Tweening.Core.TweenerCore`3[T1,T2,TPlugOptions].ApplyTween (System.Single prevPosition, System.Int32 prevCompletedLoops, System.Int32 newCompletedSteps, System.Boolean useInversePosition, DG.Tweening.Core.Enums.UpdateMode updateMode, DG.Tweening.Core.Enums.UpdateNotice updateNotice) [0x00043] in <82a2fd073ee449928e161903460426d7>:0
===已加载soundbank中 缺少音频文件:Play_sfx_monster_wanderer_Assassin_Hurt MapID:309102
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing_alt obj:xuebao_attack01_L03_01(Clone) MapID:309102
===已加载soundbank中 缺少音频文件:Play_sfx_monster_wanderer_Assassin_Hurt MapID:309102
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing obj:xuebao_attack01_L01_01(Clone) MapID:309102
===已加载soundbank中 缺少音频文件:Play_sfx_monster_wanderer_Assassin_Hurt MapID:309102
===已加载soundbank中 缺少音频文件:Play_sfx_monster_wanderer_Assassin_DeathRoar_02 MapID:309102
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing obj:xuebao_attack01_L02_01(Clone) MapID:309102
[21:49:05:853]加入频道 - [None - 3149087888491610128] - 3140863077659967488
[21:49:07:035]本人已经在频道中 - [None - 3149087888491610128] - 3140863077659967488
The character with Unicode value \u706C was not found in the [Murecho-Regular SDF 6] font asset or any potential fallbacks. It was replaced by Unicode character \u200B in text object [Text].
The character with Unicode value \u706C was not found in the [Murecho-Regular SDF 6] font asset or any potential fallbacks. It was replaced by Unicode character \u200B in text object [Text].
The character with Unicode value \u706C was not found in the [Murecho-Regular SDF 6] font asset or any potential fallbacks. It was replaced by Unicode character \u200B in text object [Text].
The character with Unicode value \u706C was not found in the [Murecho-Regular SDF 6] font asset or any potential fallbacks. It was replaced by Unicode character \u200B in text object [Text].
The character with Unicode value \u706C was not found in the [Murecho-Regular SDF 6] font asset or any potential fallbacks. It was replaced by Unicode character \u200B in text object [Text].
The character with Unicode value \u706C was not found in the [Murecho-Regular SDF 6] font asset or any potential fallbacks. It was replaced by Unicode character \u200B in text object [Text].
The character with Unicode value \u706C was not found in the [Murecho-Regular SDF 6] font asset or any potential fallbacks. It was replaced by Unicode character \u200B in text object [Text].
The character with Unicode value \u706C was not found in the [Murecho-Regular SDF 6] font asset or any potential fallbacks. It was replaced by Unicode character \u200B in text object [Text].
The character with Unicode value \u706C was not found in the [Murecho-Regular SDF 6] font asset or any potential fallbacks. It was replaced by Unicode character \u200B in text object [Text].
The character with Unicode value \u706C was not found in the [Murecho-Regular SDF 6] font asset or any potential fallbacks. It was replaced by Unicode character \u200B in text object [Text].
The character with Unicode value \u706C was not found in the [Murecho-Regular SDF 6] font asset or any potential fallbacks. It was replaced by Unicode character \u200B in text object [Text].
The character with Unicode value \u706C was not found in the [Murecho-Regular SDF 6] font asset or any potential fallbacks. It was replaced by Unicode character \u200B in text object [Text].
ExecuteChangeMaterial
ExecuteEventTimeLine 0
The character with Unicode value \u706C was not found in the [Murecho-Regular SDF 6] font asset or any potential fallbacks. It was replaced by Unicode character \u200B in text object [Text].
The character with Unicode value \u706C was not found in the [Murecho-Regular SDF 6] font asset or any potential fallbacks. It was replaced by Unicode character \u200B in text object [Text].
The character with Unicode value \u706C was not found in the [Murecho-Regular SDF 6] font asset or any potential fallbacks. It was replaced by Unicode character \u200B in text object [Text].
The character with Unicode value \u706C was not found in the [Murecho-Regular SDF 6] font asset or any potential fallbacks. It was replaced by Unicode character \u200B in text object [Text].
The character with Unicode value \u706C was not found in the [Murecho-Regular SDF 6] font asset or any potential fallbacks. It was replaced by Unicode character \u200B in text object [Text].
The character with Unicode value \u706C was not found in the [Murecho-Regular SDF 6] font asset or any potential fallbacks. It was replaced by Unicode character \u200B in text object [Text].
[21:49:11:366]new once time too small: 1761169749973 < 1761169750973 - CastState.onPhaseChanged(Params);
MovesState.start();
MovesState.cyh.game.IState.OnEnter(IStateCore);
StateMachine`1.enter(IStateCore&);
StateMachine`1.Enter(IStateCore);
MovesStateMachine.Enter(IStateCore);
SpriteBase.playMoves(StartMovesParams);
SpriteBase.PlayMoves(StartMovesParams);
- TimerComponent.NewOnceTimer(Int64,Action);
CastState.onPhaseChanged(Params);
MovesState.start();
MovesState.cyh.game.IState.OnEnter(IStateCore);
StateMachine`1.enter(IStateCore&);
StateMachine`1.Enter(IStateCore);
MovesStateMachine.Enter(IStateCore);
SpriteBase.playMoves(StartMovesParams);
===ExcelMusicSoundFile 不包含soundId:0
GetLinkPoint Warning - Could not find the Link Point -1
[21:49:13:965]Soul(10001-3148084670031200256:那年那禅那把剑)在运行RoleForceOperator时出错,初始速度为(0, 0, 0),停止运行
- RoleForceOperator.OnStart(Object);
CastState.launch(LaunchTime,Boolean,Boolean);
CastState.launch(Single);
CastState.phaseUpdate(Single);
MovesState.cyh.game.IState.OnEnter(IStateCore);
StateMachine`1.enter(IStateCore&);
StateMachine`1.Enter(IStateCore);
MovesStateMachine.Enter(IStateCore);
GetLinkPoint Warning - Could not find the Link Point -1
GetLinkPoint Warning - Could not find the Link Point -1
[21:49:15:853]加入频道 - [None - 3149087888491610128] - 3148099822675492864
[21:49:17:187]本人已经不在频道中 - [None - 3149087888491610128] - 3149448923442839552
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing obj:xuebao_attack01_L01_01(Clone) MapID:309102
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing obj:xuebao_attack01_L01_01(Clone) MapID:309102
===ExcelMusicSoundFile 不包含soundId:0
[21:49:22:692]离开频道 - [None - 3149087888491610128] - Who:3140863077659967488
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing obj:xuebao_attack01_L01_01(Clone) MapID:309102
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing obj:xuebao_attack01_L02_01(Clone) MapID:309102
===ExcelMusicSoundFile 不包含soundId:0
===已加载soundbank中 缺少音频文件:Play_sfx_monster_wanderer_assassin_ability_1_01 MapID:309102
===已加载soundbank中 缺少音频文件: obj:kong MapID:309102
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing_alt obj:xuebao_attack01_L03_01(Clone) MapID:309102
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing obj:xuebao_attack01_L01_01(Clone) MapID:309102
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing obj:xuebao_attack01_L02_01(Clone) MapID:309102
<color=#0099bc><b>DOTWEEN ► </b></color>Target or field is missing/null () ► Index was outside the bounds of the array.
at (wrapper stelemref) System.Object.virt_stelemref_class_small_idepth(intptr,object)
at FxAvatar.FxMatRemove (UnityEngine.Renderer rd, System.String rdName, System.String matName) [0x00060] in <5fe26354ddf74784bfe57d3da8a02f0d>:0
at FxObject+<>c__DisplayClass246_1.<InitFxMatAni>b__2 (System.Single newValue) [0x007fc] in <4015c20476dd4106a860264287319f65>:0
at DG.Tweening.Plugins.FloatPlugin.EvaluateAndApply (DG.Tweening.Plugins.Options.FloatOptions options, DG.Tweening.Tween t, System.Boolean isRelative, DG.Tweening.Core.DOGetter`1[T] getter, DG.Tweening.Core.DOSetter`1[T] setter, System.Single elapsed, System.Single startValue, System.Single changeValue, System.Single duration, System.Boolean usingInversePosition, System.Int32 newCompletedSteps, DG.Tweening.Core.Enums.UpdateNotice updateNotice) [0x000e3] in <82a2fd073ee449928e161903460426d7>:0
at DG.Tweening.Core.TweenerCore`3[T1,T2,TPlugOptions].ApplyTween (System.Single prevPosition, System.Int32 prevCompletedLoops, System.Int32 newCompletedSteps, System.Boolean useInversePosition, DG.Tweening.Core.Enums.UpdateMode updateMode, DG.Tweening.Core.Enums.UpdateNotice updateNotice) [0x00043] in <82a2fd073ee449928e161903460426d7>:0
===ExcelMusicSoundFile 不包含soundId:0
GetLinkPoint Warning - Could not find the Link Point -1
[21:49:32:529]Soul(10001-3148084670031200256:那年那禅那把剑)在运行RoleForceOperator时出错,初始速度为(0, 0, 0),停止运行
- RoleForceOperator.OnStart(Object);
CastState.launch(LaunchTime,Boolean,Boolean);
CastState.launch(Single);
CastState.phaseUpdate(Single);
MovesState.cyh.game.IState.OnEnter(IStateCore);
StateMachine`1.enter(IStateCore&);
StateMachine`1.Enter(IStateCore);
MovesStateMachine.Enter(IStateCore);
===已加载soundbank中 缺少音频文件:Play_sfx_monster_wanderer_Assassin_Hurt MapID:309102
[21:49:32:537]Monster(31005-3149635376572465159:隐匿者)在运行RoleForceOperator时出错,初始速度为(0, 0, 0),停止运行
- RoleForceOperator.OnStart(Object);
CastState.launch(LaunchTime,Boolean,Boolean);
CastState.launch(Single);
CastState.phaseUpdate(Single);
MovesState.cyh.game.IState.OnEnter(IStateCore);
StateMachine`1.enter(IStateCore&);
StateMachine`1.Enter(IStateCore);
MovesStateMachine.Enter(IStateCore);
GetLinkPoint Warning - Could not find the Link Point -1
GetLinkPoint Warning - Could not find the Link Point -1
===ExcelMusicSoundFile 不包含soundId:0
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing obj:xuebao_attack01_L01_01(Clone) MapID:309102
===已加载soundbank中 缺少音频文件:Play_sfx_monster_wanderer_assassin_ability_2_01 MapID:309102
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing obj:xuebao_attack01_L02_01(Clone) MapID:309102
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing_alt obj:xuebao_attack01_L03_01(Clone) MapID:309102
===ExcelMusicSoundFile 不包含soundId:0
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing obj:xuebao_attack01_L01_01(Clone) MapID:309102
[21:49:43:836]加入频道 - [None - 3149087888491610128] - 3135654931597164544
[21:49:45:251]本人已经在频道中 - [None - 3149087888491610128] - 3135654931597164544
===ExcelMusicSoundFile 不包含soundId:0
===已加载soundbank中 缺少音频文件:Play_sfx_monster_wanderer_Assassin_basicattack_1_01 MapID:309102
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing obj:xuebao_attack01_L01_01(Clone) MapID:309102
===已加载soundbank中 缺少音频文件:Play_sfx_monster_wanderer_Assassin_Hurt MapID:309102
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing obj:xuebao_attack01_L01_01(Clone) MapID:309102
===已加载soundbank中 缺少音频文件:Play_sfx_monster_wanderer_Assassin_Hurt MapID:309102
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing obj:xuebao_attack01_L02_01(Clone) MapID:309102
===已加载soundbank中 缺少音频文件:Play_sfx_monster_wanderer_Assassin_Hurt MapID:309102
===已加载soundbank中 缺少音频文件:Play_sfx_monster_wanderer_Assassin_DeathRoar_02 MapID:309102
===ExcelMusicSoundFile 不包含soundId:0
GetLinkPoint Warning - Could not find the Link Point -1
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing_alt obj:xuebao_attack01_L03_01(Clone) MapID:309102
ExecuteChangeMaterial
ExecuteEventTimeLine 0
[21:49:56:464]加入频道 - [None - 3149087888491610128] - 3139206508773638144
[21:49:57:334]本人已经在频道中 - [None - 3149087888491610128] - 3139206508773638144
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing obj:xuebao_attack01_L01_01(Clone) MapID:309102
GetLinkPoint Warning - Could not find the Link Point -1
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing obj:xuebao_attack01_L02_01(Clone) MapID:309102
[21:50:05:987]ScenePropObj GetAllMatPoint: mMatRoot is not attached! - 55256_NeiDanShrine(Clone) 可能导致附加染色不生效!!!
[21:50:05:988]FxObject InitFxMatAni Error - 没有找到任何Renderer! - FxId:505349 - SceneProp(55256-3149637008660037632:神龛)
- FxObject.InitFxMatAni(Int32);
FxTools.PlayFx(Int32,Int32,SpriteBase,Transform,LinkType,Type,Vector3,Quaternion,FxDelegate,Object,Single,Vector3);
FxTools.PlayFx(Int32,Int32,SpriteBase,LinkType,Type,FxDelegate,Object,Single,Vector3);
FxTools.PlayFx(FxShowData,SpriteBase,Single,FxDelegate,Object);
SpriteBase.PlayFx(FxShowData,Single,Boolean);
< layDelayFx>d__83.MoveNext();
SetupCoroutine.InvokeMoveNext(IEnumerator,IntPtr);
MonoBehaviour.StartCoroutineManaged2(MonoBehaviour,IEnumerator);
[21:50:05:988]ScenePropObj GetAllMatPoint: mMatRoot is not attached! - 55256_NeiDanShrine(Clone) 可能导致附加染色不生效!!!
<color=#0099bc><b>DOTWEEN ► </b></color>Tween startup failed (NULL target/property - ): the tween will now be killed ►
<color=#0099bc><b>DOTWEEN ► </b></color>Tween startup failed (NULL target/property - ): the tween will now be killed ►
Warning (20000) : OverlappingTransform [ROT]
Warning (20000) : OverlappingTransform [Role_Benti_m_Face01_LOD01]
Warning (20001) : AddOverlappingTransform [Role_Benti_m_Face01_LOD01]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
[21:50:15:408]WeGame GetRailUsersInfoData playerPersonalInfo is Null list_Count:0
[21:50:15:667]WeGame GetRailUsersInfoData playerPersonalInfo is Null list_Count:0
[21:50:16:663]WeGame GetRailUsersInfoData playerPersonalInfo is Null list_Count:0
[21:50:17:713]WeGame GetRailUsersInfoData playerPersonalInfo is Null list_Count:0
[21:50:18:426]离开频道 - [None - 3149087888491610128] - Who:3139206508773638144
[21:50:25:025]AddItem - Unit has been added! - 31010601 - 3149637369437290497
[21:50:25:027]AddItem - Unit has been added! - 31010601 - 3149637369437290497
[21:50:28:577]OnSendStopMove 不能重入
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing obj:xuebao_attack01_L01_01(Clone) MapID:309102
[21:50:39:270]本人已经不在频道中 - [None - 3149087888491610128] - 3136282099901857792
[21:50:39:856]本人已经不在频道中 - [None - 3149087888491610128] - 3143640340952252416
[21:50:41:530]本人已经不在频道中 - [None - 3149087888491610128] - 3136454362449903616
[21:50:44:059]加入频道 - [None - 3149087888491610128] - 3136770935899619328
[21:50:45:081]本人已经在频道中 - [None - 3149087888491610128] - 3136770935899619328
[21:50:47:466]查找客户端发送两次转场消息的问题 -- 准备与传送门执行短按交互;
[21:50:47:466]查找客户端发送两次转场消息的问题 -- 开始与传送门执行短按交互;
[21:50:47:466]查找客户端发送两次转场消息的问题 -- 结束与传送门执行短按交互;
[21:50:47:660]M2C_PortalInteractive - 3148084670031200256 - 0 - 0 - [Soul(10001-3148084670031200256:那年那禅那把剑)]
[21:50:51:993]<color=#FFB624>【Any2C_PreChangeMap】预转场 Begin... UnitId:3148084670031200256 - MapStaticId:401001 - ServerStatus:1:服务器就绪前预通知</color>
[21:50:51:995]PanelLoading.Awake !!! ID:1750954606328043603
[21:50:51:996]PanelLoading.ShowUI !!! ID:1750954606328043603
[21:50:51:996]PanelLoading.ShowUI !!! ID:1750954606328043603
[21:50:51:996]PanelLoading.SetNextPercent:10% - - ID:1750954606328043603
[21:50:51:996]自己离开频道,关闭频道 - [Map - 3149635376562765826]
[21:50:51:996]<color=#FFB624>【Any2C_PreChangeMap】预转场 Begin... UnitId:3148084670031200256 - MapStaticId:401001 - ServerStatus:2:服务器已就绪</color>
[21:50:51:996]<color=#FFB624>【Any2C_PreChangeMap】预转场 Step 1 - LoadMapSourceWithoutUI - AccountId:1750954606328021026 AccountName:17293822637842217907 - UnitId:3148084670031200256 - MapStaticId:401001</color>
[21:50:52:035]<color=#FFB624>【Any2C_ChangeMap】转场 Begin... UnitId:3148084670031200256 - MapStaticId:401001</color>
[21:50:52:035]【Any2C_ChangeMap】转场 Warning - Any2C_PreChangeMap 正在执行中...
[21:50:52:035]<color=#FFB624>【Any2C_ChangeMap】转场 Step 1 - AccountId:1750954606328021026 AccountName:17293822637842217907 UnitId:3148084670031200256 - MapStaticId:401001</color>
=====bgm.LeaveMap
[21:50:52:302] LoadMapSourceWithoutUI Begin...
[21:50:52:302]PanelLoading.ShowUI !!! ID:1750954606328043603
[21:50:52:302]PanelLoading.SetNextPercent:30% - INFO_ENTERMAP_ASK:未配置! - ID:1750954606328043603
[21:50:52:302]PanelLoading.SetNextPercent:35% - INFO_ENTERMAP_ASK:未配置! - ID:1750954606328043603
[21:50:52:302]PanelLoading.SetNextPercent:45% - 加载和切换地图 - ID:1750954606328043603
[21:50:52:322]TeamComponent.Dispose team entity...
TeamComponent.Dispose team entity success
===soundbank mapid:401001 加载 [Begin]
===soundbank: 加载10103 Scene_OpenWorld
===soundbank: 加载10401 Animal
===soundbank mapid:401001 加载 [End]
[21:50:53:450]<color=#A8366C>map load: LoadAndChangeMapFile WorldWild_01_new.unity3d begin... Time:1147ms, Mem=6666.52 MB</color>
[21:50:53:450]Async load bundle BundleName : E:/WeGameApps/rail_apps/Havenhold(2008591)/Havenhold_Data/StreamingAssets\models
[21:50:53:450]Async load bundle BundleName : E:/WeGameApps/rail_apps/Havenhold(2008591)/Havenhold_Data/StreamingAssets\prefabs
[21:50:53:450]Async load bundle BundleName : E:/WeGameApps/rail_apps/Havenhold(2008591)/Havenhold_Data/StreamingAssets\worldwild_01_new.unity3d
[21:50:53:510]map load: LoadAndChangeMapFile WorldWild_01_new.unity3d complete Time:61ms, Mem=6666.52 MB
===preload res: PanelGetItemTip
===预加载资源 mapId:401001
===预加载资源 bundle:unitmodel.unity3d asset:g_cike
===预加载资源 bundle:unitmodel.unity3d asset:g_huangyelang03
===预加载资源 bundle:unitmodel.unity3d asset:g_aipangguai
===预加载资源 bundle:unitmodel.unity3d asset:g_fashi
===预加载资源 bundle:sceneprop.unity3d asset:56221_hemostatic_herb
===预加载资源 bundle:sceneprop.unity3d asset:56112_Berries
===预加载资源 bundle:sceneprop.unity3d asset:56100_WildHerb2
===预加载资源 bundle:sceneprop.unity3d asset:56101_WildHerb3
===预加载资源 bundle:sceneprop.unity3d asset:56103_FieldFruitTree2
===预加载资源 bundle:sceneprop.unity3d asset:56104_FieldFruitTree3
===预加载资源 bundle:sceneprop.unity3d asset:56106_FieldMilkFruitTree2
===预加载资源 bundle:sceneprop.unity3d asset:56107_FieldMilkFruitTree3
===预加载资源 bundle:sceneprop.unity3d asset:56091_WildCotton2
===预加载资源 bundle:sceneprop.unity3d asset:56092_WildCotton3
===预加载资源 bundle:unitmodel.unity3d asset:g_deer
===预加载资源 bundle:sceneprop.unity3d asset:56094_FieldOre2
===预加载资源 bundle:sceneprop.unity3d asset:56095_FieldOre3
===预加载资源 bundle:sceneprop.unity3d asset:56123_WildSedge2
===预加载资源 bundle:sceneprop.unity3d asset:56124_WildSedge3
===预加载资源 bundle:sceneprop.unity3d asset:56127_FieldCastor2
===预加载资源 bundle:sceneprop.unity3d asset:56128_FieldCastor3
===预加载资源 bundle:sceneprop.unity3d asset:56110_MagicStone
===预加载资源 bundle:unitmodel.unity3d asset:g_yezhu
===预加载资源 bundle:unitmodel.unity3d asset:g_kulougong
===预加载资源 bundle:unitmodel.unity3d asset:g_niutouguai
===预加载资源 bundle:sceneprop.unity3d asset:50011_Vase
===预加载资源 bundle:sceneprop.unity3d asset:50240_SM_Prop_Chest_Wood_01
===预加载资源 bundle:sceneprop.unity3d asset:50241_SM_Prop_Fishing_Crate_01
===预加载资源 bundle:sceneprop.unity3d asset:54003_lv0_Azure_5
===预加载资源 bundle:sceneprop.unity3d asset:54108_lv0_Power_5
===预加载资源 bundle:sceneprop.unity3d asset:50237_StoneAnvil
===预加载资源 bundle:sceneprop.unity3d asset:55501_FlavorText_Dungeon_01_EerieWater
===预加载资源 bundle:sceneprop.unity3d asset:55502_FlavorText_Dungeon_02_FireBreathingTrap
===预加载资源 bundle:sceneprop.unity3d asset:55503_FlavorText_Dungeon_03_Icicle
===预加载资源 bundle:sceneprop.unity3d asset:55504_FlavorText_Dungeon_04_WallTorch
===预加载资源 bundle:sceneprop.unity3d asset:55505_FlavorText_Dungeon_05_Tree
===预加载资源 bundle:sceneprop.unity3d asset:55506_FlavorText_Dungeon_06_MobCamp
===预加载资源 bundle:sceneprop.unity3d asset:55045_shici_fushi
===预加载资源 bundle:sceneprop.unity3d asset:55046_shici_exp
===预加载资源 bundle:sceneprop.unity3d asset:55047_shici_fenjie
[21:50:53:530]map load: map change load begin - WorldWild_01_new Time:20ms, Mem=6666.52 MB
[21:50:53:530]ChangeSceneAsync Begin - WorldWild_01_new
[21:50:53:530]ChangeSceneAsync End -WorldWild_01_new
===Init_UrpVolume change:False
[21:50:55:824]===PlaySound_Dream rtpc:False
[21:50:55:879]<color=#A8366C>map load: map change load complete Time:2349ms, Mem=6815.46 MB</color>
===soundbank mapid:401001 卸载 [Begin]
===soundbank 卸载:10104 Scene_Dungeon
===soundbank mapid:401001 卸载 [End]
===soundbank mapid:100 卸载 [Begin]
===soundbank mapid:100 卸载 [End]
[21:50:55:887]ApocaMapHelper LoadMap OK - MapStaticId:[401001] - MapName:[森林] - MapFile:[WorldWild_01_new]
[21:50:55:887]switch load priority to BelowNormal
[21:50:55:887] LoadMapSourceWithoutUI End!
[21:50:55:887]<color=#FFB624>【Any2C_PreChangeMap】预转场 End! - UnitId:3148084670031200256 - MapStaticId:401001</color>
Reduced additional punctual light shadows resolution by 2 to make 72 shadow maps fit in the 2048x2048 shadow atlas. To avoid this, increase shadow atlas size, decrease big shadow resolutions, or reduce the number of shadow maps active in the same frame
[21:50:56:724]<color=#FFB624>【Any2C_ChangeMap】转场 Step 2 - StartEnterMapWithUI... StartLoadUnit:True - UnitId:3148084670031200256 - MapStaticId:401001</color>
[21:50:56:724]StartEnterMapWithUI Begin...
[21:50:56:724]StartEnterMapWithUI Step 1
[21:50:56:724]地图数据同步 start - charId:3148084670031200256 mapId:3135535651764830219 mapStaticId:401001 Token:461672542000485376 from:Any2C_ChangeMap
[21:50:56:724]PanelLoading.ShowUI !!! ID:1750954606328043603
[21:50:56:724]map enter post: start. init scene manager... Time:0ms, Mem=6815.46 MB
[21:50:56:724]PanelLoading.SetNextPercent:50% - 加载场景体素 - ID:1750954606328043603
===Init_UrpVolume change:True
[21:50:56:913]map enter post: scene manager init complete. init scene voxel... Time:190ms, Mem=6815.46 MB
[21:50:56:913]PanelLoading.SetNextPercent:51% - 加载场景体素 - ID:1750954606328043603
[21:50:56:914]Begin Qaz Physics Engine Init! - Step:1
[21:50:56:914]Begin Qaz Physics Engine Init! - Step:2
[21:50:56:914]Begin Qaz Physics Engine Init! - Step:3 - ../BinData/NavMesh/WorldWild_01_new.vox
[21:50:58:494]End Qaz Physics Engine Init! - Time:1580ms
[21:50:58:494]<color=#A8366C>map enter post: init voxel complete. begin map login... Time:1580ms, Mem=6815.46 MB</color>
[21:50:58:494]PanelLoading.SetNextPercent:52% - 链接MS - ID:1750954606328043603
[21:50:58:494]请求登录场景 - Char:[0-3148084670031200256] - [401001-3135535651764830219] - Address:118.89.243.101:0 - MapToken:461672542000485376
===server time: 10/22/2025 21:50:58
[21:50:58:582] SetMapSelf 字段【BelongToBlockStaticId】 = 0
===发现节点: SceneCondition/TimeOfDay/Climate
VolumetricFog缺失 节点:SceneCondition/TimeOfDay/MonsterCamp/WuRanArea_301
VolumetricFog缺失 节点:SceneCondition/TimeOfDay/MonsterCamp/WuRanArea_302
VolumetricFog缺失 节点:SceneCondition/TimeOfDay/MonsterCamp/WuRanArea_303
VolumetricFog缺失 节点:SceneCondition/TimeOfDay/MonsterCamp/WuRanArea_304
VolumetricFog缺失 节点:SceneCondition/TimeOfDay/MonsterCamp/WuRanArea_305
VolumetricFog缺失 节点:SceneCondition/TimeOfDay/MonsterCamp/WuRanArea_306
VolumetricFog缺失 节点:SceneCondition/TimeOfDay/MonsterCamp/WuRanArea_307
VolumetricFog缺失 节点:SceneCondition/TimeOfDay/MonsterCamp/WuRanArea_308
VolumetricFog缺失 节点:SceneCondition/TimeOfDay/MonsterCamp/WuRanArea_309
VolumetricFog缺失 节点:SceneCondition/TimeOfDay/MonsterCamp/WuRanArea_310
VolumetricFog缺失 节点:SceneCondition/TimeOfDay/MonsterCamp/WuRanArea_311
VolumetricFog缺失 节点:SceneCondition/TimeOfDay/MonsterCamp/WuRanArea_312
VolumetricFog缺失 节点:SceneCondition/TimeOfDay/MonsterCamp/WuRanArea_313
VolumetricFog缺失 节点:SceneCondition/TimeOfDay/MonsterCamp/WuRanArea_314
VolumetricFog缺失 节点:SceneCondition/TimeOfDay/MonsterCamp/WuRanArea_315
[21:50:58:595]map enter post: map login complete. GetSteamUserInfo & AccountRewards...
MapStaticId:401001 - UnitId:3148084670031200256 Time:101ms, Mem=6815.46 MB
[21:50:58:595]PanelLoading.SetNextPercent:53% - 加载 Steam SDK 和 账号可领取奖励信息 - ID:1750954606328043603
[21:50:58:707]map enter post: GetSteamUserInfo & AccountRewards complete. begin voxel batch... Time:112ms, Mem=6815.46 MB
[21:50:58:707]PanelLoading.SetNextPercent:55% - 加载GM界面 - ID:1750954606328043603
[21:50:58:788]M2C_PropInteractSwitch Failed - SceneProp not found - 3149624432992256006
[21:50:58:788]M2C_PropInteractSwitch Failed - SceneProp not found - 3149624432992256006
[21:50:58:840]map enter post: begin voxel batch complete. init building... Time:133ms, Mem=6815.46 MB
[21:50:58:840]PanelLoading.SetNextPercent:60% - 载入-建筑 - ID:1750954606328043603
[21:50:58:893]map enter post: init building complete. add player... Time:53ms, Mem=6815.46 MB
[21:50:58:894]PanelLoading.SetNextPercent:65% - 载入-玩家 - ID:1750954606328043603
Warning (20000) : OverlappingTransform [ROT]
Warning (20000) : OverlappingTransform [Role_Benti_m_Face01_LOD01]
Warning (20001) : AddOverlappingTransform [Role_Benti_m_Face01_LOD01]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
[21:50:58:987]<color=#F24CF8> 捏脸数据(3):</color>
<color=Magenta> No.1001-10000</color>
<color=Magenta> No.1003-10020</color>
<color=Magenta> No.1004-10040</color>
<color=Magenta></color>
Warning (20000) : OverlappingTransform [ROT]
Warning (20000) : OverlappingTransform [Role_Benti_m_Face01_LOD01]
Warning (20001) : AddOverlappingTransform [Role_Benti_m_Face01_LOD01]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
[21:50:59:001]Soul(10001-3149438976298778624:迪加奥特曼) FixDown失败,位置(440.10, 357.55, 968.19)卡住了:[(439.775024414063,359.036468505859,968.855163574219), (440.246643066406,357.780242919922,968.820129394531), (438.910736083984,359.180999755859,968.65283203125)]。
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_w_Shell00_Foot01_LOD02
[21:50:59:019]map enter post: add player complete. load Skill/Backpack/Equipment... Time:127ms, Mem=6815.46 MB
[21:50:59:019]PanelLoading.SetNextPercent:67% - 加载技能/背包/装备 - ID:1750954606328043603
[21:50:59:019] ChangeBodySyncData 1 - AskBodyIds - Mark:3
[21:50:59:019]===PlayWeatherSound 14.9877 none rain:0 snow:0
Reduced additional punctual light shadows resolution by 2 to make 72 shadow maps fit in the 2048x2048 shadow atlas. To avoid this, increase shadow atlas size, decrease big shadow resolutions, or reduce the number of shadow maps active in the same frame
[21:50:59:093] ChangeBodySyncData - Mark:3 - [Soul(10001-3148084670031200256:那年那禅那把剑)] - CurrentBodyId:3148084670031200257
[21:50:59:145]AskBodyInfo - StaticId:10001 - Id:3148084670031200257
[21:50:59:198][###]SceneManager.RefNoumenonMovesInfo call 旧逻辑调用日志输出,用于优化或逻辑恢复
[21:50:59:277]AskBodyInfo - StaticId:10007 - Id:3148086370852405248
[21:50:59:329][###]SceneManager.RefNoumenonMovesInfo call 旧逻辑调用日志输出,用于优化或逻辑恢复
[21:50:59:329] ChangeBodySyncData 2 - AskInventory - Mark:3
[21:50:59:406] ChangeBodySyncData 3 - C2M_UiAskEquips - Mark:3
Warning (20000) : OverlappingTransform [ROT]
Warning (20000) : OverlappingTransform [Role_Benti_m_Face01_LOD01]
Warning (20001) : AddOverlappingTransform [Role_Benti_m_Face01_LOD01]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
[21:50:59:476] ChangeBodySyncData 4 - C2M_AskGuide - Mark:3
[21:50:59:541] ChangeBodySyncData 9 - OtherCallBack - Mark:3
[21:50:59:542]重复创建InputManager
[21:50:59:543]This one does not support key binding yet, keyFunctionID:10001
[21:50:59:543]This one does not support key binding yet, keyFunctionID:10002
[21:50:59:543]This one does not support key binding yet, keyFunctionID:10003
[21:50:59:543]This one does not support key binding yet, keyFunctionID:10004
[21:50:59:543]This one does not support key binding yet, keyFunctionID:10005
[21:50:59:543]This one does not support key binding yet, keyFunctionID:10006
[21:50:59:543]This one does not support key binding yet, keyFunctionID:10007
[21:50:59:543]This one does not support key binding yet, keyFunctionID:10008
[21:50:59:543]This one does not support key binding yet, keyFunctionID:10009
[21:50:59:543]This one does not support key binding yet, keyFunctionID:10010
[21:50:59:543]This one does not support key binding yet, keyFunctionID:10011
[21:50:59:543]This one does not support key binding yet, keyFunctionID:10012
[21:50:59:543]This one does not support key binding yet, keyFunctionID:10013
[21:50:59:543]This one does not support key binding yet, keyFunctionID:10014
[21:50:59:543]This one does not support key binding yet, keyFunctionID:10015
[21:50:59:543]This one does not support key binding yet, keyFunctionID:10016
[21:50:59:543]This one does not support key binding yet, keyFunctionID:10017
[21:50:59:543]This one does not support key binding yet, keyFunctionID:10018
[21:50:59:543]This one does not support key binding yet, keyFunctionID:10019
[21:50:59:543]This one does not support key binding yet, keyFunctionID:Open_MailBall
[21:50:59:543]This one does not support key binding yet, keyFunctionID:Rotate_Perspective
[21:50:59:543]This one does not support key binding yet, keyFunctionID:Demolish
[21:50:59:543]This one does not support key binding yet, keyFunctionID:Switch_Perspective
[21:50:59:543]This one does not support key binding yet, keyFunctionID:Switch_Left
[21:50:59:543]This one does not support key binding yet, keyFunctionID:Switch_Right
[21:50:59:543]This one does not support key binding yet, keyFunctionID:Move_Camera_Forward
[21:50:59:543]This one does not support key binding yet, keyFunctionID:Move_Camera_Left
[21:50:59:543]This one does not support key binding yet, keyFunctionID:Move_Camera_Right
[21:50:59:543]This one does not support key binding yet, keyFunctionID:Move_Camera_Backward
[21:50:59:543]This one does not support key binding yet, keyFunctionID:MinimapHideShowMouse
[21:50:59:543]This one does not support key binding yet, keyFunctionID:OnItem_Rebirth
[21:50:59:543]This one does not support key binding yet, keyFunctionID:OnRebirthPoint_Rebirth
[21:50:59:543]This one does not support key binding yet, keyFunctionID:OnSalvage_Rebirth
[21:50:59:544]This one does not support key binding yet, keyFunctionID:90001
[21:50:59:544]<color=#B68A00>map enter post: Load Skill/Backpack/Equipment complete. load monster... Time:524ms, Mem=6815.46 MB</color>
[21:50:59:544]PanelLoading.SetNextPercent:70% - 载入-怪物 - ID:1750954606328043603
[21:50:59:624]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:50:59:625]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:50:59:626]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:50:59:626]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:50:59:627]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:50:59:628]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:50:59:628]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:50:59:629]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:50:59:630]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:50:59:631]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:50:59:632]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:50:59:633]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:50:59:634]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:50:59:635]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:50:59:636]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:50:59:636]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:50:59:637]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:50:59:638]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:50:59:639]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:50:59:639]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:50:59:640]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:50:59:641]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:50:59:649]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:50:59:651]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:50:59:653]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:50:59:654]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:50:59:655]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:50:59:656]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:50:59:658]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:50:59:659]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:50:59:661]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:50:59:663]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:50:59:664]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:50:59:667]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:50:59:668]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:50:59:670]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:50:59:672]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:50:59:673]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:50:59:680]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:50:59:682]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:50:59:683]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:50:59:684]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:50:59:686]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:50:59:688]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:50:59:689]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:50:59:690]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:50:59:692]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:50:59:694]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:50:59:697]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:50:59:700]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:50:59:703]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:50:59:706]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:50:59:709]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:50:59:710]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:50:59:710]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:50:59:711]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:50:59:713]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:50:59:715]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:50:59:717]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:50:59:718]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:50:59:720]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:50:59:721]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:50:59:723]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:50:59:725]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:50:59:727]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:50:59:728]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:50:59:729]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:50:59:729]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:50:59:730]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:50:59:731]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:50:59:733]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:50:59:734]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:50:59:734]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:50:59:736]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:50:59:738]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:50:59:739]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:50:59:740]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:50:59:742]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:50:59:744]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:50:59:745]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:50:59:746]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:50:59:746]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:50:59:747]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:50:59:748]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:50:59:748]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:50:59:749]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:50:59:750]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:50:59:751]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:50:59:751]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:50:59:752]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:50:59:752]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:50:59:753]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:50:59:754]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:50:59:755]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:50:59:755]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:50:59:756]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:50:59:757]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:50:59:757]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:50:59:758]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:50:59:758]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:50:59:759]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:50:59:760]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:50:59:761]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:50:59:762]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:50:59:762]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:50:59:763]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:50:59:764]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:50:59:764]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:50:59:765]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:50:59:766]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:50:59:767]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:50:59:768]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:50:59:770]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:50:59:772]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:50:59:773]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:50:59:775]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:50:59:776]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:50:59:777]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:50:59:778]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:50:59:778]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:50:59:779]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:50:59:780]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:50:59:785]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:50:59:786]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:50:59:787]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:50:59:787]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:50:59:788]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:50:59:789]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:50:59:791]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:50:59:793]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:50:59:794]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:50:59:795]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:50:59:796]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:50:59:796]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:50:59:797]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:50:59:798]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:50:59:798]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:50:59:799]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:50:59:800]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:50:59:801]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:50:59:801]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:50:59:802]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:50:59:802]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:50:59:803]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:50:59:804]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:50:59:805]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:50:59:805]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:50:59:806]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:50:59:807]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:50:59:807]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:50:59:809]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:50:59:810]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:50:59:811]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:50:59:812]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:50:59:814]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:50:59:816]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:50:59:817]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:50:59:818]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:50:59:818]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:50:59:819]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:50:59:820]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:50:59:820]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:50:59:821]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:50:59:822]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:50:59:822]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:50:59:823]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:50:59:824]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:50:59:826]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:50:59:827]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:50:59:828]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:50:59:828]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:50:59:829]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:50:59:830]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:50:59:830]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:50:59:831]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:50:59:832]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:50:59:833]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:50:59:833]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:50:59:834]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:50:59:835]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:50:59:836]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:50:59:836]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:50:59:837]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:50:59:838]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:50:59:839]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:50:59:840]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:50:59:841]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:50:59:842]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:50:59:842]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:50:59:843]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:50:59:844]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:50:59:844]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:50:59:844]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:50:59:845]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:50:59:846]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:50:59:847]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:50:59:849]查无此【交互数据】 in Table:<InteractCmd> - Id:34010
[21:50:59:849]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:50:59:850]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:50:59:851]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:50:59:852]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:50:59:852]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:50:59:853]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:50:59:854]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:50:59:854]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:50:59:855]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:50:59:856]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:50:59:857]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:50:59:858]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:50:59:858]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:50:59:859]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:50:59:860]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:50:59:862]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:50:59:863]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:50:59:864]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:50:59:865]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:50:59:867]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:50:59:868]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:50:59:869]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:50:59:869]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:50:59:870]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:50:59:871]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:50:59:872]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:50:59:873]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:50:59:875]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:50:59:876]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:50:59:877]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:50:59:878]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:50:59:880]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:50:59:881]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:50:59:883]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:50:59:885]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:50:59:887]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:50:59:888]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:50:59:890]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:50:59:891]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:50:59:892]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:50:59:894]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:50:59:895]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:50:59:896]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:50:59:896]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:50:59:898]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:50:59:899]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:50:59:900]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:50:59:901]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:50:59:902]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:50:59:903]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:50:59:904]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:50:59:905]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:50:59:906]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:50:59:907]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:50:59:909]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:50:59:911]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:50:59:912]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:50:59:913]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:50:59:914]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:50:59:916]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:50:59:917]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:50:59:919]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:50:59:921]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:50:59:923]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:50:59:924]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:50:59:926]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:50:59:927]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:50:59:928]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:50:59:929]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:50:59:930]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:50:59:931]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:50:59:932]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:50:59:934]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:50:59:935]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:50:59:936]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:50:59:937]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:50:59:938]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:50:59:939]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:50:59:940]map enter post: load monster complete. init props... Time:396ms, Mem=6815.46 MB
[21:50:59:940]PanelLoading.SetNextPercent:78% - 载入-场景道具/机关/载具/传统道具 - ID:1750954606328043603
[21:50:59:995]M2C_PropInteractSwitch Failed - SceneProp not found - 3149225791307710474
[21:51:00:407]查无此【交互数据】 in Table:<InteractCmd> - Id:50302
[21:51:00:407]查无此【交互数据】 in Table:<InteractCmd> - Id:50302
[21:51:00:407]查无此【交互数据】 in Table:<InteractCmd> - Id:50302
[21:51:00:407]查无此【交互数据】 in Table:<InteractCmd> - Id:50302
[21:51:00:408]查无此【交互数据】 in Table:<InteractCmd> - Id:50302
[21:51:00:408]查无此【交互数据】 in Table:<InteractCmd> - Id:50302
[21:51:00:408]查无此【交互数据】 in Table:<InteractCmd> - Id:55707
[21:51:00:409]查无此【交互数据】 in Table:<InteractCmd> - Id:55703
[21:51:00:409]查无此【交互数据】 in Table:<InteractCmd> - Id:55704
[21:51:00:409]查无此【交互数据】 in Table:<InteractCmd> - Id:55703
[21:51:00:409]查无此【交互数据】 in Table:<InteractCmd> - Id:55701
[21:51:00:409]查无此【交互数据】 in Table:<InteractCmd> - Id:55707
[21:51:00:409]查无此【交互数据】 in Table:<InteractCmd> - Id:55704
[21:51:00:409]查无此【交互数据】 in Table:<InteractCmd> - Id:55704
[21:51:00:409]查无此【交互数据】 in Table:<InteractCmd> - Id:55701
[21:51:00:410]查无此【交互数据】 in Table:<InteractCmd> - Id:55708
[21:51:00:410]查无此【交互数据】 in Table:<InteractCmd> - Id:55701
[21:51:00:410]查无此【交互数据】 in Table:<InteractCmd> - Id:55701
[21:51:00:410]查无此【交互数据】 in Table:<InteractCmd> - Id:55708
[21:51:00:410]查无此【交互数据】 in Table:<InteractCmd> - Id:55708
[21:51:00:410]查无此【交互数据】 in Table:<InteractCmd> - Id:55705
[21:51:00:410]查无此【交互数据】 in Table:<InteractCmd> - Id:55702
[21:51:00:410]查无此【交互数据】 in Table:<InteractCmd> - Id:55703
[21:51:00:411]查无此【交互数据】 in Table:<InteractCmd> - Id:55702
[21:51:00:411]查无此【交互数据】 in Table:<InteractCmd> - Id:55704
[21:51:00:411]查无此【交互数据】 in Table:<InteractCmd> - Id:55706
[21:51:00:411]查无此【交互数据】 in Table:<InteractCmd> - Id:55702
[21:51:00:411]查无此【交互数据】 in Table:<InteractCmd> - Id:55703
[21:51:00:411]查无此【交互数据】 in Table:<InteractCmd> - Id:55702
[21:51:00:411]查无此【交互数据】 in Table:<InteractCmd> - Id:55708
[21:51:01:382]<color=#A8366C>map enter post: init props complete. init mechanics... Time:1442ms, Mem=6815.46 MB</color>
[21:51:01:526]map enter post: init mechanics complete. init vehicles... Time:144ms, Mem=6815.46 MB
[21:51:01:595]map enter post: init vehicles complete. init items... Time:68ms, Mem=6815.46 MB
[21:51:01:665]map enter post: init items complete. ask map portal... Time:71ms, Mem=6815.46 MB
[21:51:01:736]map enter post: ask map portal complete. init war/map/time... Time:71ms, Mem=6815.46 MB
[21:51:01:736]PanelLoading.SetNextPercent:80% - 结束批处理体素 - ID:1750954606328043603
[21:51:01:808]map enter post: init war/map/time complete. load EventPoints... Time:71ms, Mem=6815.46 MB
[21:51:01:808]PanelLoading.SetNextPercent:82% - 事件触发点 - ID:1750954606328043603
[21:51:01:878]map enter post: load EventPoints complete. AskPillars... Time:71ms, Mem=6815.46 MB
[21:51:01:878]map enter post: AskPillars complete. AskTraits... Time:0ms, Mem=6815.46 MB
[21:51:01:950]map enter post: AskTraits complete. AskTeams... Time:71ms, Mem=6815.46 MB
[21:51:02:020]map enter post: AskTeams complete. AskMovesShortcut... Time:71ms, Mem=6815.46 MB
[21:51:02:091]AskMovesShortcut - False - 0 : []
[21:51:02:091]map enter post: AskMovesShortcut complete. AskQuests... Time:71ms, Mem=6815.46 MB
[21:51:02:244]map enter post: AskQuests complete. AskMapQuests... Time:152ms, Mem=6815.46 MB
[21:51:02:310]map enter post: AskMapQuests complete. get prop holders... Time:66ms, Mem=6815.46 MB
[21:51:02:380]map enter post: get prop holders complete. load bgm... Time:69ms, Mem=6815.46 MB
[21:51:02:380]PanelLoading.SetNextPercent:88% - 加载背景音乐 - ID:1750954606328043603
[21:51:02:381]map enter post: load bgm complete. load storage/process pile... Time:1ms, Mem=6815.46 MB
[21:51:02:381]PanelLoading.SetNextPercent:90% - 加载工作平台/储物平台 - ID:1750954606328043603
[21:51:02:381]map enter post: load storage/process pile complete. load mainmenu... Time:0ms, Mem=6815.46 MB
[21:51:02:381]PanelLoading.SetNextPercent:92% - 主界面初始化 - ID:1750954606328043603
[21:51:02:381]PanelLoading.ShowUI !!! ID:1750954606328043603
===后处理曝光值 已完成首次设置:True
===Loading过程中 阻止播放ui音效:50153
===Loading过程中 阻止播放ui音效:50153
===Loading过程中 阻止播放ui音效:50153
===Loading过程中 阻止播放ui音效:50153
===Loading过程中 阻止播放ui音效:50153
===Loading过程中 阻止播放ui音效:50153
===Loading过程中 阻止播放ui音效:50153
===Loading过程中 阻止播放ui音效:50153
===Loading过程中 阻止播放ui音效:50153
===Loading过程中 阻止播放ui音效:50153
===Loading过程中 阻止播放ui音效:50153
===Loading过程中 阻止播放ui音效:50153
===Loading过程中 阻止播放ui音效:50153
===后处理曝光值 已完成首次设置:True
[21:51:03:124]<color=#B68A00>map enter post: load main menu complete. check map event point... Time:744ms, Mem=6815.46 MB</color>
[21:51:03:144]map enter post: check map event point complete. UpdateDiamondNum... Time:20ms, Mem=6815.46 MB
[21:51:03:264]map enter post: UpdateDiamondNum complete. AskUnLockedSystem... Time:120ms, Mem=6815.46 MB
[21:51:03:264]map enter post: AskUnLockedSystem complete. AskCampSites... Time:0ms, Mem=6815.46 MB
[21:51:03:326]<color=#209AFF>AskCampSites - Count:0</color>
[21:51:03:326]map enter post: AskCampSites complete. load achivement/rebirth point... Time:62ms, Mem=6815.46 MB
[21:51:03:327]PanelLoading.SetNextPercent:94% - 成就请求 - ID:1750954606328043603
[21:51:03:327]map enter post: load achivement/rebirth point complete. ResPreLoadingBySceneType... Time:0ms, Mem=6815.46 MB
[21:51:03:327]PanelLoading.SetNextPercent:96% - 加载世界地图资源点 - ID:1750954606328043603
[21:51:03:329]map enter post: ResPreLoadingBySceneType complete. GetGoldEventInfo... Time:3ms, Mem=6815.46 MB
[21:51:03:330]PanelLoading.SetNextPercent:98% - 加载活动数据 - ID:1750954606328043603
[21:51:03:402]map enter post: GetGoldEventInfo complete. AskCallFriendInfo... Time:73ms, Mem=6815.46 MB
[21:51:03:490]map enter post: AskCallFriendInfo complete. GetStageBonusData... Time:88ms, Mem=6815.46 MB
[21:51:03:562]map enter post: GetStageBonusData complete. EnterMapFinish... Time:72ms, Mem=6815.46 MB
[21:51:03:562]PanelLoading.SetNextPercent:99% - 登录最后一条消息(EnterMapFinish) - ID:1750954606328043603
[21:51:03:869]加入频道 - [None - 3149092922193281024] - 3148084670031200256
[21:51:03:871]T2C_StageInfoHandler - {"_t":"T2C_StageInfo","StageStaticId":3,"StageId":1,"StageStartTime":1760348996986,"StageEndTime":1761624000000,"OpenBlockRank":4}
[21:51:03:875]<color=#209AFF>正在处理期间收到的M2C_CreateUnits消息,需处理:0个</color>
[21:51:03:875]延后处理创建角色完毕
[21:51:03:875]Soul(10001-3149438976298778624:迪加奥特曼) FixDown失败,位置(440.10, 360.55, 968.19)卡住了:[(439.898162841797,360.328399658203,968.02783203125), (439.647888183594,361.009429931641,968.747314453125), (441.531311035156,360.841735839844,967.804321289063)]。
===未找到草丛父节点, 草丛音效不会生效
[21:51:03:881]map enter post: EnterMapFinish complete. EndLoading... Time:319ms, Mem=6815.46 MB
[21:51:03:881]PanelLoading.SetNextPercent:100% - 等待地图数据加载完成 - ID:1750954606328043603
[21:51:03:883]<color=#A8366C>EndLoading - Mark:0 Time:523163ms, Mem=6815.46 MB</color>
[21:51:03:889]map enter post: EndLoading complete. All things Done! Time:7ms, Mem=6815.46 MB
[21:51:03:889]<color=#FFB624>地图数据同步 完成,花费时间 7.1645秒 - charId:3148084670031200256 mapId:3135535651764830219 mapStaticId:401001</color>
[21:51:03:889]switch load priority to BelowNormal
[21:51:03:889]<color=#FFB624>地图数据同步 end - charId:3148084670031200256 mapId:3135535651764830219 mapStaticId:401001</color>
[21:51:03:889]<color=#FFB624>【Any2C_ChangeMap】转场 End! - UnitId:3148084670031200256 - MapStaticId:401001</color>
[21:51:03:889]收到会员信息 Level:0 Exp:0
[21:51:03:921]PanelLoading.CloseUI !!! ID:1750954606328043603
[21:51:03:948]===MGT 请求科技信息-失败 Error:200002 msg:玩家没有加入家族 0
===已加载soundbank中 缺少音频文件:Play_sfx_hero_common_Potion_02 MapID:401001
===已加载soundbank中 缺少音频文件:Play_sfx_monster_wanderer_Assassin_Alert_1 MapID:401001
===ExcelMusicSoundFile 不包含soundId:0
===已加载soundbank中 缺少音频文件:Play_sfx_monster_wanderer_assassin_ability_1_01 MapID:401001
===已加载soundbank中 缺少音频文件: obj:kong MapID:401001
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing obj:xuebao_attack01_L01_01(Clone) MapID:401001
===已加载soundbank中 缺少音频文件:Play_sfx_monster_wanderer_Assassin_Hurt MapID:401001
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing obj:xuebao_attack01_L02_01(Clone) MapID:401001
<color=#0099bc><b>DOTWEEN ► </b></color>Target or field is missing/null () ► Index was outside the bounds of the array.
at (wrapper stelemref) System.Object.virt_stelemref_class_small_idepth(intptr,object)
at FxAvatar.FxMatRemove (UnityEngine.Renderer rd, System.String rdName, System.String matName) [0x00060] in <5fe26354ddf74784bfe57d3da8a02f0d>:0
at FxObject+<>c__DisplayClass246_1.<InitFxMatAni>b__2 (System.Single newValue) [0x007fc] in <4015c20476dd4106a860264287319f65>:0
at DG.Tweening.Plugins.FloatPlugin.EvaluateAndApply (DG.Tweening.Plugins.Options.FloatOptions options, DG.Tweening.Tween t, System.Boolean isRelative, DG.Tweening.Core.DOGetter`1[T] getter, DG.Tweening.Core.DOSetter`1[T] setter, System.Single elapsed, System.Single startValue, System.Single changeValue, System.Single duration, System.Boolean usingInversePosition, System.Int32 newCompletedSteps, DG.Tweening.Core.Enums.UpdateNotice updateNotice) [0x000e3] in <82a2fd073ee449928e161903460426d7>:0
at DG.Tweening.Core.TweenerCore`3[T1,T2,TPlugOptions].ApplyTween (System.Single prevPosition, System.Int32 prevCompletedLoops, System.Int32 newCompletedSteps, System.Boolean useInversePosition, DG.Tweening.Core.Enums.UpdateMode updateMode, DG.Tweening.Core.Enums.UpdateNotice updateNotice) [0x00043] in <82a2fd073ee449928e161903460426d7>:0
===已加载soundbank中 缺少音频文件:Play_sfx_monster_wanderer_Assassin_Hurt MapID:401001
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing_alt obj:xuebao_attack01_L03_01(Clone) MapID:401001
===已加载soundbank中 缺少音频文件:Play_sfx_monster_wanderer_Assassin_Hurt MapID:401001
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing obj:xuebao_attack01_L01_01(Clone) MapID:401001
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_w_Shell00_Foot01_LOD02
===已加载soundbank中 缺少音频文件:Play_sfx_monster_wanderer_Assassin_Hurt MapID:401001
===ExcelMusicSoundFile 不包含soundId:0
===已加载soundbank中 缺少音频文件:Play_sfx_monster_wanderer_assassin_ability_1_01 MapID:401001
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing obj:xuebao_attack01_L02_01(Clone) MapID:401001
===已加载soundbank中 缺少音频文件:Play_sfx_monster_wanderer_Assassin_Hurt MapID:401001
===已加载soundbank中 缺少音频文件:Play_sfx_monster_wanderer_Assassin_DeathRoar_02 MapID:401001
===已加载soundbank中 缺少音频文件: obj:kong MapID:401001
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing obj:xuebao_attack01_L01_01(Clone) MapID:401001
ExecuteChangeMaterial
ExecuteEventTimeLine 0
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing obj:xuebao_attack01_L02_01(Clone) MapID:401001
===ExcelMusicSoundFile 不包含soundId:0
===已加载soundbank中 缺少音频文件:Play_sfx_monster_wanderer_Assassin_basicattack_1_01 MapID:401001
[21:51:22:292]加入频道 - [None - 3149087888491610128] - 3138652698510884864
[21:51:23:164]本人已经在频道中 - [None - 3149087888491610128] - 3138652698510884864
[21:51:23:975]加入频道 - [None - 3149092922193281024] - 3148166136970674176
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing obj:xuebao_attack01_L01_01(Clone) MapID:401001
[21:51:26:529]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:51:26:530]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:51:26:532]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:51:26:541]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:51:26:542]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing obj:xuebao_attack01_L01_01(Clone) MapID:401001
===ExcelMusicSoundFile 不包含soundId:0
===已加载soundbank中 缺少音频文件:Play_sfx_monster_wanderer_Assassin_basicattack_1_01 MapID:401001
===已加载soundbank中 缺少音频文件:Play_sfx_monster_wanderer_Assassin_Spawn_1_01 MapID:401001
===已加载soundbank中 缺少音频文件:Play_sfx_monster_wanderer_Assassin_Spawn_1_01 MapID:401001
===已加载soundbank中 缺少音频文件:Play_sfx_monster_wanderer_Assassin_Spawn_1_01 MapID:401001
===已加载soundbank中 缺少音频文件:Play_sfx_monster_wanderer_Assassin_Spawn_1_01 MapID:401001
===已加载soundbank中 缺少音频文件:Play_sfx_monster_wanderer_Assassin_Spawn_1_01 MapID:401001
===已加载soundbank中 缺少音频文件:Play_sfx_monster_wanderer_Assassin_Hurt MapID:401001
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing obj:xuebao_attack01_L02_01(Clone) MapID:401001
===已加载soundbank中 缺少音频文件:Play_sfx_monster_wanderer_Assassin_Hurt MapID:401001
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing_alt obj:xuebao_attack01_L03_01(Clone) MapID:401001
===已加载soundbank中 缺少音频文件:Play_sfx_monster_wanderer_Assassin_Hurt MapID:401001
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing obj:xuebao_attack01_L01_01(Clone) MapID:401001
===已加载soundbank中 缺少音频文件:Play_sfx_monster_wanderer_Assassin_Hurt MapID:401001
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing obj:xuebao_attack01_L02_01(Clone) MapID:401001
[21:51:31:441]本人已经不在频道中 - [None - 3149087888491610128] - 3146102370825142272
===已加载soundbank中 缺少音频文件:Play_sfx_monster_wanderer_Assassin_Hurt MapID:401001
===已加载soundbank中 缺少音频文件:Play_sfx_monster_wanderer_Assassin_DeathRoar_02 MapID:401001
ExecuteChangeMaterial
ExecuteEventTimeLine 0
[21:51:47:463]离开频道 - [None - 3149087888491610128] - Who:3136496676467507200
[21:51:52:547]M2C_PortalInteractive - 3149470415459516416 - 0 - 0 - [Soul(10001-3149470415459516416:绯色风铃花)]
[21:51:52:548]M2C_PortalInteractive - 3149092922199441603 - 0 - 0 - []
===ExcelMusicSoundFile 不包含soundId:0
===已加载soundbank中 缺少音频文件:Play_sfx_monster_wanderer_Archer_Alert_1 MapID:401001
===ExcelMusicSoundFile 不包含soundId:0
===ExcelMusicSoundFile 不包含soundId:0
[21:51:56:532]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:51:56:534]查无此【交互数据】 in Table:<InteractCmd> - Id:31004
[21:51:56:536]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
[21:51:56:538]查无此【交互数据】 in Table:<InteractCmd> - Id:31005
===ExcelMusicSoundFile 不包含soundId:0
===ExcelMusicSoundFile 不包含soundId:0
===已加载soundbank中 缺少音频文件:Play_sfx_monster_wanderer_Assassin_Spawn_1_01 MapID:401001
===已加载soundbank中 缺少音频文件:Play_sfx_monster_wanderer_Assassin_Spawn_1_01 MapID:401001
[21:51:56:860]M2C_PortalInteractive - 3149470415459516416 - 310412 - 0 - [Soul(10001-3149470415459516416:绯色风铃花)]
[21:51:56:880]本人已经不在频道中 - [None - 3149092922193281024] - 3149470415459516416
===ExcelMusicSoundFile 不包含soundId:0
ExecuteChangeMaterial
ExecuteEventTimeLine 1.666666666666
===ExcelMusicSoundFile 不包含soundId:0
===ExcelMusicSoundFile 不包含soundId:0
Warning (20000) : OverlappingTransform [ROT]
Warning (20000) : OverlappingTransform [Role_Benti_m_Face01_LOD01]
Warning (20001) : AddOverlappingTransform [Role_Benti_m_Face01_LOD01]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
not find link point Link_Head
not find link point Link_Head
[21:52:11:861]加入频道 - [None - 3149092922193281024] - 3149212270745157632
===ExcelMusicSoundFile 不包含soundId:0
===ExcelMusicSoundFile 不包含soundId:0
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing obj:xuebao_attack01_L01_01(Clone) MapID:401001
===ExcelMusicSoundFile 不包含soundId:0
===已加载soundbank中 缺少音频文件:Play_sfx_monster_wolf_attack_1_01 MapID:401001
[21:52:16:861]M2C_PortalInteractive - 3148166136970674176 - 0 - 0 - [Soul(10001-3148166136970674176:鐸鐸铎duo)]
[21:52:16:862]M2C_PortalInteractive - 3149092922199441595 - 0 - 0 - []
===ExcelMusicSoundFile 不包含soundId:0
===已加载soundbank中 缺少音频文件:Play_sfx_monster_Wolf_DeathRoar_01 MapID:401001
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing obj:xuebao_attack01_L02_01(Clone) MapID:401001
===ExcelMusicSoundFile 不包含soundId:0
[21:52:19:945]本人已经不在频道中 - [None - 3149087888491610128] - 3149532039650213888
===已加载soundbank中 缺少音频文件:Play_sfx_hero_xuebao_basicSwing obj:xuebao_attack01_L01_01(Clone) MapID:401001
===ExcelMusicSoundFile 不包含soundId:0
[21:52:21:213]M2C_PortalInteractive - 3148166136970674176 - 310412 - 0 - [Soul(10001-3148166136970674176:鐸鐸铎duo)]
[21:52:21:213]离开频道 - [None - 3149092922193281024] - Who:3148166136970674176
===已加载soundbank中 缺少音频文件:Play_sfx_monster_Wolf_DeathRoar_01 MapID:401001
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_w_Shell00_Foot01_LOD02
[21:52:24:637]本人已经不在频道中 - [None - 3149087888491610128] - 3143592426297098240
Warning (20000) : OverlappingTransform [ROT]
Warning (20000) : OverlappingTransform [Role_Benti_m_Face01_LOD01]
Warning (20001) : AddOverlappingTransform [Role_Benti_m_Face01_LOD01]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_w_Shell00_Foot01_LOD02
[21:52:32:523]查无此【交互数据】 in Table:<InteractCmd> - Id:34002
[21:52:34:224]加入频道 - [None - 3149092922193281024] - 3148152599233757184
[21:52:35:508]离开频道 - [None - 3149087888491610128] - Who:3149521903527460864
===ExcelMusicSoundFile 不包含soundId:0
ExecuteChangeMaterial
ExecuteEventTimeLine 1.666666666666
[21:52:40:076]加入频道 - [None - 3149092922193281024] - 3149501837439991808
[21:52:42:726]加入频道 - [None - 3149092922193281024] - 3148135917580845056
===已加载soundbank中 缺少音频文件:Play_sfx_monster_wanderer_Assassin_DeathRoar_02 MapID:401001
[21:52:43:326]加入频道 - [None - 3149087888491610128] - 3135720953834242048
[21:52:44:002]本人已经在频道中 - [None - 3149087888491610128] - 3135720953834242048
[21:52:44:391]查无此【交互数据】 in Table:<InteractCmd> - Id:54721
===已加载soundbank中 缺少音频文件:Play_sfx_monster_wanderer_Assassin_DeathRoar_02 MapID:401001
ExecuteChangeMaterial
ExecuteEventTimeLine 0
[21:52:46:525]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
[21:52:46:526]查无此【交互数据】 in Table:<InteractCmd> - Id:31003
===ExcelMusicSoundFile 不包含soundId:0
===ExcelMusicSoundFile 不包含soundId:0
===ExcelMusicSoundFile 不包含soundId:0
ExecuteChangeMaterial
ExecuteEventTimeLine 0
===已加载soundbank中 缺少音频文件:Play_sfx_monster_Wolf_Spawn_1 MapID:401001
ExecuteChangeMaterial
ExecuteEventTimeLine 1.666666666666
===已加载soundbank中 缺少音频文件:Play_sfx_monster_wanderer_Assassin_DeathRoar_02 MapID:401001
ExecuteChangeMaterial
ExecuteEventTimeLine 0
===已加载soundbank中 缺少音频文件:Play_sfx_monster_wanderer_Assassin_DeathRoar_02 MapID:401001
ExecuteChangeMaterial
ExecuteEventTimeLine 0
[21:52:58:030]M2C_PortalInteractive - 3149212270745157632 - 0 - 0 - [Soul(10001-3149212270745157632:大风刮过)]
[21:52:58:032]M2C_PortalInteractive - 3149092922199441429 - 0 - 0 - []
[21:52:59:396]本人已经不在频道中 - [None - 3149087888491610128] - 3138730592037502976
[21:53:00:373]Soul(10001-3148135917580845056:狂风) FixDown失败,下探距离30,超过最大位移限制距离9
[21:53:01:290]加入频道 - [None - 3149087888491610128] - 3136874874107920384
[21:53:01:444]Soul(10001-3148152599233757184:黑岛) FixDown失败,下探距离30,超过最大位移限制距离9
Warning (20000) : OverlappingTransform [ROT]
Warning (20000) : OverlappingTransform [Role_Benti_m_Face01_LOD01]
Warning (20001) : AddOverlappingTransform [Role_Benti_m_Face01_LOD01]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
[21:53:02:270]本人已经在频道中 - [None - 3149087888491610128] - 3136874874107920384
===已加载soundbank中 缺少音频文件:Play_sfx_monster_wanderer_Assassin_DeathRoar_02 MapID:401001
[21:53:02:369]M2C_PortalInteractive - 3149212270745157632 - 310412 - 0 - [Soul(10001-3149212270745157632:大风刮过)]
[21:53:02:369]离开频道 - [None - 3149092922193281024] - Who:3149212270745157632
ExecuteChangeMaterial
ExecuteEventTimeLine 0
===已加载soundbank中 缺少音频文件:Play_sfx_player_roll_equipment MapID:401001
===已加载soundbank中 缺少音频文件:Play_sfx_player_roll_equipment MapID:401001
[21:53:09:461]离开频道 - [None - 3149092922193281024] - Who:3148135917580845056
===ExcelMusicSoundFile 不包含soundId:0
===ExcelMusicSoundFile 不包含soundId:0
[21:53:14:844]离开频道 - [None - 3149092922193281024] - Who:3148152599233757184
[21:53:24:820]加入频道 - [None - 3149092922193281024] - 3136874874107920384
[21:53:26:483]查找客户端发送两次转场消息的问题 -- 准备与传送门执行短按交互;
[21:53:26:483]查找客户端发送两次转场消息的问题 -- 开始与传送门执行短按交互;
[21:53:26:484]查找客户端发送两次转场消息的问题 -- 结束与传送门执行短按交互;
[21:53:26:750][传送门可传送信息调试日志]
[PassageInfos]=> [10001]
[PassageInfos]=> [12003]
[PassageInfos]=> [12101]
[PassageInfos]=> [22101]
[PassageInfos]=> [32001]
[PassageInfos]=> [42001]
[21:53:27:001]WeGame GetRailUsersInfoData playerPersonalInfo is Null list_Count:0
[21:53:31:005]<color=#FFB624>【Any2C_PreChangeMap】预转场 Begin... UnitId:3148084670031200256 - MapStaticId:406011 - ServerStatus:1:服务器就绪前预通知</color>
[21:53:31:007]PanelLoading.Awake !!! ID:1750954606328052060
[21:53:31:007]PanelLoading.ShowUI !!! ID:1750954606328052060
[21:53:31:007]PanelLoading.ShowUI !!! ID:1750954606328052060
[21:53:31:007]PanelLoading.SetNextPercent:10% - - ID:1750954606328052060
[21:53:31:007]<color=#FFB624>【Any2C_PreChangeMap】预转场 Begin... UnitId:3148084670031200256 - MapStaticId:406011 - ServerStatus:2:服务器已就绪</color>
[21:53:31:007]<color=#FFB624>【Any2C_PreChangeMap】预转场 Step 1 - LoadMapSourceWithoutUI - AccountId:1750954606328021026 AccountName:17293822637842217907 - UnitId:3148084670031200256 - MapStaticId:406011</color>
[21:53:31:007]自己离开频道,关闭频道 - [None - 3149092922193281024]
[21:53:31:038]<color=#FFB624>【Any2C_ChangeMap】转场 Begin... UnitId:3148084670031200256 - MapStaticId:406011</color>
[21:53:31:038]【Any2C_ChangeMap】转场 Warning - Any2C_PreChangeMap 正在执行中...
[21:53:31:038]<color=#FFB624>【Any2C_ChangeMap】转场 Step 1 - AccountId:1750954606328021026 AccountName:17293822637842217907 UnitId:3148084670031200256 - MapStaticId:406011</color>
=====bgm.LeaveMap
[21:53:31:323] LoadMapSourceWithoutUI Begin...
[21:53:31:323]PanelLoading.ShowUI !!! ID:1750954606328052060
[21:53:31:323]PanelLoading.SetNextPercent:30% - INFO_ENTERMAP_ASK:未配置! - ID:1750954606328052060
[21:53:31:323]PanelLoading.SetNextPercent:35% - INFO_ENTERMAP_ASK:未配置! - ID:1750954606328052060
[21:53:31:323]PanelLoading.SetNextPercent:45% - 加载和切换地图 - ID:1750954606328052060
[21:53:31:703]TeamComponent.Dispose team entity...
TeamComponent.Dispose team entity success
[21:53:31:923]离开频道 - [None - 3149087888491610128] - Who:3135720953834242048
[21:53:32:812]加入频道 - [None - 3149087888491610128] - 3135640294348423168
===soundbank mapid:406011 加载 [Begin]
===soundbank: 加载10102 Scene_Campsite
===soundbank mapid:406011 加载 [End]
[21:53:33:035]<color=#A8366C>map load: LoadAndChangeMapFile World_campsite_new.unity3d begin... Time:1711ms, Mem=6847.46 MB</color>
[21:53:33:035]Async load bundle BundleName : E:/WeGameApps/rail_apps/Havenhold(2008591)/Havenhold_Data/StreamingAssets\world_campsite_new.unity3d
[21:53:33:117]map load: LoadAndChangeMapFile World_campsite_new.unity3d complete Time:82ms, Mem=6847.46 MB
===preload res: PanelGetItemTip
===preload res: PanelManufactureMain
[21:53:33:117]Async load bundle BundleName : E:/WeGameApps/rail_apps/Havenhold(2008591)/Havenhold_Data/StreamingAssets\panelmanufacturemain.unity3d
===preload res: PanelManufactureFormula
[21:53:33:117]Async load bundle BundleName : E:/WeGameApps/rail_apps/Havenhold(2008591)/Havenhold_Data/StreamingAssets\atlas_adjusticon.unity3d
[21:53:33:117]Async load bundle BundleName : E:/WeGameApps/rail_apps/Havenhold(2008591)/Havenhold_Data/StreamingAssets\panelmanufactureformula.unity3d
===preload res: PanelItemAttrDetailModule
[21:53:33:118]Async load bundle BundleName : E:/WeGameApps/rail_apps/Havenhold(2008591)/Havenhold_Data/StreamingAssets\panelitemattrdetailmodule.unity3d
===preload res: PrefabUniversalBtn
===preload res: PanelMessageBox
[21:53:33:118]Async load bundle BundleName : E:/WeGameApps/rail_apps/Havenhold(2008591)/Havenhold_Data/StreamingAssets\panelmessagebox.unity3d
===preload res: PanelEquipRemould
[21:53:33:118]Async load bundle BundleName : E:/WeGameApps/rail_apps/Havenhold(2008591)/Havenhold_Data/StreamingAssets\panelequipremould.unity3d
===preload res: PanelInventoryModule
===preload res: PanelEquipModule
===preload res: PanelEquipRepairModule
[21:53:33:118]Async load bundle BundleName : E:/WeGameApps/rail_apps/Havenhold(2008591)/Havenhold_Data/StreamingAssets\atlas_bodyequiprepairdot.unity3d
[21:53:33:118]Async load bundle BundleName : E:/WeGameApps/rail_apps/Havenhold(2008591)/Havenhold_Data/StreamingAssets\panelequiprepairmodule.unity3d
===preload res: PanelEquipReinforceMoudle
[21:53:33:119]Async load bundle BundleName : E:/WeGameApps/rail_apps/Havenhold(2008591)/Havenhold_Data/StreamingAssets\panelequipreinforcemoudle.unity3d
===preload res: PanelEquipRefineAndStrengthen
[21:53:33:119]Async load bundle BundleName : E:/WeGameApps/rail_apps/Havenhold(2008591)/Havenhold_Data/StreamingAssets\panelequiprefineandstrengthen.unity3d
===preload res: PanelItemAttrDetailModule
===preload res: PanelWarehouseSystem
[21:53:33:119]Async load bundle BundleName : E:/WeGameApps/rail_apps/Havenhold(2008591)/Havenhold_Data/StreamingAssets\panelwarehousesystem.unity3d
===preload res: Atlas_TraditionalItem
===preload res: Tex_TraditionalItem
[21:53:33:119]Async load bundle BundleName : E:/WeGameApps/rail_apps/Havenhold(2008591)/Havenhold_Data/StreamingAssets\tex_traditionalitem.unity3d
===预加载资源 mapId:406011
===预加载资源 bundle:sceneprop.unity3d asset:59053_SM_Evn_Tree_01
===预加载资源 bundle:sceneprop.unity3d asset:56090_WildCotton1
===预加载资源 bundle:sceneprop.unity3d asset:56091_WildCotton2
===预加载资源 bundle:sceneprop.unity3d asset:56092_WildCotton3
===预加载资源 bundle:sceneprop.unity3d asset:56093_FieldOre1
===预加载资源 bundle:sceneprop.unity3d asset:56094_FieldOre2
===预加载资源 bundle:sceneprop.unity3d asset:56095_FieldOre3
===预加载资源 bundle:sceneprop.unity3d asset:56099_WildHerb1
===预加载资源 bundle:sceneprop.unity3d asset:56100_WildHerb2
===预加载资源 bundle:sceneprop.unity3d asset:56101_WildHerb3
===预加载资源 bundle:sceneprop.unity3d asset:56102_FieldFruitTree1
===预加载资源 bundle:sceneprop.unity3d asset:56103_FieldFruitTree2
===预加载资源 bundle:sceneprop.unity3d asset:56104_FieldFruitTree3
===预加载资源 bundle:sceneprop.unity3d asset:56105_FieldMilkFruitTree1
===预加载资源 bundle:sceneprop.unity3d asset:56106_FieldMilkFruitTree2
===预加载资源 bundle:sceneprop.unity3d asset:56107_FieldMilkFruitTree3
===预加载资源 bundle:sceneprop.unity3d asset:56209_sm_forest_plant_stick_01
===预加载资源 bundle:sceneprop.unity3d asset:56210_sm_forest_plant_stick_02
===预加载资源 bundle:sceneprop.unity3d asset:56211_sm_forest_plant_stick_03
===预加载资源 bundle:sceneprop.unity3d asset:56215_sm_stone_forest_flint_01
===预加载资源 bundle:sceneprop.unity3d asset:56216_sm_stone_forest_flint_02
===预加载资源 bundle:sceneprop.unity3d asset:56217_sm_stone_forest_flint_03
===预加载资源 bundle:sceneprop.unity3d asset:52023_meihuazhuang_afterimage1
===预加载资源 bundle:sceneprop.unity3d asset:52024_meihuazhuang_afterimage2
===预加载资源 bundle:sceneprop.unity3d asset:52025_murenzhuang_afterimage
===预加载资源 bundle:sceneprop.unity3d asset:52026_dazuo_afterimage
[21:53:34:187]<color=#A8366C>map load: map change load begin - World_campsite_new Time:1070ms, Mem=6853.46 MB</color>
[21:53:34:187]ChangeSceneAsync Begin - World_campsite_new
[21:53:34:187]ChangeSceneAsync End -World_campsite_new
[21:53:35:109]离开频道 - [None - 3149087888491610128] - Who:3136708779132911616
System.ArgumentNullException: Value cannot be null.
Parameter name: source
at (wrapper managed-to-native) UnityEngine.Material.CreateWithMaterial(UnityEngine.Material,UnityEngine.Material)
at UnityEngine.Material..ctor (UnityEngine.Material source) [0x00008] in <6140167bfb2d4b91bfaebc8359ea6224>:0
at GameUtils.GLDraw.Awake () [0x00006] in <5fe26354ddf74784bfe57d3da8a02f0d>:0
===Init_UrpVolume change:False
[21:53:37:128]===PlaySound_Dream rtpc:False
[21:53:37:164]<color=#A8366C>map load: map change load complete Time:2978ms, Mem=7139.96 MB</color>
===soundbank mapid:406011 卸载 [Begin]
===soundbank 卸载:10401 Animal
===soundbank 卸载:10301 Monster
===soundbank mapid:406011 卸载 [End]
===soundbank mapid:100 卸载 [Begin]
===soundbank mapid:100 卸载 [End]
[21:53:37:197]ApocaMapHelper LoadMap OK - MapStaticId:[406011] - MapName:[:未配置!] - MapFile:[World_campsite_new]
[21:53:37:197]switch load priority to BelowNormal
[21:53:37:197] LoadMapSourceWithoutUI End!
[21:53:37:197]<color=#FFB624>【Any2C_PreChangeMap】预转场 End! - UnitId:3148084670031200256 - MapStaticId:406011</color>
Reduced additional punctual light shadows resolution by 2 to make 84 shadow maps fit in the 2048x2048 shadow atlas. To avoid this, increase shadow atlas size, decrease big shadow resolutions, or reduce the number of shadow maps active in the same frame
[21:53:38:173]<color=#FFB624>【Any2C_ChangeMap】转场 Step 2 - StartEnterMapWithUI... StartLoadUnit:True - UnitId:3148084670031200256 - MapStaticId:406011</color>
[21:53:38:173]StartEnterMapWithUI Begin...
[21:53:38:173]StartEnterMapWithUI Step 1
[21:53:38:173]地图数据同步 start - charId:3148084670031200256 mapId:3135535651764830209 mapStaticId:406011 Token:461672583685444608 from:Any2C_ChangeMap
[21:53:38:173]PanelLoading.ShowUI !!! ID:1750954606328052060
[21:53:38:173]map enter post: start. init scene manager... Time:0ms, Mem=7051.03 MB
[21:53:38:173]PanelLoading.SetNextPercent:50% - 加载场景体素 - ID:1750954606328052060
===Init_UrpVolume change:True
[21:53:38:304]map enter post: scene manager init complete. init scene voxel... Time:132ms, Mem=7051.03 MB
[21:53:38:304]PanelLoading.SetNextPercent:51% - 加载场景体素 - ID:1750954606328052060
[21:53:38:304]Begin Qaz Physics Engine Init! - Step:1
[21:53:38:304]Begin Qaz Physics Engine Init! - Step:2
[21:53:38:304]Begin Qaz Physics Engine Init! - Step:3 - ../BinData/NavMesh/World_campsite_new.vox
[21:53:42:908]End Qaz Physics Engine Init! - Time:4603ms
[21:53:42:908]<color=#A8366C>map enter post: init voxel complete. begin map login... Time:4604ms, Mem=7051.03 MB</color>
[21:53:42:908]PanelLoading.SetNextPercent:52% - 链接MS - ID:1750954606328052060
[21:53:42:908]请求登录场景 - Char:[0-3148084670031200256] - [406011-3135535651764830209] - Address:49.232.85.19:0 - MapToken:461672583685444608
===server time: 10/22/2025 21:53:42
[21:53:42:993] SetMapSelf 字段【BelongToBlockStaticId】 = 0
===发现节点: SceneCondition/TimeOfDay/Climate
===场景MapId:406011 未在ExcelSceneWeatherConfig中配置数据, 随机天气不会生效!!!
===SceneCondition/GPUIPrefabInfo.AvInfoList[0] 值为空null 需要检查
===SceneCondition/GPUIPrefabInfo.AvInfoList[1] 值为空null 需要检查
===SceneCondition/GPUIPrefabInfo.AvInfoList[2] 值为空null 需要检查
===SceneCondition/GPUIPrefabInfo.AvInfoList[3] 值为空null 需要检查
===SceneCondition/GPUIPrefabInfo.AvInfoList[4] 值为空null 需要检查
===SceneCondition/GPUIPrefabInfo.AvInfoList[5] 值为空null 需要检查
===SceneCondition/GPUIPrefabInfo.AvInfoList[6] 值为空null 需要检查
===SceneCondition/GPUIPrefabInfo.AvInfoList[7] 值为空null 需要检查
===SceneCondition/GPUIPrefabInfo.AvInfoList[8] 值为空null 需要检查
===SceneCondition/GPUIPrefabInfo.AvInfoList[9] 值为空null 需要检查
===SceneCondition/GPUIPrefabInfo.AvInfoList[10] 值为空null 需要检查
===SceneCondition/GPUIPrefabInfo.AvInfoList[11] 值为空null 需要检查
===SceneCondition/GPUIPrefabInfo.AvInfoList[12] 值为空null 需要检查
===SceneCondition/GPUIPrefabInfo.AvInfoList[13] 值为空null 需要检查
===SceneCondition/GPUIPrefabInfo.AvInfoList[14] 值为空null 需要检查
===GPUIPrefabInfo.TerrainLayerDatas[0]存在空值
===GPUIPrefabInfo.TerrainLayerDatas[1]存在空值
===GPUIPrefabInfo.TerrainLayerDatas[2]存在空值
===GPUIPrefabInfo.TerrainLayerDatas[3]存在空值
===GPUIPrefabInfo.TerrainLayerDatas[4]存在空值
===GPUIPrefabInfo.TerrainLayerDatas[5]存在空值
===GPUIPrefabInfo.TerrainLayerDatas[6]存在空值
===GPUIPrefabInfo.TerrainLayerDatas[7]存在空值
===GPUIPrefabInfo.TerrainLayerDatas[8]存在空值
===GPUIPrefabInfo.TerrainLayerDatas[9]存在空值
===GPUIPrefabInfo.TerrainLayerDatas[10]存在空值
===GPUIPrefabInfo.TerrainLayerDatas[11]存在空值
===GPUIPrefabInfo.TerrainLayerDatas[12]存在空值
===GPUIPrefabInfo.TerrainLayerDatas[13]存在空值
===GPUIPrefabInfo.TerrainLayerDatas[14]存在空值
===GPUIPrefabInfo.TerrainLayerDatas[15]存在空值
===GPUIPrefabInfo.TerrainLayerDatas[16]存在空值
===GPUIPrefabInfo.TerrainLayerDatas[17]存在空值
[21:53:42:999]map enter post: map login complete. GetSteamUserInfo & AccountRewards...
MapStaticId:406011 - UnitId:3148084670031200256 Time:91ms, Mem=7051.03 MB
[21:53:42:999]PanelLoading.SetNextPercent:53% - 加载 Steam SDK 和 账号可领取奖励信息 - ID:1750954606328052060
[21:53:43:119]map enter post: GetSteamUserInfo & AccountRewards complete. begin voxel batch... Time:120ms, Mem=7051.03 MB
[21:53:43:119]PanelLoading.SetNextPercent:55% - 加载GM界面 - ID:1750954606328052060
[21:53:43:279]map enter post: begin voxel batch complete. init building... Time:160ms, Mem=7051.03 MB
[21:53:43:279]PanelLoading.SetNextPercent:60% - 载入-建筑 - ID:1750954606328052060
[21:53:43:335]map enter post: init building complete. add player... Time:56ms, Mem=7051.03 MB
[21:53:43:335]PanelLoading.SetNextPercent:65% - 载入-玩家 - ID:1750954606328052060
Warning (20000) : OverlappingTransform [ROT]
Warning (20000) : OverlappingTransform [Role_Benti_m_Face01_LOD01]
Warning (20001) : AddOverlappingTransform [Role_Benti_m_Face01_LOD01]
BipedReferences limb hierarchy is invalid. Bone transforms in a limb do not belong to the same ancestry. Please make sure the bones are parented to each other. Bones: Bip001 R Thigh, Bip001 R Foot, Role_Benti_m_03_Foot01_LOD02
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